mirror of
https://github.com/c64scene-ar/llvm-6502.git
synced 2025-08-02 23:26:31 +00:00
Start flushing out MCContext.
- Lives inside new library lib/MC (LLVMMC.a) git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@74013 91177308-0d34-0410-b5e6-96231b3b80d8
This commit is contained in:
24
include/llvm/MC/MCAtom.h
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24
include/llvm/MC/MCAtom.h
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//===- MCAtom.h - Machine Code Atoms ----------------------------*- C++ -*-===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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#ifndef LLVM_MC_MCATOM_H
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#define LLVM_MC_MCATOM_H
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namespace llvm {
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class MCAtom {
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MCSection *Section;
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public:
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MCAtom(MCSection *_Section) : Section(_Section) {}
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};
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} // end namespace llvm
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#endif
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@@ -10,6 +10,10 @@
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#ifndef LLVM_MC_MCCONTEXT_H
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#define LLVM_MC_MCCONTEXT_H
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#include "llvm/ADT/DenseMap.h"
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#include "llvm/ADT/StringMap.h"
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#include "llvm/Support/Allocator.h"
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namespace llvm {
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class MCAtom;
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class MCImm;
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@@ -21,21 +25,140 @@ namespace llvm {
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MCContext(const MCContext&); // DO NOT IMPLEMENT
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MCContext &operator=(const MCContext&); // DO NOT IMPLEMENT
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/// Sections - Bindings of names to allocated sections.
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StringMap<MCSection*> Sections;
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/// Symbols - Bindings of names to symbols.
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StringMap<MCSymbol*> Symbols;
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/// SymbolValues - Bindings of symbols to values.
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DenseMap<MCSymbol*, MCImm> SymbolValues;
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/// Allocator - Allocator object used for creating machine code objects.
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///
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/// We use a bump pointer allocator to avoid the need to track all allocated
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/// objects.
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BumpPtrAllocator Allocator;
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public:
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MCContext();
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~MCContext();
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/// GetSection - Get or create a new section with the given @param Name.
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MCSection *GetSection(const char *Name);
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/// CreateAtom - Create a new atom inside @param Section.
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MCAtom *CreateAtom(MCSection *Section);
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MCSymbol *CreateSymbol(MCAtom *Atom,
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const char *Name,
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bool IsTemporary);
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/// CreateSymbol - Create a new symbol inside @param Atom with the specified
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/// @param Name.
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///
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/// @param Name - The symbol name, which must be unique across all symbols.
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MCSymbol *CreateSymbol(MCAtom *Atom, const char *Name);
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/// CreateTemporarySymbol - Create a new temporary symbol inside @param Atom
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/// with the specified @param Name.
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///
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/// @param Name - The symbol name, for debugging purposes only, temporary
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/// symbols do not surive assembly. If non-empty the name must be unique
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/// across all symbols.
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MCSymbol *CreateTemporarySymbol(MCAtom *Atom, const char *Name = "");
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/// LookupSymbol - Get the symbol for @param Name, or null.
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MCSymbol *LookupSymbol(const char *Name) const;
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void SetSymbolValue(MCSymbol *Sym, const MCImm &Value);
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const MCImm &GetSymbolValue(MCSymbol *Sym) const;
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/// ClearSymbolValue - Erase a value binding for @param Symbol, if one
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/// exists.
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void ClearSymbolValue(MCSymbol *Symbol);
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/// SetSymbolValue - Set the value binding for @param Symbol to @param
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/// Value.
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void SetSymbolValue(MCSymbol *Symbol, const MCImm &Value);
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/// GetSymbolValue - Return the current value for @param Symbol, or null if
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/// none exists.
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const MCImm *GetSymbolValue(MCSymbol *Symbol) const;
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void *Allocate(unsigned Size, unsigned Align = 8) {
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return Allocator.Allocate(Size, Align);
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}
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void Deallocate(void *Ptr) {
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}
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};
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} // end namespace llvm
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// operator new and delete aren't allowed inside namespaces.
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// The throw specifications are mandated by the standard.
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/// @brief Placement new for using the MCContext's allocator.
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///
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/// This placement form of operator new uses the MCContext's allocator for
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/// obtaining memory. It is a non-throwing new, which means that it returns
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/// null on error. (If that is what the allocator does. The current does, so if
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/// this ever changes, this operator will have to be changed, too.)
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/// Usage looks like this (assuming there's an MCContext 'Context' in scope):
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/// @code
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/// // Default alignment (16)
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/// IntegerLiteral *Ex = new (Context) IntegerLiteral(arguments);
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/// // Specific alignment
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/// IntegerLiteral *Ex2 = new (Context, 8) IntegerLiteral(arguments);
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/// @endcode
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/// Please note that you cannot use delete on the pointer; it must be
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/// deallocated using an explicit destructor call followed by
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/// @c Context.Deallocate(Ptr).
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///
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/// @param Bytes The number of bytes to allocate. Calculated by the compiler.
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/// @param C The MCContext that provides the allocator.
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/// @param Alignment The alignment of the allocated memory (if the underlying
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/// allocator supports it).
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/// @return The allocated memory. Could be NULL.
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inline void *operator new(size_t Bytes, llvm::MCContext &C,
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size_t Alignment) throw () {
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return C.Allocate(Bytes, Alignment);
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}
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/// @brief Placement delete companion to the new above.
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///
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/// This operator is just a companion to the new above. There is no way of
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/// invoking it directly; see the new operator for more details. This operator
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/// is called implicitly by the compiler if a placement new expression using
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/// the MCContext throws in the object constructor.
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inline void operator delete(void *Ptr, llvm::MCContext &C, size_t)
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throw () {
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C.Deallocate(Ptr);
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}
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/// This placement form of operator new[] uses the MCContext's allocator for
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/// obtaining memory. It is a non-throwing new[], which means that it returns
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/// null on error.
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/// Usage looks like this (assuming there's an MCContext 'Context' in scope):
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/// @code
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/// // Default alignment (16)
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/// char *data = new (Context) char[10];
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/// // Specific alignment
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/// char *data = new (Context, 8) char[10];
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/// @endcode
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/// Please note that you cannot use delete on the pointer; it must be
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/// deallocated using an explicit destructor call followed by
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/// @c Context.Deallocate(Ptr).
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///
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/// @param Bytes The number of bytes to allocate. Calculated by the compiler.
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/// @param C The MCContext that provides the allocator.
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/// @param Alignment The alignment of the allocated memory (if the underlying
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/// allocator supports it).
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/// @return The allocated memory. Could be NULL.
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inline void *operator new[](size_t Bytes, llvm::MCContext& C,
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size_t Alignment = 16) throw () {
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return C.Allocate(Bytes, Alignment);
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}
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/// @brief Placement delete[] companion to the new[] above.
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///
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/// This operator is just a companion to the new[] above. There is no way of
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/// invoking it directly; see the new[] operator for more details. This operator
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/// is called implicitly by the compiler if a placement new[] expression using
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/// the MCContext throws in the object constructor.
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inline void operator delete[](void *Ptr, llvm::MCContext &C) throw () {
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C.Deallocate(Ptr);
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}
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#endif
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26
include/llvm/MC/MCSection.h
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26
include/llvm/MC/MCSection.h
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//===- MCSection.h - Machine Code Sections ----------------------*- C++ -*-===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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#ifndef LLVM_MC_MCSECTION_H
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#define LLVM_MC_MCSECTION_H
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#include <string>
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namespace llvm {
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class MCSection {
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std::string Name;
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public:
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MCSection(const char *_Name) : Name(_Name) {}
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};
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} // end namespace llvm
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#endif
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30
include/llvm/MC/MCSymbol.h
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30
include/llvm/MC/MCSymbol.h
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//===- MCSymbol.h - Machine Code Symbols ------------------------*- C++ -*-===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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#ifndef LLVM_MC_MCSYMBOL_H
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#define LLVM_MC_MCSYMBOL_H
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#include <string>
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namespace llvm {
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class MCAtom;
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class MCSymbol {
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MCAtom *Atom;
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std::string Name;
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unsigned IsTemporary : 1;
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public:
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MCSymbol(MCAtom *_Atom, const char *_Name, bool _IsTemporary)
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: Atom(_Atom), Name(_Name), IsTemporary(_IsTemporary) {}
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};
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} // end namespace llvm
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#endif
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