Move insertps mask decoding to header file

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@112896 91177308-0d34-0410-b5e6-96231b3b80d8
This commit is contained in:
Bruno Cardoso Lopes 2010-09-02 22:43:39 +00:00
parent 7e5c1a9790
commit ed5c711a6e
2 changed files with 24 additions and 28 deletions

View File

@ -19,34 +19,6 @@
#include "../X86ShuffleDecode.h"
using namespace llvm;
//===----------------------------------------------------------------------===//
// Vector Mask Decoding for non-shuffles
//===----------------------------------------------------------------------===//
static void DecodeINSERTPSMask(unsigned Imm,
SmallVectorImpl<unsigned> &ShuffleMask) {
// Defaults the copying the dest value.
ShuffleMask.push_back(0);
ShuffleMask.push_back(1);
ShuffleMask.push_back(2);
ShuffleMask.push_back(3);
// Decode the immediate.
unsigned ZMask = Imm & 15;
unsigned CountD = (Imm >> 4) & 3;
unsigned CountS = (Imm >> 6) & 3;
// CountS selects which input element to use.
unsigned InVal = 4+CountS;
// CountD specifies which element of destination to update.
ShuffleMask[CountD] = InVal;
// ZMask zaps values, potentially overriding the CountD elt.
if (ZMask & 1) ShuffleMask[0] = SM_SentinelZero;
if (ZMask & 2) ShuffleMask[1] = SM_SentinelZero;
if (ZMask & 4) ShuffleMask[2] = SM_SentinelZero;
if (ZMask & 8) ShuffleMask[3] = SM_SentinelZero;
}
//===----------------------------------------------------------------------===//
// Top Level Entrypoint
//===----------------------------------------------------------------------===//

View File

@ -26,6 +26,30 @@ enum {
SM_SentinelZero = ~0U
};
static inline
void DecodeINSERTPSMask(unsigned Imm, SmallVectorImpl<unsigned> &ShuffleMask) {
// Defaults the copying the dest value.
ShuffleMask.push_back(0);
ShuffleMask.push_back(1);
ShuffleMask.push_back(2);
ShuffleMask.push_back(3);
// Decode the immediate.
unsigned ZMask = Imm & 15;
unsigned CountD = (Imm >> 4) & 3;
unsigned CountS = (Imm >> 6) & 3;
// CountS selects which input element to use.
unsigned InVal = 4+CountS;
// CountD specifies which element of destination to update.
ShuffleMask[CountD] = InVal;
// ZMask zaps values, potentially overriding the CountD elt.
if (ZMask & 1) ShuffleMask[0] = SM_SentinelZero;
if (ZMask & 2) ShuffleMask[1] = SM_SentinelZero;
if (ZMask & 4) ShuffleMask[2] = SM_SentinelZero;
if (ZMask & 8) ShuffleMask[3] = SM_SentinelZero;
}
// <3,1> or <6,7,2,3>
static void DecodeMOVHLPSMask(unsigned NElts,
SmallVectorImpl<unsigned> &ShuffleMask) {