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https://github.com/c64scene-ar/llvm-6502.git
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Implemented deserialization of references. References are handled
just like pointers, except that they cannot be backpatched. This means that references are essentially non-owning pointers where the referred object must be deserialized prior to the reference being deserialized. Because of the nature of references, this ordering of objects is always possible. Fixed a bug in backpatching code (returning the backpatched pointer would accidentally include a bit flag). git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@43570 91177308-0d34-0410-b5e6-96231b3b80d8
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@@ -56,7 +56,7 @@ class Deserializer {
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BPatchEntry(void* P) : Ptr(reinterpret_cast<uintptr_t>(P)) {}
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bool hasFinalPtr() const { return Ptr & 0x1 ? true : false; }
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bool hasFinalPtr() const { return Ptr & 0x1 ? false : true; }
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void setFinalPtr(BPNode*& FreeList, void* P);
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BPNode* getBPNode() const {
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@@ -69,7 +69,10 @@ class Deserializer {
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Ptr = reinterpret_cast<uintptr_t>(N) | 0x1;
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}
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uintptr_t getRawPtr() const { return Ptr; }
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uintptr_t getFinalPtr() const {
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assert (!(Ptr & 0x1) && "Backpatch pointer not yet deserialized.");
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return Ptr;
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}
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static inline bool isPod() { return true; }
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};
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@@ -132,17 +135,30 @@ public:
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}
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template <typename T>
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void ReadPtr(T*& PtrRef) { ReadUIntPtr(reinterpret_cast<uintptr_t&>(PtrRef));}
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void ReadPtr(uintptr_t& PtrRef) { ReadUIntPtr(PtrRef); }
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void ReadPtr(T*& PtrRef) {
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ReadUIntPtr(reinterpret_cast<uintptr_t&>(PtrRef));
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}
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template <typename T>
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void ReadPtr(const T*& PtrRef) {
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ReadPtr(const_cast<T*&>(PtrRef));
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}
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void ReadUIntPtr(uintptr_t& PtrRef);
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template <typename T>
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T& ReadRef() {
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T* p = reinterpret_cast<T*>(ReadInternalRefPtr());
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return *p;
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}
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void RegisterPtr(unsigned PtrId, void* Ptr);
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private:
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void ReadRecord();
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bool inRecord();
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uintptr_t ReadInternalRefPtr();
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};
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} // end namespace llvm
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