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Adds support for spilling previously allocated live intervals to
handle cases in which a register is unavailable for spill code. Adds LiveIntervalUnion::extract. While processing interferences on a live virtual register, reuses the same Query object for each physcial reg. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@118423 91177308-0d34-0410-b5e6-96231b3b80d8
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@@ -20,6 +20,44 @@
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#include <algorithm>
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using namespace llvm;
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// Find the first segment in the range [segBegin,segments_.end()) that
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// intersects with seg. If no intersection is found, return the first segI
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// such that segI.start >= seg.end
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//
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// This logic is tied to the underlying LiveSegments data structure. For now, we
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// use set::upper_bound to find the nearest starting position,
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// then reverse iterate to find the first overlap.
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//
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// Upon entry we have segBegin.start < seg.end
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// seg |--...
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// \ .
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// lvr ...-|
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//
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// After set::upper_bound, we have segI.start >= seg.start:
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// seg |--...
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// /
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// lvr |--...
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//
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// Assuming intervals are disjoint, if an intersection exists, it must be the
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// segment found or the one immediately preceeding it. We continue reverse
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// iterating to return the first overlapping segment.
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LiveIntervalUnion::SegmentIter
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LiveIntervalUnion::upperBound(SegmentIter segBegin,
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const LiveSegment &seg) {
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assert(seg.end > segBegin->start && "segment iterator precondition");
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// get the next LIU segment such that segI->start is not less than seg.start
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//
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// FIXME: Once we have a B+tree, we can make good use of segBegin as a hint to
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// upper_bound. For now, we're forced to search again from the root each time.
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SegmentIter segI = segments_.upper_bound(seg);
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while (segI != segBegin) {
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--segI;
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if (seg.start >= segI->end)
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return ++segI;
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}
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return segI;
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}
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// Merge a LiveInterval's segments. Guarantee no overlaps.
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//
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// Consider coalescing adjacent segments to save space, even though it makes
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@@ -29,7 +67,7 @@ void LiveIntervalUnion::unify(LiveInterval &lvr) {
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SegmentIter segPos = segments_.begin();
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for (LiveInterval::iterator lvrI = lvr.begin(), lvrEnd = lvr.end();
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lvrI != lvrEnd; ++lvrI ) {
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LiveSegment segment(lvrI->start, lvrI->end, lvr);
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LiveSegment segment(lvrI->start, lvrI->end, &lvr);
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segPos = segments_.insert(segPos, segment);
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assert(*segPos == segment && "need equal val for equal key");
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#ifndef NDEBUG
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@@ -47,40 +85,17 @@ void LiveIntervalUnion::unify(LiveInterval &lvr) {
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}
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}
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// Low-level helper to find the first segment in the range [segI,segEnd) that
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// intersects with a live virtual register segment, or segI.start >= lvr.end
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//
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// This logic is tied to the underlying LiveSegments data structure. For now, we
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// use a binary search within the vector to find the nearest starting position,
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// then reverse iterate to find the first overlap.
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//
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// Upon entry we have segI.start < lvrSeg.end
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// seg |--...
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// \ .
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// lvr ...-|
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//
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// After binary search, we have segI.start >= lvrSeg.start:
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// seg |--...
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// /
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// lvr |--...
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//
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// Assuming intervals are disjoint, if an intersection exists, it must be the
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// segment found or immediately behind it. We continue reverse iterating to
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// return the first overlap.
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typedef LiveIntervalUnion::SegmentIter SegmentIter;
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static SegmentIter upperBound(SegmentIter segBegin,
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SegmentIter segEnd,
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const LiveRange &lvrSeg) {
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assert(lvrSeg.end > segBegin->start && "segment iterator precondition");
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// get the next LIU segment such that setg.start is not less than
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// lvrSeg.start
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SegmentIter segI = std::upper_bound(segBegin, segEnd, lvrSeg.start);
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while (segI != segBegin) {
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--segI;
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if (lvrSeg.start >= segI->end)
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return ++segI;
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// Remove a live virtual register's segments from this union.
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void LiveIntervalUnion::extract(const LiveInterval &lvr) {
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// Remove each of the virtual register's live segments from the map.
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SegmentIter segPos = segments_.begin();
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for (LiveInterval::const_iterator lvrI = lvr.begin(), lvrEnd = lvr.end();
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lvrI != lvrEnd; ++lvrI) {
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LiveSegment seg(lvrI->start, lvrI->end, const_cast<LiveInterval*>(&lvr));
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segPos = upperBound(segPos, seg);
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assert(segPos != segments_.end() && "missing lvr segment");
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segments_.erase(segPos++);
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}
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return segI;
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}
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// Private interface accessed by Query.
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@@ -102,8 +117,8 @@ static SegmentIter upperBound(SegmentIter segBegin,
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// Assumes that segments are sorted by start position in both
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// LiveInterval and LiveSegments.
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void LiveIntervalUnion::Query::findIntersection(InterferenceResult &ir) const {
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LiveInterval::iterator lvrEnd = lvr_.end();
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SegmentIter liuEnd = liu_.end();
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LiveInterval::iterator lvrEnd = lvr_->end();
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SegmentIter liuEnd = liu_->end();
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while (ir.liuSegI_ != liuEnd) {
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// Slowly advance the live virtual reg iterator until we surpass the next
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// segment in this union. If this is ever used for coalescing of fixed
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@@ -115,7 +130,8 @@ void LiveIntervalUnion::Query::findIntersection(InterferenceResult &ir) const {
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break;
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// lvrSegI_ may have advanced far beyond liuSegI_,
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// do a fast intersection test to "catch up"
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ir.liuSegI_ = upperBound(ir.liuSegI_, liuEnd, *ir.lvrSegI_);
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LiveSegment seg(ir.lvrSegI_->start, ir.lvrSegI_->end, lvr_);
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ir.liuSegI_ = liu_->upperBound(ir.liuSegI_, seg);
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// Check if no liuSegI_ exists with lvrSegI_->start < liuSegI_.end
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if (ir.liuSegI_ == liuEnd)
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break;
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@@ -135,7 +151,7 @@ LiveIntervalUnion::Query::firstInterference() {
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if (firstInterference_ != LiveIntervalUnion::InterferenceResult()) {
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return firstInterference_;
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}
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firstInterference_ = InterferenceResult(lvr_.begin(), liu_.begin());
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firstInterference_ = InterferenceResult(lvr_->begin(), liu_->begin());
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findIntersection(firstInterference_);
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return firstInterference_;
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}
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@@ -147,12 +163,12 @@ bool LiveIntervalUnion::Query::nextInterference(InterferenceResult &ir) const {
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// Advance either the lvr or liu segment to ensure that we visit all unique
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// overlapping pairs.
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if (ir.lvrSegI_->end < ir.liuSegI_->end) {
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if (++ir.lvrSegI_ == lvr_.end())
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if (++ir.lvrSegI_ == lvr_->end())
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return false;
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}
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else {
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if (++ir.liuSegI_ == liu_.end()) {
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ir.lvrSegI_ = lvr_.end();
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if (++ir.liuSegI_ == liu_->end()) {
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ir.lvrSegI_ = lvr_->end();
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return false;
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}
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}
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