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Add MachineLoopRanges analysis.
A MachineLoopRange contains the intervals of slot indexes covered by the blocks in a loop. This representation of the loop blocks is more efficient to compare against interfering registers during register coalescing. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@121917 91177308-0d34-0410-b5e6-96231b3b80d8
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include/llvm/CodeGen/MachineLoopRanges.h
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84
include/llvm/CodeGen/MachineLoopRanges.h
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//===- MachineLoopRanges.h - Ranges of machine loops -----------*- c++ -*--===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This file provides the interface to the MachineLoopRanges analysis.
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//
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// Provide on-demand information about the ranges of machine instructions
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// covered by a loop.
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//
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//===----------------------------------------------------------------------===//
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#ifndef LLVM_CODEGEN_MACHINELOOPRANGES_H
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#define LLVM_CODEGEN_MACHINELOOPRANGES_H
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#include "llvm/ADT/IntervalMap.h"
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#include "llvm/CodeGen/SlotIndexes.h"
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namespace llvm {
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class MachineLoop;
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class MachineLoopInfo;
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class raw_ostream;
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/// MachineLoopRange - Range information for a single loop.
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class MachineLoopRange {
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friend class MachineLoopRanges;
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typedef IntervalMap<SlotIndex, unsigned, 4> RangeMap;
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typedef RangeMap::Allocator Allocator;
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/// The mapped loop.
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const MachineLoop *const Loop;
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/// Map intervals to a bit mask.
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/// Bit 0 = inside loop block.
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RangeMap Intervals;
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/// Create a MachineLoopRange, only accessible to MachineLoopRanges.
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MachineLoopRange(const MachineLoop*, Allocator&, SlotIndexes&);
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public:
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/// overlaps - Return true if this loop overlaps the given range of machine
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/// inteructions.
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bool overlaps(SlotIndex Start, SlotIndex Stop);
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/// print - Print loop ranges on OS.
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void print(raw_ostream&) const;
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};
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raw_ostream &operator<<(raw_ostream&, const MachineLoopRange&);
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/// MachineLoopRanges - Analysis pass that provides on-demand per-loop range
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/// information.
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class MachineLoopRanges : public MachineFunctionPass {
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typedef DenseMap<const MachineLoop*, MachineLoopRange*> CacheMap;
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typedef MachineLoopRange::Allocator MapAllocator;
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MapAllocator Allocator;
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SlotIndexes *Indexes;
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CacheMap Cache;
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public:
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static char ID; // Pass identification, replacement for typeid
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MachineLoopRanges() : MachineFunctionPass(ID), Indexes(0) {}
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~MachineLoopRanges() { releaseMemory(); }
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/// getLoopRange - Return the range of loop.
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MachineLoopRange *getLoopRange(const MachineLoop *Loop);
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private:
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virtual bool runOnMachineFunction(MachineFunction&);
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virtual void releaseMemory();
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virtual void getAnalysisUsage(AnalysisUsage&) const;
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};
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} // end namespace llvm
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#endif // LLVM_CODEGEN_MACHINELOOPRANGES_H
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@ -45,6 +45,11 @@ namespace llvm {
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///
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extern char &MachineLoopInfoID;
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/// MachineLoopRanges pass - This pass is an on-demand loop coverage
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/// analysis pass.
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///
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extern char &MachineLoopRangesID;
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/// MachineDominators pass - This pass is a machine dominators analysis pass.
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///
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extern char &MachineDominatorsID;
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@ -142,6 +142,7 @@ void initializeMachineCSEPass(PassRegistry&);
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void initializeMachineDominatorTreePass(PassRegistry&);
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void initializeMachineLICMPass(PassRegistry&);
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void initializeMachineLoopInfoPass(PassRegistry&);
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void initializeMachineLoopRangesPass(PassRegistry&);
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void initializeMachineModuleInfoPass(PassRegistry&);
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void initializeMachineSinkingPass(PassRegistry&);
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void initializeMachineVerifierPassPass(PassRegistry&);
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@ -40,6 +40,7 @@ add_llvm_library(LLVMCodeGen
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MachineInstr.cpp
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MachineLICM.cpp
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MachineLoopInfo.cpp
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MachineLoopRanges.cpp
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MachineModuleInfo.cpp
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MachineModuleInfoImpls.cpp
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MachinePassRegistry.cpp
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85
lib/CodeGen/MachineLoopRanges.cpp
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85
lib/CodeGen/MachineLoopRanges.cpp
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//===- MachineLoopRanges.cpp - Ranges of machine loops --------------------===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This file provides the implementation of the MachineLoopRanges analysis.
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//
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//===----------------------------------------------------------------------===//
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#include "llvm/CodeGen/MachineLoopRanges.h"
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#include "llvm/CodeGen/MachineLoopInfo.h"
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#include "llvm/CodeGen/Passes.h"
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using namespace llvm;
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char MachineLoopRanges::ID = 0;
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INITIALIZE_PASS_BEGIN(MachineLoopRanges, "machine-loop-ranges",
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"Machine Loop Ranges", true, true)
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INITIALIZE_PASS_DEPENDENCY(SlotIndexes)
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INITIALIZE_PASS_DEPENDENCY(MachineLoopInfo)
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INITIALIZE_PASS_END(MachineLoopRanges, "machine-loop-ranges",
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"Machine Loop Ranges", true, true)
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char &llvm::MachineLoopRangesID = MachineLoopRanges::ID;
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void MachineLoopRanges::getAnalysisUsage(AnalysisUsage &AU) const {
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AU.setPreservesAll();
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AU.addRequiredTransitive<SlotIndexes>();
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AU.addRequiredTransitive<MachineLoopInfo>();
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MachineFunctionPass::getAnalysisUsage(AU);
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}
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/// runOnMachineFunction - Don't do much, loop ranges are computed on demand.
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bool MachineLoopRanges::runOnMachineFunction(MachineFunction &) {
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releaseMemory();
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Indexes = &getAnalysis<SlotIndexes>();
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return false;
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}
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void MachineLoopRanges::releaseMemory() {
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DeleteContainerSeconds(Cache);
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Cache.clear();
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}
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MachineLoopRange *MachineLoopRanges::getLoopRange(const MachineLoop *Loop) {
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MachineLoopRange *&Range = Cache[Loop];
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if (!Range)
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Range = new MachineLoopRange(Loop, Allocator, *Indexes);
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return Range;
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}
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/// Create a MachineLoopRange, only accessible to MachineLoopRanges.
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MachineLoopRange::MachineLoopRange(const MachineLoop *loop,
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MachineLoopRange::Allocator &alloc,
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SlotIndexes &Indexes)
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: Loop(loop), Intervals(alloc) {
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// Compute loop coverage.
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for (MachineLoop::block_iterator I = Loop->block_begin(),
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E = Loop->block_end(); I != E; ++I) {
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const std::pair<SlotIndex, SlotIndex> &Range = Indexes.getMBBRange(*I);
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Intervals.insert(Range.first, Range.second, 1u);
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}
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}
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/// overlaps - Return true if this loop overlaps the given range of machine
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/// instructions.
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bool MachineLoopRange::overlaps(SlotIndex Start, SlotIndex Stop) {
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RangeMap::const_iterator I = Intervals.find(Start);
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return I.valid() && Stop > I.start();
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}
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void MachineLoopRange::print(raw_ostream &OS) const {
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OS << "Loop#" << Loop->getHeader()->getNumber() << " =";
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for (RangeMap::const_iterator I = Intervals.begin(); I.valid(); ++I)
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OS << " [" << I.start() << ';' << I.stop() << ')';
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}
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raw_ostream &llvm::operator<<(raw_ostream &OS, const MachineLoopRange &MLR) {
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MLR.print(OS);
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return OS;
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}
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