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Removing old graph files with new graph files that I wrote. Updated ModuloScheduling pass, but still in progress.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@12030 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -1,140 +0,0 @@
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//===- ModuloSchedGraph.cpp - Modulo Scheduling Graph and Set -*- C++ -*---===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file was developed by the LLVM research group and is distributed under
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// the University of Illinois Open Source License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// Description here
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//===----------------------------------------------------------------------===//
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#include "ModuloSchedGraph.h"
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#include "llvm/Type.h"
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namespace llvm {
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ModuloSchedGraphNode::ModuloSchedGraphNode(unsigned id, int index,
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const Instruction *inst,
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const TargetMachine &targ)
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: SchedGraphNodeCommon(id, index), Inst(inst), Target(targ) {
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}
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void ModuloSchedGraphNode::print(std::ostream &os) const {
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os << "Modulo Scheduling Node\n";
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}
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ModuloSchedGraph::ModuloSchedGraph(const BasicBlock *bb, const TargetMachine &targ)
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: SchedGraphCommon(), BB(bb), Target(targ) {
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assert(BB != NULL && "Basic Block is null");
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//Builds nodes from each instruction in the basic block
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buildNodesForBB();
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}
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void ModuloSchedGraph::buildNodesForBB() {
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int count = 0;
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for (BasicBlock::const_iterator i = BB->begin(), e = BB->end(); i != e; ++i) {
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addNode(i,new ModuloSchedGraphNode(size(), count, i, Target));
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count++;
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}
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//Get machine instruction(s) for the llvm instruction
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//MachineCodeForInstruction &MC = MachineCodeForInstruction::get(Node->first);
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}
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void ModuloSchedGraph::addNode(const Instruction *I,
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ModuloSchedGraphNode *node) {
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assert(node!= NULL && "New ModuloSchedGraphNode is null");
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GraphMap[I] = node;
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}
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void ModuloSchedGraph::addDepEdges() {
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//Get Machine target information for calculating delay
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const TargetInstrInfo &MTI = Target.getInstrInfo();
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//Loop over instruction in BB and gather dependencies
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for(BasicBlock::const_iterator I = BB->begin(), E = BB->end(); I != E; ++I) {
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//Ignore instructions of the void type
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if(I->getType() != Type::VoidTy) {
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//Iterate over def-use chain and add true dependencies
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for (Value::use_const_iterator U = I->use_begin(), e = I->use_end(); U != e;
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++U) {
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if (Instruction *Inst = dyn_cast<Instruction>(*U)) {
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//Check if a node already exists for this instruction
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ModuloSchedGraph::iterator Sink = find(Inst);
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//If the instruction is in our graph, add appropriate edges
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if(Sink->second != NULL) {
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//assert if self loop
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assert(&*I == Sink->first && "Use edge to itself!");
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//Create edge and set delay equal to node latency
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//FIXME: Is it safe to do this?
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ModuloSchedGraph::iterator Src = find(I);
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SchedGraphEdge *trueDep = new SchedGraphEdge(&*Src->second ,&*Sink->second,
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&*I, SchedGraphEdge::TrueDep,
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Src->second->getLatency());
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//Determine the iteration difference
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//FIXME: Will this ever happen?
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}
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}
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}
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}
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}
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}
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void ModuloSchedGraph::ASAP() {
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}
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void ModuloSchedGraph::ALAP() {
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}
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void ModuloSchedGraph::MOB() {
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}
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void ModuloSchedGraph::ComputeDepth() {
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}
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void ModuloSchedGraph::ComputeHeight() {
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}
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void ModuloSchedGraphSet::addGraph(ModuloSchedGraph *graph) {
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assert(graph!=NULL && "Graph for BasicBlock is null");
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Graphs.push_back(graph);
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}
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ModuloSchedGraphSet::ModuloSchedGraphSet(const Function *F,
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const TargetMachine &targ)
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: function(F) {
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//Create graph for each BB in this function
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for (Function::const_iterator BI = F->begin(); BI != F->end(); ++BI)
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addGraph(new ModuloSchedGraph(BI, targ));
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}
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ModuloSchedGraphSet::~ModuloSchedGraphSet(){
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//delete all the graphs
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}
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} // End llvm namespace
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//===- ModuloSchedGraph.h - Modulo Scheduling Graph and Set -*- C++ -*-----===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file was developed by the LLVM research group and is distributed under
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// the University of Illinois Open Source License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// TODO: Need a description here.
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//
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//===----------------------------------------------------------------------===//
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#ifndef LLVM_MODULO_SCHED_GRAPH_H
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#define LLVM_MODULO_SCHED_GRAPH_H
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#include "llvm/Instruction.h"
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#include "llvm/CodeGen/SchedGraphCommon.h"
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#include "llvm/Target/TargetMachine.h"
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#include "llvm/BasicBlock.h"
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#include "llvm/Function.h"
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#include "Support/hash_map"
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#include <vector>
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namespace llvm {
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class ModuloSchedGraphNode : public SchedGraphNodeCommon {
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const Instruction *Inst; //Node's Instruction
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unsigned Earliest; //ASAP, or earliest time to be scheduled
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unsigned Latest; //ALAP, or latested time to be scheduled
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unsigned Depth; //Max Distance from node to the root
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unsigned Height; //Max Distance from node to leaf
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unsigned Mobility; //MOB, number of time slots it can be scheduled
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const TargetMachine &Target; //Target information.
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public:
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ModuloSchedGraphNode(unsigned ID, int index, const Instruction *inst,
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const TargetMachine &target);
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void print(std::ostream &os) const;
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const Instruction* getInst() { return Inst; }
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unsigned getEarliest() { return Earliest; }
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unsigned getLatest() { return Latest; }
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unsigned getDepth() { return Depth; }
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unsigned getHeight() { return Height; }
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unsigned getMobility() { return Mobility; }
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void setEarliest(unsigned early) { Earliest = early; }
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void setLatest(unsigned late) { Latest = late; }
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void setDepth(unsigned depth) { Depth = depth; }
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void setHeight(unsigned height) { Height = height; }
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void setMobility(unsigned mob) { Mobility = mob; }
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};
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class ModuloSchedGraph : public SchedGraphCommon {
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const BasicBlock *BB; //The Basic block this graph represents
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const TargetMachine &Target;
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hash_map<const Instruction*, ModuloSchedGraphNode*> GraphMap;
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void buildNodesForBB();
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public:
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typedef hash_map<const Instruction*,
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ModuloSchedGraphNode*>::iterator iterator;
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typedef hash_map<const Instruction*,
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ModuloSchedGraphNode*>::const_iterator const_iterator;
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ModuloSchedGraph(const BasicBlock *bb, const TargetMachine &targ);
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const BasicBlock* getBB() { return BB; }
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void setBB(BasicBlock *bb) { BB = bb; }
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unsigned size() { return GraphMap.size(); }
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void addNode(const Instruction *I, ModuloSchedGraphNode *node);
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void ASAP(); //Calculate earliest schedule time for all nodes in graph.
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void ALAP(); //Calculate latest schedule time for all nodes in graph.
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void MOB(); //Calculate mobility for all nodes in the graph.
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void ComputeDepth(); //Compute depth of each node in graph
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void ComputeHeight(); //Computer height of each node in graph
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void addDepEdges(); //Add Dependencies
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iterator find(const Instruction *I) { return GraphMap.find(I); }
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};
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class ModuloSchedGraphSet {
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const Function *function; //Function this set of graphs represent.
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std::vector<ModuloSchedGraph*> Graphs;
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public:
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typedef std::vector<ModuloSchedGraph*>::iterator iterator;
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typedef std::vector<ModuloSchedGraph*>::const_iterator const_iterator;
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iterator begin() { return Graphs.begin(); }
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iterator end() { return Graphs.end(); }
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ModuloSchedGraphSet(const Function *func, const TargetMachine &target);
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~ModuloSchedGraphSet();
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void addGraph(ModuloSchedGraph *graph);
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void dump() const;
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};
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} // End llvm namespace
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#endif
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//===-- ModuloScheduling.cpp - Software Pipeling Approach - SMS -----------===//
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//
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//===-- ModuloScheduling.cpp - ModuloScheduling ----------------*- C++ -*-===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file was developed by the LLVM research group and is distributed under
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// the University of Illinois Open Source License. See LICENSE.TXT for details.
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//
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//
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//===----------------------------------------------------------------------===//
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//
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// The is a software pipelining pass based on the Swing Modulo Scheduling
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// algorithm (SMS).
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//
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//
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//===----------------------------------------------------------------------===//
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#include "ModuloSchedGraph.h"
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#include "llvm/Function.h"
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#include "llvm/Pass.h"
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#define DEBUG_TYPE "ModuloSched"
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#include "ModuloScheduling.h"
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#include "llvm/CodeGen/MachineFunction.h"
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#include "llvm/CodeGen/Passes.h"
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#include "llvm/Support/CFG.h"
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#include "llvm/Target/TargetSchedInfo.h"
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#include "Support/Debug.h"
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#include "Support/GraphWriter.h"
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#include <vector>
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#include <utility>
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#include <iostream>
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#include <fstream>
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#include <sstream>
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using namespace llvm;
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/// Create ModuloSchedulingPass
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///
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FunctionPass *llvm::createModuloSchedulingPass(TargetMachine & targ) {
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DEBUG(std::cerr << "Created ModuloSchedulingPass\n");
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return new ModuloSchedulingPass(targ);
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}
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template<typename GraphType>
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static void WriteGraphToFile(std::ostream &O, const std::string &GraphName,
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const GraphType >) {
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std::string Filename = GraphName + ".dot";
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O << "Writing '" << Filename << "'...";
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std::ofstream F(Filename.c_str());
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if (F.good())
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WriteGraph(F, GT);
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else
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O << " error opening file for writing!";
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O << "\n";
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};
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namespace llvm {
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namespace {
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class ModuloScheduling : public FunctionPass {
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template<>
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struct DOTGraphTraits<MSchedGraph*> : public DefaultDOTGraphTraits {
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static std::string getGraphName(MSchedGraph *F) {
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return "Dependence Graph";
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}
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public:
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virtual bool runOnFunction(Function &F);
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static std::string getNodeLabel(MSchedGraphNode *Node, MSchedGraph *Graph) {
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if (Node->getInst()) {
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std::stringstream ss;
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ss << *(Node->getInst());
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return ss.str(); //((MachineInstr*)Node->getInst());
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}
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else
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return "No Inst";
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}
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static std::string getEdgeSourceLabel(MSchedGraphNode *Node,
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MSchedGraphNode::succ_iterator I) {
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//Label each edge with the type of dependence
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std::string edgelabel = "";
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switch (I.getEdge().getDepOrderType()) {
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case MSchedGraphEdge::TrueDep:
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edgelabel = "True";
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break;
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case MSchedGraphEdge::AntiDep:
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edgelabel = "Anti";
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break;
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case MSchedGraphEdge::OutputDep:
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edgelabel = "Output";
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break;
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default:
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edgelabel = "Unknown";
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break;
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}
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if(I.getEdge().getIteDiff() > 0)
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edgelabel += I.getEdge().getIteDiff();
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return edgelabel;
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}
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};
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RegisterOpt<ModuloScheduling> X("modulo-sched",
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"Modulo Scheduling/Software Pipelining");
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}
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/// Create Modulo Scheduling Pass
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///
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Pass *createModuloSchedPass() {
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return new ModuloScheduling();
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}
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/// ModuloScheduling::runOnFunction - main transformation entry point
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///
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bool ModuloScheduling::runOnFunction(Function &F) {
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bool ModuloSchedulingPass::runOnFunction(Function &F) {
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bool Changed = false;
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DEBUG(std::cerr << "Creating ModuloSchedGraph for each BasicBlock in" + F.getName() + "\n");
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//Get MachineFunction
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MachineFunction &MF = MachineFunction::get(&F);
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//Iterate over BasicBlocks and do ModuloScheduling if they are valid
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for (MachineFunction::const_iterator BI = MF.begin(); BI != MF.end(); ++BI) {
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if(MachineBBisValid(BI)) {
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MSchedGraph *MSG = new MSchedGraph(BI, target);
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//Write Graph out to file
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DEBUG(WriteGraphToFile(std::cerr, "dependgraph", MSG));
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//Print out BB for debugging
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DEBUG(BI->print(std::cerr));
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//Calculate Resource II
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int ResMII = calculateResMII(BI);
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calculateNodeAttributes(MSG, ResMII);
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}
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}
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return Changed;
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}
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} // End llvm namespace
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bool ModuloSchedulingPass::MachineBBisValid(const MachineBasicBlock *BI) {
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//Valid basic blocks must be loops and can not have if/else statements or calls.
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bool isLoop = false;
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//Check first if its a valid loop
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for(succ_const_iterator I = succ_begin(BI->getBasicBlock()),
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E = succ_end(BI->getBasicBlock()); I != E; ++I) {
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if (*I == BI->getBasicBlock()) // has single block loop
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isLoop = true;
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}
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if(!isLoop) {
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DEBUG(std::cerr << "Basic Block is not a loop\n");
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return false;
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}
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else
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DEBUG(std::cerr << "Basic Block is a loop\n");
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//Get Target machine instruction info
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/*const TargetInstrInfo& TMI = targ.getInstrInfo();
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//Check each instruction and look for calls or if/else statements
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unsigned count = 0;
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for(MachineBasicBlock::const_iterator I = BI->begin(), E = BI->end(); I != E; ++I) {
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//Get opcode to check instruction type
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MachineOpCode OC = I->getOpcode();
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if(TMI.isControlFlow(OC) && (count+1 < BI->size()))
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return false;
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count++;
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}*/
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return true;
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}
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//ResMII is calculated by determining the usage count for each resource
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//and using the maximum.
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//FIXME: In future there should be a way to get alternative resources
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//for each instruction
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int ModuloSchedulingPass::calculateResMII(const MachineBasicBlock *BI) {
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const TargetInstrInfo & mii = target.getInstrInfo();
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const TargetSchedInfo & msi = target.getSchedInfo();
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int ResMII = 0;
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//Map to keep track of usage count of each resource
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std::map<unsigned, unsigned> resourceUsageCount;
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for(MachineBasicBlock::const_iterator I = BI->begin(), E = BI->end(); I != E; ++I) {
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//Get resource usage for this instruction
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InstrRUsage rUsage = msi.getInstrRUsage(I->getOpcode());
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std::vector<std::vector<resourceId_t> > resources = rUsage.resourcesByCycle;
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//Loop over resources in each cycle and increments their usage count
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for(unsigned i=0; i < resources.size(); ++i)
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for(unsigned j=0; j < resources[i].size(); ++j) {
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if( resourceUsageCount.find(resources[i][j]) == resourceUsageCount.end()) {
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resourceUsageCount[resources[i][j]] = 1;
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}
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else {
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resourceUsageCount[resources[i][j]] = resourceUsageCount[resources[i][j]] + 1;
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}
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}
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}
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//Find maximum usage count
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//Get max number of instructions that can be issued at once.
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int issueSlots = msi.maxNumIssueTotal;
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for(std::map<unsigned,unsigned>::iterator RB = resourceUsageCount.begin(), RE = resourceUsageCount.end(); RB != RE; ++RB) {
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//Get the total number of the resources in our cpu
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//int resourceNum = msi.getCPUResourceNum(RB->first);
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//Get total usage count for this resources
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unsigned usageCount = RB->second;
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//Divide the usage count by either the max number we can issue or the number of
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//resources (whichever is its upper bound)
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double finalUsageCount;
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//if( resourceNum <= issueSlots)
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//finalUsageCount = ceil(1.0 * usageCount / resourceNum);
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//else
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finalUsageCount = ceil(1.0 * usageCount / issueSlots);
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DEBUG(std::cerr << "Resource ID: " << RB->first << " (usage=" << usageCount << ", resourceNum=X" << ", issueSlots=" << issueSlots << ", finalUsage=" << finalUsageCount << ")\n");
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//Only keep track of the max
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ResMII = std::max( (int) finalUsageCount, ResMII);
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}
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|
||||
DEBUG(std::cerr << "Final Resource MII: " << ResMII << "\n");
|
||||
return ResMII;
|
||||
|
||||
}
|
||||
|
||||
void ModuloSchedulingPass::calculateNodeAttributes(MSchedGraph *graph, int MII) {
|
||||
|
||||
//Loop over the nodes and add them to the map
|
||||
for(MSchedGraph::iterator I = graph->begin(), E = graph->end(); I != E; ++I) {
|
||||
//Assert if its already in the map
|
||||
assert(nodeToAttributesMap.find(I->second) == nodeToAttributesMap.end() && "Node attributes are already in the map");
|
||||
|
||||
//Put into the map with default attribute values
|
||||
nodeToAttributesMap[I->second] = MSNodeAttributes();
|
||||
}
|
||||
|
||||
//Create set to deal with reccurrences
|
||||
std::set<MSchedGraphNode*> visitedNodes;
|
||||
std::vector<MSchedGraphNode*> vNodes;
|
||||
//Now Loop over map and calculate the node attributes
|
||||
for(std::map<MSchedGraphNode*, MSNodeAttributes>::iterator I = nodeToAttributesMap.begin(), E = nodeToAttributesMap.end(); I != E; ++I) {
|
||||
// calculateASAP(I->first, (I->second), MII, visitedNodes);
|
||||
findAllReccurrences(I->first, vNodes);
|
||||
vNodes.clear();
|
||||
visitedNodes.clear();
|
||||
}
|
||||
|
||||
//Calculate ALAP which depends on ASAP being totally calculated
|
||||
/*for(std::map<MSchedGraphNode*, MSNodeAttributes>::iterator I = nodeToAttributesMap.begin(), E = nodeToAttributesMap.end(); I != E; ++I) {
|
||||
calculateALAP(I->first, (I->second), MII, MII, visitedNodes);
|
||||
visitedNodes.clear();
|
||||
}*/
|
||||
|
||||
//Calculate MOB which depends on ASAP being totally calculated, also do depth and height
|
||||
/*for(std::map<MSchedGraphNode*, MSNodeAttributes>::iterator I = nodeToAttributesMap.begin(), E = nodeToAttributesMap.end(); I != E; ++I) {
|
||||
(I->second).MOB = (I->second).ALAP - (I->second).ASAP;
|
||||
DEBUG(std::cerr << "MOB: " << (I->second).MOB << " (" << *(I->first) << ")\n");
|
||||
calculateDepth(I->first, (I->second), visitedNodes);
|
||||
visitedNodes.clear();
|
||||
calculateHeight(I->first, (I->second), visitedNodes);
|
||||
visitedNodes.clear();
|
||||
}*/
|
||||
|
||||
|
||||
}
|
||||
|
||||
void ModuloSchedulingPass::calculateASAP(MSchedGraphNode *node, MSNodeAttributes &attributes,
|
||||
int MII, std::set<MSchedGraphNode*> &visitedNodes) {
|
||||
|
||||
DEBUG(std::cerr << "Calculating ASAP for " << *node << "\n");
|
||||
|
||||
if(attributes.ASAP != -1 || (visitedNodes.find(node) != visitedNodes.end())) {
|
||||
visitedNodes.erase(node);
|
||||
return;
|
||||
}
|
||||
if(node->hasPredecessors()) {
|
||||
int maxPredValue = 0;
|
||||
|
||||
//Iterate over all of the predecessors and fine max
|
||||
for(MSchedGraphNode::pred_iterator P = node->pred_begin(), E = node->pred_end(); P != E; ++P) {
|
||||
|
||||
//Get that nodes ASAP
|
||||
MSNodeAttributes predAttributes = nodeToAttributesMap.find(*P)->second;
|
||||
if(predAttributes.ASAP == -1) {
|
||||
//Put into set before you recurse
|
||||
visitedNodes.insert(node);
|
||||
calculateASAP(*P, predAttributes, MII, visitedNodes);
|
||||
predAttributes = nodeToAttributesMap.find(*P)->second;
|
||||
}
|
||||
int iteDiff = node->getInEdge(*P).getIteDiff();
|
||||
|
||||
int currentPredValue = predAttributes.ASAP + node->getLatency() - iteDiff * MII;
|
||||
DEBUG(std::cerr << "Current ASAP pred: " << currentPredValue << "\n");
|
||||
maxPredValue = std::max(maxPredValue, currentPredValue);
|
||||
}
|
||||
visitedNodes.erase(node);
|
||||
attributes.ASAP = maxPredValue;
|
||||
}
|
||||
else {
|
||||
visitedNodes.erase(node);
|
||||
attributes.ASAP = 0;
|
||||
}
|
||||
|
||||
DEBUG(std::cerr << "ASAP: " << attributes.ASAP << " (" << *node << ")\n");
|
||||
}
|
||||
|
||||
|
||||
void ModuloSchedulingPass::calculateALAP(MSchedGraphNode *node, MSNodeAttributes &attributes,
|
||||
int MII, int maxASAP,
|
||||
std::set<MSchedGraphNode*> &visitedNodes) {
|
||||
|
||||
DEBUG(std::cerr << "Calculating AlAP for " << *node << "\n");
|
||||
|
||||
if(attributes.ALAP != -1|| (visitedNodes.find(node) != visitedNodes.end())) {
|
||||
visitedNodes.erase(node);
|
||||
return;
|
||||
}
|
||||
if(node->hasSuccessors()) {
|
||||
int minSuccValue = 0;
|
||||
|
||||
//Iterate over all of the predecessors and fine max
|
||||
for(MSchedGraphNode::succ_iterator P = node->succ_begin(),
|
||||
E = node->succ_end(); P != E; ++P) {
|
||||
|
||||
MSNodeAttributes succAttributes = nodeToAttributesMap.find(*P)->second;
|
||||
if(succAttributes.ASAP == -1) {
|
||||
|
||||
//Put into set before recursing
|
||||
visitedNodes.insert(node);
|
||||
|
||||
calculateALAP(*P, succAttributes, MII, maxASAP, visitedNodes);
|
||||
succAttributes = nodeToAttributesMap.find(*P)->second;
|
||||
assert(succAttributes.ASAP == -1 && "Successors ALAP should have been caclulated");
|
||||
}
|
||||
int iteDiff = P.getEdge().getIteDiff();
|
||||
int currentSuccValue = succAttributes.ALAP + node->getLatency() + iteDiff * MII;
|
||||
minSuccValue = std::min(minSuccValue, currentSuccValue);
|
||||
}
|
||||
visitedNodes.erase(node);
|
||||
attributes.ALAP = minSuccValue;
|
||||
}
|
||||
else {
|
||||
visitedNodes.erase(node);
|
||||
attributes.ALAP = maxASAP;
|
||||
}
|
||||
DEBUG(std::cerr << "ALAP: " << attributes.ALAP << " (" << *node << ")\n");
|
||||
}
|
||||
|
||||
int ModuloSchedulingPass::findMaxASAP() {
|
||||
int maxASAP = 0;
|
||||
|
||||
for(std::map<MSchedGraphNode*, MSNodeAttributes>::iterator I = nodeToAttributesMap.begin(),
|
||||
E = nodeToAttributesMap.end(); I != E; ++I)
|
||||
maxASAP = std::max(maxASAP, I->second.ASAP);
|
||||
return maxASAP;
|
||||
}
|
||||
|
||||
|
||||
void ModuloSchedulingPass::calculateHeight(MSchedGraphNode *node,
|
||||
MSNodeAttributes &attributes,
|
||||
std::set<MSchedGraphNode*> &visitedNodes) {
|
||||
|
||||
if(attributes.depth != -1 || (visitedNodes.find(node) != visitedNodes.end())) {
|
||||
//Remove from map before returning
|
||||
visitedNodes.erase(node);
|
||||
return;
|
||||
}
|
||||
|
||||
if(node->hasSuccessors()) {
|
||||
int maxHeight = 0;
|
||||
|
||||
//Iterate over all of the predecessors and fine max
|
||||
for(MSchedGraphNode::succ_iterator P = node->succ_begin(),
|
||||
E = node->succ_end(); P != E; ++P) {
|
||||
|
||||
MSNodeAttributes succAttributes = nodeToAttributesMap.find(*P)->second;
|
||||
if(succAttributes.height == -1) {
|
||||
|
||||
//Put into map before recursing
|
||||
visitedNodes.insert(node);
|
||||
|
||||
calculateHeight(*P, succAttributes, visitedNodes);
|
||||
succAttributes = nodeToAttributesMap.find(*P)->second;
|
||||
assert(succAttributes.height == -1 && "Successors Height should have been caclulated");
|
||||
}
|
||||
int currentHeight = succAttributes.height + node->getLatency();
|
||||
maxHeight = std::max(maxHeight, currentHeight);
|
||||
}
|
||||
visitedNodes.erase(node);
|
||||
attributes.height = maxHeight;
|
||||
}
|
||||
else {
|
||||
visitedNodes.erase(node);
|
||||
attributes.height = 0;
|
||||
}
|
||||
|
||||
DEBUG(std::cerr << "Height: " << attributes.height << " (" << *node << ")\n");
|
||||
}
|
||||
|
||||
|
||||
void ModuloSchedulingPass::calculateDepth(MSchedGraphNode *node,
|
||||
MSNodeAttributes &attributes,
|
||||
std::set<MSchedGraphNode*> &visitedNodes) {
|
||||
|
||||
if(attributes.depth != -1 || (visitedNodes.find(node) != visitedNodes.end())) {
|
||||
//Remove from map before returning
|
||||
visitedNodes.erase(node);
|
||||
return;
|
||||
}
|
||||
|
||||
if(node->hasPredecessors()) {
|
||||
int maxDepth = 0;
|
||||
|
||||
//Iterate over all of the predecessors and fine max
|
||||
for(MSchedGraphNode::pred_iterator P = node->pred_begin(), E = node->pred_end(); P != E; ++P) {
|
||||
|
||||
//Get that nodes depth
|
||||
MSNodeAttributes predAttributes = nodeToAttributesMap.find(*P)->second;
|
||||
if(predAttributes.depth == -1) {
|
||||
|
||||
//Put into set before recursing
|
||||
visitedNodes.insert(node);
|
||||
|
||||
calculateDepth(*P, predAttributes, visitedNodes);
|
||||
predAttributes = nodeToAttributesMap.find(*P)->second;
|
||||
assert(predAttributes.depth == -1 && "Predecessors ASAP should have been caclulated");
|
||||
}
|
||||
int currentDepth = predAttributes.depth + node->getLatency();
|
||||
maxDepth = std::max(maxDepth, currentDepth);
|
||||
}
|
||||
|
||||
//Remove from map before returning
|
||||
visitedNodes.erase(node);
|
||||
|
||||
attributes.height = maxDepth;
|
||||
}
|
||||
else {
|
||||
//Remove from map before returning
|
||||
visitedNodes.erase(node);
|
||||
attributes.depth = 0;
|
||||
}
|
||||
|
||||
DEBUG(std::cerr << "Depth: " << attributes.depth << " (" << *node << "*)\n");
|
||||
|
||||
}
|
||||
|
||||
|
||||
void ModuloSchedulingPass::findAllReccurrences(MSchedGraphNode *node,
|
||||
std::vector<MSchedGraphNode*> &visitedNodes) {
|
||||
|
||||
if(find(visitedNodes.begin(), visitedNodes.end(), node) != visitedNodes.end()) {
|
||||
//DUMP out recurrence
|
||||
DEBUG(std::cerr << "Reccurrence:\n");
|
||||
bool first = true;
|
||||
for(std::vector<MSchedGraphNode*>::iterator I = visitedNodes.begin(), E = visitedNodes.end();
|
||||
I !=E; ++I) {
|
||||
if(*I == node)
|
||||
first = false;
|
||||
if(first)
|
||||
continue;
|
||||
DEBUG(std::cerr << **I << "\n");
|
||||
}
|
||||
DEBUG(std::cerr << "End Reccurrence:\n");
|
||||
return;
|
||||
}
|
||||
|
||||
for(MSchedGraphNode::succ_iterator I = node->succ_begin(), E = node->succ_end(); I != E; ++I) {
|
||||
visitedNodes.push_back(node);
|
||||
findAllReccurrences(*I, visitedNodes);
|
||||
visitedNodes.pop_back();
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
void ModuloSchedulingPass::orderNodes() {
|
||||
|
||||
int BOTTOM_UP = 0;
|
||||
int TOP_DOWN = 1;
|
||||
|
||||
//FIXME: Group nodes into sets and order all the sets based on RecMII
|
||||
typedef std::vector<MSchedGraphNode*> NodeVector;
|
||||
typedef std::pair<int, NodeVector> NodeSet;
|
||||
|
||||
std::vector<NodeSet> NodeSetsToOrder;
|
||||
|
||||
//Order the resulting sets
|
||||
NodeVector FinalNodeOrder;
|
||||
|
||||
//Loop over all the sets and place them in the final node order
|
||||
for(unsigned i=0; i < NodeSetsToOrder.size(); ++i) {
|
||||
|
||||
//Set default order
|
||||
int order = BOTTOM_UP;
|
||||
|
||||
//Get Nodes in Current set
|
||||
NodeVector CurrentSet = NodeSetsToOrder[i].second;
|
||||
|
||||
//Loop through the predecessors for each node in the final order
|
||||
//and only keeps nodes both in the pred_set and currentset
|
||||
NodeVector IntersectCurrent;
|
||||
|
||||
//Sort CurrentSet so we can use lowerbound
|
||||
sort(CurrentSet.begin(), CurrentSet.end());
|
||||
|
||||
for(unsigned j=0; j < FinalNodeOrder.size(); ++j) {
|
||||
for(MSchedGraphNode::pred_iterator P = FinalNodeOrder[j]->pred_begin(),
|
||||
E = FinalNodeOrder[j]->pred_end(); P != E; ++P) {
|
||||
if(lower_bound(CurrentSet.begin(),
|
||||
CurrentSet.end(), *P) != CurrentSet.end())
|
||||
IntersectCurrent.push_back(*P);
|
||||
}
|
||||
}
|
||||
|
||||
//If the intersection of predecessor and current set is not empty
|
||||
//sort nodes bottom up
|
||||
if(IntersectCurrent.size() != 0)
|
||||
order = BOTTOM_UP;
|
||||
|
||||
//If empty, use successors
|
||||
else {
|
||||
|
||||
for(unsigned j=0; j < FinalNodeOrder.size(); ++j) {
|
||||
for(MSchedGraphNode::succ_iterator P = FinalNodeOrder[j]->succ_begin(),
|
||||
E = FinalNodeOrder[j]->succ_end(); P != E; ++P) {
|
||||
if(lower_bound(CurrentSet.begin(),
|
||||
CurrentSet.end(), *P) != CurrentSet.end())
|
||||
IntersectCurrent.push_back(*P);
|
||||
}
|
||||
}
|
||||
|
||||
//sort top-down
|
||||
if(IntersectCurrent.size() != 0)
|
||||
order = TOP_DOWN;
|
||||
|
||||
else {
|
||||
//Find node with max ASAP in current Set
|
||||
MSchedGraphNode *node;
|
||||
int maxASAP = 0;
|
||||
for(unsigned j=0; j < CurrentSet.size(); ++j) {
|
||||
//Get node attributes
|
||||
MSNodeAttributes nodeAttr= nodeToAttributesMap.find(CurrentSet[j])->second;
|
||||
//assert(nodeAttr != nodeToAttributesMap.end() && "Node not in attributes map!");
|
||||
|
||||
if(maxASAP < nodeAttr.ASAP) {
|
||||
maxASAP = nodeAttr.ASAP;
|
||||
node = CurrentSet[j];
|
||||
}
|
||||
}
|
||||
order = BOTTOM_UP;
|
||||
}
|
||||
}
|
||||
|
||||
//Repeat until all nodes are put into the final order from current set
|
||||
/*while(IntersectCurrent.size() > 0) {
|
||||
|
||||
if(order == TOP_DOWN) {
|
||||
while(IntersectCurrent.size() > 0) {
|
||||
|
||||
//FIXME
|
||||
//Get node attributes
|
||||
MSNodeAttributes nodeAttr= nodeToAttributesMap.find(IntersectCurrent[0])->second;
|
||||
assert(nodeAttr != nodeToAttributesMap.end() && "Node not in attributes map!");
|
||||
|
||||
//Get node with highest height, if a tie, use one with lowest
|
||||
//MOB
|
||||
int MOB = nodeAttr.MBO;
|
||||
int height = nodeAttr.height;
|
||||
ModuloSchedGraphNode *V = IntersectCurrent[0];
|
||||
|
||||
for(unsigned j=0; j < IntersectCurrent.size(); ++j) {
|
||||
int temp = IntersectCurrent[j]->getHeight();
|
||||
if(height < temp) {
|
||||
V = IntersectCurrent[j];
|
||||
height = temp;
|
||||
MOB = V->getMobility();
|
||||
}
|
||||
else if(height == temp) {
|
||||
if(MOB > IntersectCurrent[j]->getMobility()) {
|
||||
V = IntersectCurrent[j];
|
||||
height = temp;
|
||||
MOB = V->getMobility();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
//Append V to the NodeOrder
|
||||
NodeOrder.push_back(V);
|
||||
|
||||
//Remove V from IntersectOrder
|
||||
IntersectCurrent.erase(find(IntersectCurrent.begin(),
|
||||
IntersectCurrent.end(), V));
|
||||
|
||||
//Intersect V's successors with CurrentSet
|
||||
for(mod_succ_iterator P = succ_begin(V),
|
||||
E = succ_end(V); P != E; ++P) {
|
||||
if(lower_bound(CurrentSet.begin(),
|
||||
CurrentSet.end(), *P) != CurrentSet.end()) {
|
||||
//If not already in Intersect, add
|
||||
if(find(IntersectCurrent.begin(), IntersectCurrent.end(), *P) == IntersectCurrent.end())
|
||||
IntersectCurrent.push_back(*P);
|
||||
}
|
||||
}
|
||||
} //End while loop over Intersect Size
|
||||
|
||||
//Change direction
|
||||
order = BOTTOM_UP;
|
||||
|
||||
//Reset Intersect to reflect changes in OrderNodes
|
||||
IntersectCurrent.clear();
|
||||
for(unsigned j=0; j < NodeOrder.size(); ++j) {
|
||||
for(mod_pred_iterator P = pred_begin(NodeOrder[j]),
|
||||
E = pred_end(NodeOrder[j]); P != E; ++P) {
|
||||
if(lower_bound(CurrentSet.begin(),
|
||||
CurrentSet.end(), *P) != CurrentSet.end())
|
||||
IntersectCurrent.push_back(*P);
|
||||
}
|
||||
}
|
||||
} //End If TOP_DOWN
|
||||
|
||||
//Begin if BOTTOM_UP
|
||||
else {
|
||||
while(IntersectCurrent.size() > 0) {
|
||||
//Get node with highest depth, if a tie, use one with lowest
|
||||
//MOB
|
||||
int MOB = IntersectCurrent[0]->getMobility();
|
||||
int depth = IntersectCurrent[0]->getDepth();
|
||||
ModuloSchedGraphNode *V = IntersectCurrent[0];
|
||||
|
||||
for(unsigned j=0; j < IntersectCurrent.size(); ++j) {
|
||||
int temp = IntersectCurrent[j]->getDepth();
|
||||
if(depth < temp) {
|
||||
V = IntersectCurrent[j];
|
||||
depth = temp;
|
||||
MOB = V->getMobility();
|
||||
}
|
||||
else if(depth == temp) {
|
||||
if(MOB > IntersectCurrent[j]->getMobility()) {
|
||||
V = IntersectCurrent[j];
|
||||
depth = temp;
|
||||
MOB = V->getMobility();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
//Append V to the NodeOrder
|
||||
NodeOrder.push_back(V);
|
||||
|
||||
//Remove V from IntersectOrder
|
||||
IntersectCurrent.erase(find(IntersectCurrent.begin(),
|
||||
IntersectCurrent.end(),V));
|
||||
|
||||
//Intersect V's pred with CurrentSet
|
||||
for(mod_pred_iterator P = pred_begin(V),
|
||||
E = pred_end(V); P != E; ++P) {
|
||||
if(lower_bound(CurrentSet.begin(),
|
||||
CurrentSet.end(), *P) != CurrentSet.end()) {
|
||||
//If not already in Intersect, add
|
||||
if(find(IntersectCurrent.begin(), IntersectCurrent.end(), *P) == IntersectCurrent.end())
|
||||
IntersectCurrent.push_back(*P);
|
||||
}
|
||||
}
|
||||
} //End while loop over Intersect Size
|
||||
|
||||
//Change order
|
||||
order = TOP_DOWN;
|
||||
|
||||
//Reset IntersectCurrent to reflect changes in OrderNodes
|
||||
IntersectCurrent.clear();
|
||||
for(unsigned j=0; j < NodeOrder.size(); ++j) {
|
||||
for(mod_succ_iterator P = succ_begin(NodeOrder[j]),
|
||||
E = succ_end(NodeOrder[j]); P != E; ++P) {
|
||||
if(lower_bound(CurrentSet.begin(),
|
||||
CurrentSet.end(), *P) != CurrentSet.end())
|
||||
IntersectCurrent.push_back(*P);
|
||||
}
|
||||
|
||||
}
|
||||
} //End if BOTTOM_DOWN
|
||||
|
||||
}*/
|
||||
//End Wrapping while loop
|
||||
|
||||
}//End for over all sets of nodes
|
||||
|
||||
//Return final Order
|
||||
//return FinalNodeOrder;
|
||||
}
|
||||
|
@ -1,140 +0,0 @@
|
||||
//===- ModuloSchedGraph.cpp - Modulo Scheduling Graph and Set -*- C++ -*---===//
|
||||
//
|
||||
// The LLVM Compiler Infrastructure
|
||||
//
|
||||
// This file was developed by the LLVM research group and is distributed under
|
||||
// the University of Illinois Open Source License. See LICENSE.TXT for details.
|
||||
//
|
||||
//===----------------------------------------------------------------------===//
|
||||
//
|
||||
// Description here
|
||||
//===----------------------------------------------------------------------===//
|
||||
|
||||
#include "ModuloSchedGraph.h"
|
||||
#include "llvm/Type.h"
|
||||
|
||||
namespace llvm {
|
||||
|
||||
ModuloSchedGraphNode::ModuloSchedGraphNode(unsigned id, int index,
|
||||
const Instruction *inst,
|
||||
const TargetMachine &targ)
|
||||
: SchedGraphNodeCommon(id, index), Inst(inst), Target(targ) {
|
||||
}
|
||||
|
||||
void ModuloSchedGraphNode::print(std::ostream &os) const {
|
||||
os << "Modulo Scheduling Node\n";
|
||||
}
|
||||
|
||||
ModuloSchedGraph::ModuloSchedGraph(const BasicBlock *bb, const TargetMachine &targ)
|
||||
: SchedGraphCommon(), BB(bb), Target(targ) {
|
||||
|
||||
assert(BB != NULL && "Basic Block is null");
|
||||
|
||||
//Builds nodes from each instruction in the basic block
|
||||
buildNodesForBB();
|
||||
|
||||
}
|
||||
|
||||
void ModuloSchedGraph::buildNodesForBB() {
|
||||
int count = 0;
|
||||
for (BasicBlock::const_iterator i = BB->begin(), e = BB->end(); i != e; ++i) {
|
||||
addNode(i,new ModuloSchedGraphNode(size(), count, i, Target));
|
||||
count++;
|
||||
}
|
||||
|
||||
//Get machine instruction(s) for the llvm instruction
|
||||
//MachineCodeForInstruction &MC = MachineCodeForInstruction::get(Node->first);
|
||||
|
||||
|
||||
}
|
||||
|
||||
void ModuloSchedGraph::addNode(const Instruction *I,
|
||||
ModuloSchedGraphNode *node) {
|
||||
assert(node!= NULL && "New ModuloSchedGraphNode is null");
|
||||
GraphMap[I] = node;
|
||||
}
|
||||
|
||||
void ModuloSchedGraph::addDepEdges() {
|
||||
|
||||
//Get Machine target information for calculating delay
|
||||
const TargetInstrInfo &MTI = Target.getInstrInfo();
|
||||
|
||||
//Loop over instruction in BB and gather dependencies
|
||||
for(BasicBlock::const_iterator I = BB->begin(), E = BB->end(); I != E; ++I) {
|
||||
|
||||
//Ignore instructions of the void type
|
||||
if(I->getType() != Type::VoidTy) {
|
||||
|
||||
//Iterate over def-use chain and add true dependencies
|
||||
for (Value::use_const_iterator U = I->use_begin(), e = I->use_end(); U != e;
|
||||
++U) {
|
||||
if (Instruction *Inst = dyn_cast<Instruction>(*U)) {
|
||||
//Check if a node already exists for this instruction
|
||||
ModuloSchedGraph::iterator Sink = find(Inst);
|
||||
|
||||
//If the instruction is in our graph, add appropriate edges
|
||||
if(Sink->second != NULL) {
|
||||
//assert if self loop
|
||||
assert(&*I == Sink->first && "Use edge to itself!");
|
||||
|
||||
//Create edge and set delay equal to node latency
|
||||
//FIXME: Is it safe to do this?
|
||||
ModuloSchedGraph::iterator Src = find(I);
|
||||
SchedGraphEdge *trueDep = new SchedGraphEdge(&*Src->second ,&*Sink->second,
|
||||
&*I, SchedGraphEdge::TrueDep,
|
||||
Src->second->getLatency());
|
||||
//Determine the iteration difference
|
||||
//FIXME: Will this ever happen?
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
|
||||
void ModuloSchedGraph::ASAP() {
|
||||
|
||||
|
||||
}
|
||||
|
||||
void ModuloSchedGraph::ALAP() {
|
||||
|
||||
|
||||
}
|
||||
|
||||
void ModuloSchedGraph::MOB() {
|
||||
|
||||
}
|
||||
|
||||
void ModuloSchedGraph::ComputeDepth() {
|
||||
|
||||
}
|
||||
|
||||
void ModuloSchedGraph::ComputeHeight() {
|
||||
|
||||
}
|
||||
|
||||
void ModuloSchedGraphSet::addGraph(ModuloSchedGraph *graph) {
|
||||
assert(graph!=NULL && "Graph for BasicBlock is null");
|
||||
Graphs.push_back(graph);
|
||||
}
|
||||
|
||||
|
||||
ModuloSchedGraphSet::ModuloSchedGraphSet(const Function *F,
|
||||
const TargetMachine &targ)
|
||||
: function(F) {
|
||||
|
||||
//Create graph for each BB in this function
|
||||
for (Function::const_iterator BI = F->begin(); BI != F->end(); ++BI)
|
||||
addGraph(new ModuloSchedGraph(BI, targ));
|
||||
}
|
||||
|
||||
ModuloSchedGraphSet::~ModuloSchedGraphSet(){
|
||||
|
||||
//delete all the graphs
|
||||
}
|
||||
|
||||
} // End llvm namespace
|
@ -1,112 +0,0 @@
|
||||
//===- ModuloSchedGraph.h - Modulo Scheduling Graph and Set -*- C++ -*-----===//
|
||||
//
|
||||
// The LLVM Compiler Infrastructure
|
||||
//
|
||||
// This file was developed by the LLVM research group and is distributed under
|
||||
// the University of Illinois Open Source License. See LICENSE.TXT for details.
|
||||
//
|
||||
//===----------------------------------------------------------------------===//
|
||||
//
|
||||
// TODO: Need a description here.
|
||||
//
|
||||
//===----------------------------------------------------------------------===//
|
||||
|
||||
#ifndef LLVM_MODULO_SCHED_GRAPH_H
|
||||
#define LLVM_MODULO_SCHED_GRAPH_H
|
||||
|
||||
#include "llvm/Instruction.h"
|
||||
#include "llvm/CodeGen/SchedGraphCommon.h"
|
||||
#include "llvm/Target/TargetMachine.h"
|
||||
#include "llvm/BasicBlock.h"
|
||||
#include "llvm/Function.h"
|
||||
#include "Support/hash_map"
|
||||
#include <vector>
|
||||
|
||||
namespace llvm {
|
||||
|
||||
class ModuloSchedGraphNode : public SchedGraphNodeCommon {
|
||||
|
||||
const Instruction *Inst; //Node's Instruction
|
||||
unsigned Earliest; //ASAP, or earliest time to be scheduled
|
||||
unsigned Latest; //ALAP, or latested time to be scheduled
|
||||
unsigned Depth; //Max Distance from node to the root
|
||||
unsigned Height; //Max Distance from node to leaf
|
||||
unsigned Mobility; //MOB, number of time slots it can be scheduled
|
||||
const TargetMachine &Target; //Target information.
|
||||
|
||||
public:
|
||||
ModuloSchedGraphNode(unsigned ID, int index, const Instruction *inst,
|
||||
const TargetMachine &target);
|
||||
|
||||
void print(std::ostream &os) const;
|
||||
const Instruction* getInst() { return Inst; }
|
||||
unsigned getEarliest() { return Earliest; }
|
||||
unsigned getLatest() { return Latest; }
|
||||
unsigned getDepth() { return Depth; }
|
||||
unsigned getHeight() { return Height; }
|
||||
unsigned getMobility() { return Mobility; }
|
||||
|
||||
void setEarliest(unsigned early) { Earliest = early; }
|
||||
void setLatest(unsigned late) { Latest = late; }
|
||||
void setDepth(unsigned depth) { Depth = depth; }
|
||||
void setHeight(unsigned height) { Height = height; }
|
||||
void setMobility(unsigned mob) { Mobility = mob; }
|
||||
|
||||
|
||||
};
|
||||
|
||||
class ModuloSchedGraph : public SchedGraphCommon {
|
||||
|
||||
const BasicBlock *BB; //The Basic block this graph represents
|
||||
const TargetMachine &Target;
|
||||
hash_map<const Instruction*, ModuloSchedGraphNode*> GraphMap;
|
||||
|
||||
void buildNodesForBB();
|
||||
|
||||
public:
|
||||
typedef hash_map<const Instruction*,
|
||||
ModuloSchedGraphNode*>::iterator iterator;
|
||||
typedef hash_map<const Instruction*,
|
||||
ModuloSchedGraphNode*>::const_iterator const_iterator;
|
||||
|
||||
|
||||
ModuloSchedGraph(const BasicBlock *bb, const TargetMachine &targ);
|
||||
|
||||
const BasicBlock* getBB() { return BB; }
|
||||
void setBB(BasicBlock *bb) { BB = bb; }
|
||||
unsigned size() { return GraphMap.size(); }
|
||||
void addNode(const Instruction *I, ModuloSchedGraphNode *node);
|
||||
void ASAP(); //Calculate earliest schedule time for all nodes in graph.
|
||||
void ALAP(); //Calculate latest schedule time for all nodes in graph.
|
||||
void MOB(); //Calculate mobility for all nodes in the graph.
|
||||
void ComputeDepth(); //Compute depth of each node in graph
|
||||
void ComputeHeight(); //Computer height of each node in graph
|
||||
void addDepEdges(); //Add Dependencies
|
||||
iterator find(const Instruction *I) { return GraphMap.find(I); }
|
||||
};
|
||||
|
||||
|
||||
class ModuloSchedGraphSet {
|
||||
|
||||
const Function *function; //Function this set of graphs represent.
|
||||
std::vector<ModuloSchedGraph*> Graphs;
|
||||
|
||||
public:
|
||||
typedef std::vector<ModuloSchedGraph*>::iterator iterator;
|
||||
typedef std::vector<ModuloSchedGraph*>::const_iterator const_iterator;
|
||||
|
||||
iterator begin() { return Graphs.begin(); }
|
||||
iterator end() { return Graphs.end(); }
|
||||
|
||||
ModuloSchedGraphSet(const Function *func, const TargetMachine &target);
|
||||
~ModuloSchedGraphSet();
|
||||
|
||||
void addGraph(ModuloSchedGraph *graph);
|
||||
void dump() const;
|
||||
|
||||
|
||||
};
|
||||
|
||||
} // End llvm namespace
|
||||
|
||||
#endif
|
@ -1,46 +1,704 @@
|
||||
//===-- ModuloScheduling.cpp - Software Pipeling Approach - SMS -----------===//
|
||||
//
|
||||
//===-- ModuloScheduling.cpp - ModuloScheduling ----------------*- C++ -*-===//
|
||||
//
|
||||
// The LLVM Compiler Infrastructure
|
||||
//
|
||||
// This file was developed by the LLVM research group and is distributed under
|
||||
// the University of Illinois Open Source License. See LICENSE.TXT for details.
|
||||
//
|
||||
//
|
||||
//===----------------------------------------------------------------------===//
|
||||
//
|
||||
// The is a software pipelining pass based on the Swing Modulo Scheduling
|
||||
// algorithm (SMS).
|
||||
//
|
||||
//
|
||||
//===----------------------------------------------------------------------===//
|
||||
|
||||
#include "ModuloSchedGraph.h"
|
||||
#include "llvm/Function.h"
|
||||
#include "llvm/Pass.h"
|
||||
#define DEBUG_TYPE "ModuloSched"
|
||||
|
||||
#include "ModuloScheduling.h"
|
||||
#include "llvm/CodeGen/MachineFunction.h"
|
||||
#include "llvm/CodeGen/Passes.h"
|
||||
#include "llvm/Support/CFG.h"
|
||||
#include "llvm/Target/TargetSchedInfo.h"
|
||||
#include "Support/Debug.h"
|
||||
#include "Support/GraphWriter.h"
|
||||
#include <vector>
|
||||
#include <utility>
|
||||
#include <iostream>
|
||||
#include <fstream>
|
||||
#include <sstream>
|
||||
|
||||
using namespace llvm;
|
||||
|
||||
/// Create ModuloSchedulingPass
|
||||
///
|
||||
FunctionPass *llvm::createModuloSchedulingPass(TargetMachine & targ) {
|
||||
DEBUG(std::cerr << "Created ModuloSchedulingPass\n");
|
||||
return new ModuloSchedulingPass(targ);
|
||||
}
|
||||
|
||||
template<typename GraphType>
|
||||
static void WriteGraphToFile(std::ostream &O, const std::string &GraphName,
|
||||
const GraphType >) {
|
||||
std::string Filename = GraphName + ".dot";
|
||||
O << "Writing '" << Filename << "'...";
|
||||
std::ofstream F(Filename.c_str());
|
||||
|
||||
if (F.good())
|
||||
WriteGraph(F, GT);
|
||||
else
|
||||
O << " error opening file for writing!";
|
||||
O << "\n";
|
||||
};
|
||||
|
||||
namespace llvm {
|
||||
|
||||
namespace {
|
||||
|
||||
class ModuloScheduling : public FunctionPass {
|
||||
template<>
|
||||
struct DOTGraphTraits<MSchedGraph*> : public DefaultDOTGraphTraits {
|
||||
static std::string getGraphName(MSchedGraph *F) {
|
||||
return "Dependence Graph";
|
||||
}
|
||||
|
||||
public:
|
||||
virtual bool runOnFunction(Function &F);
|
||||
static std::string getNodeLabel(MSchedGraphNode *Node, MSchedGraph *Graph) {
|
||||
if (Node->getInst()) {
|
||||
std::stringstream ss;
|
||||
ss << *(Node->getInst());
|
||||
return ss.str(); //((MachineInstr*)Node->getInst());
|
||||
}
|
||||
else
|
||||
return "No Inst";
|
||||
}
|
||||
static std::string getEdgeSourceLabel(MSchedGraphNode *Node,
|
||||
MSchedGraphNode::succ_iterator I) {
|
||||
//Label each edge with the type of dependence
|
||||
std::string edgelabel = "";
|
||||
switch (I.getEdge().getDepOrderType()) {
|
||||
|
||||
case MSchedGraphEdge::TrueDep:
|
||||
edgelabel = "True";
|
||||
break;
|
||||
|
||||
case MSchedGraphEdge::AntiDep:
|
||||
edgelabel = "Anti";
|
||||
break;
|
||||
|
||||
case MSchedGraphEdge::OutputDep:
|
||||
edgelabel = "Output";
|
||||
break;
|
||||
|
||||
default:
|
||||
edgelabel = "Unknown";
|
||||
break;
|
||||
}
|
||||
if(I.getEdge().getIteDiff() > 0)
|
||||
edgelabel += I.getEdge().getIteDiff();
|
||||
|
||||
return edgelabel;
|
||||
}
|
||||
|
||||
|
||||
|
||||
};
|
||||
|
||||
RegisterOpt<ModuloScheduling> X("modulo-sched",
|
||||
"Modulo Scheduling/Software Pipelining");
|
||||
}
|
||||
|
||||
/// Create Modulo Scheduling Pass
|
||||
///
|
||||
Pass *createModuloSchedPass() {
|
||||
return new ModuloScheduling();
|
||||
}
|
||||
|
||||
/// ModuloScheduling::runOnFunction - main transformation entry point
|
||||
///
|
||||
bool ModuloScheduling::runOnFunction(Function &F) {
|
||||
bool ModuloSchedulingPass::runOnFunction(Function &F) {
|
||||
bool Changed = false;
|
||||
|
||||
DEBUG(std::cerr << "Creating ModuloSchedGraph for each BasicBlock in" + F.getName() + "\n");
|
||||
|
||||
//Get MachineFunction
|
||||
MachineFunction &MF = MachineFunction::get(&F);
|
||||
|
||||
//Iterate over BasicBlocks and do ModuloScheduling if they are valid
|
||||
for (MachineFunction::const_iterator BI = MF.begin(); BI != MF.end(); ++BI) {
|
||||
if(MachineBBisValid(BI)) {
|
||||
MSchedGraph *MSG = new MSchedGraph(BI, target);
|
||||
|
||||
//Write Graph out to file
|
||||
DEBUG(WriteGraphToFile(std::cerr, "dependgraph", MSG));
|
||||
|
||||
//Print out BB for debugging
|
||||
DEBUG(BI->print(std::cerr));
|
||||
|
||||
//Calculate Resource II
|
||||
int ResMII = calculateResMII(BI);
|
||||
|
||||
calculateNodeAttributes(MSG, ResMII);
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
return Changed;
|
||||
}
|
||||
|
||||
} // End llvm namespace
|
||||
|
||||
bool ModuloSchedulingPass::MachineBBisValid(const MachineBasicBlock *BI) {
|
||||
|
||||
//Valid basic blocks must be loops and can not have if/else statements or calls.
|
||||
bool isLoop = false;
|
||||
|
||||
//Check first if its a valid loop
|
||||
for(succ_const_iterator I = succ_begin(BI->getBasicBlock()),
|
||||
E = succ_end(BI->getBasicBlock()); I != E; ++I) {
|
||||
if (*I == BI->getBasicBlock()) // has single block loop
|
||||
isLoop = true;
|
||||
}
|
||||
|
||||
if(!isLoop) {
|
||||
DEBUG(std::cerr << "Basic Block is not a loop\n");
|
||||
return false;
|
||||
}
|
||||
else
|
||||
DEBUG(std::cerr << "Basic Block is a loop\n");
|
||||
|
||||
//Get Target machine instruction info
|
||||
/*const TargetInstrInfo& TMI = targ.getInstrInfo();
|
||||
|
||||
//Check each instruction and look for calls or if/else statements
|
||||
unsigned count = 0;
|
||||
for(MachineBasicBlock::const_iterator I = BI->begin(), E = BI->end(); I != E; ++I) {
|
||||
//Get opcode to check instruction type
|
||||
MachineOpCode OC = I->getOpcode();
|
||||
if(TMI.isControlFlow(OC) && (count+1 < BI->size()))
|
||||
return false;
|
||||
count++;
|
||||
}*/
|
||||
return true;
|
||||
|
||||
}
|
||||
|
||||
//ResMII is calculated by determining the usage count for each resource
|
||||
//and using the maximum.
|
||||
//FIXME: In future there should be a way to get alternative resources
|
||||
//for each instruction
|
||||
int ModuloSchedulingPass::calculateResMII(const MachineBasicBlock *BI) {
|
||||
|
||||
const TargetInstrInfo & mii = target.getInstrInfo();
|
||||
const TargetSchedInfo & msi = target.getSchedInfo();
|
||||
|
||||
int ResMII = 0;
|
||||
|
||||
//Map to keep track of usage count of each resource
|
||||
std::map<unsigned, unsigned> resourceUsageCount;
|
||||
|
||||
for(MachineBasicBlock::const_iterator I = BI->begin(), E = BI->end(); I != E; ++I) {
|
||||
|
||||
//Get resource usage for this instruction
|
||||
InstrRUsage rUsage = msi.getInstrRUsage(I->getOpcode());
|
||||
std::vector<std::vector<resourceId_t> > resources = rUsage.resourcesByCycle;
|
||||
|
||||
//Loop over resources in each cycle and increments their usage count
|
||||
for(unsigned i=0; i < resources.size(); ++i)
|
||||
for(unsigned j=0; j < resources[i].size(); ++j) {
|
||||
if( resourceUsageCount.find(resources[i][j]) == resourceUsageCount.end()) {
|
||||
resourceUsageCount[resources[i][j]] = 1;
|
||||
}
|
||||
else {
|
||||
resourceUsageCount[resources[i][j]] = resourceUsageCount[resources[i][j]] + 1;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
//Find maximum usage count
|
||||
|
||||
//Get max number of instructions that can be issued at once.
|
||||
int issueSlots = msi.maxNumIssueTotal;
|
||||
|
||||
for(std::map<unsigned,unsigned>::iterator RB = resourceUsageCount.begin(), RE = resourceUsageCount.end(); RB != RE; ++RB) {
|
||||
//Get the total number of the resources in our cpu
|
||||
//int resourceNum = msi.getCPUResourceNum(RB->first);
|
||||
|
||||
//Get total usage count for this resources
|
||||
unsigned usageCount = RB->second;
|
||||
|
||||
//Divide the usage count by either the max number we can issue or the number of
|
||||
//resources (whichever is its upper bound)
|
||||
double finalUsageCount;
|
||||
//if( resourceNum <= issueSlots)
|
||||
//finalUsageCount = ceil(1.0 * usageCount / resourceNum);
|
||||
//else
|
||||
finalUsageCount = ceil(1.0 * usageCount / issueSlots);
|
||||
|
||||
|
||||
DEBUG(std::cerr << "Resource ID: " << RB->first << " (usage=" << usageCount << ", resourceNum=X" << ", issueSlots=" << issueSlots << ", finalUsage=" << finalUsageCount << ")\n");
|
||||
|
||||
//Only keep track of the max
|
||||
ResMII = std::max( (int) finalUsageCount, ResMII);
|
||||
|
||||
}
|
||||
|
||||
DEBUG(std::cerr << "Final Resource MII: " << ResMII << "\n");
|
||||
return ResMII;
|
||||
|
||||
}
|
||||
|
||||
void ModuloSchedulingPass::calculateNodeAttributes(MSchedGraph *graph, int MII) {
|
||||
|
||||
//Loop over the nodes and add them to the map
|
||||
for(MSchedGraph::iterator I = graph->begin(), E = graph->end(); I != E; ++I) {
|
||||
//Assert if its already in the map
|
||||
assert(nodeToAttributesMap.find(I->second) == nodeToAttributesMap.end() && "Node attributes are already in the map");
|
||||
|
||||
//Put into the map with default attribute values
|
||||
nodeToAttributesMap[I->second] = MSNodeAttributes();
|
||||
}
|
||||
|
||||
//Create set to deal with reccurrences
|
||||
std::set<MSchedGraphNode*> visitedNodes;
|
||||
std::vector<MSchedGraphNode*> vNodes;
|
||||
//Now Loop over map and calculate the node attributes
|
||||
for(std::map<MSchedGraphNode*, MSNodeAttributes>::iterator I = nodeToAttributesMap.begin(), E = nodeToAttributesMap.end(); I != E; ++I) {
|
||||
// calculateASAP(I->first, (I->second), MII, visitedNodes);
|
||||
findAllReccurrences(I->first, vNodes);
|
||||
vNodes.clear();
|
||||
visitedNodes.clear();
|
||||
}
|
||||
|
||||
//Calculate ALAP which depends on ASAP being totally calculated
|
||||
/*for(std::map<MSchedGraphNode*, MSNodeAttributes>::iterator I = nodeToAttributesMap.begin(), E = nodeToAttributesMap.end(); I != E; ++I) {
|
||||
calculateALAP(I->first, (I->second), MII, MII, visitedNodes);
|
||||
visitedNodes.clear();
|
||||
}*/
|
||||
|
||||
//Calculate MOB which depends on ASAP being totally calculated, also do depth and height
|
||||
/*for(std::map<MSchedGraphNode*, MSNodeAttributes>::iterator I = nodeToAttributesMap.begin(), E = nodeToAttributesMap.end(); I != E; ++I) {
|
||||
(I->second).MOB = (I->second).ALAP - (I->second).ASAP;
|
||||
DEBUG(std::cerr << "MOB: " << (I->second).MOB << " (" << *(I->first) << ")\n");
|
||||
calculateDepth(I->first, (I->second), visitedNodes);
|
||||
visitedNodes.clear();
|
||||
calculateHeight(I->first, (I->second), visitedNodes);
|
||||
visitedNodes.clear();
|
||||
}*/
|
||||
|
||||
|
||||
}
|
||||
|
||||
void ModuloSchedulingPass::calculateASAP(MSchedGraphNode *node, MSNodeAttributes &attributes,
|
||||
int MII, std::set<MSchedGraphNode*> &visitedNodes) {
|
||||
|
||||
DEBUG(std::cerr << "Calculating ASAP for " << *node << "\n");
|
||||
|
||||
if(attributes.ASAP != -1 || (visitedNodes.find(node) != visitedNodes.end())) {
|
||||
visitedNodes.erase(node);
|
||||
return;
|
||||
}
|
||||
if(node->hasPredecessors()) {
|
||||
int maxPredValue = 0;
|
||||
|
||||
//Iterate over all of the predecessors and fine max
|
||||
for(MSchedGraphNode::pred_iterator P = node->pred_begin(), E = node->pred_end(); P != E; ++P) {
|
||||
|
||||
//Get that nodes ASAP
|
||||
MSNodeAttributes predAttributes = nodeToAttributesMap.find(*P)->second;
|
||||
if(predAttributes.ASAP == -1) {
|
||||
//Put into set before you recurse
|
||||
visitedNodes.insert(node);
|
||||
calculateASAP(*P, predAttributes, MII, visitedNodes);
|
||||
predAttributes = nodeToAttributesMap.find(*P)->second;
|
||||
}
|
||||
int iteDiff = node->getInEdge(*P).getIteDiff();
|
||||
|
||||
int currentPredValue = predAttributes.ASAP + node->getLatency() - iteDiff * MII;
|
||||
DEBUG(std::cerr << "Current ASAP pred: " << currentPredValue << "\n");
|
||||
maxPredValue = std::max(maxPredValue, currentPredValue);
|
||||
}
|
||||
visitedNodes.erase(node);
|
||||
attributes.ASAP = maxPredValue;
|
||||
}
|
||||
else {
|
||||
visitedNodes.erase(node);
|
||||
attributes.ASAP = 0;
|
||||
}
|
||||
|
||||
DEBUG(std::cerr << "ASAP: " << attributes.ASAP << " (" << *node << ")\n");
|
||||
}
|
||||
|
||||
|
||||
void ModuloSchedulingPass::calculateALAP(MSchedGraphNode *node, MSNodeAttributes &attributes,
|
||||
int MII, int maxASAP,
|
||||
std::set<MSchedGraphNode*> &visitedNodes) {
|
||||
|
||||
DEBUG(std::cerr << "Calculating AlAP for " << *node << "\n");
|
||||
|
||||
if(attributes.ALAP != -1|| (visitedNodes.find(node) != visitedNodes.end())) {
|
||||
visitedNodes.erase(node);
|
||||
return;
|
||||
}
|
||||
if(node->hasSuccessors()) {
|
||||
int minSuccValue = 0;
|
||||
|
||||
//Iterate over all of the predecessors and fine max
|
||||
for(MSchedGraphNode::succ_iterator P = node->succ_begin(),
|
||||
E = node->succ_end(); P != E; ++P) {
|
||||
|
||||
MSNodeAttributes succAttributes = nodeToAttributesMap.find(*P)->second;
|
||||
if(succAttributes.ASAP == -1) {
|
||||
|
||||
//Put into set before recursing
|
||||
visitedNodes.insert(node);
|
||||
|
||||
calculateALAP(*P, succAttributes, MII, maxASAP, visitedNodes);
|
||||
succAttributes = nodeToAttributesMap.find(*P)->second;
|
||||
assert(succAttributes.ASAP == -1 && "Successors ALAP should have been caclulated");
|
||||
}
|
||||
int iteDiff = P.getEdge().getIteDiff();
|
||||
int currentSuccValue = succAttributes.ALAP + node->getLatency() + iteDiff * MII;
|
||||
minSuccValue = std::min(minSuccValue, currentSuccValue);
|
||||
}
|
||||
visitedNodes.erase(node);
|
||||
attributes.ALAP = minSuccValue;
|
||||
}
|
||||
else {
|
||||
visitedNodes.erase(node);
|
||||
attributes.ALAP = maxASAP;
|
||||
}
|
||||
DEBUG(std::cerr << "ALAP: " << attributes.ALAP << " (" << *node << ")\n");
|
||||
}
|
||||
|
||||
int ModuloSchedulingPass::findMaxASAP() {
|
||||
int maxASAP = 0;
|
||||
|
||||
for(std::map<MSchedGraphNode*, MSNodeAttributes>::iterator I = nodeToAttributesMap.begin(),
|
||||
E = nodeToAttributesMap.end(); I != E; ++I)
|
||||
maxASAP = std::max(maxASAP, I->second.ASAP);
|
||||
return maxASAP;
|
||||
}
|
||||
|
||||
|
||||
void ModuloSchedulingPass::calculateHeight(MSchedGraphNode *node,
|
||||
MSNodeAttributes &attributes,
|
||||
std::set<MSchedGraphNode*> &visitedNodes) {
|
||||
|
||||
if(attributes.depth != -1 || (visitedNodes.find(node) != visitedNodes.end())) {
|
||||
//Remove from map before returning
|
||||
visitedNodes.erase(node);
|
||||
return;
|
||||
}
|
||||
|
||||
if(node->hasSuccessors()) {
|
||||
int maxHeight = 0;
|
||||
|
||||
//Iterate over all of the predecessors and fine max
|
||||
for(MSchedGraphNode::succ_iterator P = node->succ_begin(),
|
||||
E = node->succ_end(); P != E; ++P) {
|
||||
|
||||
MSNodeAttributes succAttributes = nodeToAttributesMap.find(*P)->second;
|
||||
if(succAttributes.height == -1) {
|
||||
|
||||
//Put into map before recursing
|
||||
visitedNodes.insert(node);
|
||||
|
||||
calculateHeight(*P, succAttributes, visitedNodes);
|
||||
succAttributes = nodeToAttributesMap.find(*P)->second;
|
||||
assert(succAttributes.height == -1 && "Successors Height should have been caclulated");
|
||||
}
|
||||
int currentHeight = succAttributes.height + node->getLatency();
|
||||
maxHeight = std::max(maxHeight, currentHeight);
|
||||
}
|
||||
visitedNodes.erase(node);
|
||||
attributes.height = maxHeight;
|
||||
}
|
||||
else {
|
||||
visitedNodes.erase(node);
|
||||
attributes.height = 0;
|
||||
}
|
||||
|
||||
DEBUG(std::cerr << "Height: " << attributes.height << " (" << *node << ")\n");
|
||||
}
|
||||
|
||||
|
||||
void ModuloSchedulingPass::calculateDepth(MSchedGraphNode *node,
|
||||
MSNodeAttributes &attributes,
|
||||
std::set<MSchedGraphNode*> &visitedNodes) {
|
||||
|
||||
if(attributes.depth != -1 || (visitedNodes.find(node) != visitedNodes.end())) {
|
||||
//Remove from map before returning
|
||||
visitedNodes.erase(node);
|
||||
return;
|
||||
}
|
||||
|
||||
if(node->hasPredecessors()) {
|
||||
int maxDepth = 0;
|
||||
|
||||
//Iterate over all of the predecessors and fine max
|
||||
for(MSchedGraphNode::pred_iterator P = node->pred_begin(), E = node->pred_end(); P != E; ++P) {
|
||||
|
||||
//Get that nodes depth
|
||||
MSNodeAttributes predAttributes = nodeToAttributesMap.find(*P)->second;
|
||||
if(predAttributes.depth == -1) {
|
||||
|
||||
//Put into set before recursing
|
||||
visitedNodes.insert(node);
|
||||
|
||||
calculateDepth(*P, predAttributes, visitedNodes);
|
||||
predAttributes = nodeToAttributesMap.find(*P)->second;
|
||||
assert(predAttributes.depth == -1 && "Predecessors ASAP should have been caclulated");
|
||||
}
|
||||
int currentDepth = predAttributes.depth + node->getLatency();
|
||||
maxDepth = std::max(maxDepth, currentDepth);
|
||||
}
|
||||
|
||||
//Remove from map before returning
|
||||
visitedNodes.erase(node);
|
||||
|
||||
attributes.height = maxDepth;
|
||||
}
|
||||
else {
|
||||
//Remove from map before returning
|
||||
visitedNodes.erase(node);
|
||||
attributes.depth = 0;
|
||||
}
|
||||
|
||||
DEBUG(std::cerr << "Depth: " << attributes.depth << " (" << *node << "*)\n");
|
||||
|
||||
}
|
||||
|
||||
|
||||
void ModuloSchedulingPass::findAllReccurrences(MSchedGraphNode *node,
|
||||
std::vector<MSchedGraphNode*> &visitedNodes) {
|
||||
|
||||
if(find(visitedNodes.begin(), visitedNodes.end(), node) != visitedNodes.end()) {
|
||||
//DUMP out recurrence
|
||||
DEBUG(std::cerr << "Reccurrence:\n");
|
||||
bool first = true;
|
||||
for(std::vector<MSchedGraphNode*>::iterator I = visitedNodes.begin(), E = visitedNodes.end();
|
||||
I !=E; ++I) {
|
||||
if(*I == node)
|
||||
first = false;
|
||||
if(first)
|
||||
continue;
|
||||
DEBUG(std::cerr << **I << "\n");
|
||||
}
|
||||
DEBUG(std::cerr << "End Reccurrence:\n");
|
||||
return;
|
||||
}
|
||||
|
||||
for(MSchedGraphNode::succ_iterator I = node->succ_begin(), E = node->succ_end(); I != E; ++I) {
|
||||
visitedNodes.push_back(node);
|
||||
findAllReccurrences(*I, visitedNodes);
|
||||
visitedNodes.pop_back();
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
void ModuloSchedulingPass::orderNodes() {
|
||||
|
||||
int BOTTOM_UP = 0;
|
||||
int TOP_DOWN = 1;
|
||||
|
||||
//FIXME: Group nodes into sets and order all the sets based on RecMII
|
||||
typedef std::vector<MSchedGraphNode*> NodeVector;
|
||||
typedef std::pair<int, NodeVector> NodeSet;
|
||||
|
||||
std::vector<NodeSet> NodeSetsToOrder;
|
||||
|
||||
//Order the resulting sets
|
||||
NodeVector FinalNodeOrder;
|
||||
|
||||
//Loop over all the sets and place them in the final node order
|
||||
for(unsigned i=0; i < NodeSetsToOrder.size(); ++i) {
|
||||
|
||||
//Set default order
|
||||
int order = BOTTOM_UP;
|
||||
|
||||
//Get Nodes in Current set
|
||||
NodeVector CurrentSet = NodeSetsToOrder[i].second;
|
||||
|
||||
//Loop through the predecessors for each node in the final order
|
||||
//and only keeps nodes both in the pred_set and currentset
|
||||
NodeVector IntersectCurrent;
|
||||
|
||||
//Sort CurrentSet so we can use lowerbound
|
||||
sort(CurrentSet.begin(), CurrentSet.end());
|
||||
|
||||
for(unsigned j=0; j < FinalNodeOrder.size(); ++j) {
|
||||
for(MSchedGraphNode::pred_iterator P = FinalNodeOrder[j]->pred_begin(),
|
||||
E = FinalNodeOrder[j]->pred_end(); P != E; ++P) {
|
||||
if(lower_bound(CurrentSet.begin(),
|
||||
CurrentSet.end(), *P) != CurrentSet.end())
|
||||
IntersectCurrent.push_back(*P);
|
||||
}
|
||||
}
|
||||
|
||||
//If the intersection of predecessor and current set is not empty
|
||||
//sort nodes bottom up
|
||||
if(IntersectCurrent.size() != 0)
|
||||
order = BOTTOM_UP;
|
||||
|
||||
//If empty, use successors
|
||||
else {
|
||||
|
||||
for(unsigned j=0; j < FinalNodeOrder.size(); ++j) {
|
||||
for(MSchedGraphNode::succ_iterator P = FinalNodeOrder[j]->succ_begin(),
|
||||
E = FinalNodeOrder[j]->succ_end(); P != E; ++P) {
|
||||
if(lower_bound(CurrentSet.begin(),
|
||||
CurrentSet.end(), *P) != CurrentSet.end())
|
||||
IntersectCurrent.push_back(*P);
|
||||
}
|
||||
}
|
||||
|
||||
//sort top-down
|
||||
if(IntersectCurrent.size() != 0)
|
||||
order = TOP_DOWN;
|
||||
|
||||
else {
|
||||
//Find node with max ASAP in current Set
|
||||
MSchedGraphNode *node;
|
||||
int maxASAP = 0;
|
||||
for(unsigned j=0; j < CurrentSet.size(); ++j) {
|
||||
//Get node attributes
|
||||
MSNodeAttributes nodeAttr= nodeToAttributesMap.find(CurrentSet[j])->second;
|
||||
//assert(nodeAttr != nodeToAttributesMap.end() && "Node not in attributes map!");
|
||||
|
||||
if(maxASAP < nodeAttr.ASAP) {
|
||||
maxASAP = nodeAttr.ASAP;
|
||||
node = CurrentSet[j];
|
||||
}
|
||||
}
|
||||
order = BOTTOM_UP;
|
||||
}
|
||||
}
|
||||
|
||||
//Repeat until all nodes are put into the final order from current set
|
||||
/*while(IntersectCurrent.size() > 0) {
|
||||
|
||||
if(order == TOP_DOWN) {
|
||||
while(IntersectCurrent.size() > 0) {
|
||||
|
||||
//FIXME
|
||||
//Get node attributes
|
||||
MSNodeAttributes nodeAttr= nodeToAttributesMap.find(IntersectCurrent[0])->second;
|
||||
assert(nodeAttr != nodeToAttributesMap.end() && "Node not in attributes map!");
|
||||
|
||||
//Get node with highest height, if a tie, use one with lowest
|
||||
//MOB
|
||||
int MOB = nodeAttr.MBO;
|
||||
int height = nodeAttr.height;
|
||||
ModuloSchedGraphNode *V = IntersectCurrent[0];
|
||||
|
||||
for(unsigned j=0; j < IntersectCurrent.size(); ++j) {
|
||||
int temp = IntersectCurrent[j]->getHeight();
|
||||
if(height < temp) {
|
||||
V = IntersectCurrent[j];
|
||||
height = temp;
|
||||
MOB = V->getMobility();
|
||||
}
|
||||
else if(height == temp) {
|
||||
if(MOB > IntersectCurrent[j]->getMobility()) {
|
||||
V = IntersectCurrent[j];
|
||||
height = temp;
|
||||
MOB = V->getMobility();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
//Append V to the NodeOrder
|
||||
NodeOrder.push_back(V);
|
||||
|
||||
//Remove V from IntersectOrder
|
||||
IntersectCurrent.erase(find(IntersectCurrent.begin(),
|
||||
IntersectCurrent.end(), V));
|
||||
|
||||
//Intersect V's successors with CurrentSet
|
||||
for(mod_succ_iterator P = succ_begin(V),
|
||||
E = succ_end(V); P != E; ++P) {
|
||||
if(lower_bound(CurrentSet.begin(),
|
||||
CurrentSet.end(), *P) != CurrentSet.end()) {
|
||||
//If not already in Intersect, add
|
||||
if(find(IntersectCurrent.begin(), IntersectCurrent.end(), *P) == IntersectCurrent.end())
|
||||
IntersectCurrent.push_back(*P);
|
||||
}
|
||||
}
|
||||
} //End while loop over Intersect Size
|
||||
|
||||
//Change direction
|
||||
order = BOTTOM_UP;
|
||||
|
||||
//Reset Intersect to reflect changes in OrderNodes
|
||||
IntersectCurrent.clear();
|
||||
for(unsigned j=0; j < NodeOrder.size(); ++j) {
|
||||
for(mod_pred_iterator P = pred_begin(NodeOrder[j]),
|
||||
E = pred_end(NodeOrder[j]); P != E; ++P) {
|
||||
if(lower_bound(CurrentSet.begin(),
|
||||
CurrentSet.end(), *P) != CurrentSet.end())
|
||||
IntersectCurrent.push_back(*P);
|
||||
}
|
||||
}
|
||||
} //End If TOP_DOWN
|
||||
|
||||
//Begin if BOTTOM_UP
|
||||
else {
|
||||
while(IntersectCurrent.size() > 0) {
|
||||
//Get node with highest depth, if a tie, use one with lowest
|
||||
//MOB
|
||||
int MOB = IntersectCurrent[0]->getMobility();
|
||||
int depth = IntersectCurrent[0]->getDepth();
|
||||
ModuloSchedGraphNode *V = IntersectCurrent[0];
|
||||
|
||||
for(unsigned j=0; j < IntersectCurrent.size(); ++j) {
|
||||
int temp = IntersectCurrent[j]->getDepth();
|
||||
if(depth < temp) {
|
||||
V = IntersectCurrent[j];
|
||||
depth = temp;
|
||||
MOB = V->getMobility();
|
||||
}
|
||||
else if(depth == temp) {
|
||||
if(MOB > IntersectCurrent[j]->getMobility()) {
|
||||
V = IntersectCurrent[j];
|
||||
depth = temp;
|
||||
MOB = V->getMobility();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
//Append V to the NodeOrder
|
||||
NodeOrder.push_back(V);
|
||||
|
||||
//Remove V from IntersectOrder
|
||||
IntersectCurrent.erase(find(IntersectCurrent.begin(),
|
||||
IntersectCurrent.end(),V));
|
||||
|
||||
//Intersect V's pred with CurrentSet
|
||||
for(mod_pred_iterator P = pred_begin(V),
|
||||
E = pred_end(V); P != E; ++P) {
|
||||
if(lower_bound(CurrentSet.begin(),
|
||||
CurrentSet.end(), *P) != CurrentSet.end()) {
|
||||
//If not already in Intersect, add
|
||||
if(find(IntersectCurrent.begin(), IntersectCurrent.end(), *P) == IntersectCurrent.end())
|
||||
IntersectCurrent.push_back(*P);
|
||||
}
|
||||
}
|
||||
} //End while loop over Intersect Size
|
||||
|
||||
//Change order
|
||||
order = TOP_DOWN;
|
||||
|
||||
//Reset IntersectCurrent to reflect changes in OrderNodes
|
||||
IntersectCurrent.clear();
|
||||
for(unsigned j=0; j < NodeOrder.size(); ++j) {
|
||||
for(mod_succ_iterator P = succ_begin(NodeOrder[j]),
|
||||
E = succ_end(NodeOrder[j]); P != E; ++P) {
|
||||
if(lower_bound(CurrentSet.begin(),
|
||||
CurrentSet.end(), *P) != CurrentSet.end())
|
||||
IntersectCurrent.push_back(*P);
|
||||
}
|
||||
|
||||
}
|
||||
} //End if BOTTOM_DOWN
|
||||
|
||||
}*/
|
||||
//End Wrapping while loop
|
||||
|
||||
}//End for over all sets of nodes
|
||||
|
||||
//Return final Order
|
||||
//return FinalNodeOrder;
|
||||
}
|
||||
|
Loading…
x
Reference in New Issue
Block a user