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Move more fragments of spill weight calculation into CalcSpillWeights.h
Simplify the spill weight calculation a bit by bypassing getApproximateInstructionCount() and using LiveInterval::getSize() directly. This changes the computed spill weights, but only by a constant factor in each function. It should not affect how spill weights compare against each other, and so it shouldn't affect code generation. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@125530 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -20,6 +20,26 @@ namespace llvm {
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class LiveIntervals;
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class MachineLoopInfo;
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/// normalizeSpillWeight - The spill weight of a live interval is computed as:
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///
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/// (sum(use freq) + sum(def freq)) / (K + size)
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///
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/// @param UseDefFreq Expected number of executed use and def instructions
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/// per function call. Derived from block frequencies.
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/// @param Size Size of live interval as returnexd by getSize()
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///
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static inline float normalizeSpillWeight(float UseDefFreq, unsigned Size) {
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// The magic constant 200 corresponds to approx. 25 instructions since
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// SlotIndexes allocate 8 slots per instruction.
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//
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// The constant is added to avoid depending too much on accidental SlotIndex
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// gaps for small intervals. The effect is that small intervals have a spill
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// weight that is mostly proportional to the number of uses, while large
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// intervals get a spill weight that is closer to a use density.
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//
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return UseDefFreq / (Size + 200);
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}
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/// VirtRegAuxInfo - Calculate auxiliary information for a virtual
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/// register such as its spill weight and allocation hint.
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class VirtRegAuxInfo {
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@ -75,14 +75,6 @@ namespace llvm {
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// Calculate the spill weight to assign to a single instruction.
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static float getSpillWeight(bool isDef, bool isUse, unsigned loopDepth);
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// After summing the spill weights of all defs and uses, the final weight
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// should be normalized, dividing the weight of the interval by its size.
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// This encourages spilling of intervals that are large and have few uses,
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// and discourages spilling of small intervals with many uses.
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void normalizeSpillWeight(LiveInterval &li) {
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li.weight /= getApproximateInstructionCount(li) + 25;
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}
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typedef Reg2IntervalMap::iterator iterator;
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typedef Reg2IntervalMap::const_iterator const_iterator;
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const_iterator begin() const { return r2iMap_.begin(); }
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@ -461,9 +453,6 @@ namespace llvm {
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DenseMap<unsigned,unsigned> &MBBVRegsMap,
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std::vector<LiveInterval*> &NewLIs);
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// Normalize the spill weight of all the intervals in NewLIs.
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void normalizeSpillWeights(std::vector<LiveInterval*> &NewLIs);
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static LiveInterval* createInterval(unsigned Reg);
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void printInstrs(raw_ostream &O) const;
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@ -174,8 +174,7 @@ void VirtRegAuxInfo::CalculateWeightAndHint(LiveInterval &li) {
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totalWeight *= 0.5F;
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}
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li.weight = totalWeight;
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lis_.normalizeSpillWeight(li);
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li.weight = normalizeSpillWeight(totalWeight, li.getSize());
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}
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void VirtRegAuxInfo::CalculateRegClass(unsigned reg) {
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@ -20,6 +20,7 @@
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#include "VirtRegMap.h"
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#include "llvm/Value.h"
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#include "llvm/Analysis/AliasAnalysis.h"
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#include "llvm/CodeGen/CalcSpillWeights.h"
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#include "llvm/CodeGen/LiveVariables.h"
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#include "llvm/CodeGen/MachineFrameInfo.h"
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#include "llvm/CodeGen/MachineInstr.h"
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@ -1706,10 +1707,10 @@ LiveIntervals::getSpillWeight(bool isDef, bool isUse, unsigned loopDepth) {
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return (isDef + isUse) * lc;
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}
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void
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LiveIntervals::normalizeSpillWeights(std::vector<LiveInterval*> &NewLIs) {
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static void normalizeSpillWeights(std::vector<LiveInterval*> &NewLIs) {
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for (unsigned i = 0, e = NewLIs.size(); i != e; ++i)
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normalizeSpillWeight(*NewLIs[i]);
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NewLIs[i]->weight =
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normalizeSpillWeight(NewLIs[i]->weight, NewLIs[i]->getSize());
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}
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std::vector<LiveInterval*> LiveIntervals::
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