Rename FindExecutable to PrependMainExecutablePath.

Makes it more clear that it is just a path manipulation function.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@118174 91177308-0d34-0410-b5e6-96231b3b80d8
This commit is contained in:
Mikhail Glushenkov
2010-11-03 16:14:16 +00:00
parent 544fba1362
commit d66f2b74f2
6 changed files with 30 additions and 26 deletions

View File

@ -32,13 +32,14 @@ bool llvm::CheckBitcodeOutputToConsole(raw_ostream &stream_to_check,
return false;
}
/// FindExecutable - Find a named executable, given the value of argv[0] of the
/// program being executed and the address of main itself. This allows us to
/// find another LLVM tool if it is built in the same directory. An empty string
/// is returned on error.
#undef FindExecutable // needed on windows :(
sys::Path llvm::FindExecutable(const std::string &ExeName,
const char *Argv0, void *MainAddr) {
/// PrependMainExecutablePath - Prepend the path to the program being executed
/// to \p ExeName, given the value of argv[0] and the address of main()
/// itself. This allows us to find another LLVM tool if it is built in the same
/// directory. An empty string is returned on error; note that this function
/// just mainpulates the path and doesn't check for executability.
/// @brief Find a named executable.
sys::Path llvm::PrependMainExecutablePath(const std::string &ExeName,
const char *Argv0, void *MainAddr) {
// Check the directory that the calling program is in. We can do
// this if ProgramPath contains at least one / character, indicating that it
// is a relative path to the executable itself.