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https://github.com/c64scene-ar/llvm-6502.git
synced 2025-06-21 02:24:22 +00:00
Turn MCSectionData into a field of MCSection.
This also changes MCAssembler to store a vector of MCSections instead of an iplist of MCSectionData. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@238159 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -540,7 +540,7 @@ void MachObjectWriter::ComputeSymbolTable(
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unsigned Index = 1;
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for (MCAssembler::iterator it = Asm.begin(),
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ie = Asm.end(); it != ie; ++it, ++Index)
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SectionIndexMap[&it->getSection()] = Index;
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SectionIndexMap[&*it] = Index;
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assert(Index <= 256 && "Too many sections!");
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// Build the string table.
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@ -622,7 +622,8 @@ void MachObjectWriter::ComputeSymbolTable(
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for (unsigned i = 0, e = UndefinedSymbolData.size(); i != e; ++i)
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UndefinedSymbolData[i].Symbol->setIndex(Index++);
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for (const MCSectionData &SD : Asm) {
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for (const MCSection &Section : Asm) {
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const MCSectionData &SD = Section.getSectionData();
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std::vector<RelAndSymbol> &Relocs = Relocations[&SD];
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for (RelAndSymbol &Rel : Relocs) {
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if (!Rel.Sym)
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@ -801,7 +802,7 @@ void MachObjectWriter::WriteObject(MCAssembler &Asm,
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uint64_t VMSize = 0;
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for (MCAssembler::const_iterator it = Asm.begin(),
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ie = Asm.end(); it != ie; ++it) {
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const MCSectionData &SD = *it;
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const MCSectionData &SD = it->getSectionData();
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uint64_t Address = getSectionAddress(&SD);
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uint64_t Size = Layout.getSectionAddressSize(&SD);
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uint64_t FileSize = Layout.getSectionFileSize(&SD);
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@ -832,10 +833,11 @@ void MachObjectWriter::WriteObject(MCAssembler &Asm,
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uint64_t RelocTableEnd = SectionDataStart + SectionDataFileSize;
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for (MCAssembler::const_iterator it = Asm.begin(),
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ie = Asm.end(); it != ie; ++it) {
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std::vector<RelAndSymbol> &Relocs = Relocations[it];
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const MCSectionData &SD = it->getSectionData();
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std::vector<RelAndSymbol> &Relocs = Relocations[&SD];
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unsigned NumRelocs = Relocs.size();
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uint64_t SectionStart = SectionDataStart + getSectionAddress(it);
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WriteSection(Asm, Layout, *it, SectionStart, RelocTableEnd, NumRelocs);
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uint64_t SectionStart = SectionDataStart + getSectionAddress(&SD);
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WriteSection(Asm, Layout, SD, SectionStart, RelocTableEnd, NumRelocs);
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RelocTableEnd += NumRelocs * sizeof(MachO::any_relocation_info);
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}
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@ -911,9 +913,10 @@ void MachObjectWriter::WriteObject(MCAssembler &Asm,
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// Write the actual section data.
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for (MCAssembler::const_iterator it = Asm.begin(),
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ie = Asm.end(); it != ie; ++it) {
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Asm.writeSectionData(it, Layout);
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const MCSectionData &SD = it->getSectionData();
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Asm.writeSectionData(&SD, Layout);
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uint64_t Pad = getPaddingSize(it, Layout);
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uint64_t Pad = getPaddingSize(&SD, Layout);
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WriteZeros(Pad);
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}
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@ -925,7 +928,7 @@ void MachObjectWriter::WriteObject(MCAssembler &Asm,
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ie = Asm.end(); it != ie; ++it) {
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// Write the section relocation entries, in reverse order to match 'as'
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// (approximately, the exact algorithm is more complicated than this).
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std::vector<RelAndSymbol> &Relocs = Relocations[it];
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std::vector<RelAndSymbol> &Relocs = Relocations[&it->getSectionData()];
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for (unsigned i = 0, e = Relocs.size(); i != e; ++i) {
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Write32(Relocs[e - i - 1].MRE.r_word0);
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Write32(Relocs[e - i - 1].MRE.r_word1);
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