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Add std::pair tier. This is a much simplified version of boost::tie
that works only for std::pair. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@9723 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -19,6 +19,7 @@
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#include <functional>
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#include <functional>
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#include "Support/iterator"
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#include "Support/iterator"
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#include "boost/type_traits/transform_traits.hpp"
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//===----------------------------------------------------------------------===//
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//===----------------------------------------------------------------------===//
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// Extra additions to <functional>
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// Extra additions to <functional>
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@ -230,4 +231,51 @@ template <class InIt, class OutIt, class Functor>
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inline OutIt mapto(InIt Begin, InIt End, OutIt Dest, Functor F) {
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inline OutIt mapto(InIt Begin, InIt End, OutIt Dest, Functor F) {
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return copy(map_iterator(Begin, F), map_iterator(End, F), Dest);
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return copy(map_iterator(Begin, F), map_iterator(End, F), Dest);
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}
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}
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//===----------------------------------------------------------------------===//
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// Extra additions to <utility>
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//===----------------------------------------------------------------------===//
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// tie - this function ties two objects and returns a temporary object
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// that is assignable from a std::pair. This can be used to make code
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// more readable when using values returned from functions bundled in
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// a std::pair. Since an example is worth 1000 words:
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//
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// typedef std::map<int, int> Int2IntMap;
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//
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// Int2IntMap myMap;
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// Int2IntMap::iterator where;
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// bool inserted;
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// tie(where, inserted) = myMap.insert(std::make_pair(123,456));
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//
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// if (inserted)
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// // do stuff
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// else
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// // do other stuff
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namespace
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{
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template <typename T1, typename T2>
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struct tier {
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typedef typename boost::add_reference<T1>::type first_type;
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typedef typename boost::add_reference<T2>::type second_type;
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first_type first;
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second_type second;
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tier(first_type f, second_type s) : first(f), second(s) { }
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tier& operator=(const std::pair<T1, T2>& p) {
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first = p.first;
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second = p.second;
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return *this;
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}
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};
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}
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template <typename T1, typename T2>
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inline tier<T1, T2> tie(T1& f, T2& s) {
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return tier<T1, T2>(f, s);
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}
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#endif
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#endif
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@ -19,6 +19,7 @@
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#include <functional>
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#include <functional>
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#include "Support/iterator"
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#include "Support/iterator"
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#include "boost/type_traits/transform_traits.hpp"
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//===----------------------------------------------------------------------===//
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//===----------------------------------------------------------------------===//
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// Extra additions to <functional>
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// Extra additions to <functional>
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@ -230,4 +231,51 @@ template <class InIt, class OutIt, class Functor>
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inline OutIt mapto(InIt Begin, InIt End, OutIt Dest, Functor F) {
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inline OutIt mapto(InIt Begin, InIt End, OutIt Dest, Functor F) {
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return copy(map_iterator(Begin, F), map_iterator(End, F), Dest);
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return copy(map_iterator(Begin, F), map_iterator(End, F), Dest);
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}
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}
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//===----------------------------------------------------------------------===//
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// Extra additions to <utility>
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//===----------------------------------------------------------------------===//
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// tie - this function ties two objects and returns a temporary object
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// that is assignable from a std::pair. This can be used to make code
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// more readable when using values returned from functions bundled in
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// a std::pair. Since an example is worth 1000 words:
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//
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// typedef std::map<int, int> Int2IntMap;
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//
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// Int2IntMap myMap;
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// Int2IntMap::iterator where;
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// bool inserted;
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// tie(where, inserted) = myMap.insert(std::make_pair(123,456));
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//
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// if (inserted)
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// // do stuff
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// else
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// // do other stuff
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namespace
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{
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template <typename T1, typename T2>
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struct tier {
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typedef typename boost::add_reference<T1>::type first_type;
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typedef typename boost::add_reference<T2>::type second_type;
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first_type first;
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second_type second;
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tier(first_type f, second_type s) : first(f), second(s) { }
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tier& operator=(const std::pair<T1, T2>& p) {
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first = p.first;
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second = p.second;
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return *this;
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}
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};
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}
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template <typename T1, typename T2>
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inline tier<T1, T2> tie(T1& f, T2& s) {
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return tier<T1, T2>(f, s);
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}
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#endif
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#endif
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