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https://github.com/c64scene-ar/llvm-6502.git
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Directly access objects which may change during compilation.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@184121 91177308-0d34-0410-b5e6-96231b3b80d8
This commit is contained in:
@ -55,23 +55,27 @@ MachineFunction::MachineFunction(const Function *F, const TargetMachine &TM,
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GCModuleInfo* gmi)
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: Fn(F), Target(TM), Ctx(mmi.getContext()), MMI(mmi), GMI(gmi) {
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if (TM.getRegisterInfo())
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RegInfo = new (Allocator) MachineRegisterInfo(*TM.getRegisterInfo());
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RegInfo = new (Allocator) MachineRegisterInfo(TM);
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else
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RegInfo = 0;
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MFInfo = 0;
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FrameInfo = new (Allocator) MachineFrameInfo(*TM.getFrameLowering(),
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TM.Options.RealignStack);
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FrameInfo = new (Allocator) MachineFrameInfo(TM, TM.Options.RealignStack);
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if (Fn->getAttributes().hasAttribute(AttributeSet::FunctionIndex,
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Attribute::StackAlignment))
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FrameInfo->ensureMaxAlignment(Fn->getAttributes().
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getStackAlignment(AttributeSet::FunctionIndex));
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ConstantPool = new (Allocator) MachineConstantPool(TM.getDataLayout());
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ConstantPool = new (Allocator) MachineConstantPool(TM);
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Alignment = TM.getTargetLowering()->getMinFunctionAlignment();
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// FIXME: Shouldn't use pref alignment if explicit alignment is set on Fn.
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if (!Fn->getAttributes().hasAttribute(AttributeSet::FunctionIndex,
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Attribute::OptimizeForSize))
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Alignment = std::max(Alignment,
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TM.getTargetLowering()->getPrefFunctionAlignment());
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FunctionNumber = FunctionNum;
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JumpTableInfo = 0;
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}
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@ -457,11 +461,15 @@ MCSymbol *MachineFunction::getPICBaseSymbol() const {
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// MachineFrameInfo implementation
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//===----------------------------------------------------------------------===//
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const TargetFrameLowering *MachineFrameInfo::getFrameLowering() const {
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return TM.getFrameLowering();
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}
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/// ensureMaxAlignment - Make sure the function is at least Align bytes
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/// aligned.
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void MachineFrameInfo::ensureMaxAlignment(unsigned Align) {
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if (!TFI.isStackRealignable() || !RealignOption)
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assert(Align <= TFI.getStackAlignment() &&
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if (!getFrameLowering()->isStackRealignable() || !RealignOption)
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assert(Align <= getFrameLowering()->getStackAlignment() &&
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"For targets without stack realignment, Align is out of limit!");
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if (MaxAlignment < Align) MaxAlignment = Align;
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}
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@ -483,8 +491,10 @@ static inline unsigned clampStackAlignment(bool ShouldClamp, unsigned Align,
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int MachineFrameInfo::CreateStackObject(uint64_t Size, unsigned Alignment,
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bool isSS, bool MayNeedSP, const AllocaInst *Alloca) {
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assert(Size != 0 && "Cannot allocate zero size stack objects!");
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Alignment = clampStackAlignment(!TFI.isStackRealignable() || !RealignOption,
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Alignment, TFI.getStackAlignment());
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Alignment =
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clampStackAlignment(!getFrameLowering()->isStackRealignable() ||
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!RealignOption,
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Alignment, getFrameLowering()->getStackAlignment());
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Objects.push_back(StackObject(Size, Alignment, 0, false, isSS, MayNeedSP,
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Alloca));
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int Index = (int)Objects.size() - NumFixedObjects - 1;
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@ -499,8 +509,10 @@ int MachineFrameInfo::CreateStackObject(uint64_t Size, unsigned Alignment,
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///
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int MachineFrameInfo::CreateSpillStackObject(uint64_t Size,
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unsigned Alignment) {
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Alignment = clampStackAlignment(!TFI.isStackRealignable() || !RealignOption,
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Alignment, TFI.getStackAlignment());
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Alignment =
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clampStackAlignment(!getFrameLowering()->isStackRealignable() ||
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!RealignOption,
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Alignment, getFrameLowering()->getStackAlignment());
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CreateStackObject(Size, Alignment, true, false);
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int Index = (int)Objects.size() - NumFixedObjects - 1;
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ensureMaxAlignment(Alignment);
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@ -514,8 +526,10 @@ int MachineFrameInfo::CreateSpillStackObject(uint64_t Size,
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///
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int MachineFrameInfo::CreateVariableSizedObject(unsigned Alignment) {
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HasVarSizedObjects = true;
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Alignment = clampStackAlignment(!TFI.isStackRealignable() || !RealignOption,
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Alignment, TFI.getStackAlignment());
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Alignment =
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clampStackAlignment(!getFrameLowering()->isStackRealignable() ||
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!RealignOption,
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Alignment, getFrameLowering()->getStackAlignment());
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Objects.push_back(StackObject(0, Alignment, 0, false, false, true, 0));
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ensureMaxAlignment(Alignment);
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return (int)Objects.size()-NumFixedObjects-1;
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@ -533,10 +547,12 @@ int MachineFrameInfo::CreateFixedObject(uint64_t Size, int64_t SPOffset,
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// the incoming frame position. If the frame object is at offset 32 and
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// the stack is guaranteed to be 16-byte aligned, then we know that the
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// object is 16-byte aligned.
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unsigned StackAlign = TFI.getStackAlignment();
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unsigned StackAlign = getFrameLowering()->getStackAlignment();
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unsigned Align = MinAlign(SPOffset, StackAlign);
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Align = clampStackAlignment(!TFI.isStackRealignable() || !RealignOption,
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Align, TFI.getStackAlignment());
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Align =
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clampStackAlignment(!getFrameLowering()->isStackRealignable() ||
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!RealignOption,
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Align, getFrameLowering()->getStackAlignment());
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Objects.insert(Objects.begin(), StackObject(Size, Align, SPOffset, Immutable,
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/*isSS*/ false,
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/*NeedSP*/ false,
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@ -770,6 +786,10 @@ void MachineJumpTableInfo::dump() const { print(dbgs()); }
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void MachineConstantPoolValue::anchor() { }
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const DataLayout *MachineConstantPool::getDataLayout() const {
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return TM.getDataLayout();
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}
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Type *MachineConstantPoolEntry::getType() const {
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if (isMachineConstantPoolEntry())
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return Val.MachineCPVal->getType();
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@ -851,7 +871,8 @@ unsigned MachineConstantPool::getConstantPoolIndex(const Constant *C,
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// FIXME, this could be made much more efficient for large constant pools.
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for (unsigned i = 0, e = Constants.size(); i != e; ++i)
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if (!Constants[i].isMachineConstantPoolEntry() &&
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CanShareConstantPoolEntry(Constants[i].Val.ConstVal, C, TD)) {
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CanShareConstantPoolEntry(Constants[i].Val.ConstVal, C,
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getDataLayout())) {
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if ((unsigned)Constants[i].getAlignment() < Alignment)
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Constants[i].Alignment = Alignment;
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return i;
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