mirror of
https://github.com/c64scene-ar/llvm-6502.git
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Refactored gccld into three C++ source files.
Added code ignore bytecode link failures when generating native code. Moved native code and bytecode generation out of the main() function. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@8595 91177308-0d34-0410-b5e6-96231b3b80d8
This commit is contained in:
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228
tools/gccld/GenerateCode.cpp
Normal file
228
tools/gccld/GenerateCode.cpp
Normal file
@ -0,0 +1,228 @@
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//===- genexec.cpp - Functions for generating executable files ------------===//
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//
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// This file contains functions for generating executable files once linking
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// has finished. This includes generating a shell script to run the JIT or
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// a native executable derived from the bytecode.
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//
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//===----------------------------------------------------------------------===//
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#include "llvm/Transforms/Utils/Linker.h"
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#include "llvm/Transforms/IPO.h"
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#include "llvm/Transforms/Scalar.h"
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#include "llvm/Target/TargetData.h"
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#include "llvm/Module.h"
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#include "llvm/PassManager.h"
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#include "llvm/Bytecode/WriteBytecodePass.h"
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#include "Support/SystemUtils.h"
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#include "util.h"
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#include <fstream>
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#include <string>
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#include <vector>
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//
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// Function: GenerateBytecode ()
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//
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// Description:
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// This function generates a bytecode file from the specified module.
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//
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// Inputs:
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// M - The module for which bytecode should be generated.
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// Strip - Flags whether symbols should be stripped from the output.
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// Internalize - Flags whether all symbols should be marked internal.
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// Out - Pointer to file stream to which to write the output.
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//
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// Outputs:
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// None.
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//
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// Return value:
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// 0 - No error.
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// 1 - Error.
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//
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int
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GenerateBytecode (Module * M,
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bool Strip,
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bool Internalize,
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std::ofstream * Out)
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{
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// In addition to just linking the input from GCC, we also want to spiff it up
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// a little bit. Do this now.
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PassManager Passes;
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// Add an appropriate TargetData instance for this module...
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Passes.add(new TargetData("gccld", M));
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// Linking modules together can lead to duplicated global constants, only keep
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// one copy of each constant...
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//
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Passes.add(createConstantMergePass());
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// If the -s command line option was specified, strip the symbols out of the
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// resulting program to make it smaller. -s is a GCC option that we are
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// supporting.
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//
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if (Strip)
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Passes.add(createSymbolStrippingPass());
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// Often if the programmer does not specify proper prototypes for the
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// functions they are calling, they end up calling a vararg version of the
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// function that does not get a body filled in (the real function has typed
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// arguments). This pass merges the two functions.
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//
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Passes.add(createFunctionResolvingPass());
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if (Internalize) {
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// Now that composite has been compiled, scan through the module, looking
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// for a main function. If main is defined, mark all other functions
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// internal.
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//
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Passes.add(createInternalizePass());
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}
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// Remove unused arguments from functions...
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//
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Passes.add(createDeadArgEliminationPass());
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// The FuncResolve pass may leave cruft around if functions were prototyped
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// differently than they were defined. Remove this cruft.
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//
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Passes.add(createInstructionCombiningPass());
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// Delete basic blocks, which optimization passes may have killed...
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//
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Passes.add(createCFGSimplificationPass());
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// Now that we have optimized the program, discard unreachable functions...
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//
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Passes.add(createGlobalDCEPass());
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// Add the pass that writes bytecode to the output file...
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Passes.add(new WriteBytecodePass(Out));
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// Run our queue of passes all at once now, efficiently.
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Passes.run(*M);
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return 0;
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}
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//
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// Function: generate_assembly ()
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//
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// Description:
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// This function generates a native assembly language source file from the
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// specified bytecode file.
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//
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// Inputs:
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// InputFilename - The name of the output bytecode file.
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// OutputFilename - The name of the file to generate.
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// llc - The pathname to use for LLC.
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// envp - The environment to use when running LLC.
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//
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// Outputs:
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// None.
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//
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// Return value:
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// 0 - Success
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// 1 - Failure
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//
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int
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generate_assembly (std::string OutputFilename,
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std::string InputFilename,
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std::string llc,
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char ** const envp)
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{
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//
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// Run LLC to convert the bytecode file into assembly code.
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//
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const char * cmd[8];
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cmd[0] = llc.c_str();
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cmd[1] = "-f";
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cmd[2] = "-o";
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cmd[3] = OutputFilename.c_str();
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cmd[4] = InputFilename.c_str();
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cmd[5] = NULL;
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if ((ExecWait (cmd, envp)) == -1)
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{
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return 1;
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}
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return 0;
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}
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//
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// Function: generate_native ()
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//
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// Description:
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// This function generates a native assembly language source file from the
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// specified assembly source file.
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//
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// Inputs:
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// InputFilename - The name of the output bytecode file.
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// OutputFilename - The name of the file to generate.
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// Libraries - The list of libraries with which to link.
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// gcc - The pathname to use for GGC.
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// envp - A copy of the process's current environment.
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//
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// Outputs:
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// None.
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//
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// Return value:
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// 0 - Success
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// 1 - Failure
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//
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int
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generate_native (std::string OutputFilename,
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std::string InputFilename,
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std::vector<std::string> Libraries,
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std::string gcc,
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char ** const envp)
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{
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//
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// Remove these environment variables from the environment of the
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// programs that we will execute. It appears that GCC sets these
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// environment variables so that the programs it uses can configure
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// themselves identically.
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//
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// However, when we invoke GCC below, we want it to use its normal
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// configuration. Hence, we must sanitize it's environment.
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//
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char ** clean_env = copy_env (envp);
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if (clean_env == NULL)
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{
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return 1;
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}
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remove_env ("LIBRARY_PATH", clean_env);
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remove_env ("COLLECT_GCC_OPTIONS", clean_env);
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remove_env ("GCC_EXEC_PREFIX", clean_env);
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remove_env ("COMPILER_PATH", clean_env);
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remove_env ("COLLECT_GCC", clean_env);
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const char * cmd[8 + Libraries.size()];
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//
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// Run GCC to assemble and link the program into native code.
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//
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// Note:
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// We can't just assemble and link the file with the system assembler
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// and linker because we don't know where to put the _start symbol.
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// GCC mysteriously knows how to do it.
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//
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unsigned int index=0;
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cmd[index++] = gcc.c_str();
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cmd[index++] = "-o";
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cmd[index++] = OutputFilename.c_str();
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cmd[index++] = InputFilename.c_str();
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for (; (index - 4) < Libraries.size(); index++)
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{
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Libraries[index - 4] = "-l" + Libraries[index - 4];
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cmd[index] = Libraries[index-4].c_str();
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}
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cmd[index++] = NULL;
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if ((ExecWait (cmd, clean_env)) == -1)
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{
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return 1;
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}
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return 0;
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}
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@ -26,11 +26,34 @@
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#include "Support/CommandLine.h"
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#include "Support/Signals.h"
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#include "Config/unistd.h"
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#include "util.h"
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#include <fstream>
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#include <memory>
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#include <set>
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#include <algorithm>
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//
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// External function prototypes
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//
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extern int
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GenerateBytecode (Module * M,
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bool Strip,
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bool Internalize,
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std::ofstream * Out);
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extern int
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generate_assembly (std::string OutputFilename,
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std::string InputFilename,
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std::string llc,
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char ** const envp);
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extern int
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generate_native (std::string OutputFilename,
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std::string InputFilename,
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std::vector<std::string> Libraries,
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std::string gcc,
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char ** const envp);
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namespace {
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cl::list<std::string>
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InputFilenames(cl::Positional, cl::desc("<input bytecode files>"),
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@ -68,7 +91,7 @@ namespace {
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cl::opt<bool>
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Native("native", cl::desc("Generate a native binary instead of a shell script"));
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// Compatibility options that are ignored, but support by LD
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// Compatibility options that are ignored but supported by LD
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cl::opt<std::string>
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CO3("soname", cl::Hidden, cl::desc("Compatibility option: ignored"));
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cl::opt<std::string>
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@ -125,18 +148,6 @@ static Module *LoadSingleLibraryObject(const std::string &Filename) {
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return M.release();
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}
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// IsArchive - Returns true iff FILENAME appears to be the name of an ar
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// archive file. It determines this by checking the magic string at the
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// beginning of the file.
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static bool IsArchive(const std::string &filename) {
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std::string ArchiveMagic("!<arch>\012");
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char buf[1 + ArchiveMagic.size()];
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std::ifstream f(filename.c_str());
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f.read(buf, ArchiveMagic.size());
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buf[ArchiveMagic.size()] = '\0';
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return ArchiveMagic == buf;
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}
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// LoadLibraryExactName - This looks for a file with a known name and tries to
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// load it, similarly to LoadLibraryFromDirectory().
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static inline bool LoadLibraryExactName(const std::string &FileName,
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@ -203,50 +214,6 @@ static inline bool LoadLibrary(const std::string &LibName,
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return true;
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}
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static void GetAllDefinedSymbols(Module *M,
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std::set<std::string> &DefinedSymbols) {
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for (Module::iterator I = M->begin(), E = M->end(); I != E; ++I)
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if (I->hasName() && !I->isExternal() && !I->hasInternalLinkage())
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DefinedSymbols.insert(I->getName());
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for (Module::giterator I = M->gbegin(), E = M->gend(); I != E; ++I)
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if (I->hasName() && !I->isExternal() && !I->hasInternalLinkage())
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DefinedSymbols.insert(I->getName());
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}
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// GetAllUndefinedSymbols - This calculates the set of undefined symbols that
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// still exist in an LLVM module. This is a bit tricky because there may be two
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// symbols with the same name, but different LLVM types that will be resolved to
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// each other, but aren't currently (thus we need to treat it as resolved).
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//
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static void GetAllUndefinedSymbols(Module *M,
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std::set<std::string> &UndefinedSymbols) {
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std::set<std::string> DefinedSymbols;
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UndefinedSymbols.clear(); // Start out empty
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for (Module::iterator I = M->begin(), E = M->end(); I != E; ++I)
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if (I->hasName()) {
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if (I->isExternal())
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UndefinedSymbols.insert(I->getName());
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else if (!I->hasInternalLinkage())
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DefinedSymbols.insert(I->getName());
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}
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for (Module::giterator I = M->gbegin(), E = M->gend(); I != E; ++I)
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if (I->hasName()) {
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if (I->isExternal())
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UndefinedSymbols.insert(I->getName());
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else if (!I->hasInternalLinkage())
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DefinedSymbols.insert(I->getName());
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}
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// Prune out any defined symbols from the undefined symbols set...
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for (std::set<std::string>::iterator I = UndefinedSymbols.begin();
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I != UndefinedSymbols.end(); )
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if (DefinedSymbols.count(*I))
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UndefinedSymbols.erase(I++); // This symbol really is defined!
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else
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++I; // Keep this symbol in the undefined symbols list
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}
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static bool LinkLibrary(Module *M, const std::string &LibName,
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bool search, std::string &ErrorMessage) {
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@ -311,152 +278,10 @@ static bool LinkLibrary(Module *M, const std::string &LibName,
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return false;
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}
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static int PrintAndReturn(const char *progname, const std::string &Message,
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const std::string &Extra = "") {
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std::cerr << progname << Extra << ": " << Message << "\n";
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return 1;
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}
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//
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//
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// Function: copy_env()
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//
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// Description:
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// This function takes an array of environment variables and makes a
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// copy of it. This copy can then be manipulated any way the caller likes
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// without affecting the process's real environment.
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//
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// Inputs:
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// envp - An array of C strings containing an environment.
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//
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// Outputs:
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// None.
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//
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// Return value:
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// NULL - An error occurred.
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// Otherwise, a pointer to a new array of C strings is returned. Every string
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// in the array is a duplicate of the one in the original array (i.e. we do
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// not copy the char *'s from one array to another).
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//
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static char **
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copy_env (char ** const envp)
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int
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main(int argc, char **argv, char ** envp)
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{
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// The new environment list
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char ** newenv;
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// The number of entries in the old environment list
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int entries;
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//
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// Count the number of entries in the old list;
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//
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for (entries = 0; envp[entries] != NULL; entries++)
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{
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;
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}
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//
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// Add one more entry for the NULL pointer that ends the list.
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//
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++entries;
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//
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// If there are no entries at all, just return NULL.
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//
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if (entries == 0)
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{
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return NULL;
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}
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//
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// Allocate a new environment list.
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//
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if ((newenv = new (char *) [entries]) == NULL)
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{
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return NULL;
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}
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//
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// Make a copy of the list. Don't forget the NULL that ends the list.
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//
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entries = 0;
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while (envp[entries] != NULL)
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{
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newenv[entries] = new char[strlen (envp[entries]) + 1];
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strcpy (newenv[entries], envp[entries]);
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++entries;
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}
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newenv[entries] = NULL;
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return newenv;
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}
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//
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// Function: remove_env()
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//
|
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// Description:
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// Remove the specified environment variable from the environment array.
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//
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// Inputs:
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// name - The name of the variable to remove. It cannot be NULL.
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// envp - The array of environment variables. It cannot be NULL.
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//
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// Outputs:
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// envp - The pointer to the specified variable name is removed.
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//
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// Return value:
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// None.
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//
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// Notes:
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// This is mainly done because functions to remove items from the environment
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// are not available across all platforms. In particular, Solaris does not
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// seem to have an unsetenv() function or a setenv() function (or they are
|
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// undocumented if they do exist).
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//
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static void
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remove_env (const char * name, char ** const envp)
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{
|
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// Pointer for scanning arrays
|
||||
register char * p;
|
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|
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// Index for selecting elements of the environment array
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register int index;
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for (index=0; envp[index] != NULL; index++)
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{
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//
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// Find the first equals sign in the array and make it an EOS character.
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//
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p = strchr (envp[index], '=');
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if (p == NULL)
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{
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continue;
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||||
}
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else
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||||
{
|
||||
*p = '\0';
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||||
}
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||||
|
||||
//
|
||||
// Compare the two strings. If they are equal, zap this string.
|
||||
// Otherwise, restore it.
|
||||
//
|
||||
if (!strcmp (name, envp[index]))
|
||||
{
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*envp[index] = '\0';
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||||
}
|
||||
else
|
||||
{
|
||||
*p = '=';
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||||
}
|
||||
}
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return;
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}
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|
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|
||||
int main(int argc, char **argv, char ** envp) {
|
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cl::ParseCommandLineOptions(argc, argv, " llvm linker for GCC\n");
|
||||
|
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std::string ErrorMessage;
|
||||
@ -502,77 +327,44 @@ int main(int argc, char **argv, char ** envp) {
|
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for (unsigned i = 0; i != Libraries.size(); ++i) {
|
||||
if (Verbose) std::cerr << "Linking in library: -l" << Libraries[i] << "\n";
|
||||
if (LinkLibrary(Composite.get(), Libraries[i], true, ErrorMessage))
|
||||
if (!Native)
|
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return PrintAndReturn(argv[0], ErrorMessage);
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||||
}
|
||||
|
||||
// In addition to just linking the input from GCC, we also want to spiff it up
|
||||
// a little bit. Do this now.
|
||||
//
|
||||
PassManager Passes;
|
||||
|
||||
// Add an appropriate TargetData instance for this module...
|
||||
Passes.add(new TargetData("gccld", Composite.get()));
|
||||
|
||||
// Linking modules together can lead to duplicated global constants, only keep
|
||||
// one copy of each constant...
|
||||
// Create the output file.
|
||||
//
|
||||
Passes.add(createConstantMergePass());
|
||||
|
||||
// If the -s command line option was specified, strip the symbols out of the
|
||||
// resulting program to make it smaller. -s is a GCC option that we are
|
||||
// supporting.
|
||||
//
|
||||
if (Strip)
|
||||
Passes.add(createSymbolStrippingPass());
|
||||
|
||||
// Often if the programmer does not specify proper prototypes for the
|
||||
// functions they are calling, they end up calling a vararg version of the
|
||||
// function that does not get a body filled in (the real function has typed
|
||||
// arguments). This pass merges the two functions.
|
||||
//
|
||||
Passes.add(createFunctionResolvingPass());
|
||||
|
||||
if (!NoInternalize) {
|
||||
// Now that composite has been compiled, scan through the module, looking
|
||||
// for a main function. If main is defined, mark all other functions
|
||||
// internal.
|
||||
//
|
||||
Passes.add(createInternalizePass());
|
||||
}
|
||||
|
||||
// Remove unused arguments from functions...
|
||||
//
|
||||
Passes.add(createDeadArgEliminationPass());
|
||||
|
||||
// The FuncResolve pass may leave cruft around if functions were prototyped
|
||||
// differently than they were defined. Remove this cruft.
|
||||
//
|
||||
Passes.add(createInstructionCombiningPass());
|
||||
|
||||
// Delete basic blocks, which optimization passes may have killed...
|
||||
//
|
||||
Passes.add(createCFGSimplificationPass());
|
||||
|
||||
// Now that we have optimized the program, discard unreachable functions...
|
||||
//
|
||||
Passes.add(createGlobalDCEPass());
|
||||
|
||||
// Add the pass that writes bytecode to the output file...
|
||||
std::string RealBytecodeOutput = OutputFilename;
|
||||
if (!LinkAsLibrary) RealBytecodeOutput += ".bc";
|
||||
std::ofstream Out(RealBytecodeOutput.c_str());
|
||||
if (!Out.good())
|
||||
return PrintAndReturn(argv[0], "error opening '" + RealBytecodeOutput +
|
||||
"' for writing!");
|
||||
Passes.add(new WriteBytecodePass(&Out)); // Write bytecode to file...
|
||||
|
||||
// Make sure that the Out file gets unlink'd from the disk if we get a SIGINT
|
||||
//
|
||||
// Ensure that the bytecode file gets removed from the disk if we get a
|
||||
// SIGINT signal.
|
||||
//
|
||||
RemoveFileOnSignal(RealBytecodeOutput);
|
||||
|
||||
// Run our queue of passes all at once now, efficiently.
|
||||
Passes.run(*Composite.get());
|
||||
//
|
||||
// Generate the bytecode file.
|
||||
//
|
||||
if (GenerateBytecode (Composite.get(), Strip, !NoInternalize, &Out))
|
||||
{
|
||||
Out.close();
|
||||
return PrintAndReturn(argv[0], "error generating bytcode");
|
||||
}
|
||||
|
||||
//
|
||||
// Close the bytecode file.
|
||||
//
|
||||
Out.close();
|
||||
|
||||
//
|
||||
// If we are not linking a library, generate either a native executable
|
||||
// or a JIT shell script, depending upon what the user wants.
|
||||
//
|
||||
if (!LinkAsLibrary) {
|
||||
//
|
||||
// If the user wants to generate a native executable, compile it from the
|
||||
@ -582,25 +374,14 @@ int main(int argc, char **argv, char ** envp) {
|
||||
//
|
||||
if (Native)
|
||||
{
|
||||
// Name of the Assembly Language output file
|
||||
std::string AssemblyFile = OutputFilename + ".s";
|
||||
|
||||
//
|
||||
// Remove these environment variables from the environment of the
|
||||
// programs that we will execute. It appears that GCC sets these
|
||||
// environment variables so that the programs it uses can configure
|
||||
// themselves identically.
|
||||
// Mark the output files for removal if we get an interrupt.
|
||||
//
|
||||
// However, when we invoke GCC below, we want it to use its normal
|
||||
// configuration. Hence, we must sanitize it's environment.
|
||||
//
|
||||
char ** clean_env = copy_env (envp);
|
||||
if (clean_env == NULL)
|
||||
{
|
||||
return PrintAndReturn (argv[0], "Failed to duplicate environment");
|
||||
}
|
||||
remove_env ("LIBRARY_PATH", clean_env);
|
||||
remove_env ("COLLECT_GCC_OPTIONS", clean_env);
|
||||
remove_env ("GCC_EXEC_PREFIX", clean_env);
|
||||
remove_env ("COMPILER_PATH", clean_env);
|
||||
remove_env ("COLLECT_GCC", clean_env);
|
||||
RemoveFileOnSignal (AssemblyFile);
|
||||
RemoveFileOnSignal (OutputFilename);
|
||||
|
||||
//
|
||||
// Determine the locations of the llc and gcc programs.
|
||||
@ -618,49 +399,15 @@ int main(int argc, char **argv, char ** envp) {
|
||||
}
|
||||
|
||||
//
|
||||
// Run LLC to convert the bytecode file into assembly code.
|
||||
// Generate an assembly language file for the bytecode.
|
||||
//
|
||||
const char * cmd[8];
|
||||
std::string AssemblyFile = OutputFilename + ".s";
|
||||
|
||||
cmd[0] = llc.c_str();
|
||||
cmd[1] = "-f";
|
||||
cmd[2] = "-o";
|
||||
cmd[3] = AssemblyFile.c_str();
|
||||
cmd[4] = RealBytecodeOutput.c_str();
|
||||
cmd[5] = NULL;
|
||||
if ((ExecWait (cmd, clean_env)) == -1)
|
||||
{
|
||||
return PrintAndReturn (argv[0], "Failed to compile bytecode");
|
||||
}
|
||||
generate_assembly (AssemblyFile, RealBytecodeOutput, llc, envp);
|
||||
generate_native (OutputFilename, AssemblyFile, Libraries, gcc, envp);
|
||||
|
||||
//
|
||||
// Run GCC to assemble and link the program into native code.
|
||||
// Remove the assembly language file.
|
||||
//
|
||||
// Note:
|
||||
// We can't just assemble and link the file with the system assembler
|
||||
// and linker because we don't know where to put the _start symbol.
|
||||
// GCC mysteriously knows how to do it.
|
||||
//
|
||||
cmd[0] = gcc.c_str();
|
||||
cmd[1] = "-o";
|
||||
cmd[2] = OutputFilename.c_str();
|
||||
cmd[3] = AssemblyFile.c_str();
|
||||
cmd[4] = NULL;
|
||||
if ((ExecWait (cmd, clean_env)) == -1)
|
||||
{
|
||||
return PrintAndReturn (argv[0], "Failed to link native code file");
|
||||
}
|
||||
|
||||
//
|
||||
// The assembly file is no longer needed. Remove it, but do not exit
|
||||
// if we fail to unlink it.
|
||||
//
|
||||
if (((access (AssemblyFile.c_str(), F_OK)) != -1) &&
|
||||
((unlink (AssemblyFile.c_str())) == -1))
|
||||
{
|
||||
std::cerr << "Warning: Failed to unlink " << AssemblyFile << "\n";
|
||||
}
|
||||
removeFile (AssemblyFile);
|
||||
}
|
||||
else
|
||||
{
|
||||
|
287
tools/gccld/util.cpp
Normal file
287
tools/gccld/util.cpp
Normal file
@ -0,0 +1,287 @@
|
||||
//===- util.cpp - Utility functions ---------------------------------------===//
|
||||
//
|
||||
// This file contains utility functions for gccld. It essentially holds
|
||||
// anything from the original gccld.cpp source that was either incidental
|
||||
// or not inlined.
|
||||
//
|
||||
//===----------------------------------------------------------------------===//
|
||||
|
||||
#include "llvm/Module.h"
|
||||
#include "Config/string.h"
|
||||
|
||||
#include <fstream>
|
||||
#include <string>
|
||||
#include <set>
|
||||
|
||||
//
|
||||
// Function: PrintAndReturn ()
|
||||
//
|
||||
// Description:
|
||||
// Prints a message (usually error message) to standard error (stderr) and
|
||||
// returns a value usable for an exit status.
|
||||
//
|
||||
// Inputs:
|
||||
// progname - The name of the program (i.e. argv[0]).
|
||||
// Message - The message to print to standard error.
|
||||
// Extra - Extra information to print between the program name and thei
|
||||
// message. It is optional.
|
||||
//
|
||||
// Outputs:
|
||||
// None.
|
||||
//
|
||||
// Return value:
|
||||
// Returns a value that can be used as the exit status (i.e. for exit()).
|
||||
//
|
||||
int
|
||||
PrintAndReturn (const char *progname,
|
||||
const std::string &Message,
|
||||
const std::string &Extra = "")
|
||||
{
|
||||
std::cerr << progname << Extra << ": " << Message << "\n";
|
||||
return 1;
|
||||
}
|
||||
|
||||
//
|
||||
// Function: IsArchive ()
|
||||
//
|
||||
// Description:
|
||||
// Determine if the specified file is an ar archive. It determines this by
|
||||
// checking the magic string at the beginning of the file.
|
||||
//
|
||||
// Inputs:
|
||||
// filename - A C++ string containing the name of the file.
|
||||
//
|
||||
// Outputs:
|
||||
// None.
|
||||
//
|
||||
// Return value:
|
||||
// TRUE - The file is an archive.
|
||||
// FALSE - The file is not an archive.
|
||||
//
|
||||
bool
|
||||
IsArchive (const std::string &filename)
|
||||
{
|
||||
std::string ArchiveMagic("!<arch>\012");
|
||||
char buf[1 + ArchiveMagic.size()];
|
||||
|
||||
std::ifstream f(filename.c_str());
|
||||
f.read(buf, ArchiveMagic.size());
|
||||
buf[ArchiveMagic.size()] = '\0';
|
||||
return ArchiveMagic == buf;
|
||||
}
|
||||
|
||||
//
|
||||
// Function: GetAllDefinedSymbols ()
|
||||
//
|
||||
// Description:
|
||||
// Find all of the defined symbols in the specified module.
|
||||
//
|
||||
// Inputs:
|
||||
// M - The module in which to find defined symbols.
|
||||
//
|
||||
// Outputs:
|
||||
// DefinedSymbols - A set of C++ strings that will contain the name of all
|
||||
// defined symbols.
|
||||
//
|
||||
// Return value:
|
||||
// None.
|
||||
//
|
||||
void
|
||||
GetAllDefinedSymbols (Module *M, std::set<std::string> &DefinedSymbols)
|
||||
{
|
||||
for (Module::iterator I = M->begin(), E = M->end(); I != E; ++I)
|
||||
if (I->hasName() && !I->isExternal() && !I->hasInternalLinkage())
|
||||
DefinedSymbols.insert(I->getName());
|
||||
for (Module::giterator I = M->gbegin(), E = M->gend(); I != E; ++I)
|
||||
if (I->hasName() && !I->isExternal() && !I->hasInternalLinkage())
|
||||
DefinedSymbols.insert(I->getName());
|
||||
}
|
||||
|
||||
//
|
||||
// Function: GetAllUndefinedSymbols ()
|
||||
//
|
||||
// Description:
|
||||
// This calculates the set of undefined symbols that still exist in an LLVM
|
||||
// module. This is a bit tricky because there may be two symbols with the
|
||||
// same name but different LLVM types that will be resolved to each other but
|
||||
// aren't currently (thus we need to treat it as resolved).
|
||||
//
|
||||
// Inputs:
|
||||
// M - The module in which to find undefined symbols.
|
||||
//
|
||||
// Outputs:
|
||||
// UndefinedSymbols - A set of C++ strings containing the name of all
|
||||
// undefined symbols.
|
||||
//
|
||||
// Return value:
|
||||
// None.
|
||||
//
|
||||
void
|
||||
GetAllUndefinedSymbols(Module *M, std::set<std::string> &UndefinedSymbols)
|
||||
{
|
||||
std::set<std::string> DefinedSymbols;
|
||||
UndefinedSymbols.clear(); // Start out empty
|
||||
|
||||
for (Module::iterator I = M->begin(), E = M->end(); I != E; ++I)
|
||||
if (I->hasName()) {
|
||||
if (I->isExternal())
|
||||
UndefinedSymbols.insert(I->getName());
|
||||
else if (!I->hasInternalLinkage())
|
||||
DefinedSymbols.insert(I->getName());
|
||||
}
|
||||
for (Module::giterator I = M->gbegin(), E = M->gend(); I != E; ++I)
|
||||
if (I->hasName()) {
|
||||
if (I->isExternal())
|
||||
UndefinedSymbols.insert(I->getName());
|
||||
else if (!I->hasInternalLinkage())
|
||||
DefinedSymbols.insert(I->getName());
|
||||
}
|
||||
|
||||
// Prune out any defined symbols from the undefined symbols set...
|
||||
for (std::set<std::string>::iterator I = UndefinedSymbols.begin();
|
||||
I != UndefinedSymbols.end(); )
|
||||
if (DefinedSymbols.count(*I))
|
||||
UndefinedSymbols.erase(I++); // This symbol really is defined!
|
||||
else
|
||||
++I; // Keep this symbol in the undefined symbols list
|
||||
}
|
||||
|
||||
//
|
||||
//
|
||||
// Function: copy_env()
|
||||
//
|
||||
// Description:
|
||||
// This function takes an array of environment variables and makes a
|
||||
// copy of it. This copy can then be manipulated any way the caller likes
|
||||
// without affecting the process's real environment.
|
||||
//
|
||||
// Inputs:
|
||||
// envp - An array of C strings containing an environment.
|
||||
//
|
||||
// Outputs:
|
||||
// None.
|
||||
//
|
||||
// Return value:
|
||||
// NULL - An error occurred.
|
||||
//
|
||||
// Otherwise, a pointer to a new array of C strings is returned. Every string
|
||||
// in the array is a duplicate of the one in the original array (i.e. we do
|
||||
// not copy the char *'s from one array to another).
|
||||
//
|
||||
char **
|
||||
copy_env (char ** const envp)
|
||||
{
|
||||
// The new environment list
|
||||
char ** newenv;
|
||||
|
||||
// The number of entries in the old environment list
|
||||
int entries;
|
||||
|
||||
//
|
||||
// Count the number of entries in the old list;
|
||||
//
|
||||
for (entries = 0; envp[entries] != NULL; entries++)
|
||||
{
|
||||
;
|
||||
}
|
||||
|
||||
//
|
||||
// Add one more entry for the NULL pointer that ends the list.
|
||||
//
|
||||
++entries;
|
||||
|
||||
//
|
||||
// If there are no entries at all, just return NULL.
|
||||
//
|
||||
if (entries == 0)
|
||||
{
|
||||
return NULL;
|
||||
}
|
||||
|
||||
//
|
||||
// Allocate a new environment list.
|
||||
//
|
||||
if ((newenv = new (char *) [entries]) == NULL)
|
||||
{
|
||||
return NULL;
|
||||
}
|
||||
|
||||
//
|
||||
// Make a copy of the list. Don't forget the NULL that ends the list.
|
||||
//
|
||||
entries = 0;
|
||||
while (envp[entries] != NULL)
|
||||
{
|
||||
newenv[entries] = new char[strlen (envp[entries]) + 1];
|
||||
strcpy (newenv[entries], envp[entries]);
|
||||
++entries;
|
||||
}
|
||||
newenv[entries] = NULL;
|
||||
|
||||
return newenv;
|
||||
}
|
||||
|
||||
|
||||
//
|
||||
// Function: remove_env()
|
||||
//
|
||||
// Description:
|
||||
// Remove the specified environment variable from the environment array.
|
||||
//
|
||||
// Inputs:
|
||||
// name - The name of the variable to remove. It cannot be NULL.
|
||||
// envp - The array of environment variables. It cannot be NULL.
|
||||
//
|
||||
// Outputs:
|
||||
// envp - The pointer to the specified variable name is removed.
|
||||
//
|
||||
// Return value:
|
||||
// None.
|
||||
//
|
||||
// Notes:
|
||||
// This is mainly done because functions to remove items from the environment
|
||||
// are not available across all platforms. In particular, Solaris does not
|
||||
// seem to have an unsetenv() function or a setenv() function (or they are
|
||||
// undocumented if they do exist).
|
||||
//
|
||||
void
|
||||
remove_env (const char * name, char ** const envp)
|
||||
{
|
||||
// Pointer for scanning arrays
|
||||
register char * p;
|
||||
|
||||
// Index for selecting elements of the environment array
|
||||
register int index;
|
||||
|
||||
for (index=0; envp[index] != NULL; index++)
|
||||
{
|
||||
//
|
||||
// Find the first equals sign in the array and make it an EOS character.
|
||||
//
|
||||
p = strchr (envp[index], '=');
|
||||
if (p == NULL)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
else
|
||||
{
|
||||
*p = '\0';
|
||||
}
|
||||
|
||||
//
|
||||
// Compare the two strings. If they are equal, zap this string.
|
||||
// Otherwise, restore it.
|
||||
//
|
||||
if (!strcmp (name, envp[index]))
|
||||
{
|
||||
*envp[index] = '\0';
|
||||
}
|
||||
else
|
||||
{
|
||||
*p = '=';
|
||||
}
|
||||
}
|
||||
|
||||
return;
|
||||
}
|
||||
|
31
tools/gccld/util.h
Normal file
31
tools/gccld/util.h
Normal file
@ -0,0 +1,31 @@
|
||||
//===- util.h - Utility functions header file -----------------------------===//
|
||||
//
|
||||
// This file contains function prototypes for the functions in util.cpp.
|
||||
//
|
||||
//===----------------------------------------------------------------------===//
|
||||
|
||||
#include "llvm/Module.h"
|
||||
|
||||
#include <string>
|
||||
#include <set>
|
||||
|
||||
extern int
|
||||
PrintAndReturn (const char *progname,
|
||||
const std::string &Message,
|
||||
const std::string &Extra = "");
|
||||
|
||||
extern bool
|
||||
IsArchive (const std::string &filename);
|
||||
|
||||
extern void
|
||||
GetAllDefinedSymbols (Module *M, std::set<std::string> &DefinedSymbols);
|
||||
|
||||
extern void
|
||||
GetAllUndefinedSymbols(Module *M, std::set<std::string> &UndefinedSymbols);
|
||||
|
||||
extern char **
|
||||
copy_env (char ** const envp);
|
||||
|
||||
extern void
|
||||
remove_env (const char * name, char ** const envp);
|
||||
|
Loading…
x
Reference in New Issue
Block a user