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Add a new option to indicate we want the code generator to emit code quickly,
not spending tons of time microoptimizing it. This is useful for an -O0 style of build. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@24235 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -143,11 +143,12 @@ public:
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/// addPassesToEmitFile - Add passes to the specified pass manager to get
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/// the specified file emitted. Typically this will involve several steps of
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/// code generation. This method should return true if emission of this file
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/// type is not supported.
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/// code generation. If Fast is set to true, the code generator should emit
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/// code as fast as possible, without regard for compile time. This method
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/// should return true if emission of this file type is not supported.
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///
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virtual bool addPassesToEmitFile(PassManager &PM, std::ostream &Out,
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CodeGenFileType FileType) {
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CodeGenFileType FileType, bool Fast) {
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return true;
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}
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@ -77,11 +77,12 @@ PPCTargetMachine::PPCTargetMachine(const Module &M, IntrinsicLowering *IL,
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///
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bool PPCTargetMachine::addPassesToEmitFile(PassManager &PM,
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std::ostream &Out,
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CodeGenFileType FileType) {
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CodeGenFileType FileType,
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bool Fast) {
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if (FileType != TargetMachine::AssemblyFile) return true;
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// Run loop strength reduction before anything else.
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PM.add(createLoopStrengthReducePass());
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if (!Fast) PM.add(createLoopStrengthReducePass());
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// FIXME: Implement efficient support for garbage collection intrinsics.
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PM.add(createLowerGCPass());
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@ -90,7 +91,7 @@ bool PPCTargetMachine::addPassesToEmitFile(PassManager &PM,
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PM.add(createLowerInvokePass());
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// Clean up after other passes, e.g. merging critical edges.
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PM.add(createCFGSimplificationPass());
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if (!Fast) PM.add(createCFGSimplificationPass());
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// FIXME: Implement the switch instruction in the instruction selector!
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PM.add(createLowerSwitchPass());
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@ -53,7 +53,7 @@ public:
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static unsigned getModuleMatchQuality(const Module &M);
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virtual bool addPassesToEmitFile(PassManager &PM, std::ostream &Out,
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CodeGenFileType FileType);
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CodeGenFileType FileType, bool Fast);
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bool addPassesToEmitMachineCode(FunctionPassManager &PM,
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MachineCodeEmitter &MCE);
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