Discard code that supported old bytecode formats. This makes the Bytecode

Reader code much easier to read and maintain. Backwards compatibility from
version 5 format has been retained. Older formats will produce an error.


git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@31723 91177308-0d34-0410-b5e6-96231b3b80d8
This commit is contained in:
Reid Spencer
2006-11-14 04:47:22 +00:00
parent df1a10ece6
commit d798a515e9
10 changed files with 162 additions and 21792 deletions

View File

@ -292,69 +292,6 @@ private:
/// Flags to distinguish LLVM 1.0 & 1.1 bytecode formats (revision #0)
/// Revision #0 had an explicit alignment of data only for the
/// ModuleGlobalInfo block. This was fixed to be like all other blocks in 1.2
bool hasInconsistentModuleGlobalInfo;
/// Revision #0 also explicitly encoded zero values for primitive types like
/// int/sbyte/etc.
bool hasExplicitPrimitiveZeros;
// Flags to control features specific the LLVM 1.2 and before (revision #1)
/// LLVM 1.2 and earlier required that getelementptr structure indices were
/// ubyte constants and that sequential type indices were longs.
bool hasRestrictedGEPTypes;
/// LLVM 1.2 and earlier had class Type deriving from Value and the Type
/// objects were located in the "Type Type" plane of various lists in read
/// by the bytecode reader. In LLVM 1.3 this is no longer the case. Types are
/// completely distinct from Values. Consequently, Types are written in fixed
/// locations in LLVM 1.3. This flag indicates that the older Type derived
/// from Value style of bytecode file is being read.
bool hasTypeDerivedFromValue;
/// LLVM 1.2 and earlier encoded block headers as two uint (8 bytes), one for
/// the size and one for the type. This is a bit wasteful, especially for
/// small files where the 8 bytes per block is a large fraction of the total
/// block size. In LLVM 1.3, the block type and length are encoded into a
/// single uint32 by restricting the number of block types (limit 31) and the
/// maximum size of a block (limit 2^27-1=134,217,727). Note that the module
/// block still uses the 8-byte format so the maximum size of a file can be
/// 2^32-1 bytes long.
bool hasLongBlockHeaders;
/// LLVM 1.2 and earlier wrote type slot numbers as vbr_uint32. In LLVM 1.3
/// this has been reduced to vbr_uint24. It shouldn't make much difference
/// since we haven't run into a module with > 24 million types, but for safety
/// the 24-bit restriction has been enforced in 1.3 to free some bits in
/// various places and to ensure consistency. In particular, global vars are
/// restricted to 24-bits.
bool has32BitTypes;
/// LLVM 1.2 and earlier did not provide a target triple nor a list of
/// libraries on which the bytecode is dependent. LLVM 1.3 provides these
/// features, for use in future versions of LLVM.
bool hasNoDependentLibraries;
/// LLVM 1.3 and earlier caused blocks and other fields to start on 32-bit
/// aligned boundaries. This can lead to as much as 30% bytecode size overhead
/// in various corner cases (lots of long instructions). In LLVM 1.4,
/// alignment of bytecode fields was done away with completely.
bool hasAlignment;
// In version 4 and earlier, the bytecode format did not support the 'undef'
// constant.
bool hasNoUndefValue;
// In version 4 and earlier, the bytecode format did not save space for flags
// in the global info block for functions.
bool hasNoFlagsForFunctions;
// In version 4 and earlier, there was no opcode space reserved for the
// unreachable instruction.
bool hasNoUnreachableInst;
// In version 6, the Div and Rem instructions were converted to be the
// signed instructions UDiv, SDiv, URem and SRem. This flag will be true if
// the Div and Rem instructions are signless (ver 5 and prior).
@ -453,12 +390,8 @@ private:
/// @brief Converts a type slot number to its Type*
const Type *getType(unsigned ID);
/// @brief Converts a pre-sanitized type slot number to its Type* and
/// sanitizes the type id.
inline const Type* getSanitizedType(unsigned& ID );
/// @brief Read in and get a sanitized type id
inline const Type* readSanitizedType();
/// @brief Read in a type id and turn it into a Type*
inline const Type* readType();
/// @brief Converts a Type* to its type slot number
unsigned getTypeSlot(const Type *Ty);
@ -559,12 +492,6 @@ private:
/// @brief Read a bytecode block header
inline void read_block(unsigned &Type, unsigned &Size);
/// @brief Read a type identifier and sanitize it.
inline bool read_typeid(unsigned &TypeId);
/// @brief Recalculate type ID for pre 1.3 bytecode files.
inline bool sanitizeTypeId(unsigned &TypeId );
/// @}
};