[ASan] Move the shadow on Windows 32-bit from 0x20000000 to 0x40000000

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@225641 91177308-0d34-0410-b5e6-96231b3b80d8
This commit is contained in:
Timur Iskhodzhanov 2015-01-12 17:38:58 +00:00
parent 2cec3e9c11
commit de4190697a

View File

@ -67,6 +67,7 @@ static const uint64_t kMIPS32_ShadowOffset32 = 0x0aaa0000;
static const uint64_t kMIPS64_ShadowOffset64 = 1ULL << 36;
static const uint64_t kFreeBSD_ShadowOffset32 = 1ULL << 30;
static const uint64_t kFreeBSD_ShadowOffset64 = 1ULL << 46;
static const uint64_t kWindowsShadowOffset32 = 1ULL << 30;
static const size_t kMinStackMallocSize = 1 << 6; // 64B
static const size_t kMaxStackMallocSize = 1 << 16; // 64K
@ -307,6 +308,7 @@ static ShadowMapping getShadowMapping(Triple &TargetTriple, int LongSize) {
TargetTriple.getArch() == llvm::Triple::mipsel;
bool IsMIPS64 = TargetTriple.getArch() == llvm::Triple::mips64 ||
TargetTriple.getArch() == llvm::Triple::mips64el;
bool IsWindows = TargetTriple.isOSWindows();
ShadowMapping Mapping;
@ -319,6 +321,8 @@ static ShadowMapping getShadowMapping(Triple &TargetTriple, int LongSize) {
Mapping.Offset = kFreeBSD_ShadowOffset32;
else if (IsIOS)
Mapping.Offset = kIOSShadowOffset32;
else if (IsWindows)
Mapping.Offset = kWindowsShadowOffset32;
else
Mapping.Offset = kDefaultShadowOffset32;
} else { // LongSize == 64