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https://github.com/c64scene-ar/llvm-6502.git
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add bitcode support
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@36856 91177308-0d34-0410-b5e6-96231b3b80d8
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@@ -13,6 +13,7 @@
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#include "ArchiveInternals.h"
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#include "llvm/Bytecode/Reader.h"
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#include "llvm/Bitcode/ReaderWriter.h"
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#include "llvm/Support/Compressor.h"
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#include "llvm/System/Signals.h"
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#include "llvm/System/Process.h"
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@@ -178,6 +179,7 @@ Archive::addFileBefore(const sys::Path& filePath, iterator where,
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std::string magic;
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mbr->path.getMagicNumber(magic,4);
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switch (sys::IdentifyFileType(magic.c_str(),4)) {
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case sys::Bitcode_FileType:
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case sys::Bytecode_FileType:
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flags |= ArchiveMember::BytecodeFlag;
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break;
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@@ -261,40 +263,7 @@ Archive::writeMember(
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}
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}
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// Determine if we actually should compress this member
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bool willCompress =
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(ShouldCompress &&
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!member.isCompressed() &&
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!member.isCompressedBytecode() &&
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!member.isLLVMSymbolTable() &&
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!member.isSVR4SymbolTable() &&
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!member.isBSD4SymbolTable());
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// Perform the compression. Note that if the file is uncompressed bytecode
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// then we turn the file into compressed bytecode rather than treating it as
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// compressed data. This is necessary since it allows us to determine that the
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// file contains bytecode instead of looking like a regular compressed data
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// member. A compressed bytecode file has its content compressed but has a
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// magic number of "llvc". This acounts for the +/-4 arithmetic in the code
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// below.
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int hdrSize;
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if (willCompress) {
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char* output = 0;
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if (member.isBytecode()) {
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data +=4;
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fSize -= 4;
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}
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fSize = Compressor::compressToNewBuffer(data,fSize,output,ErrMsg);
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if (fSize == 0)
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return true;
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data = output;
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if (member.isBytecode())
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hdrSize = -fSize-4;
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else
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hdrSize = -fSize;
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} else {
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hdrSize = fSize;
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}
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int hdrSize = fSize;
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// Compute the fields of the header
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ArchiveMemberHeader Hdr;
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@@ -309,10 +278,6 @@ Archive::writeMember(
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member.getPath().toString().length());
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}
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// Make sure we write the compressed bytecode magic number if we should.
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if (willCompress && member.isBytecode())
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ARFile.write("llvc",4);
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// Write the (possibly compressed) member's content to the file.
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ARFile.write(data,fSize);
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@@ -320,11 +285,6 @@ Archive::writeMember(
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if ((ARFile.tellp() & 1) == 1)
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ARFile << ARFILE_PAD;
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// Free the compressed data, if necessary
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if (willCompress) {
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free((void*)data);
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}
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// Close the mapped file if it was opened
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if (mFile != 0) {
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mFile->close();
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