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https://github.com/c64scene-ar/llvm-6502.git
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Put all LLVM code into the llvm namespace, as per bug 109.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@9903 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -29,10 +29,12 @@
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// OutputMode - The different orderings to print basic blocks in...
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enum OutputMode {
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llvm = 0, // Generate LLVM assembly (the default)
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LLVM = 0, // Generate LLVM assembly (the default)
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c, // Generate C code
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};
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using namespace llvm;
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static cl::opt<std::string>
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InputFilename(cl::Positional, cl::desc("<input bytecode>"), cl::init("-"));
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@ -45,8 +47,8 @@ Force("f", cl::desc("Overwrite output files"));
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static cl::opt<enum OutputMode>
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WriteMode(cl::desc("Specify the output format:"),
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cl::values(clEnumVal(llvm, "Output LLVM assembly"),
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clEnumVal(c , "Output C code for program"),
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cl::values(clEnumVal(LLVM, "Output LLVM assembly"),
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clEnumVal(c, "Output C code for program"),
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0));
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int main(int argc, char **argv) {
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@ -116,7 +118,7 @@ int main(int argc, char **argv) {
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PassManager Passes;
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switch (WriteMode) {
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case llvm: // Output LLVM assembly
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case LLVM: // Output LLVM assembly
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Passes.add(new PrintModulePass(Out));
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break;
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case c: // Convert LLVM to C
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