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* Eliminate ArgDSNode's completely, rely now on Scalar map
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@2256 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -309,25 +309,6 @@ private:
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// ArgDSNode - Represent an incoming argument to the current function...
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//
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class ArgDSNode : public DSNode {
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Argument *FuncArg;
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public:
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ArgDSNode(Argument *FA);
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virtual std::string getCaption() const;
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// isEquivalentTo - Return true if the nodes should be merged...
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virtual bool isEquivalentTo(DSNode *Node) const;
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// Support type inquiry through isa, cast, and dyn_cast...
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static bool classof(const ArgDSNode *) { return true; }
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static bool classof(const DSNode *N) { return N->NodeType == ArgNode; }
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private:
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virtual ArgDSNode *cloneImpl() const { return new ArgDSNode(FuncArg); }
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};
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// ShadowDSNode - Represent a chunk of memory that we need to be able to
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// ShadowDSNode - Represent a chunk of memory that we need to be able to
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// address. These are generated due to (for example) pointer type method
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// address. These are generated due to (for example) pointer type method
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// arguments... if the pointer is dereferenced, we need to have a node to point
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// arguments... if the pointer is dereferenced, we need to have a node to point
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@ -384,7 +365,6 @@ protected:
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//
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//
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class FunctionDSGraph {
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class FunctionDSGraph {
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Function *Func;
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Function *Func;
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std::vector<ArgDSNode*> ArgNodes;
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std::vector<AllocDSNode*> AllocNodes;
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std::vector<AllocDSNode*> AllocNodes;
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std::vector<ShadowDSNode*> ShadowNodes;
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std::vector<ShadowDSNode*> ShadowNodes;
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std::vector<GlobalDSNode*> GlobalNodes;
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std::vector<GlobalDSNode*> GlobalNodes;
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@ -395,9 +375,12 @@ class FunctionDSGraph {
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// cloneFunctionIntoSelf - Clone the specified method graph into the current
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// cloneFunctionIntoSelf - Clone the specified method graph into the current
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// method graph, returning the Return's set of the graph. If ValueMap is set
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// method graph, returning the Return's set of the graph. If ValueMap is set
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// to true, the ValueMap of the function is cloned into this function as well
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// to true, the ValueMap of the function is cloned into this function as well
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// as the data structure graph itself.
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// as the data structure graph itself. Regardless, the arguments value sets
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// of DSG are copied into Args.
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//
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//
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PointerValSet cloneFunctionIntoSelf(const FunctionDSGraph &G, bool ValueMap);
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PointerValSet cloneFunctionIntoSelf(const FunctionDSGraph &G, bool ValueMap,
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std::vector<PointerValSet> &Args);
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bool RemoveUnreachableNodes();
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bool RemoveUnreachableNodes();
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bool UnlinkUndistinguishableNodes();
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bool UnlinkUndistinguishableNodes();
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void MarkEscapeableNodesReachable(std::vector<bool> &RSN,
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void MarkEscapeableNodesReachable(std::vector<bool> &RSN,
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@ -429,11 +412,12 @@ public:
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// function point to...
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// function point to...
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//
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//
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std::map<Value*, PointerValSet> &getValueMap() { return ValueMap; }
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std::map<Value*, PointerValSet> &getValueMap() { return ValueMap; }
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const std::map<Value*, PointerValSet> &getValueMap() const { return ValueMap;}
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const PointerValSet &getRetNodes() const { return RetNode; }
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const PointerValSet &getRetNodes() const { return RetNode; }
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unsigned getGraphSize() const {
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unsigned getGraphSize() const {
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return ArgNodes.size() + AllocNodes.size() + ShadowNodes.size() +
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return AllocNodes.size() + ShadowNodes.size() +
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GlobalNodes.size() + CallNodes.size();
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GlobalNodes.size() + CallNodes.size();
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}
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}
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@ -309,25 +309,6 @@ private:
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};
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};
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// ArgDSNode - Represent an incoming argument to the current function...
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//
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class ArgDSNode : public DSNode {
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Argument *FuncArg;
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public:
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ArgDSNode(Argument *FA);
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virtual std::string getCaption() const;
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// isEquivalentTo - Return true if the nodes should be merged...
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virtual bool isEquivalentTo(DSNode *Node) const;
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// Support type inquiry through isa, cast, and dyn_cast...
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static bool classof(const ArgDSNode *) { return true; }
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static bool classof(const DSNode *N) { return N->NodeType == ArgNode; }
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private:
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virtual ArgDSNode *cloneImpl() const { return new ArgDSNode(FuncArg); }
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};
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// ShadowDSNode - Represent a chunk of memory that we need to be able to
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// ShadowDSNode - Represent a chunk of memory that we need to be able to
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// address. These are generated due to (for example) pointer type method
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// address. These are generated due to (for example) pointer type method
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// arguments... if the pointer is dereferenced, we need to have a node to point
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// arguments... if the pointer is dereferenced, we need to have a node to point
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@ -384,7 +365,6 @@ protected:
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//
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//
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class FunctionDSGraph {
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class FunctionDSGraph {
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Function *Func;
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Function *Func;
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std::vector<ArgDSNode*> ArgNodes;
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std::vector<AllocDSNode*> AllocNodes;
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std::vector<AllocDSNode*> AllocNodes;
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std::vector<ShadowDSNode*> ShadowNodes;
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std::vector<ShadowDSNode*> ShadowNodes;
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std::vector<GlobalDSNode*> GlobalNodes;
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std::vector<GlobalDSNode*> GlobalNodes;
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@ -395,9 +375,12 @@ class FunctionDSGraph {
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// cloneFunctionIntoSelf - Clone the specified method graph into the current
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// cloneFunctionIntoSelf - Clone the specified method graph into the current
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// method graph, returning the Return's set of the graph. If ValueMap is set
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// method graph, returning the Return's set of the graph. If ValueMap is set
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// to true, the ValueMap of the function is cloned into this function as well
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// to true, the ValueMap of the function is cloned into this function as well
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// as the data structure graph itself.
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// as the data structure graph itself. Regardless, the arguments value sets
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// of DSG are copied into Args.
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//
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//
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PointerValSet cloneFunctionIntoSelf(const FunctionDSGraph &G, bool ValueMap);
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PointerValSet cloneFunctionIntoSelf(const FunctionDSGraph &G, bool ValueMap,
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std::vector<PointerValSet> &Args);
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bool RemoveUnreachableNodes();
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bool RemoveUnreachableNodes();
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bool UnlinkUndistinguishableNodes();
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bool UnlinkUndistinguishableNodes();
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void MarkEscapeableNodesReachable(std::vector<bool> &RSN,
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void MarkEscapeableNodesReachable(std::vector<bool> &RSN,
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@ -429,11 +412,12 @@ public:
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// function point to...
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// function point to...
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//
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//
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std::map<Value*, PointerValSet> &getValueMap() { return ValueMap; }
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std::map<Value*, PointerValSet> &getValueMap() { return ValueMap; }
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const std::map<Value*, PointerValSet> &getValueMap() const { return ValueMap;}
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const PointerValSet &getRetNodes() const { return RetNode; }
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const PointerValSet &getRetNodes() const { return RetNode; }
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unsigned getGraphSize() const {
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unsigned getGraphSize() const {
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return ArgNodes.size() + AllocNodes.size() + ShadowNodes.size() +
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return AllocNodes.size() + ShadowNodes.size() +
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GlobalNodes.size() + CallNodes.size();
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GlobalNodes.size() + CallNodes.size();
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}
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}
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