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Change encoding of instruction operands in bitcode binaries to be relative
to the instruction position. The old encoding would give an absolute ID which counts up within a function, and only resets at the next function. I.e., Instead of having: ... = icmp eq i32 n-1, n-2 br i1 ..., label %bb1, label %bb2 it will now be roughly: ... = icmp eq i32 1, 2 br i1 1, label %bb1, label %bb2 This makes it so that ids remain relatively small and can be encoded in fewer bits. With this encoding, forward reference operands will be given negative-valued IDs. Use signed VBRs for the most common case of forward references, which is phi instructions. To retain backward compatibility we bump the bitcode version from 0 to 1 to distinguish between the different encodings. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@165739 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -179,18 +179,27 @@ class BitcodeReader : public GVMaterializer {
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typedef std::pair<unsigned, GlobalVariable*> BlockAddrRefTy;
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DenseMap<Function*, std::vector<BlockAddrRefTy> > BlockAddrFwdRefs;
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/// UseRelativeIDs - Indicates that we are using a new encoding for
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/// instrunction operands where most operands in the current
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/// FUNCTION_BLOCK are encoded relative to the instruction number,
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/// for a more compact encoding. Some instruction operands are not
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/// relative to the instruction ID: basic block numbers, and types.
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/// Once the old style function blocks have been phased out, we would
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/// not need this flag.
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bool UseRelativeIDs;
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public:
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explicit BitcodeReader(MemoryBuffer *buffer, LLVMContext &C)
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: Context(C), TheModule(0), Buffer(buffer), BufferOwned(false),
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LazyStreamer(0), NextUnreadBit(0), SeenValueSymbolTable(false),
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ErrorString(0), ValueList(C), MDValueList(C),
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SeenFirstFunctionBody(false) {
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SeenFirstFunctionBody(false), UseRelativeIDs(false) {
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}
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explicit BitcodeReader(DataStreamer *streamer, LLVMContext &C)
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: Context(C), TheModule(0), Buffer(0), BufferOwned(false),
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LazyStreamer(streamer), NextUnreadBit(0), SeenValueSymbolTable(false),
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ErrorString(0), ValueList(C), MDValueList(C),
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SeenFirstFunctionBody(false) {
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SeenFirstFunctionBody(false), UseRelativeIDs(false) {
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}
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~BitcodeReader() {
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FreeState();
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@ -223,6 +232,9 @@ public:
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/// @brief Cheap mechanism to just extract module triple
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/// @returns true if an error occurred.
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bool ParseTriple(std::string &Triple);
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static uint64_t decodeSignRotatedValue(uint64_t V);
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private:
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Type *getTypeByID(unsigned ID);
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Value *getFnValueByID(unsigned ID, Type *Ty) {
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@ -247,6 +259,9 @@ private:
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unsigned InstNum, Value *&ResVal) {
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if (Slot == Record.size()) return true;
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unsigned ValNo = (unsigned)Record[Slot++];
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// Adjust the ValNo, if it was encoded relative to the InstNum.
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if (UseRelativeIDs)
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ValNo = InstNum - ValNo;
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if (ValNo < InstNum) {
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// If this is not a forward reference, just return the value we already
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// have.
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@ -255,20 +270,54 @@ private:
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} else if (Slot == Record.size()) {
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return true;
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}
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unsigned TypeNo = (unsigned)Record[Slot++];
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ResVal = getFnValueByID(ValNo, getTypeByID(TypeNo));
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return ResVal == 0;
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}
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bool getValue(SmallVector<uint64_t, 64> &Record, unsigned &Slot,
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Type *Ty, Value *&ResVal) {
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if (Slot == Record.size()) return true;
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unsigned ValNo = (unsigned)Record[Slot++];
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ResVal = getFnValueByID(ValNo, Ty);
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/// popValue - Read a value out of the specified record from slot 'Slot'.
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/// Increment Slot past the number of slots used by the value in the record.
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/// Return true if there is an error.
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bool popValue(SmallVector<uint64_t, 64> &Record, unsigned &Slot,
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unsigned InstNum, Type *Ty, Value *&ResVal) {
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if (getValue(Record, Slot, InstNum, Ty, ResVal))
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return true;
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// All values currently take a single record slot.
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++Slot;
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return false;
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}
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/// getValue -- Like popValue, but does not increment the Slot number.
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bool getValue(SmallVector<uint64_t, 64> &Record, unsigned Slot,
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unsigned InstNum, Type *Ty, Value *&ResVal) {
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ResVal = getValue(Record, Slot, InstNum, Ty);
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return ResVal == 0;
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}
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/// getValue -- Version of getValue that returns ResVal directly,
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/// or 0 if there is an error.
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Value *getValue(SmallVector<uint64_t, 64> &Record, unsigned Slot,
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unsigned InstNum, Type *Ty) {
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if (Slot == Record.size()) return 0;
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unsigned ValNo = (unsigned)Record[Slot];
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// Adjust the ValNo, if it was encoded relative to the InstNum.
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if (UseRelativeIDs)
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ValNo = InstNum - ValNo;
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return getFnValueByID(ValNo, Ty);
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}
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/// getValueSigned -- Like getValue, but decodes signed VBRs.
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Value *getValueSigned(SmallVector<uint64_t, 64> &Record, unsigned Slot,
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unsigned InstNum, Type *Ty) {
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if (Slot == Record.size()) return 0;
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unsigned ValNo = (unsigned)decodeSignRotatedValue(Record[Slot]);
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// Adjust the ValNo, if it was encoded relative to the InstNum.
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if (UseRelativeIDs)
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ValNo = InstNum - ValNo;
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return getFnValueByID(ValNo, Ty);
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}
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bool ParseModule(bool Resume);
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bool ParseAttributeBlock();
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bool ParseTypeTable();
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