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https://github.com/c64scene-ar/llvm-6502.git
synced 2024-12-28 04:33:05 +00:00
Made the following changes:
* ValueHolder became a 3 argument template. This allows for BasicBlock to use the value holder arg as a typesafe parent pointer. * SymTabValue no longer inherits from Value * Method does not inherit from only SymTabValue. Now it inherits from both STV & Value. * Module does not inherit from only SymTabValue. Now it inherits from both STV & Value. * Updated the SymTabValue.h file to reference SymTabValue instead of STDef in several places * Added isArraySelector & isStructSelector to GetElementPtr instruction git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@177 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -32,11 +32,11 @@ class TerminatorInst;
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class BasicBlock : public Value { // Basic blocks are data objects also
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public:
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typedef ValueHolder<Instruction, BasicBlock> InstListType;
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typedef ValueHolder<Instruction, BasicBlock, Method> InstListType;
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private :
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InstListType InstList;
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friend class ValueHolder<BasicBlock,Method>;
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friend class ValueHolder<BasicBlock,Method,Method>;
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void setParent(Method *parent);
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public:
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@ -57,8 +57,8 @@ public:
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// Specialize setName to take care of symbol table majik
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virtual void setName(const string &name);
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const Method *getParent() const { return (const Method*)InstList.getParent();}
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Method *getParent() { return (Method*)InstList.getParent(); }
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const Method *getParent() const { return InstList.getParent(); }
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Method *getParent() { return InstList.getParent(); }
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// getTerminator() - If this is a well formed basic block, then this returns
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// a pointer to the terminator instruction. If it is not, then you get a null
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@ -23,7 +23,7 @@ class StructType;
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class ConstPoolVal : public User {
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SymTabValue *Parent;
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friend class ValueHolder<ConstPoolVal, SymTabValue>;
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friend class ValueHolder<ConstPoolVal, SymTabValue, SymTabValue>;
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inline void setParent(SymTabValue *parent) {
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Parent = parent;
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}
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@ -50,6 +50,8 @@ public:
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inline const SymTabValue *getParent() const { return Parent; }
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inline SymTabValue *getParent() { return Parent; }
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inline const Value *getParentV() const { return Parent->getSTVParent(); }
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inline Value *getParentV() { return Parent->getSTVParent(); }
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};
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@ -10,14 +10,14 @@
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#include <vector>
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#include "llvm/ValueHolder.h"
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class ConstPoolVal;
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class SymTabValue;
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class ConstPoolVal;
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class Type;
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class Value;
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class ConstantPool {
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public:
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typedef ValueHolder<ConstPoolVal, SymTabValue> PlaneType;
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typedef ValueHolder<ConstPoolVal, SymTabValue, SymTabValue> PlaneType;
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private:
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typedef vector<PlaneType*> PlanesType;
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PlanesType Planes;
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@ -30,6 +30,8 @@ public:
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inline SymTabValue *getParent() { return Parent; }
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inline const SymTabValue *getParent() const { return Parent; }
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const Value *getParentV() const;
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Value *getParentV() ;
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void setParent(SymTabValue *STV);
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@ -21,10 +21,10 @@ class MethodArgument;
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class MethodType;
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class Module;
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class Method : public SymTabValue {
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class Method : public Value, public SymTabValue {
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public:
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typedef ValueHolder<MethodArgument, Method> ArgumentListType;
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typedef ValueHolder<BasicBlock , Method> BasicBlocksType;
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typedef ValueHolder<MethodArgument, Method, Method> ArgumentListType;
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typedef ValueHolder<BasicBlock , Method, Method> BasicBlocksType;
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// BasicBlock iterators...
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typedef BasicBlocksType::iterator iterator;
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@ -40,7 +40,7 @@ private:
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Module *Parent; // The module that contains this method
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friend class ValueHolder<Method,Module>;
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friend class ValueHolder<Method,Module, Module>;
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void setParent(Module *parent);
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public:
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@ -18,7 +18,7 @@ class Instruction : public User {
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BasicBlock *Parent;
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unsigned iType; // InstructionType
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friend class ValueHolder<Instruction,BasicBlock>;
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friend class ValueHolder<Instruction,BasicBlock,Method>;
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inline void setParent(BasicBlock *P) { Parent = P; }
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public:
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@ -8,12 +8,13 @@
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#ifndef LLVM_MODULE_H
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#define LLVM_MODULE_H
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#include "llvm/Value.h"
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#include "llvm/SymTabValue.h"
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class Method;
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class Module : public SymTabValue {
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class Module : public Value, public SymTabValue {
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public:
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typedef ValueHolder<Method, Module> MethodListType;
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typedef ValueHolder<Method, Module, Module> MethodListType;
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// Method iterators...
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typedef MethodListType::iterator iterator;
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@ -1,31 +1,35 @@
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//===-- llvm/SymTabDef.h - Implement SymbolTable Defs ------------*- C++ -*--=//
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//===-- llvm/SymTabValue.h - Implement SymbolTable Values --------*- C++ -*--=//
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//
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// This subclass of Def implements a def that has a symbol table for keeping
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// track of children. This is used by the DefHolder template class...
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// This subclass of Value implements a def that has a symbol table for keeping
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// track of children. This is used by the ValueHolder template class...
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//
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//===----------------------------------------------------------------------===//
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#ifndef LLVM_SYMTABDEF_H
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#define LLVM_SYMTABDEF_H
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#ifndef LLVM_SYMTAB_VALUE_H
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#define LLVM_SYMTAB_VALUE_H
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#include "llvm/Value.h" // Get the definition of Value
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#include "llvm/ConstantPool.h"
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class SymbolTable;
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class ConstPoolVal;
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class Value;
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class SymTabValue : public Value {
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class SymTabValue {
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public:
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typedef ConstantPool ConstantPoolType;
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private:
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SymbolTable *SymTab, *ParentSymTab;
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ConstantPool ConstPool; // The constant pool
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Value *ValueParent;
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protected:
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void setParentSymTab(SymbolTable *ST);
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public:
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SymTabValue(const Type *Ty, ValueTy dty, const string &name = "");
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~SymTabValue(); // Implemented in Def.cpp
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SymTabValue(Value *Parent);
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~SymTabValue(); // Implemented in Value.cpp
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inline Value *getSTVParent() { return ValueParent; }
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inline const Value *getSTVParent() const { return ValueParent; }
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// hasSymbolTable() - Returns true if there is a symbol table allocated to
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// this object AND if there is at least one name in it!
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@ -45,7 +49,7 @@ public:
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// the method does not already have a symtab, one is created. Use this if
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// you intend to put something into the symbol table for the method.
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//
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SymbolTable *getSymbolTableSure(); // Implemented in Def.cpp
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SymbolTable *getSymbolTableSure(); // Implemented in Value.cpp
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};
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#endif
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@ -19,7 +19,8 @@ class Instruction;
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class BasicBlock;
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class Method;
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class Module;
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template<class ValueSubclass, class ItemParentType> class ValueHolder;
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template<class ValueSubclass, class ItemParentType, class SymTabType>
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class ValueHolder;
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//===----------------------------------------------------------------------===//
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// Value Class
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@ -13,22 +13,27 @@
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#define LLVM_VALUEHOLDER_H
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#include <vector>
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class SymTabValue;
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// ItemParentType ItemParent - I call setParent() on all of my
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// "ValueSubclass" items, and this is the value that I pass in.
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// ValueSubClass - The type of objects that I hold
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// ItemParentType - I call setParent() on all of my "ValueSubclass" items, and
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// this is the value that I pass in.
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// SymTabType - This is the class type (which should be derived from
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// SymTabValue), whose symtab I insert my ValueSubClass items
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// into. Most of the time it is ItemParentType, but
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// Instructions have item parents of bb's but symtabtype's of
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// a Method
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//
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template<class ValueSubclass, class ItemParentType>
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template<class ValueSubclass, class ItemParentType, class SymTabType>
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class ValueHolder {
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// TODO: Should I use a deque instead of a vector?
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vector<ValueSubclass*> ValueList;
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ItemParentType *ItemParent;
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SymTabValue *Parent;
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SymTabType *Parent;
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ValueHolder(const ValueHolder &V); // DO NOT IMPLEMENT
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public:
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inline ValueHolder(ItemParentType *IP, SymTabValue *parent = 0) {
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inline ValueHolder(ItemParentType *IP, SymTabType *parent = 0) {
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assert(IP && "Item parent may not be null!");
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ItemParent = IP;
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Parent = 0;
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@ -41,9 +46,9 @@ public:
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assert(Parent == 0 && "Should have been unlinked from method!");
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}
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inline const SymTabValue *getParent() const { return Parent; }
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inline SymTabValue *getParent() { return Parent; }
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void setParent(SymTabValue *Parent); // Defined in ValueHolderImpl.h
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inline const SymTabType *getParent() const { return Parent; }
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inline SymTabType *getParent() { return Parent; }
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void setParent(SymTabType *Parent); // Defined in ValueHolderImpl.h
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inline unsigned size() const { return ValueList.size(); }
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inline bool empty() const { return ValueList.empty(); }
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@ -178,6 +178,9 @@ public:
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const string &Name = "");
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virtual Instruction *clone() const { return new GetElementPtrInst(*this); }
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virtual const char *getOpcodeName() const { return "getelementptr"; }
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inline bool isArraySelector() const { return !isStructSelector(); }
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bool isStructSelector() const;
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};
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#endif // LLVM_IMEMORY_H
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@ -87,7 +87,7 @@ public:
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class MethodArgument : public Value { // Defined in the InstrType.cpp file
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Method *Parent;
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friend class ValueHolder<MethodArgument,Method>;
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friend class ValueHolder<MethodArgument,Method,Method>;
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inline void setParent(Method *parent) { Parent = parent; }
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public:
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@ -13,8 +13,9 @@
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#include "llvm/SymbolTable.h"
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#include <algorithm>
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template<class ValueSubclass, class ItemParentType>
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void ValueHolder<ValueSubclass,ItemParentType>::setParent(SymTabValue *P) {
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template<class ValueSubclass, class ItemParentType, class SymTabType>
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void ValueHolder<ValueSubclass,ItemParentType,SymTabType>
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::setParent(SymTabType *P) {
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if (Parent) { // Remove all of the items from the old symbol table..
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SymbolTable *SymTab = Parent->getSymbolTable();
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for (iterator I = begin(); I != end(); ++I)
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@ -31,8 +32,9 @@ void ValueHolder<ValueSubclass,ItemParentType>::setParent(SymTabValue *P) {
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}
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template<class ValueSubclass, class ItemParentType>
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void ValueHolder<ValueSubclass,ItemParentType>::remove(ValueSubclass *D) {
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template<class ValueSubclass, class ItemParentType, class SymTabType>
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void ValueHolder<ValueSubclass,ItemParentType,SymTabType>
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::remove(ValueSubclass *D) {
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iterator I(find(begin(), end(), D));
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assert(I != end() && "Value not in ValueHolder!!");
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remove(I);
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@ -42,8 +44,9 @@ void ValueHolder<ValueSubclass,ItemParentType>::remove(ValueSubclass *D) {
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// specified by the iterator, and leaves the iterator pointing to the element
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// that used to follow the element deleted.
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//
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template<class ValueSubclass, class ItemParentType>
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ValueSubclass *ValueHolder<ValueSubclass,ItemParentType>::remove(iterator &DI) {
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template<class ValueSubclass, class ItemParentType, class SymTabType>
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ValueSubclass *ValueHolder<ValueSubclass,ItemParentType,SymTabType>
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::remove(iterator &DI) {
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assert(DI != ValueList.end() &&
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"Trying to remove the end of the def list!!!");
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@ -59,8 +62,9 @@ ValueSubclass *ValueHolder<ValueSubclass,ItemParentType>::remove(iterator &DI) {
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return i;
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}
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template<class ValueSubclass, class ItemParentType>
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ValueSubclass *ValueHolder<ValueSubclass,ItemParentType>::pop_back() {
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template<class ValueSubclass, class ItemParentType, class SymTabType>
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ValueSubclass *ValueHolder<ValueSubclass,ItemParentType,SymTabType>
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::pop_back() {
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assert(!ValueList.empty() && "Can't pop_back an empty valuelist!");
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ValueSubclass *i = ValueList.back();
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ValueList.pop_back();
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@ -74,8 +78,8 @@ ValueSubclass *ValueHolder<ValueSubclass,ItemParentType>::pop_back() {
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}
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template<class ValueSubclass, class ItemParentType>
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ValueSubclass *ValueHolder<ValueSubclass,ItemParentType>
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template<class ValueSubclass, class ItemParentType, class SymTabType>
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ValueSubclass *ValueHolder<ValueSubclass,ItemParentType,SymTabType>
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::remove(const iterator &DI) {
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assert(DI != ValueList.end() &&
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"Trying to remove the end of the def list!!!");
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@ -92,8 +96,9 @@ ValueSubclass *ValueHolder<ValueSubclass,ItemParentType>
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return i;
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}
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template<class ValueSubclass, class ItemParentType>
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void ValueHolder<ValueSubclass,ItemParentType>::push_front(ValueSubclass *Inst) {
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template<class ValueSubclass, class ItemParentType, class SymTabType>
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void ValueHolder<ValueSubclass,ItemParentType,SymTabType>
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::push_front(ValueSubclass *Inst) {
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assert(Inst->getParent() == 0 && "Value already has parent!");
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Inst->setParent(ItemParent);
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@ -104,8 +109,9 @@ void ValueHolder<ValueSubclass,ItemParentType>::push_front(ValueSubclass *Inst)
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Parent->getSymbolTableSure()->insert(Inst);
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}
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template<class ValueSubclass, class ItemParentType>
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void ValueHolder<ValueSubclass,ItemParentType>::push_back(ValueSubclass *Inst) {
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template<class ValueSubclass, class ItemParentType, class SymTabType>
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void ValueHolder<ValueSubclass,ItemParentType,SymTabType>
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::push_back(ValueSubclass *Inst) {
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assert(Inst->getParent() == 0 && "Value already has parent!");
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Inst->setParent(ItemParent);
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@ -119,10 +125,10 @@ void ValueHolder<ValueSubclass,ItemParentType>::push_back(ValueSubclass *Inst) {
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// indicated iterator position, and returns an interator to the newly inserted
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// value.
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//
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template<class ValueSubclass, class ItemParentType>
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ValueHolder<ValueSubclass,ItemParentType>::iterator
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ValueHolder<ValueSubclass,ItemParentType>::insert(iterator Pos,
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ValueSubclass *Inst){
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template<class ValueSubclass, class ItemParentType, class SymTabType>
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ValueHolder<ValueSubclass,ItemParentType,SymTabType>::iterator
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ValueHolder<ValueSubclass,ItemParentType,SymTabType>
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::insert(iterator Pos, ValueSubclass *Inst) {
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assert(Inst->getParent() == 0 && "Value already has parent!");
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Inst->setParent(ItemParent);
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