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Implement the high level interface to make (de)compression easier.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@17775 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -111,13 +111,137 @@ bool NULLCOMP_decompress(NULLCOMP_stream* s) {
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void NULLCOMP_end(NULLCOMP_stream* strm) {
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}
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/// This structure is only used when a bytecode file is compressed.
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/// As bytecode is being decompressed, the memory buffer might need
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/// to be reallocated. The buffer allocation is handled in a callback
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/// and this structure is needed to retain information across calls
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/// to the callback.
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/// @brief An internal buffer object used for handling decompression
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struct BufferContext {
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char* buff;
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unsigned size;
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BufferContext(unsigned compressedSize ) {
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// Null to indicate malloc of a new block
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buff = 0;
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// Compute the initial length of the uncompression buffer. Note that this
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// is twice the length of the compressed buffer and will be doubled again
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// in the callback for an initial allocation of 4x compressedSize. This
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// calculation is based on the typical compression ratio of bzip2 on LLVM
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// bytecode files which typically ranges in the 50%-75% range. Since we
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// tyipcally get at least 50%, doubling is insufficient. By using a 4x
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// multiplier on the first allocation, we minimize the impact of having to
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// copy the buffer on reallocation.
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size = compressedSize*2;
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}
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/// This function handles allocation of the buffer used for decompression of
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/// compressed bytecode files. It is called by Compressor::decompress which is
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/// called by BytecodeReader::ParseBytecode.
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static unsigned callback(char*&buff, unsigned& sz, void* ctxt){
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// Case the context variable to our BufferContext
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BufferContext* bc = reinterpret_cast<BufferContext*>(ctxt);
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// Compute the new, doubled, size of the block
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unsigned new_size = bc->size * 2;
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// Extend or allocate the block (realloc(0,n) == malloc(n))
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char* new_buff = (char*) ::realloc(bc->buff, new_size);
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// Figure out what to return to the Compressor. If this is the first call,
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// then bc->buff will be null. In this case we want to return the entire
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// buffer because there was no previous allocation. Otherwise, when the
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// buffer is reallocated, we save the new base pointer in the BufferContext.buff
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// field but return the address of only the extension, mid-way through the
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// buffer (since its size was doubled). Furthermore, the sz result must be
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// 1/2 the total size of the buffer.
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if (bc->buff == 0 ) {
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buff = bc->buff = new_buff;
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sz = new_size;
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} else {
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bc->buff = new_buff;
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buff = new_buff + bc->size;
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sz = bc->size;
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}
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// Retain the size of the allocated block
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bc->size = new_size;
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// Make sure we fail (return 1) if we didn't get any memory.
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return (bc->buff == 0 ? 1 : 0);
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}
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};
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// This structure retains the context when compressing the bytecode file. The
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// WriteCompressedData function below uses it to keep track of the previously
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// filled chunk of memory (which it writes) and how many bytes have been
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// written.
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struct WriterContext {
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// Initialize the context
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WriterContext(std::ostream*OS, unsigned CS)
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: chunk(0), sz(0), written(0), compSize(CS), Out(OS) {}
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// Make sure we clean up memory
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~WriterContext() {
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if (chunk)
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delete [] chunk;
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}
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// Write the chunk
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void write(unsigned size = 0) {
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unsigned write_size = (size == 0 ? sz : size);
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Out->write(chunk,write_size);
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written += write_size;
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delete [] chunk;
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chunk = 0;
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sz = 0;
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}
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// This function is a callback used by the Compressor::compress function to
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// allocate memory for the compression buffer. This function fulfills that
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// responsibility but also writes the previous (now filled) buffer out to the
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// stream.
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static unsigned callback(char*& buffer, unsigned& size, void* context) {
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// Cast the context to the structure it must point to.
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WriterContext* ctxt =
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reinterpret_cast<WriterContext*>(context);
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// If there's a previously allocated chunk, it must now be filled with
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// compressed data, so we write it out and deallocate it.
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if (ctxt->chunk != 0 && ctxt->sz > 0 ) {
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ctxt->write();
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}
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// Compute the size of the next chunk to allocate. We attempt to allocate
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// enough memory to handle the compression in a single memory allocation. In
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// general, the worst we do on compression of bytecode is about 50% so we
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// conservatively estimate compSize / 2 as the size needed for the
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// compression buffer. compSize is the size of the compressed data, provided
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// by WriteBytecodeToFile.
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size = ctxt->sz = ctxt->compSize / 2;
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// Allocate the chunks
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buffer = ctxt->chunk = new char [size];
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// We must return 1 if the allocation failed so that the Compressor knows
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// not to use the buffer pointer.
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return (ctxt->chunk == 0 ? 1 : 0);
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}
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char* chunk; // pointer to the chunk of memory filled by compression
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unsigned sz; // size of chunk
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unsigned written; // aggregate total of bytes written in all chunks
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unsigned compSize; // size of the uncompressed buffer
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std::ostream* Out; // The stream we write the data to.
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};
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}
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namespace llvm {
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// Compress in one of three ways
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uint64_t Compressor::compress(char* in, unsigned size, OutputDataCallback* cb,
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Algorithm hint, void* context ) {
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uint64_t Compressor::compress(const char* in, unsigned size,
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OutputDataCallback* cb, Algorithm hint, void* context ) {
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assert(in && "Can't compress null buffer");
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assert(size && "Can't compress empty buffer");
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assert(cb && "Can't compress without a callback function");
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@ -132,7 +256,7 @@ uint64_t Compressor::compress(char* in, unsigned size, OutputDataCallback* cb,
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bzdata.bzalloc = 0;
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bzdata.bzfree = 0;
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bzdata.opaque = 0;
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bzdata.next_in = in;
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bzdata.next_in = (char*)in;
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bzdata.avail_in = size;
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bzdata.next_out = 0;
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bzdata.avail_out = 0;
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@ -188,7 +312,7 @@ uint64_t Compressor::compress(char* in, unsigned size, OutputDataCallback* cb,
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zdata.zalloc = Z_NULL;
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zdata.zfree = Z_NULL;
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zdata.opaque = Z_NULL;
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zdata.next_in = reinterpret_cast<Bytef*>(in);
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zdata.next_in = (Bytef*)in;
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zdata.avail_in = size;
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if (Z_OK != deflateInit(&zdata,6))
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throw std::string(zdata.msg ? zdata.msg : "zlib error");
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@ -227,7 +351,7 @@ uint64_t Compressor::compress(char* in, unsigned size, OutputDataCallback* cb,
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case COMP_TYPE_SIMPLE: {
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NULLCOMP_stream sdata;
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sdata.next_in = in;
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sdata.next_in = (char*)in;
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sdata.avail_in = size;
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NULLCOMP_init(&sdata);
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@ -254,8 +378,33 @@ uint64_t Compressor::compress(char* in, unsigned size, OutputDataCallback* cb,
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return result;
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}
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uint64_t
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Compressor::compressToNewBuffer(const char* in, unsigned size, char*&out,
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Algorithm hint) {
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BufferContext bc(size);
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unsigned result = compress(in,size,BufferContext::callback,hint,(void*)&bc);
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out = bc.buff;
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return result;
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}
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uint64_t
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Compressor::compressToStream(const char*in, unsigned size, std::ostream& out,
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Algorithm hint) {
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// Set up the context and writer
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WriterContext ctxt(&out,size / 2);
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// Compress everything after the magic number (which we'll alter)
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uint64_t zipSize = Compressor::compress(in,size,
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WriterContext::callback, hint, (void*)&ctxt);
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if (ctxt.chunk) {
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ctxt.write(zipSize - ctxt.written);
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}
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return zipSize;
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}
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// Decompress in one of three ways
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uint64_t Compressor::decompress(char *in, unsigned size,
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uint64_t Compressor::decompress(const char *in, unsigned size,
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OutputDataCallback* cb, void* context) {
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assert(in && "Can't decompress null buffer");
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assert(size > 1 && "Can't decompress empty buffer");
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@ -273,7 +422,7 @@ uint64_t Compressor::decompress(char *in, unsigned size,
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bzdata.bzalloc = 0;
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bzdata.bzfree = 0;
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bzdata.opaque = 0;
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bzdata.next_in = in;
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bzdata.next_in = (char*)in;
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bzdata.avail_in = size - 1;
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bzdata.next_out = 0;
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bzdata.avail_out = 0;
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@ -327,7 +476,7 @@ uint64_t Compressor::decompress(char *in, unsigned size,
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zdata.zalloc = Z_NULL;
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zdata.zfree = Z_NULL;
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zdata.opaque = Z_NULL;
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zdata.next_in = reinterpret_cast<Bytef*>(in);
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zdata.next_in = (Bytef*)(in);
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zdata.avail_in = size - 1;
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if ( Z_OK != inflateInit(&zdata))
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throw std::string(zdata.msg ? zdata.msg : "zlib error");
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@ -356,7 +505,7 @@ uint64_t Compressor::decompress(char *in, unsigned size,
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case COMP_TYPE_SIMPLE: {
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NULLCOMP_stream sdata;
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sdata.next_in = in;
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sdata.next_in = (char*)in;
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sdata.avail_in = size - 1;
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NULLCOMP_init(&sdata);
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@ -382,6 +531,29 @@ uint64_t Compressor::decompress(char *in, unsigned size,
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return result;
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}
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uint64_t
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Compressor::decompressToNewBuffer(const char* in, unsigned size, char*&out) {
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BufferContext bc(size);
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unsigned result = decompress(in,size,BufferContext::callback,(void*)&bc);
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out = bc.buff;
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return result;
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}
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uint64_t
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Compressor::decompressToStream(const char*in, unsigned size, std::ostream& out){
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// Set up the context and writer
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WriterContext ctxt(&out,size / 2);
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// Compress everything after the magic number (which we'll alter)
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uint64_t zipSize = Compressor::decompress(in,size,
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WriterContext::callback, (void*)&ctxt);
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if (ctxt.chunk) {
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ctxt.write(zipSize - ctxt.written);
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}
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return zipSize;
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}
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}
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// vim: sw=2 ai
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