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https://github.com/c64scene-ar/llvm-6502.git
synced 2025-02-28 09:31:03 +00:00
Strip trailing whitespace.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@82359 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -64,11 +64,11 @@ Value::~Value() {
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LLVMContext &Context = getContext();
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Context.pImpl->TheMetadata.ValueIsDeleted(this);
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}
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// Notify all ValueHandles (if present) that this value is going away.
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if (HasValueHandle)
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ValueHandleBase::ValueIsDeleted(this);
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#ifndef NDEBUG // Only in -g mode...
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// Check to make sure that there are no uses of this value that are still
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// around when the value is destroyed. If there are, then we have a dangling
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@ -89,7 +89,7 @@ Value::~Value() {
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// at this point.
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if (Name)
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Name->Destroy();
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// There should be no uses of this object anymore, remove it.
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LeakDetector::removeGarbageObject(this);
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}
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@ -142,13 +142,13 @@ static bool getSymTab(Value *V, ValueSymbolTable *&ST) {
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if (Function *PP = P->getParent())
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ST = &PP->getValueSymbolTable();
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} else if (BasicBlock *BB = dyn_cast<BasicBlock>(V)) {
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if (Function *P = BB->getParent())
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if (Function *P = BB->getParent())
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ST = &P->getValueSymbolTable();
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} else if (GlobalValue *GV = dyn_cast<GlobalValue>(V)) {
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if (Module *P = GV->getParent())
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if (Module *P = GV->getParent())
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ST = &P->getValueSymbolTable();
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} else if (Argument *A = dyn_cast<Argument>(V)) {
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if (Function *P = A->getParent())
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if (Function *P = A->getParent())
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ST = &P->getValueSymbolTable();
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} else if (NamedMDNode *N = dyn_cast<NamedMDNode>(V)) {
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if (Module *P = N->getParent()) {
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@ -192,7 +192,7 @@ void Value::setName(const Twine &NewName) {
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assert(getType() != Type::getVoidTy(getContext()) &&
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"Cannot assign a name to void values!");
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// Get the symbol table to update for this object.
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ValueSymbolTable *ST;
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if (getSymTab(this, ST))
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@ -205,19 +205,19 @@ void Value::setName(const Twine &NewName) {
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Name = 0;
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return;
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}
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if (Name)
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Name->Destroy();
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// NOTE: Could optimize for the case the name is shrinking to not deallocate
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// then reallocated.
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// Create the new name.
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Name = ValueName::Create(NameStr, NameStr+NameLen);
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Name->setValue(this);
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return;
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}
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// NOTE: Could optimize for the case the name is shrinking to not deallocate
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// then reallocated.
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if (hasName()) {
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@ -236,7 +236,7 @@ void Value::setName(const Twine &NewName) {
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/// takeName - transfer the name from V to this value, setting V's name to
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/// empty. It is an error to call V->takeName(V).
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/// empty. It is an error to call V->takeName(V).
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void Value::takeName(Value *V) {
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ValueSymbolTable *ST = 0;
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// If this value has a name, drop it.
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@ -248,19 +248,19 @@ void Value::takeName(Value *V) {
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if (V->hasName()) V->setName("");
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return; // Cannot set a name on this value (e.g. constant).
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}
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// Remove old name.
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if (ST)
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ST->removeValueName(Name);
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Name->Destroy();
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Name = 0;
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}
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}
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// Now we know that this has no name.
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// If V has no name either, we're done.
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if (!V->hasName()) return;
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// Get this's symtab if we didn't before.
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if (!ST) {
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if (getSymTab(this, ST)) {
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@ -269,12 +269,12 @@ void Value::takeName(Value *V) {
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return; // Cannot set a name on this value (e.g. constant).
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}
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}
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// Get V's ST, this should always succed, because V has a name.
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ValueSymbolTable *VST;
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bool Failure = getSymTab(V, VST);
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assert(!Failure && "V has a name, so it should have a ST!"); Failure=Failure;
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// If these values are both in the same symtab, we can do this very fast.
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// This works even if both values have no symtab yet.
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if (ST == VST) {
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@ -284,16 +284,16 @@ void Value::takeName(Value *V) {
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Name->setValue(this);
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return;
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}
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// Otherwise, things are slightly more complex. Remove V's name from VST and
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// then reinsert it into ST.
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if (VST)
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VST->removeValueName(V->Name);
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Name = V->Name;
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V->Name = 0;
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Name->setValue(this);
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if (ST)
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ST->reinsertValue(this);
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}
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@ -309,7 +309,7 @@ void Value::uncheckedReplaceAllUsesWith(Value *New) {
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// Notify all ValueHandles (if present) that this value is going away.
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if (HasValueHandle)
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ValueHandleBase::ValueIsRAUWd(this, New);
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while (!use_empty()) {
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Use &U = *UseList;
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// Must handle Constants specially, we cannot call replaceUsesOfWith on a
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@ -320,7 +320,7 @@ void Value::uncheckedReplaceAllUsesWith(Value *New) {
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continue;
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}
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}
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U.set(New);
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}
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}
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@ -382,7 +382,7 @@ Value *Value::getUnderlyingObject() {
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/// return the value in the PHI node corresponding to PredBB. If not, return
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/// ourself. This is useful if you want to know the value something has in a
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/// predecessor block.
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Value *Value::DoPHITranslation(const BasicBlock *CurBB,
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Value *Value::DoPHITranslation(const BasicBlock *CurBB,
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const BasicBlock *PredBB) {
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PHINode *PN = dyn_cast<PHINode>(this);
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if (PN && PN->getParent() == CurBB)
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@ -400,7 +400,7 @@ LLVMContext &Value::getContext() const { return VTy->getContext(); }
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/// List is known to point into the existing use list.
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void ValueHandleBase::AddToExistingUseList(ValueHandleBase **List) {
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assert(List && "Handle list is null?");
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// Splice ourselves into the list.
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Next = *List;
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*List = this;
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@ -414,9 +414,9 @@ void ValueHandleBase::AddToExistingUseList(ValueHandleBase **List) {
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/// AddToUseList - Add this ValueHandle to the use list for VP.
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void ValueHandleBase::AddToUseList() {
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assert(VP && "Null pointer doesn't have a use list!");
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LLVMContextImpl *pImpl = VP->getContext().pImpl;
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if (VP->HasValueHandle) {
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// If this value already has a ValueHandle, then it must be in the
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// ValueHandles map already.
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@ -425,7 +425,7 @@ void ValueHandleBase::AddToUseList() {
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AddToExistingUseList(&Entry);
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return;
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}
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// Ok, it doesn't have any handles yet, so we must insert it into the
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// DenseMap. However, doing this insertion could cause the DenseMap to
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// reallocate itself, which would invalidate all of the PrevP pointers that
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@ -433,19 +433,19 @@ void ValueHandleBase::AddToUseList() {
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// updating the stale pointers only if needed.
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DenseMap<Value*, ValueHandleBase*> &Handles = pImpl->ValueHandles;
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const void *OldBucketPtr = Handles.getPointerIntoBucketsArray();
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ValueHandleBase *&Entry = Handles[VP];
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assert(Entry == 0 && "Value really did already have handles?");
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AddToExistingUseList(&Entry);
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VP->HasValueHandle = true;
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// If reallocation didn't happen or if this was the first insertion, don't
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// walk the table.
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if (Handles.isPointerIntoBucketsArray(OldBucketPtr) ||
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if (Handles.isPointerIntoBucketsArray(OldBucketPtr) ||
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Handles.size() == 1) {
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return;
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}
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// Okay, reallocation did happen. Fix the Prev Pointers.
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for (DenseMap<Value*, ValueHandleBase*>::iterator I = Handles.begin(),
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E = Handles.end(); I != E; ++I) {
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@ -461,14 +461,14 @@ void ValueHandleBase::RemoveFromUseList() {
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// Unlink this from its use list.
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ValueHandleBase **PrevPtr = getPrevPtr();
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assert(*PrevPtr == this && "List invariant broken");
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*PrevPtr = Next;
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if (Next) {
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assert(Next->getPrevPtr() == &Next && "List invariant broken");
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Next->setPrevPtr(PrevPtr);
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return;
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}
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// If the Next pointer was null, then it is possible that this was the last
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// ValueHandle watching VP. If so, delete its entry from the ValueHandles
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// map.
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@ -489,12 +489,12 @@ void ValueHandleBase::ValueIsDeleted(Value *V) {
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LLVMContextImpl *pImpl = V->getContext().pImpl;
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ValueHandleBase *Entry = pImpl->ValueHandles[V];
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assert(Entry && "Value bit set but no entries exist");
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while (Entry) {
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// Advance pointer to avoid invalidation.
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ValueHandleBase *ThisNode = Entry;
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Entry = Entry->Next;
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switch (ThisNode->getKind()) {
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case Assert:
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#ifndef NDEBUG // Only in -g mode...
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@ -513,7 +513,7 @@ void ValueHandleBase::ValueIsDeleted(Value *V) {
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break;
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}
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}
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// All callbacks and weak references should be dropped by now.
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assert(!V->HasValueHandle && "All references to V were not removed?");
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}
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@ -522,19 +522,19 @@ void ValueHandleBase::ValueIsDeleted(Value *V) {
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void ValueHandleBase::ValueIsRAUWd(Value *Old, Value *New) {
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assert(Old->HasValueHandle &&"Should only be called if ValueHandles present");
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assert(Old != New && "Changing value into itself!");
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// Get the linked list base, which is guaranteed to exist since the
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// HasValueHandle flag is set.
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LLVMContextImpl *pImpl = Old->getContext().pImpl;
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ValueHandleBase *Entry = pImpl->ValueHandles[Old];
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assert(Entry && "Value bit set but no entries exist");
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while (Entry) {
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// Advance pointer to avoid invalidation.
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ValueHandleBase *ThisNode = Entry;
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Entry = Entry->Next;
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switch (ThisNode->getKind()) {
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case Assert:
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// Asserting handle does not follow RAUW implicitly.
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