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Don't rely on doubles comparing identical to each other, which doesn't work
for 0.0 and -0.0. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@20230 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -196,10 +196,15 @@ void SelectionDAG::DeleteNodeIfDead(SDNode *N, void *NodeSet) {
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Constants.erase(std::make_pair(cast<ConstantSDNode>(N)->getValue(),
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N->getValueType(0)));
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break;
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case ISD::ConstantFP:
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ConstantFPs.erase(std::make_pair(cast<ConstantFPSDNode>(N)->getValue(),
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N->getValueType(0)));
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case ISD::ConstantFP: {
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union {
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double DV;
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uint64_t IV;
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};
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DV = cast<ConstantFPSDNode>(N)->getValue();
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ConstantFPs.erase(std::make_pair(IV, N->getValueType(0)));
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break;
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}
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case ISD::GlobalAddress:
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GlobalValues.erase(cast<GlobalAddressSDNode>(N)->getGlobal());
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break;
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@ -299,7 +304,17 @@ SDOperand SelectionDAG::getConstantFP(double Val, MVT::ValueType VT) {
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if (VT == MVT::f32)
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Val = (float)Val; // Mask out extra precision.
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SDNode *&N = ConstantFPs[std::make_pair(Val, VT)];
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// Do the map lookup using the actual bit pattern for the floating point
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// value, so that we don't have problems with 0.0 comparing equal to -0.0, and
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// we don't have issues with SNANs.
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union {
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double DV;
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uint64_t IV;
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};
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DV = Val;
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SDNode *&N = ConstantFPs[std::make_pair(IV, VT)];
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if (N) return SDOperand(N, 0);
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N = new ConstantFPSDNode(Val, VT);
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AllNodes.push_back(N);
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