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Enhance earlycse to do CSE of casts, instsimplify and die.
Add a testcase. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@122715 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -14,11 +14,84 @@
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#define DEBUG_TYPE "early-cse"
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#include "llvm/Transforms/Scalar.h"
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#include "llvm/Analysis/Dominators.h"
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#include "llvm/Pass.h"
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#include "llvm/Analysis/Dominators.h"
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#include "llvm/Analysis/InstructionSimplify.h"
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#include "llvm/Analysis/InstructionSimplify.h"
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#include "llvm/Target/TargetData.h"
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#include "llvm/Transforms/Utils/Local.h"
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#include "llvm/ADT/ScopedHashTable.h"
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using namespace llvm;
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namespace {
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/// InstValue - Instances of this struct represent available values in the
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/// scoped hash table.
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struct InstValue {
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Instruction *Inst;
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bool isSentinel() const {
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return Inst == DenseMapInfo<Instruction*>::getEmptyKey() ||
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Inst == DenseMapInfo<Instruction*>::getTombstoneKey();
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}
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static bool canHandle(Instruction *Inst) {
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return isa<CastInst>(Inst);
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}
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static InstValue get(Instruction *I) {
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InstValue X; X.Inst = I;
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assert((X.isSentinel() || canHandle(I)) && "Inst can't be handled!");
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return X;
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}
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};
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}
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namespace llvm {
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// InstValue is POD.
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template<> struct isPodLike<InstValue> {
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static const bool value = true;
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};
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template<> struct DenseMapInfo<InstValue> {
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static inline InstValue getEmptyKey() {
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return InstValue::get(DenseMapInfo<Instruction*>::getEmptyKey());
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}
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static inline InstValue getTombstoneKey() {
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return InstValue::get(DenseMapInfo<Instruction*>::getTombstoneKey());
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}
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static unsigned getHashValue(InstValue Val);
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static bool isEqual(InstValue LHS, InstValue RHS);
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};
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}
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unsigned getHash(const void *V) {
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return DenseMapInfo<const void*>::getHashValue(V);
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}
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unsigned DenseMapInfo<InstValue>::getHashValue(InstValue Val) {
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Instruction *Inst = Val.Inst;
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unsigned Res = 0;
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if (CastInst *CI = dyn_cast<CastInst>(Inst))
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Res = getHash(CI->getOperand(0)) ^ getHash(CI->getType());
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else
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assert(0 && "Unhandled instruction kind");
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return (Res << 1) ^ Inst->getOpcode();
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}
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bool DenseMapInfo<InstValue>::isEqual(InstValue LHS, InstValue RHS) {
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Instruction *LHSI = LHS.Inst, *RHSI = RHS.Inst;
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if (LHS.isSentinel() || RHS.isSentinel())
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return LHSI == RHSI;
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if (LHSI->getOpcode() != RHSI->getOpcode()) return false;
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return LHSI->isIdenticalTo(RHSI);
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}
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namespace {
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/// EarlyCSE - This pass does a simple depth-first walk over the dominator
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/// tree, eliminating trivially redundant instructions and using instsimplify
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/// to canonicalize things as it goes. It is intended to be fast and catch
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@ -27,6 +100,10 @@ namespace {
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/// cases.
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class EarlyCSE : public FunctionPass {
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public:
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const TargetData *TD;
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DominatorTree *DT;
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ScopedHashTable<InstValue, Instruction*> *AvailableValues;
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static char ID;
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explicit EarlyCSE()
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: FunctionPass(ID) {
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@ -36,6 +113,9 @@ public:
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bool runOnFunction(Function &F);
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private:
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bool processNode(DomTreeNode *Node);
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// This transformation requires dominator postdominator info
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virtual void getAnalysisUsage(AnalysisUsage &AU) const {
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AU.addRequired<DominatorTree>();
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@ -55,8 +135,65 @@ INITIALIZE_PASS_BEGIN(EarlyCSE, "early-cse", "Early CSE", false, false)
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INITIALIZE_PASS_DEPENDENCY(DominatorTree)
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INITIALIZE_PASS_END(EarlyCSE, "early-cse", "Early CSE", false, false)
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bool EarlyCSE::runOnFunction(Function &F) {
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DominatorTree &DT = getAnalysis<DominatorTree>();
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(void)DT;
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return false;
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// FIXME: Should bump pointer allocate entries in scoped hash table.
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bool EarlyCSE::processNode(DomTreeNode *Node) {
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// Define a scope in the scoped hash table.
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ScopedHashTableScope<InstValue, Instruction*> Scope(*AvailableValues);
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BasicBlock *BB = Node->getBlock();
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bool Changed = false;
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// See if any instructions in the block can be eliminated. If so, do it. If
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// not, add them to AvailableValues.
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for (BasicBlock::iterator I = BB->begin(), E = BB->end(); I != E; ) {
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Instruction *Inst = I++;
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// Dead instructions should just be removed.
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if (isInstructionTriviallyDead(Inst)) {
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Inst->eraseFromParent();
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Changed = true;
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continue;
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}
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// If the instruction can be simplified (e.g. X+0 = X) then replace it with
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// its simpler value.
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if (Value *V = SimplifyInstruction(Inst, TD, DT)) {
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Inst->replaceAllUsesWith(V);
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Inst->eraseFromParent();
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Changed = true;
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continue;
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}
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// If this instruction is something that we can't value number, ignore it.
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if (!InstValue::canHandle(Inst))
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continue;
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// See if the instruction has an available value. If so, use it.
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if (Instruction *V = AvailableValues->lookup(InstValue::get(Inst))) {
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Inst->replaceAllUsesWith(V);
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Inst->eraseFromParent();
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Changed = true;
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continue;
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}
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// Otherwise, just remember that this value is available.
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AvailableValues->insert(InstValue::get(Inst), Inst);
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}
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for (DomTreeNode::iterator I = Node->begin(), E = Node->end(); I != E; ++I)
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Changed |= processNode(*I);
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return Changed;
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}
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bool EarlyCSE::runOnFunction(Function &F) {
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TD = getAnalysisIfAvailable<TargetData>();
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DT = &getAnalysis<DominatorTree>();
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ScopedHashTable<InstValue, Instruction*> AVTable;
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AvailableValues = &AVTable;
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return processNode(DT->getRootNode());
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}
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21
test/Transforms/EarlyCSE/basic.ll
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21
test/Transforms/EarlyCSE/basic.ll
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@ -0,0 +1,21 @@
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; RUN: opt < %s -S -early-cse | FileCheck %s
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; CHECK: @test1
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define void @test1(i8 %V, i32 *%P) {
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%A = bitcast i64 42 to double ;; dead
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%B = add i32 4, 19 ;; constant folds
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store i32 %B, i32* %P
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; CHECK-NEXT: store i32 23, i32* %P
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%C = zext i8 %V to i32
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%D = zext i8 %V to i32 ;; CSE
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volatile store i32 %C, i32* %P
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volatile store i32 %D, i32* %P
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; CHECK-NEXT: %C = zext i8 %V to i32
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; CHECK-NEXT: volatile store i32 %C
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; CHECK-NEXT: volatile store i32 %C
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ret void
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}
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3
test/Transforms/EarlyCSE/dg.exp
Normal file
3
test/Transforms/EarlyCSE/dg.exp
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@ -0,0 +1,3 @@
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load_lib llvm.exp
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RunLLVMTests [lsort [glob -nocomplain $srcdir/$subdir/*.ll]]
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