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PR12696: Attribute bits above 1<<30 are not encoded in bitcode
Attribute bits above 1<<30 are now encoded correctly. Additionally, the encoding/decoding functionality has been hoisted to helper functions in Attributes.h in an effort to help the encoding/decoding to stay in sync with the Attribute bitcode definitions. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@157581 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -177,18 +177,7 @@ static void WriteAttributeTable(const ValueEnumerator &VE,
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for (unsigned i = 0, e = A.getNumSlots(); i != e; ++i) {
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const AttributeWithIndex &PAWI = A.getSlot(i);
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Record.push_back(PAWI.Index);
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// FIXME: remove in LLVM 3.0
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// Store the alignment in the bitcode as a 16-bit raw value instead of a
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// 5-bit log2 encoded value. Shift the bits above the alignment up by
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// 11 bits.
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uint64_t FauxAttr = PAWI.Attrs.Raw() & 0xffff;
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if (PAWI.Attrs & Attribute::Alignment)
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FauxAttr |= (1ull<<16)<<
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(((PAWI.Attrs & Attribute::Alignment).Raw()-1) >> 16);
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FauxAttr |= (PAWI.Attrs.Raw() & (0x3FFull << 21)) << 11;
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Record.push_back(FauxAttr);
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Record.push_back(Attribute::encodeLLVMAttributesForBitcode(PAWI.Attrs));
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}
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Stream.EmitRecord(bitc::PARAMATTR_CODE_ENTRY, Record);
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