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docs: Sphinxify docs/tutorial/
Sorry for the massive commit, but I just wanted to knock this one down and it is really straightforward. There are still a couple trivial (i.e. not related to the content) things left to fix: - Use of raw HTML links where :doc:`...` and :ref:`...` could be used instead. If you are a newbie and want to help fix this it would make for some good bite-sized patches; more experienced developers should be focusing on adding new content (to this tutorial or elsewhere, but please _do not_ waste your time on formatting when there is such dire need for documentation (see docs/SphinxQuickstartTemplate.rst to get started writing)). - Highlighting of the kaleidoscope code blocks (currently left as bare `::`). I will be working on writing a custom Pygments highlighter for this, mostly as training for maintaining the `llvm` code-block's lexer in-tree. I want to do this because I am extremely unhappy with how it just "gives up" on the slightest deviation from the expected syntax and leaves the whole code-block un-highlighted. More generally I am looking at writing some Sphinx extensions and keeping them in-tree as well, to support common use cases that currently have no good solution (like "monospace text inside a link"). git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@169343 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -50,8 +50,6 @@ html:
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@# Kind of a hack, but HTML-formatted docs are on the way out anyway.
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@# Kind of a hack, but HTML-formatted docs are on the way out anyway.
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@echo "Copying legacy HTML-formatted docs into $(BUILDDIR)/html"
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@echo "Copying legacy HTML-formatted docs into $(BUILDDIR)/html"
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@cp -a *.html $(BUILDDIR)/html
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@cp -a *.html $(BUILDDIR)/html
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@mkdir -p $(BUILDDIR)/html/tutorial
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@cp tutorial/*.html tutorial/*.png $(BUILDDIR)/html/tutorial
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@echo "Build finished. The HTML pages are in $(BUILDDIR)/html."
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@echo "Build finished. The HTML pages are in $(BUILDDIR)/html."
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dirhtml:
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dirhtml:
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@ -1,348 +0,0 @@
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<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01//EN"
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"http://www.w3.org/TR/html4/strict.dtd">
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<html>
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<head>
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<title>Kaleidoscope: Tutorial Introduction and the Lexer</title>
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<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
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<meta name="author" content="Chris Lattner">
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<link rel="stylesheet" href="../_static/llvm.css" type="text/css">
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</head>
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<body>
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<h1>Kaleidoscope: Tutorial Introduction and the Lexer</h1>
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<ul>
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<li><a href="index.html">Up to Tutorial Index</a></li>
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<li>Chapter 1
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<ol>
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<li><a href="#intro">Tutorial Introduction</a></li>
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<li><a href="#language">The Basic Language</a></li>
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<li><a href="#lexer">The Lexer</a></li>
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</ol>
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</li>
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<li><a href="LangImpl2.html">Chapter 2</a>: Implementing a Parser and AST</li>
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</ul>
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<div class="doc_author">
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<p>Written by <a href="mailto:sabre@nondot.org">Chris Lattner</a></p>
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</div>
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<!-- *********************************************************************** -->
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<h2><a name="intro">Tutorial Introduction</a></h2>
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<!-- *********************************************************************** -->
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<div>
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<p>Welcome to the "Implementing a language with LLVM" tutorial. This tutorial
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runs through the implementation of a simple language, showing how fun and
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easy it can be. This tutorial will get you up and started as well as help to
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build a framework you can extend to other languages. The code in this tutorial
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can also be used as a playground to hack on other LLVM specific things.
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</p>
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<p>
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The goal of this tutorial is to progressively unveil our language, describing
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how it is built up over time. This will let us cover a fairly broad range of
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language design and LLVM-specific usage issues, showing and explaining the code
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for it all along the way, without overwhelming you with tons of details up
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front.</p>
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<p>It is useful to point out ahead of time that this tutorial is really about
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teaching compiler techniques and LLVM specifically, <em>not</em> about teaching
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modern and sane software engineering principles. In practice, this means that
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we'll take a number of shortcuts to simplify the exposition. For example, the
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code leaks memory, uses global variables all over the place, doesn't use nice
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design patterns like <a
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href="http://en.wikipedia.org/wiki/Visitor_pattern">visitors</a>, etc... but it
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is very simple. If you dig in and use the code as a basis for future projects,
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fixing these deficiencies shouldn't be hard.</p>
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<p>I've tried to put this tutorial together in a way that makes chapters easy to
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skip over if you are already familiar with or are uninterested in the various
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pieces. The structure of the tutorial is:
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</p>
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<ul>
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<li><b><a href="#language">Chapter #1</a>: Introduction to the Kaleidoscope
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language, and the definition of its Lexer</b> - This shows where we are going
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and the basic functionality that we want it to do. In order to make this
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tutorial maximally understandable and hackable, we choose to implement
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everything in C++ instead of using lexer and parser generators. LLVM obviously
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works just fine with such tools, feel free to use one if you prefer.</li>
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<li><b><a href="LangImpl2.html">Chapter #2</a>: Implementing a Parser and
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AST</b> - With the lexer in place, we can talk about parsing techniques and
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basic AST construction. This tutorial describes recursive descent parsing and
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operator precedence parsing. Nothing in Chapters 1 or 2 is LLVM-specific,
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the code doesn't even link in LLVM at this point. :)</li>
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<li><b><a href="LangImpl3.html">Chapter #3</a>: Code generation to LLVM IR</b> -
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With the AST ready, we can show off how easy generation of LLVM IR really
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is.</li>
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<li><b><a href="LangImpl4.html">Chapter #4</a>: Adding JIT and Optimizer
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Support</b> - Because a lot of people are interested in using LLVM as a JIT,
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we'll dive right into it and show you the 3 lines it takes to add JIT support.
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LLVM is also useful in many other ways, but this is one simple and "sexy" way
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to shows off its power. :)</li>
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<li><b><a href="LangImpl5.html">Chapter #5</a>: Extending the Language: Control
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Flow</b> - With the language up and running, we show how to extend it with
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control flow operations (if/then/else and a 'for' loop). This gives us a chance
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to talk about simple SSA construction and control flow.</li>
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<li><b><a href="LangImpl6.html">Chapter #6</a>: Extending the Language:
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User-defined Operators</b> - This is a silly but fun chapter that talks about
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extending the language to let the user program define their own arbitrary
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unary and binary operators (with assignable precedence!). This lets us build a
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significant piece of the "language" as library routines.</li>
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<li><b><a href="LangImpl7.html">Chapter #7</a>: Extending the Language: Mutable
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Variables</b> - This chapter talks about adding user-defined local variables
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along with an assignment operator. The interesting part about this is how
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easy and trivial it is to construct SSA form in LLVM: no, LLVM does <em>not</em>
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require your front-end to construct SSA form!</li>
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<li><b><a href="LangImpl8.html">Chapter #8</a>: Conclusion and other useful LLVM
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tidbits</b> - This chapter wraps up the series by talking about potential
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ways to extend the language, but also includes a bunch of pointers to info about
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"special topics" like adding garbage collection support, exceptions, debugging,
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support for "spaghetti stacks", and a bunch of other tips and tricks.</li>
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</ul>
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|
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<p>By the end of the tutorial, we'll have written a bit less than 700 lines of
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non-comment, non-blank, lines of code. With this small amount of code, we'll
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have built up a very reasonable compiler for a non-trivial language including
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a hand-written lexer, parser, AST, as well as code generation support with a JIT
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compiler. While other systems may have interesting "hello world" tutorials,
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I think the breadth of this tutorial is a great testament to the strengths of
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LLVM and why you should consider it if you're interested in language or compiler
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design.</p>
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|
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<p>A note about this tutorial: we expect you to extend the language and play
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with it on your own. Take the code and go crazy hacking away at it, compilers
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don't need to be scary creatures - it can be a lot of fun to play with
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languages!</p>
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</div>
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<!-- *********************************************************************** -->
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<h2><a name="language">The Basic Language</a></h2>
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<!-- *********************************************************************** -->
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<div>
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<p>This tutorial will be illustrated with a toy language that we'll call
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"<a href="http://en.wikipedia.org/wiki/Kaleidoscope">Kaleidoscope</a>" (derived
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from "meaning beautiful, form, and view").
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Kaleidoscope is a procedural language that allows you to define functions, use
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conditionals, math, etc. Over the course of the tutorial, we'll extend
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Kaleidoscope to support the if/then/else construct, a for loop, user defined
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operators, JIT compilation with a simple command line interface, etc.</p>
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|
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<p>Because we want to keep things simple, the only datatype in Kaleidoscope is a
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64-bit floating point type (aka 'double' in C parlance). As such, all values
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are implicitly double precision and the language doesn't require type
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declarations. This gives the language a very nice and simple syntax. For
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example, the following simple example computes <a
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href="http://en.wikipedia.org/wiki/Fibonacci_number">Fibonacci numbers:</a></p>
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<div class="doc_code">
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<pre>
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# Compute the x'th fibonacci number.
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def fib(x)
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if x < 3 then
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1
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else
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fib(x-1)+fib(x-2)
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# This expression will compute the 40th number.
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fib(40)
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</pre>
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</div>
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<p>We also allow Kaleidoscope to call into standard library functions (the LLVM
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JIT makes this completely trivial). This means that you can use the 'extern'
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keyword to define a function before you use it (this is also useful for mutually
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recursive functions). For example:</p>
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<div class="doc_code">
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<pre>
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extern sin(arg);
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extern cos(arg);
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extern atan2(arg1 arg2);
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atan2(sin(.4), cos(42))
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</pre>
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</div>
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<p>A more interesting example is included in Chapter 6 where we write a little
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Kaleidoscope application that <a href="LangImpl6.html#example">displays
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a Mandelbrot Set</a> at various levels of magnification.</p>
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<p>Lets dive into the implementation of this language!</p>
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</div>
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<!-- *********************************************************************** -->
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<h2><a name="lexer">The Lexer</a></h2>
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<!-- *********************************************************************** -->
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<div>
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<p>When it comes to implementing a language, the first thing needed is
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the ability to process a text file and recognize what it says. The traditional
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way to do this is to use a "<a
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href="http://en.wikipedia.org/wiki/Lexical_analysis">lexer</a>" (aka 'scanner')
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to break the input up into "tokens". Each token returned by the lexer includes
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a token code and potentially some metadata (e.g. the numeric value of a number).
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First, we define the possibilities:
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</p>
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<div class="doc_code">
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<pre>
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// The lexer returns tokens [0-255] if it is an unknown character, otherwise one
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// of these for known things.
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enum Token {
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tok_eof = -1,
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// commands
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tok_def = -2, tok_extern = -3,
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// primary
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tok_identifier = -4, tok_number = -5,
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};
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static std::string IdentifierStr; // Filled in if tok_identifier
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static double NumVal; // Filled in if tok_number
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</pre>
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</div>
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<p>Each token returned by our lexer will either be one of the Token enum values
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or it will be an 'unknown' character like '+', which is returned as its ASCII
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value. If the current token is an identifier, the <tt>IdentifierStr</tt>
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global variable holds the name of the identifier. If the current token is a
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numeric literal (like 1.0), <tt>NumVal</tt> holds its value. Note that we use
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global variables for simplicity, this is not the best choice for a real language
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implementation :).
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</p>
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<p>The actual implementation of the lexer is a single function named
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<tt>gettok</tt>. The <tt>gettok</tt> function is called to return the next token
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from standard input. Its definition starts as:</p>
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<div class="doc_code">
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<pre>
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/// gettok - Return the next token from standard input.
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static int gettok() {
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static int LastChar = ' ';
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// Skip any whitespace.
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while (isspace(LastChar))
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LastChar = getchar();
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</pre>
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</div>
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<p>
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<tt>gettok</tt> works by calling the C <tt>getchar()</tt> function to read
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characters one at a time from standard input. It eats them as it recognizes
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them and stores the last character read, but not processed, in LastChar. The
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first thing that it has to do is ignore whitespace between tokens. This is
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accomplished with the loop above.</p>
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<p>The next thing <tt>gettok</tt> needs to do is recognize identifiers and
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specific keywords like "def". Kaleidoscope does this with this simple loop:</p>
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<div class="doc_code">
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<pre>
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if (isalpha(LastChar)) { // identifier: [a-zA-Z][a-zA-Z0-9]*
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IdentifierStr = LastChar;
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while (isalnum((LastChar = getchar())))
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IdentifierStr += LastChar;
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if (IdentifierStr == "def") return tok_def;
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if (IdentifierStr == "extern") return tok_extern;
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return tok_identifier;
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}
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||||||
</pre>
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|
||||||
</div>
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|
|
||||||
<p>Note that this code sets the '<tt>IdentifierStr</tt>' global whenever it
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||||||
lexes an identifier. Also, since language keywords are matched by the same
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||||||
loop, we handle them here inline. Numeric values are similar:</p>
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|
|
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<div class="doc_code">
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|
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<pre>
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if (isdigit(LastChar) || LastChar == '.') { // Number: [0-9.]+
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std::string NumStr;
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|
||||||
do {
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|
||||||
NumStr += LastChar;
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||||||
LastChar = getchar();
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} while (isdigit(LastChar) || LastChar == '.');
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NumVal = strtod(NumStr.c_str(), 0);
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return tok_number;
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}
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|
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</pre>
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|
||||||
</div>
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<p>This is all pretty straight-forward code for processing input. When reading
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a numeric value from input, we use the C <tt>strtod</tt> function to convert it
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to a numeric value that we store in <tt>NumVal</tt>. Note that this isn't doing
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sufficient error checking: it will incorrectly read "1.23.45.67" and handle it as
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if you typed in "1.23". Feel free to extend it :). Next we handle comments:
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</p>
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<div class="doc_code">
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<pre>
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if (LastChar == '#') {
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// Comment until end of line.
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do LastChar = getchar();
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while (LastChar != EOF && LastChar != '\n' && LastChar != '\r');
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if (LastChar != EOF)
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return gettok();
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}
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</pre>
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</div>
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<p>We handle comments by skipping to the end of the line and then return the
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next token. Finally, if the input doesn't match one of the above cases, it is
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either an operator character like '+' or the end of the file. These are handled
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with this code:</p>
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<div class="doc_code">
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<pre>
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// Check for end of file. Don't eat the EOF.
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if (LastChar == EOF)
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return tok_eof;
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// Otherwise, just return the character as its ascii value.
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int ThisChar = LastChar;
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LastChar = getchar();
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return ThisChar;
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}
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</pre>
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|
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</div>
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<p>With this, we have the complete lexer for the basic Kaleidoscope language
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|
||||||
(the <a href="LangImpl2.html#code">full code listing</a> for the Lexer is
|
|
||||||
available in the <a href="LangImpl2.html">next chapter</a> of the tutorial).
|
|
||||||
Next we'll <a href="LangImpl2.html">build a simple parser that uses this to
|
|
||||||
build an Abstract Syntax Tree</a>. When we have that, we'll include a driver
|
|
||||||
so that you can use the lexer and parser together.
|
|
||||||
</p>
|
|
||||||
|
|
||||||
<a href="LangImpl2.html">Next: Implementing a Parser and AST</a>
|
|
||||||
</div>
|
|
||||||
|
|
||||||
<!-- *********************************************************************** -->
|
|
||||||
<hr>
|
|
||||||
<address>
|
|
||||||
<a href="http://jigsaw.w3.org/css-validator/check/referer"><img
|
|
||||||
src="http://jigsaw.w3.org/css-validator/images/vcss" alt="Valid CSS!"></a>
|
|
||||||
<a href="http://validator.w3.org/check/referer"><img
|
|
||||||
src="http://www.w3.org/Icons/valid-html401" alt="Valid HTML 4.01!"></a>
|
|
||||||
|
|
||||||
<a href="mailto:sabre@nondot.org">Chris Lattner</a><br>
|
|
||||||
<a href="http://llvm.org/">The LLVM Compiler Infrastructure</a><br>
|
|
||||||
Last modified: $Date$
|
|
||||||
</address>
|
|
||||||
</body>
|
|
||||||
</html>
|
|
280
docs/tutorial/LangImpl1.rst
Normal file
280
docs/tutorial/LangImpl1.rst
Normal file
@ -0,0 +1,280 @@
|
|||||||
|
=================================================
|
||||||
|
Kaleidoscope: Tutorial Introduction and the Lexer
|
||||||
|
=================================================
|
||||||
|
|
||||||
|
.. contents::
|
||||||
|
:local:
|
||||||
|
|
||||||
|
Written by `Chris Lattner <mailto:sabre@nondot.org>`_
|
||||||
|
|
||||||
|
Tutorial Introduction
|
||||||
|
=====================
|
||||||
|
|
||||||
|
Welcome to the "Implementing a language with LLVM" tutorial. This
|
||||||
|
tutorial runs through the implementation of a simple language, showing
|
||||||
|
how fun and easy it can be. This tutorial will get you up and started as
|
||||||
|
well as help to build a framework you can extend to other languages. The
|
||||||
|
code in this tutorial can also be used as a playground to hack on other
|
||||||
|
LLVM specific things.
|
||||||
|
|
||||||
|
The goal of this tutorial is to progressively unveil our language,
|
||||||
|
describing how it is built up over time. This will let us cover a fairly
|
||||||
|
broad range of language design and LLVM-specific usage issues, showing
|
||||||
|
and explaining the code for it all along the way, without overwhelming
|
||||||
|
you with tons of details up front.
|
||||||
|
|
||||||
|
It is useful to point out ahead of time that this tutorial is really
|
||||||
|
about teaching compiler techniques and LLVM specifically, *not* about
|
||||||
|
teaching modern and sane software engineering principles. In practice,
|
||||||
|
this means that we'll take a number of shortcuts to simplify the
|
||||||
|
exposition. For example, the code leaks memory, uses global variables
|
||||||
|
all over the place, doesn't use nice design patterns like
|
||||||
|
`visitors <http://en.wikipedia.org/wiki/Visitor_pattern>`_, etc... but
|
||||||
|
it is very simple. If you dig in and use the code as a basis for future
|
||||||
|
projects, fixing these deficiencies shouldn't be hard.
|
||||||
|
|
||||||
|
I've tried to put this tutorial together in a way that makes chapters
|
||||||
|
easy to skip over if you are already familiar with or are uninterested
|
||||||
|
in the various pieces. The structure of the tutorial is:
|
||||||
|
|
||||||
|
- `Chapter #1 <#language>`_: Introduction to the Kaleidoscope
|
||||||
|
language, and the definition of its Lexer - This shows where we are
|
||||||
|
going and the basic functionality that we want it to do. In order to
|
||||||
|
make this tutorial maximally understandable and hackable, we choose
|
||||||
|
to implement everything in C++ instead of using lexer and parser
|
||||||
|
generators. LLVM obviously works just fine with such tools, feel free
|
||||||
|
to use one if you prefer.
|
||||||
|
- `Chapter #2 <LangImpl2.html>`_: Implementing a Parser and AST -
|
||||||
|
With the lexer in place, we can talk about parsing techniques and
|
||||||
|
basic AST construction. This tutorial describes recursive descent
|
||||||
|
parsing and operator precedence parsing. Nothing in Chapters 1 or 2
|
||||||
|
is LLVM-specific, the code doesn't even link in LLVM at this point.
|
||||||
|
:)
|
||||||
|
- `Chapter #3 <LangImpl3.html>`_: Code generation to LLVM IR - With
|
||||||
|
the AST ready, we can show off how easy generation of LLVM IR really
|
||||||
|
is.
|
||||||
|
- `Chapter #4 <LangImpl4.html>`_: Adding JIT and Optimizer Support
|
||||||
|
- Because a lot of people are interested in using LLVM as a JIT,
|
||||||
|
we'll dive right into it and show you the 3 lines it takes to add JIT
|
||||||
|
support. LLVM is also useful in many other ways, but this is one
|
||||||
|
simple and "sexy" way to shows off its power. :)
|
||||||
|
- `Chapter #5 <LangImpl5.html>`_: Extending the Language: Control
|
||||||
|
Flow - With the language up and running, we show how to extend it
|
||||||
|
with control flow operations (if/then/else and a 'for' loop). This
|
||||||
|
gives us a chance to talk about simple SSA construction and control
|
||||||
|
flow.
|
||||||
|
- `Chapter #6 <LangImpl6.html>`_: Extending the Language:
|
||||||
|
User-defined Operators - This is a silly but fun chapter that talks
|
||||||
|
about extending the language to let the user program define their own
|
||||||
|
arbitrary unary and binary operators (with assignable precedence!).
|
||||||
|
This lets us build a significant piece of the "language" as library
|
||||||
|
routines.
|
||||||
|
- `Chapter #7 <LangImpl7.html>`_: Extending the Language: Mutable
|
||||||
|
Variables - This chapter talks about adding user-defined local
|
||||||
|
variables along with an assignment operator. The interesting part
|
||||||
|
about this is how easy and trivial it is to construct SSA form in
|
||||||
|
LLVM: no, LLVM does *not* require your front-end to construct SSA
|
||||||
|
form!
|
||||||
|
- `Chapter #8 <LangImpl8.html>`_: Conclusion and other useful LLVM
|
||||||
|
tidbits - This chapter wraps up the series by talking about
|
||||||
|
potential ways to extend the language, but also includes a bunch of
|
||||||
|
pointers to info about "special topics" like adding garbage
|
||||||
|
collection support, exceptions, debugging, support for "spaghetti
|
||||||
|
stacks", and a bunch of other tips and tricks.
|
||||||
|
|
||||||
|
By the end of the tutorial, we'll have written a bit less than 700 lines
|
||||||
|
of non-comment, non-blank, lines of code. With this small amount of
|
||||||
|
code, we'll have built up a very reasonable compiler for a non-trivial
|
||||||
|
language including a hand-written lexer, parser, AST, as well as code
|
||||||
|
generation support with a JIT compiler. While other systems may have
|
||||||
|
interesting "hello world" tutorials, I think the breadth of this
|
||||||
|
tutorial is a great testament to the strengths of LLVM and why you
|
||||||
|
should consider it if you're interested in language or compiler design.
|
||||||
|
|
||||||
|
A note about this tutorial: we expect you to extend the language and
|
||||||
|
play with it on your own. Take the code and go crazy hacking away at it,
|
||||||
|
compilers don't need to be scary creatures - it can be a lot of fun to
|
||||||
|
play with languages!
|
||||||
|
|
||||||
|
The Basic Language
|
||||||
|
==================
|
||||||
|
|
||||||
|
This tutorial will be illustrated with a toy language that we'll call
|
||||||
|
"`Kaleidoscope <http://en.wikipedia.org/wiki/Kaleidoscope>`_" (derived
|
||||||
|
from "meaning beautiful, form, and view"). Kaleidoscope is a procedural
|
||||||
|
language that allows you to define functions, use conditionals, math,
|
||||||
|
etc. Over the course of the tutorial, we'll extend Kaleidoscope to
|
||||||
|
support the if/then/else construct, a for loop, user defined operators,
|
||||||
|
JIT compilation with a simple command line interface, etc.
|
||||||
|
|
||||||
|
Because we want to keep things simple, the only datatype in Kaleidoscope
|
||||||
|
is a 64-bit floating point type (aka 'double' in C parlance). As such,
|
||||||
|
all values are implicitly double precision and the language doesn't
|
||||||
|
require type declarations. This gives the language a very nice and
|
||||||
|
simple syntax. For example, the following simple example computes
|
||||||
|
`Fibonacci numbers: <http://en.wikipedia.org/wiki/Fibonacci_number>`_
|
||||||
|
|
||||||
|
::
|
||||||
|
|
||||||
|
# Compute the x'th fibonacci number.
|
||||||
|
def fib(x)
|
||||||
|
if x < 3 then
|
||||||
|
1
|
||||||
|
else
|
||||||
|
fib(x-1)+fib(x-2)
|
||||||
|
|
||||||
|
# This expression will compute the 40th number.
|
||||||
|
fib(40)
|
||||||
|
|
||||||
|
We also allow Kaleidoscope to call into standard library functions (the
|
||||||
|
LLVM JIT makes this completely trivial). This means that you can use the
|
||||||
|
'extern' keyword to define a function before you use it (this is also
|
||||||
|
useful for mutually recursive functions). For example:
|
||||||
|
|
||||||
|
::
|
||||||
|
|
||||||
|
extern sin(arg);
|
||||||
|
extern cos(arg);
|
||||||
|
extern atan2(arg1 arg2);
|
||||||
|
|
||||||
|
atan2(sin(.4), cos(42))
|
||||||
|
|
||||||
|
A more interesting example is included in Chapter 6 where we write a
|
||||||
|
little Kaleidoscope application that `displays a Mandelbrot
|
||||||
|
Set <LangImpl6.html#example>`_ at various levels of magnification.
|
||||||
|
|
||||||
|
Lets dive into the implementation of this language!
|
||||||
|
|
||||||
|
The Lexer
|
||||||
|
=========
|
||||||
|
|
||||||
|
When it comes to implementing a language, the first thing needed is the
|
||||||
|
ability to process a text file and recognize what it says. The
|
||||||
|
traditional way to do this is to use a
|
||||||
|
"`lexer <http://en.wikipedia.org/wiki/Lexical_analysis>`_" (aka
|
||||||
|
'scanner') to break the input up into "tokens". Each token returned by
|
||||||
|
the lexer includes a token code and potentially some metadata (e.g. the
|
||||||
|
numeric value of a number). First, we define the possibilities:
|
||||||
|
|
||||||
|
.. code-block:: c++
|
||||||
|
|
||||||
|
// The lexer returns tokens [0-255] if it is an unknown character, otherwise one
|
||||||
|
// of these for known things.
|
||||||
|
enum Token {
|
||||||
|
tok_eof = -1,
|
||||||
|
|
||||||
|
// commands
|
||||||
|
tok_def = -2, tok_extern = -3,
|
||||||
|
|
||||||
|
// primary
|
||||||
|
tok_identifier = -4, tok_number = -5,
|
||||||
|
};
|
||||||
|
|
||||||
|
static std::string IdentifierStr; // Filled in if tok_identifier
|
||||||
|
static double NumVal; // Filled in if tok_number
|
||||||
|
|
||||||
|
Each token returned by our lexer will either be one of the Token enum
|
||||||
|
values or it will be an 'unknown' character like '+', which is returned
|
||||||
|
as its ASCII value. If the current token is an identifier, the
|
||||||
|
``IdentifierStr`` global variable holds the name of the identifier. If
|
||||||
|
the current token is a numeric literal (like 1.0), ``NumVal`` holds its
|
||||||
|
value. Note that we use global variables for simplicity, this is not the
|
||||||
|
best choice for a real language implementation :).
|
||||||
|
|
||||||
|
The actual implementation of the lexer is a single function named
|
||||||
|
``gettok``. The ``gettok`` function is called to return the next token
|
||||||
|
from standard input. Its definition starts as:
|
||||||
|
|
||||||
|
.. code-block:: c++
|
||||||
|
|
||||||
|
/// gettok - Return the next token from standard input.
|
||||||
|
static int gettok() {
|
||||||
|
static int LastChar = ' ';
|
||||||
|
|
||||||
|
// Skip any whitespace.
|
||||||
|
while (isspace(LastChar))
|
||||||
|
LastChar = getchar();
|
||||||
|
|
||||||
|
``gettok`` works by calling the C ``getchar()`` function to read
|
||||||
|
characters one at a time from standard input. It eats them as it
|
||||||
|
recognizes them and stores the last character read, but not processed,
|
||||||
|
in LastChar. The first thing that it has to do is ignore whitespace
|
||||||
|
between tokens. This is accomplished with the loop above.
|
||||||
|
|
||||||
|
The next thing ``gettok`` needs to do is recognize identifiers and
|
||||||
|
specific keywords like "def". Kaleidoscope does this with this simple
|
||||||
|
loop:
|
||||||
|
|
||||||
|
.. code-block:: c++
|
||||||
|
|
||||||
|
if (isalpha(LastChar)) { // identifier: [a-zA-Z][a-zA-Z0-9]*
|
||||||
|
IdentifierStr = LastChar;
|
||||||
|
while (isalnum((LastChar = getchar())))
|
||||||
|
IdentifierStr += LastChar;
|
||||||
|
|
||||||
|
if (IdentifierStr == "def") return tok_def;
|
||||||
|
if (IdentifierStr == "extern") return tok_extern;
|
||||||
|
return tok_identifier;
|
||||||
|
}
|
||||||
|
|
||||||
|
Note that this code sets the '``IdentifierStr``' global whenever it
|
||||||
|
lexes an identifier. Also, since language keywords are matched by the
|
||||||
|
same loop, we handle them here inline. Numeric values are similar:
|
||||||
|
|
||||||
|
.. code-block:: c++
|
||||||
|
|
||||||
|
if (isdigit(LastChar) || LastChar == '.') { // Number: [0-9.]+
|
||||||
|
std::string NumStr;
|
||||||
|
do {
|
||||||
|
NumStr += LastChar;
|
||||||
|
LastChar = getchar();
|
||||||
|
} while (isdigit(LastChar) || LastChar == '.');
|
||||||
|
|
||||||
|
NumVal = strtod(NumStr.c_str(), 0);
|
||||||
|
return tok_number;
|
||||||
|
}
|
||||||
|
|
||||||
|
This is all pretty straight-forward code for processing input. When
|
||||||
|
reading a numeric value from input, we use the C ``strtod`` function to
|
||||||
|
convert it to a numeric value that we store in ``NumVal``. Note that
|
||||||
|
this isn't doing sufficient error checking: it will incorrectly read
|
||||||
|
"1.23.45.67" and handle it as if you typed in "1.23". Feel free to
|
||||||
|
extend it :). Next we handle comments:
|
||||||
|
|
||||||
|
.. code-block:: c++
|
||||||
|
|
||||||
|
if (LastChar == '#') {
|
||||||
|
// Comment until end of line.
|
||||||
|
do LastChar = getchar();
|
||||||
|
while (LastChar != EOF && LastChar != '\n' && LastChar != '\r');
|
||||||
|
|
||||||
|
if (LastChar != EOF)
|
||||||
|
return gettok();
|
||||||
|
}
|
||||||
|
|
||||||
|
We handle comments by skipping to the end of the line and then return
|
||||||
|
the next token. Finally, if the input doesn't match one of the above
|
||||||
|
cases, it is either an operator character like '+' or the end of the
|
||||||
|
file. These are handled with this code:
|
||||||
|
|
||||||
|
.. code-block:: c++
|
||||||
|
|
||||||
|
// Check for end of file. Don't eat the EOF.
|
||||||
|
if (LastChar == EOF)
|
||||||
|
return tok_eof;
|
||||||
|
|
||||||
|
// Otherwise, just return the character as its ascii value.
|
||||||
|
int ThisChar = LastChar;
|
||||||
|
LastChar = getchar();
|
||||||
|
return ThisChar;
|
||||||
|
}
|
||||||
|
|
||||||
|
With this, we have the complete lexer for the basic Kaleidoscope
|
||||||
|
language (the `full code listing <LangImpl2.html#code>`_ for the Lexer
|
||||||
|
is available in the `next chapter <LangImpl2.html>`_ of the tutorial).
|
||||||
|
Next we'll `build a simple parser that uses this to build an Abstract
|
||||||
|
Syntax Tree <LangImpl2.html>`_. When we have that, we'll include a
|
||||||
|
driver so that you can use the lexer and parser together.
|
||||||
|
|
||||||
|
`Next: Implementing a Parser and AST <LangImpl2.html>`_
|
||||||
|
|
File diff suppressed because it is too large
Load Diff
1098
docs/tutorial/LangImpl2.rst
Normal file
1098
docs/tutorial/LangImpl2.rst
Normal file
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
1162
docs/tutorial/LangImpl3.rst
Normal file
1162
docs/tutorial/LangImpl3.rst
Normal file
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
1063
docs/tutorial/LangImpl4.rst
Normal file
1063
docs/tutorial/LangImpl4.rst
Normal file
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
1609
docs/tutorial/LangImpl5.rst
Normal file
1609
docs/tutorial/LangImpl5.rst
Normal file
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
1728
docs/tutorial/LangImpl6.rst
Normal file
1728
docs/tutorial/LangImpl6.rst
Normal file
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
2005
docs/tutorial/LangImpl7.rst
Normal file
2005
docs/tutorial/LangImpl7.rst
Normal file
File diff suppressed because it is too large
Load Diff
@ -1,359 +0,0 @@
|
|||||||
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01//EN"
|
|
||||||
"http://www.w3.org/TR/html4/strict.dtd">
|
|
||||||
|
|
||||||
<html>
|
|
||||||
<head>
|
|
||||||
<title>Kaleidoscope: Conclusion and other useful LLVM tidbits</title>
|
|
||||||
<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
|
|
||||||
<meta name="author" content="Chris Lattner">
|
|
||||||
<link rel="stylesheet" href="../_static/llvm.css" type="text/css">
|
|
||||||
</head>
|
|
||||||
|
|
||||||
<body>
|
|
||||||
|
|
||||||
<h1>Kaleidoscope: Conclusion and other useful LLVM tidbits</h1>
|
|
||||||
|
|
||||||
<ul>
|
|
||||||
<li><a href="index.html">Up to Tutorial Index</a></li>
|
|
||||||
<li>Chapter 8
|
|
||||||
<ol>
|
|
||||||
<li><a href="#conclusion">Tutorial Conclusion</a></li>
|
|
||||||
<li><a href="#llvmirproperties">Properties of LLVM IR</a>
|
|
||||||
<ul>
|
|
||||||
<li><a href="#targetindep">Target Independence</a></li>
|
|
||||||
<li><a href="#safety">Safety Guarantees</a></li>
|
|
||||||
<li><a href="#langspecific">Language-Specific Optimizations</a></li>
|
|
||||||
</ul>
|
|
||||||
</li>
|
|
||||||
<li><a href="#tipsandtricks">Tips and Tricks</a>
|
|
||||||
<ul>
|
|
||||||
<li><a href="#offsetofsizeof">Implementing portable
|
|
||||||
offsetof/sizeof</a></li>
|
|
||||||
<li><a href="#gcstack">Garbage Collected Stack Frames</a></li>
|
|
||||||
</ul>
|
|
||||||
</li>
|
|
||||||
</ol>
|
|
||||||
</li>
|
|
||||||
</ul>
|
|
||||||
|
|
||||||
|
|
||||||
<div class="doc_author">
|
|
||||||
<p>Written by <a href="mailto:sabre@nondot.org">Chris Lattner</a></p>
|
|
||||||
</div>
|
|
||||||
|
|
||||||
<!-- *********************************************************************** -->
|
|
||||||
<h2><a name="conclusion">Tutorial Conclusion</a></h2>
|
|
||||||
<!-- *********************************************************************** -->
|
|
||||||
|
|
||||||
<div>
|
|
||||||
|
|
||||||
<p>Welcome to the final chapter of the "<a href="index.html">Implementing a
|
|
||||||
language with LLVM</a>" tutorial. In the course of this tutorial, we have grown
|
|
||||||
our little Kaleidoscope language from being a useless toy, to being a
|
|
||||||
semi-interesting (but probably still useless) toy. :)</p>
|
|
||||||
|
|
||||||
<p>It is interesting to see how far we've come, and how little code it has
|
|
||||||
taken. We built the entire lexer, parser, AST, code generator, and an
|
|
||||||
interactive run-loop (with a JIT!) by-hand in under 700 lines of
|
|
||||||
(non-comment/non-blank) code.</p>
|
|
||||||
|
|
||||||
<p>Our little language supports a couple of interesting features: it supports
|
|
||||||
user defined binary and unary operators, it uses JIT compilation for immediate
|
|
||||||
evaluation, and it supports a few control flow constructs with SSA construction.
|
|
||||||
</p>
|
|
||||||
|
|
||||||
<p>Part of the idea of this tutorial was to show you how easy and fun it can be
|
|
||||||
to define, build, and play with languages. Building a compiler need not be a
|
|
||||||
scary or mystical process! Now that you've seen some of the basics, I strongly
|
|
||||||
encourage you to take the code and hack on it. For example, try adding:</p>
|
|
||||||
|
|
||||||
<ul>
|
|
||||||
<li><b>global variables</b> - While global variables have questional value in
|
|
||||||
modern software engineering, they are often useful when putting together quick
|
|
||||||
little hacks like the Kaleidoscope compiler itself. Fortunately, our current
|
|
||||||
setup makes it very easy to add global variables: just have value lookup check
|
|
||||||
to see if an unresolved variable is in the global variable symbol table before
|
|
||||||
rejecting it. To create a new global variable, make an instance of the LLVM
|
|
||||||
<tt>GlobalVariable</tt> class.</li>
|
|
||||||
|
|
||||||
<li><b>typed variables</b> - Kaleidoscope currently only supports variables of
|
|
||||||
type double. This gives the language a very nice elegance, because only
|
|
||||||
supporting one type means that you never have to specify types. Different
|
|
||||||
languages have different ways of handling this. The easiest way is to require
|
|
||||||
the user to specify types for every variable definition, and record the type
|
|
||||||
of the variable in the symbol table along with its Value*.</li>
|
|
||||||
|
|
||||||
<li><b>arrays, structs, vectors, etc</b> - Once you add types, you can start
|
|
||||||
extending the type system in all sorts of interesting ways. Simple arrays are
|
|
||||||
very easy and are quite useful for many different applications. Adding them is
|
|
||||||
mostly an exercise in learning how the LLVM <a
|
|
||||||
href="../LangRef.html#i_getelementptr">getelementptr</a> instruction works: it
|
|
||||||
is so nifty/unconventional, it <a
|
|
||||||
href="../GetElementPtr.html">has its own FAQ</a>! If you add support
|
|
||||||
for recursive types (e.g. linked lists), make sure to read the <a
|
|
||||||
href="../ProgrammersManual.html#TypeResolve">section in the LLVM
|
|
||||||
Programmer's Manual</a> that describes how to construct them.</li>
|
|
||||||
|
|
||||||
<li><b>standard runtime</b> - Our current language allows the user to access
|
|
||||||
arbitrary external functions, and we use it for things like "printd" and
|
|
||||||
"putchard". As you extend the language to add higher-level constructs, often
|
|
||||||
these constructs make the most sense if they are lowered to calls into a
|
|
||||||
language-supplied runtime. For example, if you add hash tables to the language,
|
|
||||||
it would probably make sense to add the routines to a runtime, instead of
|
|
||||||
inlining them all the way.</li>
|
|
||||||
|
|
||||||
<li><b>memory management</b> - Currently we can only access the stack in
|
|
||||||
Kaleidoscope. It would also be useful to be able to allocate heap memory,
|
|
||||||
either with calls to the standard libc malloc/free interface or with a garbage
|
|
||||||
collector. If you would like to use garbage collection, note that LLVM fully
|
|
||||||
supports <a href="../GarbageCollection.html">Accurate Garbage Collection</a>
|
|
||||||
including algorithms that move objects and need to scan/update the stack.</li>
|
|
||||||
|
|
||||||
<li><b>debugger support</b> - LLVM supports generation of <a
|
|
||||||
href="../SourceLevelDebugging.html">DWARF Debug info</a> which is understood by
|
|
||||||
common debuggers like GDB. Adding support for debug info is fairly
|
|
||||||
straightforward. The best way to understand it is to compile some C/C++ code
|
|
||||||
with "<tt>llvm-gcc -g -O0</tt>" and taking a look at what it produces.</li>
|
|
||||||
|
|
||||||
<li><b>exception handling support</b> - LLVM supports generation of <a
|
|
||||||
href="../ExceptionHandling.html">zero cost exceptions</a> which interoperate
|
|
||||||
with code compiled in other languages. You could also generate code by
|
|
||||||
implicitly making every function return an error value and checking it. You
|
|
||||||
could also make explicit use of setjmp/longjmp. There are many different ways
|
|
||||||
to go here.</li>
|
|
||||||
|
|
||||||
<li><b>object orientation, generics, database access, complex numbers,
|
|
||||||
geometric programming, ...</b> - Really, there is
|
|
||||||
no end of crazy features that you can add to the language.</li>
|
|
||||||
|
|
||||||
<li><b>unusual domains</b> - We've been talking about applying LLVM to a domain
|
|
||||||
that many people are interested in: building a compiler for a specific language.
|
|
||||||
However, there are many other domains that can use compiler technology that are
|
|
||||||
not typically considered. For example, LLVM has been used to implement OpenGL
|
|
||||||
graphics acceleration, translate C++ code to ActionScript, and many other
|
|
||||||
cute and clever things. Maybe you will be the first to JIT compile a regular
|
|
||||||
expression interpreter into native code with LLVM?</li>
|
|
||||||
|
|
||||||
</ul>
|
|
||||||
|
|
||||||
<p>
|
|
||||||
Have fun - try doing something crazy and unusual. Building a language like
|
|
||||||
everyone else always has, is much less fun than trying something a little crazy
|
|
||||||
or off the wall and seeing how it turns out. If you get stuck or want to talk
|
|
||||||
about it, feel free to email the <a
|
|
||||||
href="http://lists.cs.uiuc.edu/mailman/listinfo/llvmdev">llvmdev mailing
|
|
||||||
list</a>: it has lots of people who are interested in languages and are often
|
|
||||||
willing to help out.
|
|
||||||
</p>
|
|
||||||
|
|
||||||
<p>Before we end this tutorial, I want to talk about some "tips and tricks" for generating
|
|
||||||
LLVM IR. These are some of the more subtle things that may not be obvious, but
|
|
||||||
are very useful if you want to take advantage of LLVM's capabilities.</p>
|
|
||||||
|
|
||||||
</div>
|
|
||||||
|
|
||||||
<!-- *********************************************************************** -->
|
|
||||||
<h2><a name="llvmirproperties">Properties of the LLVM IR</a></h2>
|
|
||||||
<!-- *********************************************************************** -->
|
|
||||||
|
|
||||||
<div>
|
|
||||||
|
|
||||||
<p>We have a couple common questions about code in the LLVM IR form - lets just
|
|
||||||
get these out of the way right now, shall we?</p>
|
|
||||||
|
|
||||||
<!-- ======================================================================= -->
|
|
||||||
<h4><a name="targetindep">Target Independence</a></h4>
|
|
||||||
<!-- ======================================================================= -->
|
|
||||||
|
|
||||||
<div>
|
|
||||||
|
|
||||||
<p>Kaleidoscope is an example of a "portable language": any program written in
|
|
||||||
Kaleidoscope will work the same way on any target that it runs on. Many other
|
|
||||||
languages have this property, e.g. lisp, java, haskell, javascript, python, etc
|
|
||||||
(note that while these languages are portable, not all their libraries are).</p>
|
|
||||||
|
|
||||||
<p>One nice aspect of LLVM is that it is often capable of preserving target
|
|
||||||
independence in the IR: you can take the LLVM IR for a Kaleidoscope-compiled
|
|
||||||
program and run it on any target that LLVM supports, even emitting C code and
|
|
||||||
compiling that on targets that LLVM doesn't support natively. You can trivially
|
|
||||||
tell that the Kaleidoscope compiler generates target-independent code because it
|
|
||||||
never queries for any target-specific information when generating code.</p>
|
|
||||||
|
|
||||||
<p>The fact that LLVM provides a compact, target-independent, representation for
|
|
||||||
code gets a lot of people excited. Unfortunately, these people are usually
|
|
||||||
thinking about C or a language from the C family when they are asking questions
|
|
||||||
about language portability. I say "unfortunately", because there is really no
|
|
||||||
way to make (fully general) C code portable, other than shipping the source code
|
|
||||||
around (and of course, C source code is not actually portable in general
|
|
||||||
either - ever port a really old application from 32- to 64-bits?).</p>
|
|
||||||
|
|
||||||
<p>The problem with C (again, in its full generality) is that it is heavily
|
|
||||||
laden with target specific assumptions. As one simple example, the preprocessor
|
|
||||||
often destructively removes target-independence from the code when it processes
|
|
||||||
the input text:</p>
|
|
||||||
|
|
||||||
<div class="doc_code">
|
|
||||||
<pre>
|
|
||||||
#ifdef __i386__
|
|
||||||
int X = 1;
|
|
||||||
#else
|
|
||||||
int X = 42;
|
|
||||||
#endif
|
|
||||||
</pre>
|
|
||||||
</div>
|
|
||||||
|
|
||||||
<p>While it is possible to engineer more and more complex solutions to problems
|
|
||||||
like this, it cannot be solved in full generality in a way that is better than shipping
|
|
||||||
the actual source code.</p>
|
|
||||||
|
|
||||||
<p>That said, there are interesting subsets of C that can be made portable. If
|
|
||||||
you are willing to fix primitive types to a fixed size (say int = 32-bits,
|
|
||||||
and long = 64-bits), don't care about ABI compatibility with existing binaries,
|
|
||||||
and are willing to give up some other minor features, you can have portable
|
|
||||||
code. This can make sense for specialized domains such as an
|
|
||||||
in-kernel language.</p>
|
|
||||||
|
|
||||||
</div>
|
|
||||||
|
|
||||||
<!-- ======================================================================= -->
|
|
||||||
<h4><a name="safety">Safety Guarantees</a></h4>
|
|
||||||
<!-- ======================================================================= -->
|
|
||||||
|
|
||||||
<div>
|
|
||||||
|
|
||||||
<p>Many of the languages above are also "safe" languages: it is impossible for
|
|
||||||
a program written in Java to corrupt its address space and crash the process
|
|
||||||
(assuming the JVM has no bugs).
|
|
||||||
Safety is an interesting property that requires a combination of language
|
|
||||||
design, runtime support, and often operating system support.</p>
|
|
||||||
|
|
||||||
<p>It is certainly possible to implement a safe language in LLVM, but LLVM IR
|
|
||||||
does not itself guarantee safety. The LLVM IR allows unsafe pointer casts,
|
|
||||||
use after free bugs, buffer over-runs, and a variety of other problems. Safety
|
|
||||||
needs to be implemented as a layer on top of LLVM and, conveniently, several
|
|
||||||
groups have investigated this. Ask on the <a
|
|
||||||
href="http://lists.cs.uiuc.edu/mailman/listinfo/llvmdev">llvmdev mailing
|
|
||||||
list</a> if you are interested in more details.</p>
|
|
||||||
|
|
||||||
</div>
|
|
||||||
|
|
||||||
<!-- ======================================================================= -->
|
|
||||||
<h4><a name="langspecific">Language-Specific Optimizations</a></h4>
|
|
||||||
<!-- ======================================================================= -->
|
|
||||||
|
|
||||||
<div>
|
|
||||||
|
|
||||||
<p>One thing about LLVM that turns off many people is that it does not solve all
|
|
||||||
the world's problems in one system (sorry 'world hunger', someone else will have
|
|
||||||
to solve you some other day). One specific complaint is that people perceive
|
|
||||||
LLVM as being incapable of performing high-level language-specific optimization:
|
|
||||||
LLVM "loses too much information".</p>
|
|
||||||
|
|
||||||
<p>Unfortunately, this is really not the place to give you a full and unified
|
|
||||||
version of "Chris Lattner's theory of compiler design". Instead, I'll make a
|
|
||||||
few observations:</p>
|
|
||||||
|
|
||||||
<p>First, you're right that LLVM does lose information. For example, as of this
|
|
||||||
writing, there is no way to distinguish in the LLVM IR whether an SSA-value came
|
|
||||||
from a C "int" or a C "long" on an ILP32 machine (other than debug info). Both
|
|
||||||
get compiled down to an 'i32' value and the information about what it came from
|
|
||||||
is lost. The more general issue here, is that the LLVM type system uses
|
|
||||||
"structural equivalence" instead of "name equivalence". Another place this
|
|
||||||
surprises people is if you have two types in a high-level language that have the
|
|
||||||
same structure (e.g. two different structs that have a single int field): these
|
|
||||||
types will compile down into a single LLVM type and it will be impossible to
|
|
||||||
tell what it came from.</p>
|
|
||||||
|
|
||||||
<p>Second, while LLVM does lose information, LLVM is not a fixed target: we
|
|
||||||
continue to enhance and improve it in many different ways. In addition to
|
|
||||||
adding new features (LLVM did not always support exceptions or debug info), we
|
|
||||||
also extend the IR to capture important information for optimization (e.g.
|
|
||||||
whether an argument is sign or zero extended, information about pointers
|
|
||||||
aliasing, etc). Many of the enhancements are user-driven: people want LLVM to
|
|
||||||
include some specific feature, so they go ahead and extend it.</p>
|
|
||||||
|
|
||||||
<p>Third, it is <em>possible and easy</em> to add language-specific
|
|
||||||
optimizations, and you have a number of choices in how to do it. As one trivial
|
|
||||||
example, it is easy to add language-specific optimization passes that
|
|
||||||
"know" things about code compiled for a language. In the case of the C family,
|
|
||||||
there is an optimization pass that "knows" about the standard C library
|
|
||||||
functions. If you call "exit(0)" in main(), it knows that it is safe to
|
|
||||||
optimize that into "return 0;" because C specifies what the 'exit'
|
|
||||||
function does.</p>
|
|
||||||
|
|
||||||
<p>In addition to simple library knowledge, it is possible to embed a variety of
|
|
||||||
other language-specific information into the LLVM IR. If you have a specific
|
|
||||||
need and run into a wall, please bring the topic up on the llvmdev list. At the
|
|
||||||
very worst, you can always treat LLVM as if it were a "dumb code generator" and
|
|
||||||
implement the high-level optimizations you desire in your front-end, on the
|
|
||||||
language-specific AST.
|
|
||||||
</p>
|
|
||||||
|
|
||||||
</div>
|
|
||||||
|
|
||||||
</div>
|
|
||||||
|
|
||||||
<!-- *********************************************************************** -->
|
|
||||||
<h2><a name="tipsandtricks">Tips and Tricks</a></h2>
|
|
||||||
<!-- *********************************************************************** -->
|
|
||||||
|
|
||||||
<div>
|
|
||||||
|
|
||||||
<p>There is a variety of useful tips and tricks that you come to know after
|
|
||||||
working on/with LLVM that aren't obvious at first glance. Instead of letting
|
|
||||||
everyone rediscover them, this section talks about some of these issues.</p>
|
|
||||||
|
|
||||||
<!-- ======================================================================= -->
|
|
||||||
<h4><a name="offsetofsizeof">Implementing portable offsetof/sizeof</a></h4>
|
|
||||||
<!-- ======================================================================= -->
|
|
||||||
|
|
||||||
<div>
|
|
||||||
|
|
||||||
<p>One interesting thing that comes up, if you are trying to keep the code
|
|
||||||
generated by your compiler "target independent", is that you often need to know
|
|
||||||
the size of some LLVM type or the offset of some field in an llvm structure.
|
|
||||||
For example, you might need to pass the size of a type into a function that
|
|
||||||
allocates memory.</p>
|
|
||||||
|
|
||||||
<p>Unfortunately, this can vary widely across targets: for example the width of
|
|
||||||
a pointer is trivially target-specific. However, there is a <a
|
|
||||||
href="http://nondot.org/sabre/LLVMNotes/SizeOf-OffsetOf-VariableSizedStructs.txt">clever
|
|
||||||
way to use the getelementptr instruction</a> that allows you to compute this
|
|
||||||
in a portable way.</p>
|
|
||||||
|
|
||||||
</div>
|
|
||||||
|
|
||||||
<!-- ======================================================================= -->
|
|
||||||
<h4><a name="gcstack">Garbage Collected Stack Frames</a></h4>
|
|
||||||
<!-- ======================================================================= -->
|
|
||||||
|
|
||||||
<div>
|
|
||||||
|
|
||||||
<p>Some languages want to explicitly manage their stack frames, often so that
|
|
||||||
they are garbage collected or to allow easy implementation of closures. There
|
|
||||||
are often better ways to implement these features than explicit stack frames,
|
|
||||||
but <a
|
|
||||||
href="http://nondot.org/sabre/LLVMNotes/ExplicitlyManagedStackFrames.txt">LLVM
|
|
||||||
does support them,</a> if you want. It requires your front-end to convert the
|
|
||||||
code into <a
|
|
||||||
href="http://en.wikipedia.org/wiki/Continuation-passing_style">Continuation
|
|
||||||
Passing Style</a> and the use of tail calls (which LLVM also supports).</p>
|
|
||||||
|
|
||||||
</div>
|
|
||||||
|
|
||||||
</div>
|
|
||||||
|
|
||||||
<!-- *********************************************************************** -->
|
|
||||||
<hr>
|
|
||||||
<address>
|
|
||||||
<a href="http://jigsaw.w3.org/css-validator/check/referer"><img
|
|
||||||
src="http://jigsaw.w3.org/css-validator/images/vcss" alt="Valid CSS!"></a>
|
|
||||||
<a href="http://validator.w3.org/check/referer"><img
|
|
||||||
src="http://www.w3.org/Icons/valid-html401" alt="Valid HTML 4.01!"></a>
|
|
||||||
|
|
||||||
<a href="mailto:sabre@nondot.org">Chris Lattner</a><br>
|
|
||||||
<a href="http://llvm.org/">The LLVM Compiler Infrastructure</a><br>
|
|
||||||
Last modified: $Date$
|
|
||||||
</address>
|
|
||||||
</body>
|
|
||||||
</html>
|
|
269
docs/tutorial/LangImpl8.rst
Normal file
269
docs/tutorial/LangImpl8.rst
Normal file
@ -0,0 +1,269 @@
|
|||||||
|
======================================================
|
||||||
|
Kaleidoscope: Conclusion and other useful LLVM tidbits
|
||||||
|
======================================================
|
||||||
|
|
||||||
|
.. contents::
|
||||||
|
:local:
|
||||||
|
|
||||||
|
Written by `Chris Lattner <mailto:sabre@nondot.org>`_
|
||||||
|
|
||||||
|
Tutorial Conclusion
|
||||||
|
===================
|
||||||
|
|
||||||
|
Welcome to the final chapter of the "`Implementing a language with
|
||||||
|
LLVM <index.html>`_" tutorial. In the course of this tutorial, we have
|
||||||
|
grown our little Kaleidoscope language from being a useless toy, to
|
||||||
|
being a semi-interesting (but probably still useless) toy. :)
|
||||||
|
|
||||||
|
It is interesting to see how far we've come, and how little code it has
|
||||||
|
taken. We built the entire lexer, parser, AST, code generator, and an
|
||||||
|
interactive run-loop (with a JIT!) by-hand in under 700 lines of
|
||||||
|
(non-comment/non-blank) code.
|
||||||
|
|
||||||
|
Our little language supports a couple of interesting features: it
|
||||||
|
supports user defined binary and unary operators, it uses JIT
|
||||||
|
compilation for immediate evaluation, and it supports a few control flow
|
||||||
|
constructs with SSA construction.
|
||||||
|
|
||||||
|
Part of the idea of this tutorial was to show you how easy and fun it
|
||||||
|
can be to define, build, and play with languages. Building a compiler
|
||||||
|
need not be a scary or mystical process! Now that you've seen some of
|
||||||
|
the basics, I strongly encourage you to take the code and hack on it.
|
||||||
|
For example, try adding:
|
||||||
|
|
||||||
|
- **global variables** - While global variables have questional value
|
||||||
|
in modern software engineering, they are often useful when putting
|
||||||
|
together quick little hacks like the Kaleidoscope compiler itself.
|
||||||
|
Fortunately, our current setup makes it very easy to add global
|
||||||
|
variables: just have value lookup check to see if an unresolved
|
||||||
|
variable is in the global variable symbol table before rejecting it.
|
||||||
|
To create a new global variable, make an instance of the LLVM
|
||||||
|
``GlobalVariable`` class.
|
||||||
|
- **typed variables** - Kaleidoscope currently only supports variables
|
||||||
|
of type double. This gives the language a very nice elegance, because
|
||||||
|
only supporting one type means that you never have to specify types.
|
||||||
|
Different languages have different ways of handling this. The easiest
|
||||||
|
way is to require the user to specify types for every variable
|
||||||
|
definition, and record the type of the variable in the symbol table
|
||||||
|
along with its Value\*.
|
||||||
|
- **arrays, structs, vectors, etc** - Once you add types, you can start
|
||||||
|
extending the type system in all sorts of interesting ways. Simple
|
||||||
|
arrays are very easy and are quite useful for many different
|
||||||
|
applications. Adding them is mostly an exercise in learning how the
|
||||||
|
LLVM `getelementptr <../LangRef.html#i_getelementptr>`_ instruction
|
||||||
|
works: it is so nifty/unconventional, it `has its own
|
||||||
|
FAQ <../GetElementPtr.html>`_! If you add support for recursive types
|
||||||
|
(e.g. linked lists), make sure to read the `section in the LLVM
|
||||||
|
Programmer's Manual <../ProgrammersManual.html#TypeResolve>`_ that
|
||||||
|
describes how to construct them.
|
||||||
|
- **standard runtime** - Our current language allows the user to access
|
||||||
|
arbitrary external functions, and we use it for things like "printd"
|
||||||
|
and "putchard". As you extend the language to add higher-level
|
||||||
|
constructs, often these constructs make the most sense if they are
|
||||||
|
lowered to calls into a language-supplied runtime. For example, if
|
||||||
|
you add hash tables to the language, it would probably make sense to
|
||||||
|
add the routines to a runtime, instead of inlining them all the way.
|
||||||
|
- **memory management** - Currently we can only access the stack in
|
||||||
|
Kaleidoscope. It would also be useful to be able to allocate heap
|
||||||
|
memory, either with calls to the standard libc malloc/free interface
|
||||||
|
or with a garbage collector. If you would like to use garbage
|
||||||
|
collection, note that LLVM fully supports `Accurate Garbage
|
||||||
|
Collection <../GarbageCollection.html>`_ including algorithms that
|
||||||
|
move objects and need to scan/update the stack.
|
||||||
|
- **debugger support** - LLVM supports generation of `DWARF Debug
|
||||||
|
info <../SourceLevelDebugging.html>`_ which is understood by common
|
||||||
|
debuggers like GDB. Adding support for debug info is fairly
|
||||||
|
straightforward. The best way to understand it is to compile some
|
||||||
|
C/C++ code with "``llvm-gcc -g -O0``" and taking a look at what it
|
||||||
|
produces.
|
||||||
|
- **exception handling support** - LLVM supports generation of `zero
|
||||||
|
cost exceptions <../ExceptionHandling.html>`_ which interoperate with
|
||||||
|
code compiled in other languages. You could also generate code by
|
||||||
|
implicitly making every function return an error value and checking
|
||||||
|
it. You could also make explicit use of setjmp/longjmp. There are
|
||||||
|
many different ways to go here.
|
||||||
|
- **object orientation, generics, database access, complex numbers,
|
||||||
|
geometric programming, ...** - Really, there is no end of crazy
|
||||||
|
features that you can add to the language.
|
||||||
|
- **unusual domains** - We've been talking about applying LLVM to a
|
||||||
|
domain that many people are interested in: building a compiler for a
|
||||||
|
specific language. However, there are many other domains that can use
|
||||||
|
compiler technology that are not typically considered. For example,
|
||||||
|
LLVM has been used to implement OpenGL graphics acceleration,
|
||||||
|
translate C++ code to ActionScript, and many other cute and clever
|
||||||
|
things. Maybe you will be the first to JIT compile a regular
|
||||||
|
expression interpreter into native code with LLVM?
|
||||||
|
|
||||||
|
Have fun - try doing something crazy and unusual. Building a language
|
||||||
|
like everyone else always has, is much less fun than trying something a
|
||||||
|
little crazy or off the wall and seeing how it turns out. If you get
|
||||||
|
stuck or want to talk about it, feel free to email the `llvmdev mailing
|
||||||
|
list <http://lists.cs.uiuc.edu/mailman/listinfo/llvmdev>`_: it has lots
|
||||||
|
of people who are interested in languages and are often willing to help
|
||||||
|
out.
|
||||||
|
|
||||||
|
Before we end this tutorial, I want to talk about some "tips and tricks"
|
||||||
|
for generating LLVM IR. These are some of the more subtle things that
|
||||||
|
may not be obvious, but are very useful if you want to take advantage of
|
||||||
|
LLVM's capabilities.
|
||||||
|
|
||||||
|
Properties of the LLVM IR
|
||||||
|
=========================
|
||||||
|
|
||||||
|
We have a couple common questions about code in the LLVM IR form - lets
|
||||||
|
just get these out of the way right now, shall we?
|
||||||
|
|
||||||
|
Target Independence
|
||||||
|
-------------------
|
||||||
|
|
||||||
|
Kaleidoscope is an example of a "portable language": any program written
|
||||||
|
in Kaleidoscope will work the same way on any target that it runs on.
|
||||||
|
Many other languages have this property, e.g. lisp, java, haskell,
|
||||||
|
javascript, python, etc (note that while these languages are portable,
|
||||||
|
not all their libraries are).
|
||||||
|
|
||||||
|
One nice aspect of LLVM is that it is often capable of preserving target
|
||||||
|
independence in the IR: you can take the LLVM IR for a
|
||||||
|
Kaleidoscope-compiled program and run it on any target that LLVM
|
||||||
|
supports, even emitting C code and compiling that on targets that LLVM
|
||||||
|
doesn't support natively. You can trivially tell that the Kaleidoscope
|
||||||
|
compiler generates target-independent code because it never queries for
|
||||||
|
any target-specific information when generating code.
|
||||||
|
|
||||||
|
The fact that LLVM provides a compact, target-independent,
|
||||||
|
representation for code gets a lot of people excited. Unfortunately,
|
||||||
|
these people are usually thinking about C or a language from the C
|
||||||
|
family when they are asking questions about language portability. I say
|
||||||
|
"unfortunately", because there is really no way to make (fully general)
|
||||||
|
C code portable, other than shipping the source code around (and of
|
||||||
|
course, C source code is not actually portable in general either - ever
|
||||||
|
port a really old application from 32- to 64-bits?).
|
||||||
|
|
||||||
|
The problem with C (again, in its full generality) is that it is heavily
|
||||||
|
laden with target specific assumptions. As one simple example, the
|
||||||
|
preprocessor often destructively removes target-independence from the
|
||||||
|
code when it processes the input text:
|
||||||
|
|
||||||
|
.. code-block:: c
|
||||||
|
|
||||||
|
#ifdef __i386__
|
||||||
|
int X = 1;
|
||||||
|
#else
|
||||||
|
int X = 42;
|
||||||
|
#endif
|
||||||
|
|
||||||
|
While it is possible to engineer more and more complex solutions to
|
||||||
|
problems like this, it cannot be solved in full generality in a way that
|
||||||
|
is better than shipping the actual source code.
|
||||||
|
|
||||||
|
That said, there are interesting subsets of C that can be made portable.
|
||||||
|
If you are willing to fix primitive types to a fixed size (say int =
|
||||||
|
32-bits, and long = 64-bits), don't care about ABI compatibility with
|
||||||
|
existing binaries, and are willing to give up some other minor features,
|
||||||
|
you can have portable code. This can make sense for specialized domains
|
||||||
|
such as an in-kernel language.
|
||||||
|
|
||||||
|
Safety Guarantees
|
||||||
|
-----------------
|
||||||
|
|
||||||
|
Many of the languages above are also "safe" languages: it is impossible
|
||||||
|
for a program written in Java to corrupt its address space and crash the
|
||||||
|
process (assuming the JVM has no bugs). Safety is an interesting
|
||||||
|
property that requires a combination of language design, runtime
|
||||||
|
support, and often operating system support.
|
||||||
|
|
||||||
|
It is certainly possible to implement a safe language in LLVM, but LLVM
|
||||||
|
IR does not itself guarantee safety. The LLVM IR allows unsafe pointer
|
||||||
|
casts, use after free bugs, buffer over-runs, and a variety of other
|
||||||
|
problems. Safety needs to be implemented as a layer on top of LLVM and,
|
||||||
|
conveniently, several groups have investigated this. Ask on the `llvmdev
|
||||||
|
mailing list <http://lists.cs.uiuc.edu/mailman/listinfo/llvmdev>`_ if
|
||||||
|
you are interested in more details.
|
||||||
|
|
||||||
|
Language-Specific Optimizations
|
||||||
|
-------------------------------
|
||||||
|
|
||||||
|
One thing about LLVM that turns off many people is that it does not
|
||||||
|
solve all the world's problems in one system (sorry 'world hunger',
|
||||||
|
someone else will have to solve you some other day). One specific
|
||||||
|
complaint is that people perceive LLVM as being incapable of performing
|
||||||
|
high-level language-specific optimization: LLVM "loses too much
|
||||||
|
information".
|
||||||
|
|
||||||
|
Unfortunately, this is really not the place to give you a full and
|
||||||
|
unified version of "Chris Lattner's theory of compiler design". Instead,
|
||||||
|
I'll make a few observations:
|
||||||
|
|
||||||
|
First, you're right that LLVM does lose information. For example, as of
|
||||||
|
this writing, there is no way to distinguish in the LLVM IR whether an
|
||||||
|
SSA-value came from a C "int" or a C "long" on an ILP32 machine (other
|
||||||
|
than debug info). Both get compiled down to an 'i32' value and the
|
||||||
|
information about what it came from is lost. The more general issue
|
||||||
|
here, is that the LLVM type system uses "structural equivalence" instead
|
||||||
|
of "name equivalence". Another place this surprises people is if you
|
||||||
|
have two types in a high-level language that have the same structure
|
||||||
|
(e.g. two different structs that have a single int field): these types
|
||||||
|
will compile down into a single LLVM type and it will be impossible to
|
||||||
|
tell what it came from.
|
||||||
|
|
||||||
|
Second, while LLVM does lose information, LLVM is not a fixed target: we
|
||||||
|
continue to enhance and improve it in many different ways. In addition
|
||||||
|
to adding new features (LLVM did not always support exceptions or debug
|
||||||
|
info), we also extend the IR to capture important information for
|
||||||
|
optimization (e.g. whether an argument is sign or zero extended,
|
||||||
|
information about pointers aliasing, etc). Many of the enhancements are
|
||||||
|
user-driven: people want LLVM to include some specific feature, so they
|
||||||
|
go ahead and extend it.
|
||||||
|
|
||||||
|
Third, it is *possible and easy* to add language-specific optimizations,
|
||||||
|
and you have a number of choices in how to do it. As one trivial
|
||||||
|
example, it is easy to add language-specific optimization passes that
|
||||||
|
"know" things about code compiled for a language. In the case of the C
|
||||||
|
family, there is an optimization pass that "knows" about the standard C
|
||||||
|
library functions. If you call "exit(0)" in main(), it knows that it is
|
||||||
|
safe to optimize that into "return 0;" because C specifies what the
|
||||||
|
'exit' function does.
|
||||||
|
|
||||||
|
In addition to simple library knowledge, it is possible to embed a
|
||||||
|
variety of other language-specific information into the LLVM IR. If you
|
||||||
|
have a specific need and run into a wall, please bring the topic up on
|
||||||
|
the llvmdev list. At the very worst, you can always treat LLVM as if it
|
||||||
|
were a "dumb code generator" and implement the high-level optimizations
|
||||||
|
you desire in your front-end, on the language-specific AST.
|
||||||
|
|
||||||
|
Tips and Tricks
|
||||||
|
===============
|
||||||
|
|
||||||
|
There is a variety of useful tips and tricks that you come to know after
|
||||||
|
working on/with LLVM that aren't obvious at first glance. Instead of
|
||||||
|
letting everyone rediscover them, this section talks about some of these
|
||||||
|
issues.
|
||||||
|
|
||||||
|
Implementing portable offsetof/sizeof
|
||||||
|
-------------------------------------
|
||||||
|
|
||||||
|
One interesting thing that comes up, if you are trying to keep the code
|
||||||
|
generated by your compiler "target independent", is that you often need
|
||||||
|
to know the size of some LLVM type or the offset of some field in an
|
||||||
|
llvm structure. For example, you might need to pass the size of a type
|
||||||
|
into a function that allocates memory.
|
||||||
|
|
||||||
|
Unfortunately, this can vary widely across targets: for example the
|
||||||
|
width of a pointer is trivially target-specific. However, there is a
|
||||||
|
`clever way to use the getelementptr
|
||||||
|
instruction <http://nondot.org/sabre/LLVMNotes/SizeOf-OffsetOf-VariableSizedStructs.txt>`_
|
||||||
|
that allows you to compute this in a portable way.
|
||||||
|
|
||||||
|
Garbage Collected Stack Frames
|
||||||
|
------------------------------
|
||||||
|
|
||||||
|
Some languages want to explicitly manage their stack frames, often so
|
||||||
|
that they are garbage collected or to allow easy implementation of
|
||||||
|
closures. There are often better ways to implement these features than
|
||||||
|
explicit stack frames, but `LLVM does support
|
||||||
|
them, <http://nondot.org/sabre/LLVMNotes/ExplicitlyManagedStackFrames.txt>`_
|
||||||
|
if you want. It requires your front-end to convert the code into
|
||||||
|
`Continuation Passing
|
||||||
|
Style <http://en.wikipedia.org/wiki/Continuation-passing_style>`_ and
|
||||||
|
the use of tail calls (which LLVM also supports).
|
||||||
|
|
@ -1,365 +0,0 @@
|
|||||||
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01//EN"
|
|
||||||
"http://www.w3.org/TR/html4/strict.dtd">
|
|
||||||
|
|
||||||
<html>
|
|
||||||
<head>
|
|
||||||
<title>Kaleidoscope: Tutorial Introduction and the Lexer</title>
|
|
||||||
<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
|
|
||||||
<meta name="author" content="Chris Lattner">
|
|
||||||
<meta name="author" content="Erick Tryzelaar">
|
|
||||||
<link rel="stylesheet" href="../_static/llvm.css" type="text/css">
|
|
||||||
</head>
|
|
||||||
|
|
||||||
<body>
|
|
||||||
|
|
||||||
<h1>Kaleidoscope: Tutorial Introduction and the Lexer</h1>
|
|
||||||
|
|
||||||
<ul>
|
|
||||||
<li><a href="index.html">Up to Tutorial Index</a></li>
|
|
||||||
<li>Chapter 1
|
|
||||||
<ol>
|
|
||||||
<li><a href="#intro">Tutorial Introduction</a></li>
|
|
||||||
<li><a href="#language">The Basic Language</a></li>
|
|
||||||
<li><a href="#lexer">The Lexer</a></li>
|
|
||||||
</ol>
|
|
||||||
</li>
|
|
||||||
<li><a href="OCamlLangImpl2.html">Chapter 2</a>: Implementing a Parser and
|
|
||||||
AST</li>
|
|
||||||
</ul>
|
|
||||||
|
|
||||||
<div class="doc_author">
|
|
||||||
<p>
|
|
||||||
Written by <a href="mailto:sabre@nondot.org">Chris Lattner</a>
|
|
||||||
and <a href="mailto:idadesub@users.sourceforge.net">Erick Tryzelaar</a>
|
|
||||||
</p>
|
|
||||||
</div>
|
|
||||||
|
|
||||||
<!-- *********************************************************************** -->
|
|
||||||
<h2><a name="intro">Tutorial Introduction</a></h2>
|
|
||||||
<!-- *********************************************************************** -->
|
|
||||||
|
|
||||||
<div>
|
|
||||||
|
|
||||||
<p>Welcome to the "Implementing a language with LLVM" tutorial. This tutorial
|
|
||||||
runs through the implementation of a simple language, showing how fun and
|
|
||||||
easy it can be. This tutorial will get you up and started as well as help to
|
|
||||||
build a framework you can extend to other languages. The code in this tutorial
|
|
||||||
can also be used as a playground to hack on other LLVM specific things.
|
|
||||||
</p>
|
|
||||||
|
|
||||||
<p>
|
|
||||||
The goal of this tutorial is to progressively unveil our language, describing
|
|
||||||
how it is built up over time. This will let us cover a fairly broad range of
|
|
||||||
language design and LLVM-specific usage issues, showing and explaining the code
|
|
||||||
for it all along the way, without overwhelming you with tons of details up
|
|
||||||
front.</p>
|
|
||||||
|
|
||||||
<p>It is useful to point out ahead of time that this tutorial is really about
|
|
||||||
teaching compiler techniques and LLVM specifically, <em>not</em> about teaching
|
|
||||||
modern and sane software engineering principles. In practice, this means that
|
|
||||||
we'll take a number of shortcuts to simplify the exposition. For example, the
|
|
||||||
code leaks memory, uses global variables all over the place, doesn't use nice
|
|
||||||
design patterns like <a
|
|
||||||
href="http://en.wikipedia.org/wiki/Visitor_pattern">visitors</a>, etc... but it
|
|
||||||
is very simple. If you dig in and use the code as a basis for future projects,
|
|
||||||
fixing these deficiencies shouldn't be hard.</p>
|
|
||||||
|
|
||||||
<p>I've tried to put this tutorial together in a way that makes chapters easy to
|
|
||||||
skip over if you are already familiar with or are uninterested in the various
|
|
||||||
pieces. The structure of the tutorial is:
|
|
||||||
</p>
|
|
||||||
|
|
||||||
<ul>
|
|
||||||
<li><b><a href="#language">Chapter #1</a>: Introduction to the Kaleidoscope
|
|
||||||
language, and the definition of its Lexer</b> - This shows where we are going
|
|
||||||
and the basic functionality that we want it to do. In order to make this
|
|
||||||
tutorial maximally understandable and hackable, we choose to implement
|
|
||||||
everything in Objective Caml instead of using lexer and parser generators.
|
|
||||||
LLVM obviously works just fine with such tools, feel free to use one if you
|
|
||||||
prefer.</li>
|
|
||||||
<li><b><a href="OCamlLangImpl2.html">Chapter #2</a>: Implementing a Parser and
|
|
||||||
AST</b> - With the lexer in place, we can talk about parsing techniques and
|
|
||||||
basic AST construction. This tutorial describes recursive descent parsing and
|
|
||||||
operator precedence parsing. Nothing in Chapters 1 or 2 is LLVM-specific,
|
|
||||||
the code doesn't even link in LLVM at this point. :)</li>
|
|
||||||
<li><b><a href="OCamlLangImpl3.html">Chapter #3</a>: Code generation to LLVM
|
|
||||||
IR</b> - With the AST ready, we can show off how easy generation of LLVM IR
|
|
||||||
really is.</li>
|
|
||||||
<li><b><a href="OCamlLangImpl4.html">Chapter #4</a>: Adding JIT and Optimizer
|
|
||||||
Support</b> - Because a lot of people are interested in using LLVM as a JIT,
|
|
||||||
we'll dive right into it and show you the 3 lines it takes to add JIT support.
|
|
||||||
LLVM is also useful in many other ways, but this is one simple and "sexy" way
|
|
||||||
to shows off its power. :)</li>
|
|
||||||
<li><b><a href="OCamlLangImpl5.html">Chapter #5</a>: Extending the Language:
|
|
||||||
Control Flow</b> - With the language up and running, we show how to extend it
|
|
||||||
with control flow operations (if/then/else and a 'for' loop). This gives us a
|
|
||||||
chance to talk about simple SSA construction and control flow.</li>
|
|
||||||
<li><b><a href="OCamlLangImpl6.html">Chapter #6</a>: Extending the Language:
|
|
||||||
User-defined Operators</b> - This is a silly but fun chapter that talks about
|
|
||||||
extending the language to let the user program define their own arbitrary
|
|
||||||
unary and binary operators (with assignable precedence!). This lets us build a
|
|
||||||
significant piece of the "language" as library routines.</li>
|
|
||||||
<li><b><a href="OCamlLangImpl7.html">Chapter #7</a>: Extending the Language:
|
|
||||||
Mutable Variables</b> - This chapter talks about adding user-defined local
|
|
||||||
variables along with an assignment operator. The interesting part about this
|
|
||||||
is how easy and trivial it is to construct SSA form in LLVM: no, LLVM does
|
|
||||||
<em>not</em> require your front-end to construct SSA form!</li>
|
|
||||||
<li><b><a href="OCamlLangImpl8.html">Chapter #8</a>: Conclusion and other
|
|
||||||
useful LLVM tidbits</b> - This chapter wraps up the series by talking about
|
|
||||||
potential ways to extend the language, but also includes a bunch of pointers to
|
|
||||||
info about "special topics" like adding garbage collection support, exceptions,
|
|
||||||
debugging, support for "spaghetti stacks", and a bunch of other tips and
|
|
||||||
tricks.</li>
|
|
||||||
|
|
||||||
</ul>
|
|
||||||
|
|
||||||
<p>By the end of the tutorial, we'll have written a bit less than 700 lines of
|
|
||||||
non-comment, non-blank, lines of code. With this small amount of code, we'll
|
|
||||||
have built up a very reasonable compiler for a non-trivial language including
|
|
||||||
a hand-written lexer, parser, AST, as well as code generation support with a JIT
|
|
||||||
compiler. While other systems may have interesting "hello world" tutorials,
|
|
||||||
I think the breadth of this tutorial is a great testament to the strengths of
|
|
||||||
LLVM and why you should consider it if you're interested in language or compiler
|
|
||||||
design.</p>
|
|
||||||
|
|
||||||
<p>A note about this tutorial: we expect you to extend the language and play
|
|
||||||
with it on your own. Take the code and go crazy hacking away at it, compilers
|
|
||||||
don't need to be scary creatures - it can be a lot of fun to play with
|
|
||||||
languages!</p>
|
|
||||||
|
|
||||||
</div>
|
|
||||||
|
|
||||||
<!-- *********************************************************************** -->
|
|
||||||
<h2><a name="language">The Basic Language</a></h2>
|
|
||||||
<!-- *********************************************************************** -->
|
|
||||||
|
|
||||||
<div>
|
|
||||||
|
|
||||||
<p>This tutorial will be illustrated with a toy language that we'll call
|
|
||||||
"<a href="http://en.wikipedia.org/wiki/Kaleidoscope">Kaleidoscope</a>" (derived
|
|
||||||
from "meaning beautiful, form, and view").
|
|
||||||
Kaleidoscope is a procedural language that allows you to define functions, use
|
|
||||||
conditionals, math, etc. Over the course of the tutorial, we'll extend
|
|
||||||
Kaleidoscope to support the if/then/else construct, a for loop, user defined
|
|
||||||
operators, JIT compilation with a simple command line interface, etc.</p>
|
|
||||||
|
|
||||||
<p>Because we want to keep things simple, the only datatype in Kaleidoscope is a
|
|
||||||
64-bit floating point type (aka 'float' in O'Caml parlance). As such, all
|
|
||||||
values are implicitly double precision and the language doesn't require type
|
|
||||||
declarations. This gives the language a very nice and simple syntax. For
|
|
||||||
example, the following simple example computes <a
|
|
||||||
href="http://en.wikipedia.org/wiki/Fibonacci_number">Fibonacci numbers:</a></p>
|
|
||||||
|
|
||||||
<div class="doc_code">
|
|
||||||
<pre>
|
|
||||||
# Compute the x'th fibonacci number.
|
|
||||||
def fib(x)
|
|
||||||
if x < 3 then
|
|
||||||
1
|
|
||||||
else
|
|
||||||
fib(x-1)+fib(x-2)
|
|
||||||
|
|
||||||
# This expression will compute the 40th number.
|
|
||||||
fib(40)
|
|
||||||
</pre>
|
|
||||||
</div>
|
|
||||||
|
|
||||||
<p>We also allow Kaleidoscope to call into standard library functions (the LLVM
|
|
||||||
JIT makes this completely trivial). This means that you can use the 'extern'
|
|
||||||
keyword to define a function before you use it (this is also useful for mutually
|
|
||||||
recursive functions). For example:</p>
|
|
||||||
|
|
||||||
<div class="doc_code">
|
|
||||||
<pre>
|
|
||||||
extern sin(arg);
|
|
||||||
extern cos(arg);
|
|
||||||
extern atan2(arg1 arg2);
|
|
||||||
|
|
||||||
atan2(sin(.4), cos(42))
|
|
||||||
</pre>
|
|
||||||
</div>
|
|
||||||
|
|
||||||
<p>A more interesting example is included in Chapter 6 where we write a little
|
|
||||||
Kaleidoscope application that <a href="OCamlLangImpl6.html#example">displays
|
|
||||||
a Mandelbrot Set</a> at various levels of magnification.</p>
|
|
||||||
|
|
||||||
<p>Lets dive into the implementation of this language!</p>
|
|
||||||
|
|
||||||
</div>
|
|
||||||
|
|
||||||
<!-- *********************************************************************** -->
|
|
||||||
<h2><a name="lexer">The Lexer</a></h2>
|
|
||||||
<!-- *********************************************************************** -->
|
|
||||||
|
|
||||||
<div>
|
|
||||||
|
|
||||||
<p>When it comes to implementing a language, the first thing needed is
|
|
||||||
the ability to process a text file and recognize what it says. The traditional
|
|
||||||
way to do this is to use a "<a
|
|
||||||
href="http://en.wikipedia.org/wiki/Lexical_analysis">lexer</a>" (aka 'scanner')
|
|
||||||
to break the input up into "tokens". Each token returned by the lexer includes
|
|
||||||
a token code and potentially some metadata (e.g. the numeric value of a number).
|
|
||||||
First, we define the possibilities:
|
|
||||||
</p>
|
|
||||||
|
|
||||||
<div class="doc_code">
|
|
||||||
<pre>
|
|
||||||
(* The lexer returns these 'Kwd' if it is an unknown character, otherwise one of
|
|
||||||
* these others for known things. *)
|
|
||||||
type token =
|
|
||||||
(* commands *)
|
|
||||||
| Def | Extern
|
|
||||||
|
|
||||||
(* primary *)
|
|
||||||
| Ident of string | Number of float
|
|
||||||
|
|
||||||
(* unknown *)
|
|
||||||
| Kwd of char
|
|
||||||
</pre>
|
|
||||||
</div>
|
|
||||||
|
|
||||||
<p>Each token returned by our lexer will be one of the token variant values.
|
|
||||||
An unknown character like '+' will be returned as <tt>Token.Kwd '+'</tt>. If
|
|
||||||
the curr token is an identifier, the value will be <tt>Token.Ident s</tt>. If
|
|
||||||
the current token is a numeric literal (like 1.0), the value will be
|
|
||||||
<tt>Token.Number 1.0</tt>.
|
|
||||||
</p>
|
|
||||||
|
|
||||||
<p>The actual implementation of the lexer is a collection of functions driven
|
|
||||||
by a function named <tt>Lexer.lex</tt>. The <tt>Lexer.lex</tt> function is
|
|
||||||
called to return the next token from standard input. We will use
|
|
||||||
<a href="http://caml.inria.fr/pub/docs/manual-camlp4/index.html">Camlp4</a>
|
|
||||||
to simplify the tokenization of the standard input. Its definition starts
|
|
||||||
as:</p>
|
|
||||||
|
|
||||||
<div class="doc_code">
|
|
||||||
<pre>
|
|
||||||
(*===----------------------------------------------------------------------===
|
|
||||||
* Lexer
|
|
||||||
*===----------------------------------------------------------------------===*)
|
|
||||||
|
|
||||||
let rec lex = parser
|
|
||||||
(* Skip any whitespace. *)
|
|
||||||
| [< ' (' ' | '\n' | '\r' | '\t'); stream >] -> lex stream
|
|
||||||
</pre>
|
|
||||||
</div>
|
|
||||||
|
|
||||||
<p>
|
|
||||||
<tt>Lexer.lex</tt> works by recursing over a <tt>char Stream.t</tt> to read
|
|
||||||
characters one at a time from the standard input. It eats them as it recognizes
|
|
||||||
them and stores them in in a <tt>Token.token</tt> variant. The first thing that
|
|
||||||
it has to do is ignore whitespace between tokens. This is accomplished with the
|
|
||||||
recursive call above.</p>
|
|
||||||
|
|
||||||
<p>The next thing <tt>Lexer.lex</tt> needs to do is recognize identifiers and
|
|
||||||
specific keywords like "def". Kaleidoscope does this with a pattern match
|
|
||||||
and a helper function.<p>
|
|
||||||
|
|
||||||
<div class="doc_code">
|
|
||||||
<pre>
|
|
||||||
(* identifier: [a-zA-Z][a-zA-Z0-9] *)
|
|
||||||
| [< ' ('A' .. 'Z' | 'a' .. 'z' as c); stream >] ->
|
|
||||||
let buffer = Buffer.create 1 in
|
|
||||||
Buffer.add_char buffer c;
|
|
||||||
lex_ident buffer stream
|
|
||||||
|
|
||||||
...
|
|
||||||
|
|
||||||
and lex_ident buffer = parser
|
|
||||||
| [< ' ('A' .. 'Z' | 'a' .. 'z' | '0' .. '9' as c); stream >] ->
|
|
||||||
Buffer.add_char buffer c;
|
|
||||||
lex_ident buffer stream
|
|
||||||
| [< stream=lex >] ->
|
|
||||||
match Buffer.contents buffer with
|
|
||||||
| "def" -> [< 'Token.Def; stream >]
|
|
||||||
| "extern" -> [< 'Token.Extern; stream >]
|
|
||||||
| id -> [< 'Token.Ident id; stream >]
|
|
||||||
</pre>
|
|
||||||
</div>
|
|
||||||
|
|
||||||
<p>Numeric values are similar:</p>
|
|
||||||
|
|
||||||
<div class="doc_code">
|
|
||||||
<pre>
|
|
||||||
(* number: [0-9.]+ *)
|
|
||||||
| [< ' ('0' .. '9' as c); stream >] ->
|
|
||||||
let buffer = Buffer.create 1 in
|
|
||||||
Buffer.add_char buffer c;
|
|
||||||
lex_number buffer stream
|
|
||||||
|
|
||||||
...
|
|
||||||
|
|
||||||
and lex_number buffer = parser
|
|
||||||
| [< ' ('0' .. '9' | '.' as c); stream >] ->
|
|
||||||
Buffer.add_char buffer c;
|
|
||||||
lex_number buffer stream
|
|
||||||
| [< stream=lex >] ->
|
|
||||||
[< 'Token.Number (float_of_string (Buffer.contents buffer)); stream >]
|
|
||||||
</pre>
|
|
||||||
</div>
|
|
||||||
|
|
||||||
<p>This is all pretty straight-forward code for processing input. When reading
|
|
||||||
a numeric value from input, we use the ocaml <tt>float_of_string</tt> function
|
|
||||||
to convert it to a numeric value that we store in <tt>Token.Number</tt>. Note
|
|
||||||
that this isn't doing sufficient error checking: it will raise <tt>Failure</tt>
|
|
||||||
if the string "1.23.45.67". Feel free to extend it :). Next we handle
|
|
||||||
comments:
|
|
||||||
</p>
|
|
||||||
|
|
||||||
<div class="doc_code">
|
|
||||||
<pre>
|
|
||||||
(* Comment until end of line. *)
|
|
||||||
| [< ' ('#'); stream >] ->
|
|
||||||
lex_comment stream
|
|
||||||
|
|
||||||
...
|
|
||||||
|
|
||||||
and lex_comment = parser
|
|
||||||
| [< ' ('\n'); stream=lex >] -> stream
|
|
||||||
| [< 'c; e=lex_comment >] -> e
|
|
||||||
| [< >] -> [< >]
|
|
||||||
</pre>
|
|
||||||
</div>
|
|
||||||
|
|
||||||
<p>We handle comments by skipping to the end of the line and then return the
|
|
||||||
next token. Finally, if the input doesn't match one of the above cases, it is
|
|
||||||
either an operator character like '+' or the end of the file. These are handled
|
|
||||||
with this code:</p>
|
|
||||||
|
|
||||||
<div class="doc_code">
|
|
||||||
<pre>
|
|
||||||
(* Otherwise, just return the character as its ascii value. *)
|
|
||||||
| [< 'c; stream >] ->
|
|
||||||
[< 'Token.Kwd c; lex stream >]
|
|
||||||
|
|
||||||
(* end of stream. *)
|
|
||||||
| [< >] -> [< >]
|
|
||||||
</pre>
|
|
||||||
</div>
|
|
||||||
|
|
||||||
<p>With this, we have the complete lexer for the basic Kaleidoscope language
|
|
||||||
(the <a href="OCamlLangImpl2.html#code">full code listing</a> for the Lexer is
|
|
||||||
available in the <a href="OCamlLangImpl2.html">next chapter</a> of the
|
|
||||||
tutorial). Next we'll <a href="OCamlLangImpl2.html">build a simple parser that
|
|
||||||
uses this to build an Abstract Syntax Tree</a>. When we have that, we'll
|
|
||||||
include a driver so that you can use the lexer and parser together.
|
|
||||||
</p>
|
|
||||||
|
|
||||||
<a href="OCamlLangImpl2.html">Next: Implementing a Parser and AST</a>
|
|
||||||
</div>
|
|
||||||
|
|
||||||
<!-- *********************************************************************** -->
|
|
||||||
<hr>
|
|
||||||
<address>
|
|
||||||
<a href="http://jigsaw.w3.org/css-validator/check/referer"><img
|
|
||||||
src="http://jigsaw.w3.org/css-validator/images/vcss" alt="Valid CSS!"></a>
|
|
||||||
<a href="http://validator.w3.org/check/referer"><img
|
|
||||||
src="http://www.w3.org/Icons/valid-html401" alt="Valid HTML 4.01!"></a>
|
|
||||||
|
|
||||||
<a href="mailto:sabre@nondot.org">Chris Lattner</a><br>
|
|
||||||
<a href="mailto:idadesub@users.sourceforge.net">Erick Tryzelaar</a><br>
|
|
||||||
<a href="http://llvm.org/">The LLVM Compiler Infrastructure</a><br>
|
|
||||||
Last modified: $Date$
|
|
||||||
</address>
|
|
||||||
</body>
|
|
||||||
</html>
|
|
288
docs/tutorial/OCamlLangImpl1.rst
Normal file
288
docs/tutorial/OCamlLangImpl1.rst
Normal file
@ -0,0 +1,288 @@
|
|||||||
|
=================================================
|
||||||
|
Kaleidoscope: Tutorial Introduction and the Lexer
|
||||||
|
=================================================
|
||||||
|
|
||||||
|
.. contents::
|
||||||
|
:local:
|
||||||
|
|
||||||
|
Written by `Chris Lattner <mailto:sabre@nondot.org>`_ and `Erick
|
||||||
|
Tryzelaar <mailto:idadesub@users.sourceforge.net>`_
|
||||||
|
|
||||||
|
Tutorial Introduction
|
||||||
|
=====================
|
||||||
|
|
||||||
|
Welcome to the "Implementing a language with LLVM" tutorial. This
|
||||||
|
tutorial runs through the implementation of a simple language, showing
|
||||||
|
how fun and easy it can be. This tutorial will get you up and started as
|
||||||
|
well as help to build a framework you can extend to other languages. The
|
||||||
|
code in this tutorial can also be used as a playground to hack on other
|
||||||
|
LLVM specific things.
|
||||||
|
|
||||||
|
The goal of this tutorial is to progressively unveil our language,
|
||||||
|
describing how it is built up over time. This will let us cover a fairly
|
||||||
|
broad range of language design and LLVM-specific usage issues, showing
|
||||||
|
and explaining the code for it all along the way, without overwhelming
|
||||||
|
you with tons of details up front.
|
||||||
|
|
||||||
|
It is useful to point out ahead of time that this tutorial is really
|
||||||
|
about teaching compiler techniques and LLVM specifically, *not* about
|
||||||
|
teaching modern and sane software engineering principles. In practice,
|
||||||
|
this means that we'll take a number of shortcuts to simplify the
|
||||||
|
exposition. For example, the code leaks memory, uses global variables
|
||||||
|
all over the place, doesn't use nice design patterns like
|
||||||
|
`visitors <http://en.wikipedia.org/wiki/Visitor_pattern>`_, etc... but
|
||||||
|
it is very simple. If you dig in and use the code as a basis for future
|
||||||
|
projects, fixing these deficiencies shouldn't be hard.
|
||||||
|
|
||||||
|
I've tried to put this tutorial together in a way that makes chapters
|
||||||
|
easy to skip over if you are already familiar with or are uninterested
|
||||||
|
in the various pieces. The structure of the tutorial is:
|
||||||
|
|
||||||
|
- `Chapter #1 <#language>`_: Introduction to the Kaleidoscope
|
||||||
|
language, and the definition of its Lexer - This shows where we are
|
||||||
|
going and the basic functionality that we want it to do. In order to
|
||||||
|
make this tutorial maximally understandable and hackable, we choose
|
||||||
|
to implement everything in Objective Caml instead of using lexer and
|
||||||
|
parser generators. LLVM obviously works just fine with such tools,
|
||||||
|
feel free to use one if you prefer.
|
||||||
|
- `Chapter #2 <OCamlLangImpl2.html>`_: Implementing a Parser and
|
||||||
|
AST - With the lexer in place, we can talk about parsing techniques
|
||||||
|
and basic AST construction. This tutorial describes recursive descent
|
||||||
|
parsing and operator precedence parsing. Nothing in Chapters 1 or 2
|
||||||
|
is LLVM-specific, the code doesn't even link in LLVM at this point.
|
||||||
|
:)
|
||||||
|
- `Chapter #3 <OCamlLangImpl3.html>`_: Code generation to LLVM IR -
|
||||||
|
With the AST ready, we can show off how easy generation of LLVM IR
|
||||||
|
really is.
|
||||||
|
- `Chapter #4 <OCamlLangImpl4.html>`_: Adding JIT and Optimizer
|
||||||
|
Support - Because a lot of people are interested in using LLVM as a
|
||||||
|
JIT, we'll dive right into it and show you the 3 lines it takes to
|
||||||
|
add JIT support. LLVM is also useful in many other ways, but this is
|
||||||
|
one simple and "sexy" way to shows off its power. :)
|
||||||
|
- `Chapter #5 <OCamlLangImpl5.html>`_: Extending the Language:
|
||||||
|
Control Flow - With the language up and running, we show how to
|
||||||
|
extend it with control flow operations (if/then/else and a 'for'
|
||||||
|
loop). This gives us a chance to talk about simple SSA construction
|
||||||
|
and control flow.
|
||||||
|
- `Chapter #6 <OCamlLangImpl6.html>`_: Extending the Language:
|
||||||
|
User-defined Operators - This is a silly but fun chapter that talks
|
||||||
|
about extending the language to let the user program define their own
|
||||||
|
arbitrary unary and binary operators (with assignable precedence!).
|
||||||
|
This lets us build a significant piece of the "language" as library
|
||||||
|
routines.
|
||||||
|
- `Chapter #7 <OCamlLangImpl7.html>`_: Extending the Language:
|
||||||
|
Mutable Variables - This chapter talks about adding user-defined
|
||||||
|
local variables along with an assignment operator. The interesting
|
||||||
|
part about this is how easy and trivial it is to construct SSA form
|
||||||
|
in LLVM: no, LLVM does *not* require your front-end to construct SSA
|
||||||
|
form!
|
||||||
|
- `Chapter #8 <OCamlLangImpl8.html>`_: Conclusion and other useful
|
||||||
|
LLVM tidbits - This chapter wraps up the series by talking about
|
||||||
|
potential ways to extend the language, but also includes a bunch of
|
||||||
|
pointers to info about "special topics" like adding garbage
|
||||||
|
collection support, exceptions, debugging, support for "spaghetti
|
||||||
|
stacks", and a bunch of other tips and tricks.
|
||||||
|
|
||||||
|
By the end of the tutorial, we'll have written a bit less than 700 lines
|
||||||
|
of non-comment, non-blank, lines of code. With this small amount of
|
||||||
|
code, we'll have built up a very reasonable compiler for a non-trivial
|
||||||
|
language including a hand-written lexer, parser, AST, as well as code
|
||||||
|
generation support with a JIT compiler. While other systems may have
|
||||||
|
interesting "hello world" tutorials, I think the breadth of this
|
||||||
|
tutorial is a great testament to the strengths of LLVM and why you
|
||||||
|
should consider it if you're interested in language or compiler design.
|
||||||
|
|
||||||
|
A note about this tutorial: we expect you to extend the language and
|
||||||
|
play with it on your own. Take the code and go crazy hacking away at it,
|
||||||
|
compilers don't need to be scary creatures - it can be a lot of fun to
|
||||||
|
play with languages!
|
||||||
|
|
||||||
|
The Basic Language
|
||||||
|
==================
|
||||||
|
|
||||||
|
This tutorial will be illustrated with a toy language that we'll call
|
||||||
|
"`Kaleidoscope <http://en.wikipedia.org/wiki/Kaleidoscope>`_" (derived
|
||||||
|
from "meaning beautiful, form, and view"). Kaleidoscope is a procedural
|
||||||
|
language that allows you to define functions, use conditionals, math,
|
||||||
|
etc. Over the course of the tutorial, we'll extend Kaleidoscope to
|
||||||
|
support the if/then/else construct, a for loop, user defined operators,
|
||||||
|
JIT compilation with a simple command line interface, etc.
|
||||||
|
|
||||||
|
Because we want to keep things simple, the only datatype in Kaleidoscope
|
||||||
|
is a 64-bit floating point type (aka 'float' in O'Caml parlance). As
|
||||||
|
such, all values are implicitly double precision and the language
|
||||||
|
doesn't require type declarations. This gives the language a very nice
|
||||||
|
and simple syntax. For example, the following simple example computes
|
||||||
|
`Fibonacci numbers: <http://en.wikipedia.org/wiki/Fibonacci_number>`_
|
||||||
|
|
||||||
|
::
|
||||||
|
|
||||||
|
# Compute the x'th fibonacci number.
|
||||||
|
def fib(x)
|
||||||
|
if x < 3 then
|
||||||
|
1
|
||||||
|
else
|
||||||
|
fib(x-1)+fib(x-2)
|
||||||
|
|
||||||
|
# This expression will compute the 40th number.
|
||||||
|
fib(40)
|
||||||
|
|
||||||
|
We also allow Kaleidoscope to call into standard library functions (the
|
||||||
|
LLVM JIT makes this completely trivial). This means that you can use the
|
||||||
|
'extern' keyword to define a function before you use it (this is also
|
||||||
|
useful for mutually recursive functions). For example:
|
||||||
|
|
||||||
|
::
|
||||||
|
|
||||||
|
extern sin(arg);
|
||||||
|
extern cos(arg);
|
||||||
|
extern atan2(arg1 arg2);
|
||||||
|
|
||||||
|
atan2(sin(.4), cos(42))
|
||||||
|
|
||||||
|
A more interesting example is included in Chapter 6 where we write a
|
||||||
|
little Kaleidoscope application that `displays a Mandelbrot
|
||||||
|
Set <OCamlLangImpl6.html#example>`_ at various levels of magnification.
|
||||||
|
|
||||||
|
Lets dive into the implementation of this language!
|
||||||
|
|
||||||
|
The Lexer
|
||||||
|
=========
|
||||||
|
|
||||||
|
When it comes to implementing a language, the first thing needed is the
|
||||||
|
ability to process a text file and recognize what it says. The
|
||||||
|
traditional way to do this is to use a
|
||||||
|
"`lexer <http://en.wikipedia.org/wiki/Lexical_analysis>`_" (aka
|
||||||
|
'scanner') to break the input up into "tokens". Each token returned by
|
||||||
|
the lexer includes a token code and potentially some metadata (e.g. the
|
||||||
|
numeric value of a number). First, we define the possibilities:
|
||||||
|
|
||||||
|
.. code-block:: ocaml
|
||||||
|
|
||||||
|
(* The lexer returns these 'Kwd' if it is an unknown character, otherwise one of
|
||||||
|
* these others for known things. *)
|
||||||
|
type token =
|
||||||
|
(* commands *)
|
||||||
|
| Def | Extern
|
||||||
|
|
||||||
|
(* primary *)
|
||||||
|
| Ident of string | Number of float
|
||||||
|
|
||||||
|
(* unknown *)
|
||||||
|
| Kwd of char
|
||||||
|
|
||||||
|
Each token returned by our lexer will be one of the token variant
|
||||||
|
values. An unknown character like '+' will be returned as
|
||||||
|
``Token.Kwd '+'``. If the curr token is an identifier, the value will be
|
||||||
|
``Token.Ident s``. If the current token is a numeric literal (like 1.0),
|
||||||
|
the value will be ``Token.Number 1.0``.
|
||||||
|
|
||||||
|
The actual implementation of the lexer is a collection of functions
|
||||||
|
driven by a function named ``Lexer.lex``. The ``Lexer.lex`` function is
|
||||||
|
called to return the next token from standard input. We will use
|
||||||
|
`Camlp4 <http://caml.inria.fr/pub/docs/manual-camlp4/index.html>`_ to
|
||||||
|
simplify the tokenization of the standard input. Its definition starts
|
||||||
|
as:
|
||||||
|
|
||||||
|
.. code-block:: ocaml
|
||||||
|
|
||||||
|
(*===----------------------------------------------------------------------===
|
||||||
|
* Lexer
|
||||||
|
*===----------------------------------------------------------------------===*)
|
||||||
|
|
||||||
|
let rec lex = parser
|
||||||
|
(* Skip any whitespace. *)
|
||||||
|
| [< ' (' ' | '\n' | '\r' | '\t'); stream >] -> lex stream
|
||||||
|
|
||||||
|
``Lexer.lex`` works by recursing over a ``char Stream.t`` to read
|
||||||
|
characters one at a time from the standard input. It eats them as it
|
||||||
|
recognizes them and stores them in in a ``Token.token`` variant. The
|
||||||
|
first thing that it has to do is ignore whitespace between tokens. This
|
||||||
|
is accomplished with the recursive call above.
|
||||||
|
|
||||||
|
The next thing ``Lexer.lex`` needs to do is recognize identifiers and
|
||||||
|
specific keywords like "def". Kaleidoscope does this with a pattern
|
||||||
|
match and a helper function.
|
||||||
|
|
||||||
|
.. code-block:: ocaml
|
||||||
|
|
||||||
|
(* identifier: [a-zA-Z][a-zA-Z0-9] *)
|
||||||
|
| [< ' ('A' .. 'Z' | 'a' .. 'z' as c); stream >] ->
|
||||||
|
let buffer = Buffer.create 1 in
|
||||||
|
Buffer.add_char buffer c;
|
||||||
|
lex_ident buffer stream
|
||||||
|
|
||||||
|
...
|
||||||
|
|
||||||
|
and lex_ident buffer = parser
|
||||||
|
| [< ' ('A' .. 'Z' | 'a' .. 'z' | '0' .. '9' as c); stream >] ->
|
||||||
|
Buffer.add_char buffer c;
|
||||||
|
lex_ident buffer stream
|
||||||
|
| [< stream=lex >] ->
|
||||||
|
match Buffer.contents buffer with
|
||||||
|
| "def" -> [< 'Token.Def; stream >]
|
||||||
|
| "extern" -> [< 'Token.Extern; stream >]
|
||||||
|
| id -> [< 'Token.Ident id; stream >]
|
||||||
|
|
||||||
|
Numeric values are similar:
|
||||||
|
|
||||||
|
.. code-block:: ocaml
|
||||||
|
|
||||||
|
(* number: [0-9.]+ *)
|
||||||
|
| [< ' ('0' .. '9' as c); stream >] ->
|
||||||
|
let buffer = Buffer.create 1 in
|
||||||
|
Buffer.add_char buffer c;
|
||||||
|
lex_number buffer stream
|
||||||
|
|
||||||
|
...
|
||||||
|
|
||||||
|
and lex_number buffer = parser
|
||||||
|
| [< ' ('0' .. '9' | '.' as c); stream >] ->
|
||||||
|
Buffer.add_char buffer c;
|
||||||
|
lex_number buffer stream
|
||||||
|
| [< stream=lex >] ->
|
||||||
|
[< 'Token.Number (float_of_string (Buffer.contents buffer)); stream >]
|
||||||
|
|
||||||
|
This is all pretty straight-forward code for processing input. When
|
||||||
|
reading a numeric value from input, we use the ocaml ``float_of_string``
|
||||||
|
function to convert it to a numeric value that we store in
|
||||||
|
``Token.Number``. Note that this isn't doing sufficient error checking:
|
||||||
|
it will raise ``Failure`` if the string "1.23.45.67". Feel free to
|
||||||
|
extend it :). Next we handle comments:
|
||||||
|
|
||||||
|
.. code-block:: ocaml
|
||||||
|
|
||||||
|
(* Comment until end of line. *)
|
||||||
|
| [< ' ('#'); stream >] ->
|
||||||
|
lex_comment stream
|
||||||
|
|
||||||
|
...
|
||||||
|
|
||||||
|
and lex_comment = parser
|
||||||
|
| [< ' ('\n'); stream=lex >] -> stream
|
||||||
|
| [< 'c; e=lex_comment >] -> e
|
||||||
|
| [< >] -> [< >]
|
||||||
|
|
||||||
|
We handle comments by skipping to the end of the line and then return
|
||||||
|
the next token. Finally, if the input doesn't match one of the above
|
||||||
|
cases, it is either an operator character like '+' or the end of the
|
||||||
|
file. These are handled with this code:
|
||||||
|
|
||||||
|
.. code-block:: ocaml
|
||||||
|
|
||||||
|
(* Otherwise, just return the character as its ascii value. *)
|
||||||
|
| [< 'c; stream >] ->
|
||||||
|
[< 'Token.Kwd c; lex stream >]
|
||||||
|
|
||||||
|
(* end of stream. *)
|
||||||
|
| [< >] -> [< >]
|
||||||
|
|
||||||
|
With this, we have the complete lexer for the basic Kaleidoscope
|
||||||
|
language (the `full code listing <OCamlLangImpl2.html#code>`_ for the
|
||||||
|
Lexer is available in the `next chapter <OCamlLangImpl2.html>`_ of the
|
||||||
|
tutorial). Next we'll `build a simple parser that uses this to build an
|
||||||
|
Abstract Syntax Tree <OCamlLangImpl2.html>`_. When we have that, we'll
|
||||||
|
include a driver so that you can use the lexer and parser together.
|
||||||
|
|
||||||
|
`Next: Implementing a Parser and AST <OCamlLangImpl2.html>`_
|
||||||
|
|
File diff suppressed because it is too large
Load Diff
899
docs/tutorial/OCamlLangImpl2.rst
Normal file
899
docs/tutorial/OCamlLangImpl2.rst
Normal file
@ -0,0 +1,899 @@
|
|||||||
|
===========================================
|
||||||
|
Kaleidoscope: Implementing a Parser and AST
|
||||||
|
===========================================
|
||||||
|
|
||||||
|
.. contents::
|
||||||
|
:local:
|
||||||
|
|
||||||
|
Written by `Chris Lattner <mailto:sabre@nondot.org>`_ and `Erick
|
||||||
|
Tryzelaar <mailto:idadesub@users.sourceforge.net>`_
|
||||||
|
|
||||||
|
Chapter 2 Introduction
|
||||||
|
======================
|
||||||
|
|
||||||
|
Welcome to Chapter 2 of the "`Implementing a language with LLVM in
|
||||||
|
Objective Caml <index.html>`_" tutorial. This chapter shows you how to
|
||||||
|
use the lexer, built in `Chapter 1 <OCamlLangImpl1.html>`_, to build a
|
||||||
|
full `parser <http://en.wikipedia.org/wiki/Parsing>`_ for our
|
||||||
|
Kaleidoscope language. Once we have a parser, we'll define and build an
|
||||||
|
`Abstract Syntax
|
||||||
|
Tree <http://en.wikipedia.org/wiki/Abstract_syntax_tree>`_ (AST).
|
||||||
|
|
||||||
|
The parser we will build uses a combination of `Recursive Descent
|
||||||
|
Parsing <http://en.wikipedia.org/wiki/Recursive_descent_parser>`_ and
|
||||||
|
`Operator-Precedence
|
||||||
|
Parsing <http://en.wikipedia.org/wiki/Operator-precedence_parser>`_ to
|
||||||
|
parse the Kaleidoscope language (the latter for binary expressions and
|
||||||
|
the former for everything else). Before we get to parsing though, lets
|
||||||
|
talk about the output of the parser: the Abstract Syntax Tree.
|
||||||
|
|
||||||
|
The Abstract Syntax Tree (AST)
|
||||||
|
==============================
|
||||||
|
|
||||||
|
The AST for a program captures its behavior in such a way that it is
|
||||||
|
easy for later stages of the compiler (e.g. code generation) to
|
||||||
|
interpret. We basically want one object for each construct in the
|
||||||
|
language, and the AST should closely model the language. In
|
||||||
|
Kaleidoscope, we have expressions, a prototype, and a function object.
|
||||||
|
We'll start with expressions first:
|
||||||
|
|
||||||
|
.. code-block:: ocaml
|
||||||
|
|
||||||
|
(* expr - Base type for all expression nodes. *)
|
||||||
|
type expr =
|
||||||
|
(* variant for numeric literals like "1.0". *)
|
||||||
|
| Number of float
|
||||||
|
|
||||||
|
The code above shows the definition of the base ExprAST class and one
|
||||||
|
subclass which we use for numeric literals. The important thing to note
|
||||||
|
about this code is that the Number variant captures the numeric value of
|
||||||
|
the literal as an instance variable. This allows later phases of the
|
||||||
|
compiler to know what the stored numeric value is.
|
||||||
|
|
||||||
|
Right now we only create the AST, so there are no useful functions on
|
||||||
|
them. It would be very easy to add a function to pretty print the code,
|
||||||
|
for example. Here are the other expression AST node definitions that
|
||||||
|
we'll use in the basic form of the Kaleidoscope language:
|
||||||
|
|
||||||
|
.. code-block:: ocaml
|
||||||
|
|
||||||
|
(* variant for referencing a variable, like "a". *)
|
||||||
|
| Variable of string
|
||||||
|
|
||||||
|
(* variant for a binary operator. *)
|
||||||
|
| Binary of char * expr * expr
|
||||||
|
|
||||||
|
(* variant for function calls. *)
|
||||||
|
| Call of string * expr array
|
||||||
|
|
||||||
|
This is all (intentionally) rather straight-forward: variables capture
|
||||||
|
the variable name, binary operators capture their opcode (e.g. '+'), and
|
||||||
|
calls capture a function name as well as a list of any argument
|
||||||
|
expressions. One thing that is nice about our AST is that it captures
|
||||||
|
the language features without talking about the syntax of the language.
|
||||||
|
Note that there is no discussion about precedence of binary operators,
|
||||||
|
lexical structure, etc.
|
||||||
|
|
||||||
|
For our basic language, these are all of the expression nodes we'll
|
||||||
|
define. Because it doesn't have conditional control flow, it isn't
|
||||||
|
Turing-complete; we'll fix that in a later installment. The two things
|
||||||
|
we need next are a way to talk about the interface to a function, and a
|
||||||
|
way to talk about functions themselves:
|
||||||
|
|
||||||
|
.. code-block:: ocaml
|
||||||
|
|
||||||
|
(* proto - This type represents the "prototype" for a function, which captures
|
||||||
|
* its name, and its argument names (thus implicitly the number of arguments the
|
||||||
|
* function takes). *)
|
||||||
|
type proto = Prototype of string * string array
|
||||||
|
|
||||||
|
(* func - This type represents a function definition itself. *)
|
||||||
|
type func = Function of proto * expr
|
||||||
|
|
||||||
|
In Kaleidoscope, functions are typed with just a count of their
|
||||||
|
arguments. Since all values are double precision floating point, the
|
||||||
|
type of each argument doesn't need to be stored anywhere. In a more
|
||||||
|
aggressive and realistic language, the "expr" variants would probably
|
||||||
|
have a type field.
|
||||||
|
|
||||||
|
With this scaffolding, we can now talk about parsing expressions and
|
||||||
|
function bodies in Kaleidoscope.
|
||||||
|
|
||||||
|
Parser Basics
|
||||||
|
=============
|
||||||
|
|
||||||
|
Now that we have an AST to build, we need to define the parser code to
|
||||||
|
build it. The idea here is that we want to parse something like "x+y"
|
||||||
|
(which is returned as three tokens by the lexer) into an AST that could
|
||||||
|
be generated with calls like this:
|
||||||
|
|
||||||
|
.. code-block:: ocaml
|
||||||
|
|
||||||
|
let x = Variable "x" in
|
||||||
|
let y = Variable "y" in
|
||||||
|
let result = Binary ('+', x, y) in
|
||||||
|
...
|
||||||
|
|
||||||
|
The error handling routines make use of the builtin ``Stream.Failure``
|
||||||
|
and ``Stream.Error``s. ``Stream.Failure`` is raised when the parser is
|
||||||
|
unable to find any matching token in the first position of a pattern.
|
||||||
|
``Stream.Error`` is raised when the first token matches, but the rest do
|
||||||
|
not. The error recovery in our parser will not be the best and is not
|
||||||
|
particular user-friendly, but it will be enough for our tutorial. These
|
||||||
|
exceptions make it easier to handle errors in routines that have various
|
||||||
|
return types.
|
||||||
|
|
||||||
|
With these basic types and exceptions, we can implement the first piece
|
||||||
|
of our grammar: numeric literals.
|
||||||
|
|
||||||
|
Basic Expression Parsing
|
||||||
|
========================
|
||||||
|
|
||||||
|
We start with numeric literals, because they are the simplest to
|
||||||
|
process. For each production in our grammar, we'll define a function
|
||||||
|
which parses that production. We call this class of expressions
|
||||||
|
"primary" expressions, for reasons that will become more clear `later in
|
||||||
|
the tutorial <OCamlLangImpl6.html#unary>`_. In order to parse an
|
||||||
|
arbitrary primary expression, we need to determine what sort of
|
||||||
|
expression it is. For numeric literals, we have:
|
||||||
|
|
||||||
|
.. code-block:: ocaml
|
||||||
|
|
||||||
|
(* primary
|
||||||
|
* ::= identifier
|
||||||
|
* ::= numberexpr
|
||||||
|
* ::= parenexpr *)
|
||||||
|
parse_primary = parser
|
||||||
|
(* numberexpr ::= number *)
|
||||||
|
| [< 'Token.Number n >] -> Ast.Number n
|
||||||
|
|
||||||
|
This routine is very simple: it expects to be called when the current
|
||||||
|
token is a ``Token.Number`` token. It takes the current number value,
|
||||||
|
creates a ``Ast.Number`` node, advances the lexer to the next token, and
|
||||||
|
finally returns.
|
||||||
|
|
||||||
|
There are some interesting aspects to this. The most important one is
|
||||||
|
that this routine eats all of the tokens that correspond to the
|
||||||
|
production and returns the lexer buffer with the next token (which is
|
||||||
|
not part of the grammar production) ready to go. This is a fairly
|
||||||
|
standard way to go for recursive descent parsers. For a better example,
|
||||||
|
the parenthesis operator is defined like this:
|
||||||
|
|
||||||
|
.. code-block:: ocaml
|
||||||
|
|
||||||
|
(* parenexpr ::= '(' expression ')' *)
|
||||||
|
| [< 'Token.Kwd '('; e=parse_expr; 'Token.Kwd ')' ?? "expected ')'" >] -> e
|
||||||
|
|
||||||
|
This function illustrates a number of interesting things about the
|
||||||
|
parser:
|
||||||
|
|
||||||
|
1) It shows how we use the ``Stream.Error`` exception. When called, this
|
||||||
|
function expects that the current token is a '(' token, but after
|
||||||
|
parsing the subexpression, it is possible that there is no ')' waiting.
|
||||||
|
For example, if the user types in "(4 x" instead of "(4)", the parser
|
||||||
|
should emit an error. Because errors can occur, the parser needs a way
|
||||||
|
to indicate that they happened. In our parser, we use the camlp4
|
||||||
|
shortcut syntax ``token ?? "parse error"``, where if the token before
|
||||||
|
the ``??`` does not match, then ``Stream.Error "parse error"`` will be
|
||||||
|
raised.
|
||||||
|
|
||||||
|
2) Another interesting aspect of this function is that it uses recursion
|
||||||
|
by calling ``Parser.parse_primary`` (we will soon see that
|
||||||
|
``Parser.parse_primary`` can call ``Parser.parse_primary``). This is
|
||||||
|
powerful because it allows us to handle recursive grammars, and keeps
|
||||||
|
each production very simple. Note that parentheses do not cause
|
||||||
|
construction of AST nodes themselves. While we could do it this way, the
|
||||||
|
most important role of parentheses are to guide the parser and provide
|
||||||
|
grouping. Once the parser constructs the AST, parentheses are not
|
||||||
|
needed.
|
||||||
|
|
||||||
|
The next simple production is for handling variable references and
|
||||||
|
function calls:
|
||||||
|
|
||||||
|
.. code-block:: ocaml
|
||||||
|
|
||||||
|
(* identifierexpr
|
||||||
|
* ::= identifier
|
||||||
|
* ::= identifier '(' argumentexpr ')' *)
|
||||||
|
| [< 'Token.Ident id; stream >] ->
|
||||||
|
let rec parse_args accumulator = parser
|
||||||
|
| [< e=parse_expr; stream >] ->
|
||||||
|
begin parser
|
||||||
|
| [< 'Token.Kwd ','; e=parse_args (e :: accumulator) >] -> e
|
||||||
|
| [< >] -> e :: accumulator
|
||||||
|
end stream
|
||||||
|
| [< >] -> accumulator
|
||||||
|
in
|
||||||
|
let rec parse_ident id = parser
|
||||||
|
(* Call. *)
|
||||||
|
| [< 'Token.Kwd '(';
|
||||||
|
args=parse_args [];
|
||||||
|
'Token.Kwd ')' ?? "expected ')'">] ->
|
||||||
|
Ast.Call (id, Array.of_list (List.rev args))
|
||||||
|
|
||||||
|
(* Simple variable ref. *)
|
||||||
|
| [< >] -> Ast.Variable id
|
||||||
|
in
|
||||||
|
parse_ident id stream
|
||||||
|
|
||||||
|
This routine follows the same style as the other routines. (It expects
|
||||||
|
to be called if the current token is a ``Token.Ident`` token). It also
|
||||||
|
has recursion and error handling. One interesting aspect of this is that
|
||||||
|
it uses *look-ahead* to determine if the current identifier is a stand
|
||||||
|
alone variable reference or if it is a function call expression. It
|
||||||
|
handles this by checking to see if the token after the identifier is a
|
||||||
|
'(' token, constructing either a ``Ast.Variable`` or ``Ast.Call`` node
|
||||||
|
as appropriate.
|
||||||
|
|
||||||
|
We finish up by raising an exception if we received a token we didn't
|
||||||
|
expect:
|
||||||
|
|
||||||
|
.. code-block:: ocaml
|
||||||
|
|
||||||
|
| [< >] -> raise (Stream.Error "unknown token when expecting an expression.")
|
||||||
|
|
||||||
|
Now that basic expressions are handled, we need to handle binary
|
||||||
|
expressions. They are a bit more complex.
|
||||||
|
|
||||||
|
Binary Expression Parsing
|
||||||
|
=========================
|
||||||
|
|
||||||
|
Binary expressions are significantly harder to parse because they are
|
||||||
|
often ambiguous. For example, when given the string "x+y\*z", the parser
|
||||||
|
can choose to parse it as either "(x+y)\*z" or "x+(y\*z)". With common
|
||||||
|
definitions from mathematics, we expect the later parse, because "\*"
|
||||||
|
(multiplication) has higher *precedence* than "+" (addition).
|
||||||
|
|
||||||
|
There are many ways to handle this, but an elegant and efficient way is
|
||||||
|
to use `Operator-Precedence
|
||||||
|
Parsing <http://en.wikipedia.org/wiki/Operator-precedence_parser>`_.
|
||||||
|
This parsing technique uses the precedence of binary operators to guide
|
||||||
|
recursion. To start with, we need a table of precedences:
|
||||||
|
|
||||||
|
.. code-block:: ocaml
|
||||||
|
|
||||||
|
(* binop_precedence - This holds the precedence for each binary operator that is
|
||||||
|
* defined *)
|
||||||
|
let binop_precedence:(char, int) Hashtbl.t = Hashtbl.create 10
|
||||||
|
|
||||||
|
(* precedence - Get the precedence of the pending binary operator token. *)
|
||||||
|
let precedence c = try Hashtbl.find binop_precedence c with Not_found -> -1
|
||||||
|
|
||||||
|
...
|
||||||
|
|
||||||
|
let main () =
|
||||||
|
(* Install standard binary operators.
|
||||||
|
* 1 is the lowest precedence. *)
|
||||||
|
Hashtbl.add Parser.binop_precedence '<' 10;
|
||||||
|
Hashtbl.add Parser.binop_precedence '+' 20;
|
||||||
|
Hashtbl.add Parser.binop_precedence '-' 20;
|
||||||
|
Hashtbl.add Parser.binop_precedence '*' 40; (* highest. *)
|
||||||
|
...
|
||||||
|
|
||||||
|
For the basic form of Kaleidoscope, we will only support 4 binary
|
||||||
|
operators (this can obviously be extended by you, our brave and intrepid
|
||||||
|
reader). The ``Parser.precedence`` function returns the precedence for
|
||||||
|
the current token, or -1 if the token is not a binary operator. Having a
|
||||||
|
``Hashtbl.t`` makes it easy to add new operators and makes it clear that
|
||||||
|
the algorithm doesn't depend on the specific operators involved, but it
|
||||||
|
would be easy enough to eliminate the ``Hashtbl.t`` and do the
|
||||||
|
comparisons in the ``Parser.precedence`` function. (Or just use a
|
||||||
|
fixed-size array).
|
||||||
|
|
||||||
|
With the helper above defined, we can now start parsing binary
|
||||||
|
expressions. The basic idea of operator precedence parsing is to break
|
||||||
|
down an expression with potentially ambiguous binary operators into
|
||||||
|
pieces. Consider ,for example, the expression "a+b+(c+d)\*e\*f+g".
|
||||||
|
Operator precedence parsing considers this as a stream of primary
|
||||||
|
expressions separated by binary operators. As such, it will first parse
|
||||||
|
the leading primary expression "a", then it will see the pairs [+, b]
|
||||||
|
[+, (c+d)] [\*, e] [\*, f] and [+, g]. Note that because parentheses are
|
||||||
|
primary expressions, the binary expression parser doesn't need to worry
|
||||||
|
about nested subexpressions like (c+d) at all.
|
||||||
|
|
||||||
|
To start, an expression is a primary expression potentially followed by
|
||||||
|
a sequence of [binop,primaryexpr] pairs:
|
||||||
|
|
||||||
|
.. code-block:: ocaml
|
||||||
|
|
||||||
|
(* expression
|
||||||
|
* ::= primary binoprhs *)
|
||||||
|
and parse_expr = parser
|
||||||
|
| [< lhs=parse_primary; stream >] -> parse_bin_rhs 0 lhs stream
|
||||||
|
|
||||||
|
``Parser.parse_bin_rhs`` is the function that parses the sequence of
|
||||||
|
pairs for us. It takes a precedence and a pointer to an expression for
|
||||||
|
the part that has been parsed so far. Note that "x" is a perfectly valid
|
||||||
|
expression: As such, "binoprhs" is allowed to be empty, in which case it
|
||||||
|
returns the expression that is passed into it. In our example above, the
|
||||||
|
code passes the expression for "a" into ``Parser.parse_bin_rhs`` and the
|
||||||
|
current token is "+".
|
||||||
|
|
||||||
|
The precedence value passed into ``Parser.parse_bin_rhs`` indicates the
|
||||||
|
*minimal operator precedence* that the function is allowed to eat. For
|
||||||
|
example, if the current pair stream is [+, x] and
|
||||||
|
``Parser.parse_bin_rhs`` is passed in a precedence of 40, it will not
|
||||||
|
consume any tokens (because the precedence of '+' is only 20). With this
|
||||||
|
in mind, ``Parser.parse_bin_rhs`` starts with:
|
||||||
|
|
||||||
|
.. code-block:: ocaml
|
||||||
|
|
||||||
|
(* binoprhs
|
||||||
|
* ::= ('+' primary)* *)
|
||||||
|
and parse_bin_rhs expr_prec lhs stream =
|
||||||
|
match Stream.peek stream with
|
||||||
|
(* If this is a binop, find its precedence. *)
|
||||||
|
| Some (Token.Kwd c) when Hashtbl.mem binop_precedence c ->
|
||||||
|
let token_prec = precedence c in
|
||||||
|
|
||||||
|
(* If this is a binop that binds at least as tightly as the current binop,
|
||||||
|
* consume it, otherwise we are done. *)
|
||||||
|
if token_prec < expr_prec then lhs else begin
|
||||||
|
|
||||||
|
This code gets the precedence of the current token and checks to see if
|
||||||
|
if is too low. Because we defined invalid tokens to have a precedence of
|
||||||
|
-1, this check implicitly knows that the pair-stream ends when the token
|
||||||
|
stream runs out of binary operators. If this check succeeds, we know
|
||||||
|
that the token is a binary operator and that it will be included in this
|
||||||
|
expression:
|
||||||
|
|
||||||
|
.. code-block:: ocaml
|
||||||
|
|
||||||
|
(* Eat the binop. *)
|
||||||
|
Stream.junk stream;
|
||||||
|
|
||||||
|
(* Okay, we know this is a binop. *)
|
||||||
|
let rhs =
|
||||||
|
match Stream.peek stream with
|
||||||
|
| Some (Token.Kwd c2) ->
|
||||||
|
|
||||||
|
As such, this code eats (and remembers) the binary operator and then
|
||||||
|
parses the primary expression that follows. This builds up the whole
|
||||||
|
pair, the first of which is [+, b] for the running example.
|
||||||
|
|
||||||
|
Now that we parsed the left-hand side of an expression and one pair of
|
||||||
|
the RHS sequence, we have to decide which way the expression associates.
|
||||||
|
In particular, we could have "(a+b) binop unparsed" or "a + (b binop
|
||||||
|
unparsed)". To determine this, we look ahead at "binop" to determine its
|
||||||
|
precedence and compare it to BinOp's precedence (which is '+' in this
|
||||||
|
case):
|
||||||
|
|
||||||
|
.. code-block:: ocaml
|
||||||
|
|
||||||
|
(* If BinOp binds less tightly with rhs than the operator after
|
||||||
|
* rhs, let the pending operator take rhs as its lhs. *)
|
||||||
|
let next_prec = precedence c2 in
|
||||||
|
if token_prec < next_prec
|
||||||
|
|
||||||
|
If the precedence of the binop to the right of "RHS" is lower or equal
|
||||||
|
to the precedence of our current operator, then we know that the
|
||||||
|
parentheses associate as "(a+b) binop ...". In our example, the current
|
||||||
|
operator is "+" and the next operator is "+", we know that they have the
|
||||||
|
same precedence. In this case we'll create the AST node for "a+b", and
|
||||||
|
then continue parsing:
|
||||||
|
|
||||||
|
.. code-block:: ocaml
|
||||||
|
|
||||||
|
... if body omitted ...
|
||||||
|
in
|
||||||
|
|
||||||
|
(* Merge lhs/rhs. *)
|
||||||
|
let lhs = Ast.Binary (c, lhs, rhs) in
|
||||||
|
parse_bin_rhs expr_prec lhs stream
|
||||||
|
end
|
||||||
|
|
||||||
|
In our example above, this will turn "a+b+" into "(a+b)" and execute the
|
||||||
|
next iteration of the loop, with "+" as the current token. The code
|
||||||
|
above will eat, remember, and parse "(c+d)" as the primary expression,
|
||||||
|
which makes the current pair equal to [+, (c+d)]. It will then evaluate
|
||||||
|
the 'if' conditional above with "\*" as the binop to the right of the
|
||||||
|
primary. In this case, the precedence of "\*" is higher than the
|
||||||
|
precedence of "+" so the if condition will be entered.
|
||||||
|
|
||||||
|
The critical question left here is "how can the if condition parse the
|
||||||
|
right hand side in full"? In particular, to build the AST correctly for
|
||||||
|
our example, it needs to get all of "(c+d)\*e\*f" as the RHS expression
|
||||||
|
variable. The code to do this is surprisingly simple (code from the
|
||||||
|
above two blocks duplicated for context):
|
||||||
|
|
||||||
|
.. code-block:: ocaml
|
||||||
|
|
||||||
|
match Stream.peek stream with
|
||||||
|
| Some (Token.Kwd c2) ->
|
||||||
|
(* If BinOp binds less tightly with rhs than the operator after
|
||||||
|
* rhs, let the pending operator take rhs as its lhs. *)
|
||||||
|
if token_prec < precedence c2
|
||||||
|
then parse_bin_rhs (token_prec + 1) rhs stream
|
||||||
|
else rhs
|
||||||
|
| _ -> rhs
|
||||||
|
in
|
||||||
|
|
||||||
|
(* Merge lhs/rhs. *)
|
||||||
|
let lhs = Ast.Binary (c, lhs, rhs) in
|
||||||
|
parse_bin_rhs expr_prec lhs stream
|
||||||
|
end
|
||||||
|
|
||||||
|
At this point, we know that the binary operator to the RHS of our
|
||||||
|
primary has higher precedence than the binop we are currently parsing.
|
||||||
|
As such, we know that any sequence of pairs whose operators are all
|
||||||
|
higher precedence than "+" should be parsed together and returned as
|
||||||
|
"RHS". To do this, we recursively invoke the ``Parser.parse_bin_rhs``
|
||||||
|
function specifying "token\_prec+1" as the minimum precedence required
|
||||||
|
for it to continue. In our example above, this will cause it to return
|
||||||
|
the AST node for "(c+d)\*e\*f" as RHS, which is then set as the RHS of
|
||||||
|
the '+' expression.
|
||||||
|
|
||||||
|
Finally, on the next iteration of the while loop, the "+g" piece is
|
||||||
|
parsed and added to the AST. With this little bit of code (14
|
||||||
|
non-trivial lines), we correctly handle fully general binary expression
|
||||||
|
parsing in a very elegant way. This was a whirlwind tour of this code,
|
||||||
|
and it is somewhat subtle. I recommend running through it with a few
|
||||||
|
tough examples to see how it works.
|
||||||
|
|
||||||
|
This wraps up handling of expressions. At this point, we can point the
|
||||||
|
parser at an arbitrary token stream and build an expression from it,
|
||||||
|
stopping at the first token that is not part of the expression. Next up
|
||||||
|
we need to handle function definitions, etc.
|
||||||
|
|
||||||
|
Parsing the Rest
|
||||||
|
================
|
||||||
|
|
||||||
|
The next thing missing is handling of function prototypes. In
|
||||||
|
Kaleidoscope, these are used both for 'extern' function declarations as
|
||||||
|
well as function body definitions. The code to do this is
|
||||||
|
straight-forward and not very interesting (once you've survived
|
||||||
|
expressions):
|
||||||
|
|
||||||
|
.. code-block:: ocaml
|
||||||
|
|
||||||
|
(* prototype
|
||||||
|
* ::= id '(' id* ')' *)
|
||||||
|
let parse_prototype =
|
||||||
|
let rec parse_args accumulator = parser
|
||||||
|
| [< 'Token.Ident id; e=parse_args (id::accumulator) >] -> e
|
||||||
|
| [< >] -> accumulator
|
||||||
|
in
|
||||||
|
|
||||||
|
parser
|
||||||
|
| [< 'Token.Ident id;
|
||||||
|
'Token.Kwd '(' ?? "expected '(' in prototype";
|
||||||
|
args=parse_args [];
|
||||||
|
'Token.Kwd ')' ?? "expected ')' in prototype" >] ->
|
||||||
|
(* success. *)
|
||||||
|
Ast.Prototype (id, Array.of_list (List.rev args))
|
||||||
|
|
||||||
|
| [< >] ->
|
||||||
|
raise (Stream.Error "expected function name in prototype")
|
||||||
|
|
||||||
|
Given this, a function definition is very simple, just a prototype plus
|
||||||
|
an expression to implement the body:
|
||||||
|
|
||||||
|
.. code-block:: ocaml
|
||||||
|
|
||||||
|
(* definition ::= 'def' prototype expression *)
|
||||||
|
let parse_definition = parser
|
||||||
|
| [< 'Token.Def; p=parse_prototype; e=parse_expr >] ->
|
||||||
|
Ast.Function (p, e)
|
||||||
|
|
||||||
|
In addition, we support 'extern' to declare functions like 'sin' and
|
||||||
|
'cos' as well as to support forward declaration of user functions. These
|
||||||
|
'extern's are just prototypes with no body:
|
||||||
|
|
||||||
|
.. code-block:: ocaml
|
||||||
|
|
||||||
|
(* external ::= 'extern' prototype *)
|
||||||
|
let parse_extern = parser
|
||||||
|
| [< 'Token.Extern; e=parse_prototype >] -> e
|
||||||
|
|
||||||
|
Finally, we'll also let the user type in arbitrary top-level expressions
|
||||||
|
and evaluate them on the fly. We will handle this by defining anonymous
|
||||||
|
nullary (zero argument) functions for them:
|
||||||
|
|
||||||
|
.. code-block:: ocaml
|
||||||
|
|
||||||
|
(* toplevelexpr ::= expression *)
|
||||||
|
let parse_toplevel = parser
|
||||||
|
| [< e=parse_expr >] ->
|
||||||
|
(* Make an anonymous proto. *)
|
||||||
|
Ast.Function (Ast.Prototype ("", [||]), e)
|
||||||
|
|
||||||
|
Now that we have all the pieces, let's build a little driver that will
|
||||||
|
let us actually *execute* this code we've built!
|
||||||
|
|
||||||
|
The Driver
|
||||||
|
==========
|
||||||
|
|
||||||
|
The driver for this simply invokes all of the parsing pieces with a
|
||||||
|
top-level dispatch loop. There isn't much interesting here, so I'll just
|
||||||
|
include the top-level loop. See `below <#code>`_ for full code in the
|
||||||
|
"Top-Level Parsing" section.
|
||||||
|
|
||||||
|
.. code-block:: ocaml
|
||||||
|
|
||||||
|
(* top ::= definition | external | expression | ';' *)
|
||||||
|
let rec main_loop stream =
|
||||||
|
match Stream.peek stream with
|
||||||
|
| None -> ()
|
||||||
|
|
||||||
|
(* ignore top-level semicolons. *)
|
||||||
|
| Some (Token.Kwd ';') ->
|
||||||
|
Stream.junk stream;
|
||||||
|
main_loop stream
|
||||||
|
|
||||||
|
| Some token ->
|
||||||
|
begin
|
||||||
|
try match token with
|
||||||
|
| Token.Def ->
|
||||||
|
ignore(Parser.parse_definition stream);
|
||||||
|
print_endline "parsed a function definition.";
|
||||||
|
| Token.Extern ->
|
||||||
|
ignore(Parser.parse_extern stream);
|
||||||
|
print_endline "parsed an extern.";
|
||||||
|
| _ ->
|
||||||
|
(* Evaluate a top-level expression into an anonymous function. *)
|
||||||
|
ignore(Parser.parse_toplevel stream);
|
||||||
|
print_endline "parsed a top-level expr";
|
||||||
|
with Stream.Error s ->
|
||||||
|
(* Skip token for error recovery. *)
|
||||||
|
Stream.junk stream;
|
||||||
|
print_endline s;
|
||||||
|
end;
|
||||||
|
print_string "ready> "; flush stdout;
|
||||||
|
main_loop stream
|
||||||
|
|
||||||
|
The most interesting part of this is that we ignore top-level
|
||||||
|
semicolons. Why is this, you ask? The basic reason is that if you type
|
||||||
|
"4 + 5" at the command line, the parser doesn't know whether that is the
|
||||||
|
end of what you will type or not. For example, on the next line you
|
||||||
|
could type "def foo..." in which case 4+5 is the end of a top-level
|
||||||
|
expression. Alternatively you could type "\* 6", which would continue
|
||||||
|
the expression. Having top-level semicolons allows you to type "4+5;",
|
||||||
|
and the parser will know you are done.
|
||||||
|
|
||||||
|
Conclusions
|
||||||
|
===========
|
||||||
|
|
||||||
|
With just under 300 lines of commented code (240 lines of non-comment,
|
||||||
|
non-blank code), we fully defined our minimal language, including a
|
||||||
|
lexer, parser, and AST builder. With this done, the executable will
|
||||||
|
validate Kaleidoscope code and tell us if it is grammatically invalid.
|
||||||
|
For example, here is a sample interaction:
|
||||||
|
|
||||||
|
.. code-block:: bash
|
||||||
|
|
||||||
|
$ ./toy.byte
|
||||||
|
ready> def foo(x y) x+foo(y, 4.0);
|
||||||
|
Parsed a function definition.
|
||||||
|
ready> def foo(x y) x+y y;
|
||||||
|
Parsed a function definition.
|
||||||
|
Parsed a top-level expr
|
||||||
|
ready> def foo(x y) x+y );
|
||||||
|
Parsed a function definition.
|
||||||
|
Error: unknown token when expecting an expression
|
||||||
|
ready> extern sin(a);
|
||||||
|
ready> Parsed an extern
|
||||||
|
ready> ^D
|
||||||
|
$
|
||||||
|
|
||||||
|
There is a lot of room for extension here. You can define new AST nodes,
|
||||||
|
extend the language in many ways, etc. In the `next
|
||||||
|
installment <OCamlLangImpl3.html>`_, we will describe how to generate
|
||||||
|
LLVM Intermediate Representation (IR) from the AST.
|
||||||
|
|
||||||
|
Full Code Listing
|
||||||
|
=================
|
||||||
|
|
||||||
|
Here is the complete code listing for this and the previous chapter.
|
||||||
|
Note that it is fully self-contained: you don't need LLVM or any
|
||||||
|
external libraries at all for this. (Besides the ocaml standard
|
||||||
|
libraries, of course.) To build this, just compile with:
|
||||||
|
|
||||||
|
.. code-block:: bash
|
||||||
|
|
||||||
|
# Compile
|
||||||
|
ocamlbuild toy.byte
|
||||||
|
# Run
|
||||||
|
./toy.byte
|
||||||
|
|
||||||
|
Here is the code:
|
||||||
|
|
||||||
|
\_tags:
|
||||||
|
::
|
||||||
|
|
||||||
|
<{lexer,parser}.ml>: use_camlp4, pp(camlp4of)
|
||||||
|
|
||||||
|
token.ml:
|
||||||
|
.. code-block:: ocaml
|
||||||
|
|
||||||
|
(*===----------------------------------------------------------------------===
|
||||||
|
* Lexer Tokens
|
||||||
|
*===----------------------------------------------------------------------===*)
|
||||||
|
|
||||||
|
(* The lexer returns these 'Kwd' if it is an unknown character, otherwise one of
|
||||||
|
* these others for known things. *)
|
||||||
|
type token =
|
||||||
|
(* commands *)
|
||||||
|
| Def | Extern
|
||||||
|
|
||||||
|
(* primary *)
|
||||||
|
| Ident of string | Number of float
|
||||||
|
|
||||||
|
(* unknown *)
|
||||||
|
| Kwd of char
|
||||||
|
|
||||||
|
lexer.ml:
|
||||||
|
.. code-block:: ocaml
|
||||||
|
|
||||||
|
(*===----------------------------------------------------------------------===
|
||||||
|
* Lexer
|
||||||
|
*===----------------------------------------------------------------------===*)
|
||||||
|
|
||||||
|
let rec lex = parser
|
||||||
|
(* Skip any whitespace. *)
|
||||||
|
| [< ' (' ' | '\n' | '\r' | '\t'); stream >] -> lex stream
|
||||||
|
|
||||||
|
(* identifier: [a-zA-Z][a-zA-Z0-9] *)
|
||||||
|
| [< ' ('A' .. 'Z' | 'a' .. 'z' as c); stream >] ->
|
||||||
|
let buffer = Buffer.create 1 in
|
||||||
|
Buffer.add_char buffer c;
|
||||||
|
lex_ident buffer stream
|
||||||
|
|
||||||
|
(* number: [0-9.]+ *)
|
||||||
|
| [< ' ('0' .. '9' as c); stream >] ->
|
||||||
|
let buffer = Buffer.create 1 in
|
||||||
|
Buffer.add_char buffer c;
|
||||||
|
lex_number buffer stream
|
||||||
|
|
||||||
|
(* Comment until end of line. *)
|
||||||
|
| [< ' ('#'); stream >] ->
|
||||||
|
lex_comment stream
|
||||||
|
|
||||||
|
(* Otherwise, just return the character as its ascii value. *)
|
||||||
|
| [< 'c; stream >] ->
|
||||||
|
[< 'Token.Kwd c; lex stream >]
|
||||||
|
|
||||||
|
(* end of stream. *)
|
||||||
|
| [< >] -> [< >]
|
||||||
|
|
||||||
|
and lex_number buffer = parser
|
||||||
|
| [< ' ('0' .. '9' | '.' as c); stream >] ->
|
||||||
|
Buffer.add_char buffer c;
|
||||||
|
lex_number buffer stream
|
||||||
|
| [< stream=lex >] ->
|
||||||
|
[< 'Token.Number (float_of_string (Buffer.contents buffer)); stream >]
|
||||||
|
|
||||||
|
and lex_ident buffer = parser
|
||||||
|
| [< ' ('A' .. 'Z' | 'a' .. 'z' | '0' .. '9' as c); stream >] ->
|
||||||
|
Buffer.add_char buffer c;
|
||||||
|
lex_ident buffer stream
|
||||||
|
| [< stream=lex >] ->
|
||||||
|
match Buffer.contents buffer with
|
||||||
|
| "def" -> [< 'Token.Def; stream >]
|
||||||
|
| "extern" -> [< 'Token.Extern; stream >]
|
||||||
|
| id -> [< 'Token.Ident id; stream >]
|
||||||
|
|
||||||
|
and lex_comment = parser
|
||||||
|
| [< ' ('\n'); stream=lex >] -> stream
|
||||||
|
| [< 'c; e=lex_comment >] -> e
|
||||||
|
| [< >] -> [< >]
|
||||||
|
|
||||||
|
ast.ml:
|
||||||
|
.. code-block:: ocaml
|
||||||
|
|
||||||
|
(*===----------------------------------------------------------------------===
|
||||||
|
* Abstract Syntax Tree (aka Parse Tree)
|
||||||
|
*===----------------------------------------------------------------------===*)
|
||||||
|
|
||||||
|
(* expr - Base type for all expression nodes. *)
|
||||||
|
type expr =
|
||||||
|
(* variant for numeric literals like "1.0". *)
|
||||||
|
| Number of float
|
||||||
|
|
||||||
|
(* variant for referencing a variable, like "a". *)
|
||||||
|
| Variable of string
|
||||||
|
|
||||||
|
(* variant for a binary operator. *)
|
||||||
|
| Binary of char * expr * expr
|
||||||
|
|
||||||
|
(* variant for function calls. *)
|
||||||
|
| Call of string * expr array
|
||||||
|
|
||||||
|
(* proto - This type represents the "prototype" for a function, which captures
|
||||||
|
* its name, and its argument names (thus implicitly the number of arguments the
|
||||||
|
* function takes). *)
|
||||||
|
type proto = Prototype of string * string array
|
||||||
|
|
||||||
|
(* func - This type represents a function definition itself. *)
|
||||||
|
type func = Function of proto * expr
|
||||||
|
|
||||||
|
parser.ml:
|
||||||
|
.. code-block:: ocaml
|
||||||
|
|
||||||
|
(*===---------------------------------------------------------------------===
|
||||||
|
* Parser
|
||||||
|
*===---------------------------------------------------------------------===*)
|
||||||
|
|
||||||
|
(* binop_precedence - This holds the precedence for each binary operator that is
|
||||||
|
* defined *)
|
||||||
|
let binop_precedence:(char, int) Hashtbl.t = Hashtbl.create 10
|
||||||
|
|
||||||
|
(* precedence - Get the precedence of the pending binary operator token. *)
|
||||||
|
let precedence c = try Hashtbl.find binop_precedence c with Not_found -> -1
|
||||||
|
|
||||||
|
(* primary
|
||||||
|
* ::= identifier
|
||||||
|
* ::= numberexpr
|
||||||
|
* ::= parenexpr *)
|
||||||
|
let rec parse_primary = parser
|
||||||
|
(* numberexpr ::= number *)
|
||||||
|
| [< 'Token.Number n >] -> Ast.Number n
|
||||||
|
|
||||||
|
(* parenexpr ::= '(' expression ')' *)
|
||||||
|
| [< 'Token.Kwd '('; e=parse_expr; 'Token.Kwd ')' ?? "expected ')'" >] -> e
|
||||||
|
|
||||||
|
(* identifierexpr
|
||||||
|
* ::= identifier
|
||||||
|
* ::= identifier '(' argumentexpr ')' *)
|
||||||
|
| [< 'Token.Ident id; stream >] ->
|
||||||
|
let rec parse_args accumulator = parser
|
||||||
|
| [< e=parse_expr; stream >] ->
|
||||||
|
begin parser
|
||||||
|
| [< 'Token.Kwd ','; e=parse_args (e :: accumulator) >] -> e
|
||||||
|
| [< >] -> e :: accumulator
|
||||||
|
end stream
|
||||||
|
| [< >] -> accumulator
|
||||||
|
in
|
||||||
|
let rec parse_ident id = parser
|
||||||
|
(* Call. *)
|
||||||
|
| [< 'Token.Kwd '(';
|
||||||
|
args=parse_args [];
|
||||||
|
'Token.Kwd ')' ?? "expected ')'">] ->
|
||||||
|
Ast.Call (id, Array.of_list (List.rev args))
|
||||||
|
|
||||||
|
(* Simple variable ref. *)
|
||||||
|
| [< >] -> Ast.Variable id
|
||||||
|
in
|
||||||
|
parse_ident id stream
|
||||||
|
|
||||||
|
| [< >] -> raise (Stream.Error "unknown token when expecting an expression.")
|
||||||
|
|
||||||
|
(* binoprhs
|
||||||
|
* ::= ('+' primary)* *)
|
||||||
|
and parse_bin_rhs expr_prec lhs stream =
|
||||||
|
match Stream.peek stream with
|
||||||
|
(* If this is a binop, find its precedence. *)
|
||||||
|
| Some (Token.Kwd c) when Hashtbl.mem binop_precedence c ->
|
||||||
|
let token_prec = precedence c in
|
||||||
|
|
||||||
|
(* If this is a binop that binds at least as tightly as the current binop,
|
||||||
|
* consume it, otherwise we are done. *)
|
||||||
|
if token_prec < expr_prec then lhs else begin
|
||||||
|
(* Eat the binop. *)
|
||||||
|
Stream.junk stream;
|
||||||
|
|
||||||
|
(* Parse the primary expression after the binary operator. *)
|
||||||
|
let rhs = parse_primary stream in
|
||||||
|
|
||||||
|
(* Okay, we know this is a binop. *)
|
||||||
|
let rhs =
|
||||||
|
match Stream.peek stream with
|
||||||
|
| Some (Token.Kwd c2) ->
|
||||||
|
(* If BinOp binds less tightly with rhs than the operator after
|
||||||
|
* rhs, let the pending operator take rhs as its lhs. *)
|
||||||
|
let next_prec = precedence c2 in
|
||||||
|
if token_prec < next_prec
|
||||||
|
then parse_bin_rhs (token_prec + 1) rhs stream
|
||||||
|
else rhs
|
||||||
|
| _ -> rhs
|
||||||
|
in
|
||||||
|
|
||||||
|
(* Merge lhs/rhs. *)
|
||||||
|
let lhs = Ast.Binary (c, lhs, rhs) in
|
||||||
|
parse_bin_rhs expr_prec lhs stream
|
||||||
|
end
|
||||||
|
| _ -> lhs
|
||||||
|
|
||||||
|
(* expression
|
||||||
|
* ::= primary binoprhs *)
|
||||||
|
and parse_expr = parser
|
||||||
|
| [< lhs=parse_primary; stream >] -> parse_bin_rhs 0 lhs stream
|
||||||
|
|
||||||
|
(* prototype
|
||||||
|
* ::= id '(' id* ')' *)
|
||||||
|
let parse_prototype =
|
||||||
|
let rec parse_args accumulator = parser
|
||||||
|
| [< 'Token.Ident id; e=parse_args (id::accumulator) >] -> e
|
||||||
|
| [< >] -> accumulator
|
||||||
|
in
|
||||||
|
|
||||||
|
parser
|
||||||
|
| [< 'Token.Ident id;
|
||||||
|
'Token.Kwd '(' ?? "expected '(' in prototype";
|
||||||
|
args=parse_args [];
|
||||||
|
'Token.Kwd ')' ?? "expected ')' in prototype" >] ->
|
||||||
|
(* success. *)
|
||||||
|
Ast.Prototype (id, Array.of_list (List.rev args))
|
||||||
|
|
||||||
|
| [< >] ->
|
||||||
|
raise (Stream.Error "expected function name in prototype")
|
||||||
|
|
||||||
|
(* definition ::= 'def' prototype expression *)
|
||||||
|
let parse_definition = parser
|
||||||
|
| [< 'Token.Def; p=parse_prototype; e=parse_expr >] ->
|
||||||
|
Ast.Function (p, e)
|
||||||
|
|
||||||
|
(* toplevelexpr ::= expression *)
|
||||||
|
let parse_toplevel = parser
|
||||||
|
| [< e=parse_expr >] ->
|
||||||
|
(* Make an anonymous proto. *)
|
||||||
|
Ast.Function (Ast.Prototype ("", [||]), e)
|
||||||
|
|
||||||
|
(* external ::= 'extern' prototype *)
|
||||||
|
let parse_extern = parser
|
||||||
|
| [< 'Token.Extern; e=parse_prototype >] -> e
|
||||||
|
|
||||||
|
toplevel.ml:
|
||||||
|
.. code-block:: ocaml
|
||||||
|
|
||||||
|
(*===----------------------------------------------------------------------===
|
||||||
|
* Top-Level parsing and JIT Driver
|
||||||
|
*===----------------------------------------------------------------------===*)
|
||||||
|
|
||||||
|
(* top ::= definition | external | expression | ';' *)
|
||||||
|
let rec main_loop stream =
|
||||||
|
match Stream.peek stream with
|
||||||
|
| None -> ()
|
||||||
|
|
||||||
|
(* ignore top-level semicolons. *)
|
||||||
|
| Some (Token.Kwd ';') ->
|
||||||
|
Stream.junk stream;
|
||||||
|
main_loop stream
|
||||||
|
|
||||||
|
| Some token ->
|
||||||
|
begin
|
||||||
|
try match token with
|
||||||
|
| Token.Def ->
|
||||||
|
ignore(Parser.parse_definition stream);
|
||||||
|
print_endline "parsed a function definition.";
|
||||||
|
| Token.Extern ->
|
||||||
|
ignore(Parser.parse_extern stream);
|
||||||
|
print_endline "parsed an extern.";
|
||||||
|
| _ ->
|
||||||
|
(* Evaluate a top-level expression into an anonymous function. *)
|
||||||
|
ignore(Parser.parse_toplevel stream);
|
||||||
|
print_endline "parsed a top-level expr";
|
||||||
|
with Stream.Error s ->
|
||||||
|
(* Skip token for error recovery. *)
|
||||||
|
Stream.junk stream;
|
||||||
|
print_endline s;
|
||||||
|
end;
|
||||||
|
print_string "ready> "; flush stdout;
|
||||||
|
main_loop stream
|
||||||
|
|
||||||
|
toy.ml:
|
||||||
|
.. code-block:: ocaml
|
||||||
|
|
||||||
|
(*===----------------------------------------------------------------------===
|
||||||
|
* Main driver code.
|
||||||
|
*===----------------------------------------------------------------------===*)
|
||||||
|
|
||||||
|
let main () =
|
||||||
|
(* Install standard binary operators.
|
||||||
|
* 1 is the lowest precedence. *)
|
||||||
|
Hashtbl.add Parser.binop_precedence '<' 10;
|
||||||
|
Hashtbl.add Parser.binop_precedence '+' 20;
|
||||||
|
Hashtbl.add Parser.binop_precedence '-' 20;
|
||||||
|
Hashtbl.add Parser.binop_precedence '*' 40; (* highest. *)
|
||||||
|
|
||||||
|
(* Prime the first token. *)
|
||||||
|
print_string "ready> "; flush stdout;
|
||||||
|
let stream = Lexer.lex (Stream.of_channel stdin) in
|
||||||
|
|
||||||
|
(* Run the main "interpreter loop" now. *)
|
||||||
|
Toplevel.main_loop stream;
|
||||||
|
;;
|
||||||
|
|
||||||
|
main ()
|
||||||
|
|
||||||
|
`Next: Implementing Code Generation to LLVM IR <OCamlLangImpl3.html>`_
|
||||||
|
|
File diff suppressed because it is too large
Load Diff
964
docs/tutorial/OCamlLangImpl3.rst
Normal file
964
docs/tutorial/OCamlLangImpl3.rst
Normal file
@ -0,0 +1,964 @@
|
|||||||
|
========================================
|
||||||
|
Kaleidoscope: Code generation to LLVM IR
|
||||||
|
========================================
|
||||||
|
|
||||||
|
.. contents::
|
||||||
|
:local:
|
||||||
|
|
||||||
|
Written by `Chris Lattner <mailto:sabre@nondot.org>`_ and `Erick
|
||||||
|
Tryzelaar <mailto:idadesub@users.sourceforge.net>`_
|
||||||
|
|
||||||
|
Chapter 3 Introduction
|
||||||
|
======================
|
||||||
|
|
||||||
|
Welcome to Chapter 3 of the "`Implementing a language with
|
||||||
|
LLVM <index.html>`_" tutorial. This chapter shows you how to transform
|
||||||
|
the `Abstract Syntax Tree <OCamlLangImpl2.html>`_, built in Chapter 2,
|
||||||
|
into LLVM IR. This will teach you a little bit about how LLVM does
|
||||||
|
things, as well as demonstrate how easy it is to use. It's much more
|
||||||
|
work to build a lexer and parser than it is to generate LLVM IR code. :)
|
||||||
|
|
||||||
|
**Please note**: the code in this chapter and later require LLVM 2.3 or
|
||||||
|
LLVM SVN to work. LLVM 2.2 and before will not work with it.
|
||||||
|
|
||||||
|
Code Generation Setup
|
||||||
|
=====================
|
||||||
|
|
||||||
|
In order to generate LLVM IR, we want some simple setup to get started.
|
||||||
|
First we define virtual code generation (codegen) methods in each AST
|
||||||
|
class:
|
||||||
|
|
||||||
|
.. code-block:: ocaml
|
||||||
|
|
||||||
|
let rec codegen_expr = function
|
||||||
|
| Ast.Number n -> ...
|
||||||
|
| Ast.Variable name -> ...
|
||||||
|
|
||||||
|
The ``Codegen.codegen_expr`` function says to emit IR for that AST node
|
||||||
|
along with all the things it depends on, and they all return an LLVM
|
||||||
|
Value object. "Value" is the class used to represent a "`Static Single
|
||||||
|
Assignment
|
||||||
|
(SSA) <http://en.wikipedia.org/wiki/Static_single_assignment_form>`_
|
||||||
|
register" or "SSA value" in LLVM. The most distinct aspect of SSA values
|
||||||
|
is that their value is computed as the related instruction executes, and
|
||||||
|
it does not get a new value until (and if) the instruction re-executes.
|
||||||
|
In other words, there is no way to "change" an SSA value. For more
|
||||||
|
information, please read up on `Static Single
|
||||||
|
Assignment <http://en.wikipedia.org/wiki/Static_single_assignment_form>`_
|
||||||
|
- the concepts are really quite natural once you grok them.
|
||||||
|
|
||||||
|
The second thing we want is an "Error" exception like we used for the
|
||||||
|
parser, which will be used to report errors found during code generation
|
||||||
|
(for example, use of an undeclared parameter):
|
||||||
|
|
||||||
|
.. code-block:: ocaml
|
||||||
|
|
||||||
|
exception Error of string
|
||||||
|
|
||||||
|
let context = global_context ()
|
||||||
|
let the_module = create_module context "my cool jit"
|
||||||
|
let builder = builder context
|
||||||
|
let named_values:(string, llvalue) Hashtbl.t = Hashtbl.create 10
|
||||||
|
let double_type = double_type context
|
||||||
|
|
||||||
|
The static variables will be used during code generation.
|
||||||
|
``Codgen.the_module`` is the LLVM construct that contains all of the
|
||||||
|
functions and global variables in a chunk of code. In many ways, it is
|
||||||
|
the top-level structure that the LLVM IR uses to contain code.
|
||||||
|
|
||||||
|
The ``Codegen.builder`` object is a helper object that makes it easy to
|
||||||
|
generate LLVM instructions. Instances of the
|
||||||
|
```IRBuilder`` <http://llvm.org/doxygen/IRBuilder_8h-source.html>`_
|
||||||
|
class keep track of the current place to insert instructions and has
|
||||||
|
methods to create new instructions.
|
||||||
|
|
||||||
|
The ``Codegen.named_values`` map keeps track of which values are defined
|
||||||
|
in the current scope and what their LLVM representation is. (In other
|
||||||
|
words, it is a symbol table for the code). In this form of Kaleidoscope,
|
||||||
|
the only things that can be referenced are function parameters. As such,
|
||||||
|
function parameters will be in this map when generating code for their
|
||||||
|
function body.
|
||||||
|
|
||||||
|
With these basics in place, we can start talking about how to generate
|
||||||
|
code for each expression. Note that this assumes that the
|
||||||
|
``Codgen.builder`` has been set up to generate code *into* something.
|
||||||
|
For now, we'll assume that this has already been done, and we'll just
|
||||||
|
use it to emit code.
|
||||||
|
|
||||||
|
Expression Code Generation
|
||||||
|
==========================
|
||||||
|
|
||||||
|
Generating LLVM code for expression nodes is very straightforward: less
|
||||||
|
than 30 lines of commented code for all four of our expression nodes.
|
||||||
|
First we'll do numeric literals:
|
||||||
|
|
||||||
|
.. code-block:: ocaml
|
||||||
|
|
||||||
|
| Ast.Number n -> const_float double_type n
|
||||||
|
|
||||||
|
In the LLVM IR, numeric constants are represented with the
|
||||||
|
``ConstantFP`` class, which holds the numeric value in an ``APFloat``
|
||||||
|
internally (``APFloat`` has the capability of holding floating point
|
||||||
|
constants of Arbitrary Precision). This code basically just creates
|
||||||
|
and returns a ``ConstantFP``. Note that in the LLVM IR that constants
|
||||||
|
are all uniqued together and shared. For this reason, the API uses "the
|
||||||
|
foo::get(..)" idiom instead of "new foo(..)" or "foo::Create(..)".
|
||||||
|
|
||||||
|
.. code-block:: ocaml
|
||||||
|
|
||||||
|
| Ast.Variable name ->
|
||||||
|
(try Hashtbl.find named_values name with
|
||||||
|
| Not_found -> raise (Error "unknown variable name"))
|
||||||
|
|
||||||
|
References to variables are also quite simple using LLVM. In the simple
|
||||||
|
version of Kaleidoscope, we assume that the variable has already been
|
||||||
|
emitted somewhere and its value is available. In practice, the only
|
||||||
|
values that can be in the ``Codegen.named_values`` map are function
|
||||||
|
arguments. This code simply checks to see that the specified name is in
|
||||||
|
the map (if not, an unknown variable is being referenced) and returns
|
||||||
|
the value for it. In future chapters, we'll add support for `loop
|
||||||
|
induction variables <LangImpl5.html#for>`_ in the symbol table, and for
|
||||||
|
`local variables <LangImpl7.html#localvars>`_.
|
||||||
|
|
||||||
|
.. code-block:: ocaml
|
||||||
|
|
||||||
|
| Ast.Binary (op, lhs, rhs) ->
|
||||||
|
let lhs_val = codegen_expr lhs in
|
||||||
|
let rhs_val = codegen_expr rhs in
|
||||||
|
begin
|
||||||
|
match op with
|
||||||
|
| '+' -> build_fadd lhs_val rhs_val "addtmp" builder
|
||||||
|
| '-' -> build_fsub lhs_val rhs_val "subtmp" builder
|
||||||
|
| '*' -> build_fmul lhs_val rhs_val "multmp" builder
|
||||||
|
| '<' ->
|
||||||
|
(* Convert bool 0/1 to double 0.0 or 1.0 *)
|
||||||
|
let i = build_fcmp Fcmp.Ult lhs_val rhs_val "cmptmp" builder in
|
||||||
|
build_uitofp i double_type "booltmp" builder
|
||||||
|
| _ -> raise (Error "invalid binary operator")
|
||||||
|
end
|
||||||
|
|
||||||
|
Binary operators start to get more interesting. The basic idea here is
|
||||||
|
that we recursively emit code for the left-hand side of the expression,
|
||||||
|
then the right-hand side, then we compute the result of the binary
|
||||||
|
expression. In this code, we do a simple switch on the opcode to create
|
||||||
|
the right LLVM instruction.
|
||||||
|
|
||||||
|
In the example above, the LLVM builder class is starting to show its
|
||||||
|
value. IRBuilder knows where to insert the newly created instruction,
|
||||||
|
all you have to do is specify what instruction to create (e.g. with
|
||||||
|
``Llvm.create_add``), which operands to use (``lhs`` and ``rhs`` here)
|
||||||
|
and optionally provide a name for the generated instruction.
|
||||||
|
|
||||||
|
One nice thing about LLVM is that the name is just a hint. For instance,
|
||||||
|
if the code above emits multiple "addtmp" variables, LLVM will
|
||||||
|
automatically provide each one with an increasing, unique numeric
|
||||||
|
suffix. Local value names for instructions are purely optional, but it
|
||||||
|
makes it much easier to read the IR dumps.
|
||||||
|
|
||||||
|
`LLVM instructions <../LangRef.html#instref>`_ are constrained by strict
|
||||||
|
rules: for example, the Left and Right operators of an `add
|
||||||
|
instruction <../LangRef.html#i_add>`_ must have the same type, and the
|
||||||
|
result type of the add must match the operand types. Because all values
|
||||||
|
in Kaleidoscope are doubles, this makes for very simple code for add,
|
||||||
|
sub and mul.
|
||||||
|
|
||||||
|
On the other hand, LLVM specifies that the `fcmp
|
||||||
|
instruction <../LangRef.html#i_fcmp>`_ always returns an 'i1' value (a
|
||||||
|
one bit integer). The problem with this is that Kaleidoscope wants the
|
||||||
|
value to be a 0.0 or 1.0 value. In order to get these semantics, we
|
||||||
|
combine the fcmp instruction with a `uitofp
|
||||||
|
instruction <../LangRef.html#i_uitofp>`_. This instruction converts its
|
||||||
|
input integer into a floating point value by treating the input as an
|
||||||
|
unsigned value. In contrast, if we used the `sitofp
|
||||||
|
instruction <../LangRef.html#i_sitofp>`_, the Kaleidoscope '<' operator
|
||||||
|
would return 0.0 and -1.0, depending on the input value.
|
||||||
|
|
||||||
|
.. code-block:: ocaml
|
||||||
|
|
||||||
|
| Ast.Call (callee, args) ->
|
||||||
|
(* Look up the name in the module table. *)
|
||||||
|
let callee =
|
||||||
|
match lookup_function callee the_module with
|
||||||
|
| Some callee -> callee
|
||||||
|
| None -> raise (Error "unknown function referenced")
|
||||||
|
in
|
||||||
|
let params = params callee in
|
||||||
|
|
||||||
|
(* If argument mismatch error. *)
|
||||||
|
if Array.length params == Array.length args then () else
|
||||||
|
raise (Error "incorrect # arguments passed");
|
||||||
|
let args = Array.map codegen_expr args in
|
||||||
|
build_call callee args "calltmp" builder
|
||||||
|
|
||||||
|
Code generation for function calls is quite straightforward with LLVM.
|
||||||
|
The code above initially does a function name lookup in the LLVM
|
||||||
|
Module's symbol table. Recall that the LLVM Module is the container that
|
||||||
|
holds all of the functions we are JIT'ing. By giving each function the
|
||||||
|
same name as what the user specifies, we can use the LLVM symbol table
|
||||||
|
to resolve function names for us.
|
||||||
|
|
||||||
|
Once we have the function to call, we recursively codegen each argument
|
||||||
|
that is to be passed in, and create an LLVM `call
|
||||||
|
instruction <../LangRef.html#i_call>`_. Note that LLVM uses the native C
|
||||||
|
calling conventions by default, allowing these calls to also call into
|
||||||
|
standard library functions like "sin" and "cos", with no additional
|
||||||
|
effort.
|
||||||
|
|
||||||
|
This wraps up our handling of the four basic expressions that we have so
|
||||||
|
far in Kaleidoscope. Feel free to go in and add some more. For example,
|
||||||
|
by browsing the `LLVM language reference <../LangRef.html>`_ you'll find
|
||||||
|
several other interesting instructions that are really easy to plug into
|
||||||
|
our basic framework.
|
||||||
|
|
||||||
|
Function Code Generation
|
||||||
|
========================
|
||||||
|
|
||||||
|
Code generation for prototypes and functions must handle a number of
|
||||||
|
details, which make their code less beautiful than expression code
|
||||||
|
generation, but allows us to illustrate some important points. First,
|
||||||
|
lets talk about code generation for prototypes: they are used both for
|
||||||
|
function bodies and external function declarations. The code starts
|
||||||
|
with:
|
||||||
|
|
||||||
|
.. code-block:: ocaml
|
||||||
|
|
||||||
|
let codegen_proto = function
|
||||||
|
| Ast.Prototype (name, args) ->
|
||||||
|
(* Make the function type: double(double,double) etc. *)
|
||||||
|
let doubles = Array.make (Array.length args) double_type in
|
||||||
|
let ft = function_type double_type doubles in
|
||||||
|
let f =
|
||||||
|
match lookup_function name the_module with
|
||||||
|
|
||||||
|
This code packs a lot of power into a few lines. Note first that this
|
||||||
|
function returns a "Function\*" instead of a "Value\*" (although at the
|
||||||
|
moment they both are modeled by ``llvalue`` in ocaml). Because a
|
||||||
|
"prototype" really talks about the external interface for a function
|
||||||
|
(not the value computed by an expression), it makes sense for it to
|
||||||
|
return the LLVM Function it corresponds to when codegen'd.
|
||||||
|
|
||||||
|
The call to ``Llvm.function_type`` creates the ``Llvm.llvalue`` that
|
||||||
|
should be used for a given Prototype. Since all function arguments in
|
||||||
|
Kaleidoscope are of type double, the first line creates a vector of "N"
|
||||||
|
LLVM double types. It then uses the ``Llvm.function_type`` method to
|
||||||
|
create a function type that takes "N" doubles as arguments, returns one
|
||||||
|
double as a result, and that is not vararg (that uses the function
|
||||||
|
``Llvm.var_arg_function_type``). Note that Types in LLVM are uniqued
|
||||||
|
just like ``Constant``'s are, so you don't "new" a type, you "get" it.
|
||||||
|
|
||||||
|
The final line above checks if the function has already been defined in
|
||||||
|
``Codegen.the_module``. If not, we will create it.
|
||||||
|
|
||||||
|
.. code-block:: ocaml
|
||||||
|
|
||||||
|
| None -> declare_function name ft the_module
|
||||||
|
|
||||||
|
This indicates the type and name to use, as well as which module to
|
||||||
|
insert into. By default we assume a function has
|
||||||
|
``Llvm.Linkage.ExternalLinkage``. "`external
|
||||||
|
linkage <LangRef.html#linkage>`_" means that the function may be defined
|
||||||
|
outside the current module and/or that it is callable by functions
|
||||||
|
outside the module. The "``name``" passed in is the name the user
|
||||||
|
specified: this name is registered in "``Codegen.the_module``"s symbol
|
||||||
|
table, which is used by the function call code above.
|
||||||
|
|
||||||
|
In Kaleidoscope, I choose to allow redefinitions of functions in two
|
||||||
|
cases: first, we want to allow 'extern'ing a function more than once, as
|
||||||
|
long as the prototypes for the externs match (since all arguments have
|
||||||
|
the same type, we just have to check that the number of arguments
|
||||||
|
match). Second, we want to allow 'extern'ing a function and then
|
||||||
|
defining a body for it. This is useful when defining mutually recursive
|
||||||
|
functions.
|
||||||
|
|
||||||
|
.. code-block:: ocaml
|
||||||
|
|
||||||
|
(* If 'f' conflicted, there was already something named 'name'. If it
|
||||||
|
* has a body, don't allow redefinition or reextern. *)
|
||||||
|
| Some f ->
|
||||||
|
(* If 'f' already has a body, reject this. *)
|
||||||
|
if Array.length (basic_blocks f) == 0 then () else
|
||||||
|
raise (Error "redefinition of function");
|
||||||
|
|
||||||
|
(* If 'f' took a different number of arguments, reject. *)
|
||||||
|
if Array.length (params f) == Array.length args then () else
|
||||||
|
raise (Error "redefinition of function with different # args");
|
||||||
|
f
|
||||||
|
in
|
||||||
|
|
||||||
|
In order to verify the logic above, we first check to see if the
|
||||||
|
pre-existing function is "empty". In this case, empty means that it has
|
||||||
|
no basic blocks in it, which means it has no body. If it has no body, it
|
||||||
|
is a forward declaration. Since we don't allow anything after a full
|
||||||
|
definition of the function, the code rejects this case. If the previous
|
||||||
|
reference to a function was an 'extern', we simply verify that the
|
||||||
|
number of arguments for that definition and this one match up. If not,
|
||||||
|
we emit an error.
|
||||||
|
|
||||||
|
.. code-block:: ocaml
|
||||||
|
|
||||||
|
(* Set names for all arguments. *)
|
||||||
|
Array.iteri (fun i a ->
|
||||||
|
let n = args.(i) in
|
||||||
|
set_value_name n a;
|
||||||
|
Hashtbl.add named_values n a;
|
||||||
|
) (params f);
|
||||||
|
f
|
||||||
|
|
||||||
|
The last bit of code for prototypes loops over all of the arguments in
|
||||||
|
the function, setting the name of the LLVM Argument objects to match,
|
||||||
|
and registering the arguments in the ``Codegen.named_values`` map for
|
||||||
|
future use by the ``Ast.Variable`` variant. Once this is set up, it
|
||||||
|
returns the Function object to the caller. Note that we don't check for
|
||||||
|
conflicting argument names here (e.g. "extern foo(a b a)"). Doing so
|
||||||
|
would be very straight-forward with the mechanics we have already used
|
||||||
|
above.
|
||||||
|
|
||||||
|
.. code-block:: ocaml
|
||||||
|
|
||||||
|
let codegen_func = function
|
||||||
|
| Ast.Function (proto, body) ->
|
||||||
|
Hashtbl.clear named_values;
|
||||||
|
let the_function = codegen_proto proto in
|
||||||
|
|
||||||
|
Code generation for function definitions starts out simply enough: we
|
||||||
|
just codegen the prototype (Proto) and verify that it is ok. We then
|
||||||
|
clear out the ``Codegen.named_values`` map to make sure that there isn't
|
||||||
|
anything in it from the last function we compiled. Code generation of
|
||||||
|
the prototype ensures that there is an LLVM Function object that is
|
||||||
|
ready to go for us.
|
||||||
|
|
||||||
|
.. code-block:: ocaml
|
||||||
|
|
||||||
|
(* Create a new basic block to start insertion into. *)
|
||||||
|
let bb = append_block context "entry" the_function in
|
||||||
|
position_at_end bb builder;
|
||||||
|
|
||||||
|
try
|
||||||
|
let ret_val = codegen_expr body in
|
||||||
|
|
||||||
|
Now we get to the point where the ``Codegen.builder`` is set up. The
|
||||||
|
first line creates a new `basic
|
||||||
|
block <http://en.wikipedia.org/wiki/Basic_block>`_ (named "entry"),
|
||||||
|
which is inserted into ``the_function``. The second line then tells the
|
||||||
|
builder that new instructions should be inserted into the end of the new
|
||||||
|
basic block. Basic blocks in LLVM are an important part of functions
|
||||||
|
that define the `Control Flow
|
||||||
|
Graph <http://en.wikipedia.org/wiki/Control_flow_graph>`_. Since we
|
||||||
|
don't have any control flow, our functions will only contain one block
|
||||||
|
at this point. We'll fix this in `Chapter 5 <OCamlLangImpl5.html>`_ :).
|
||||||
|
|
||||||
|
.. code-block:: ocaml
|
||||||
|
|
||||||
|
let ret_val = codegen_expr body in
|
||||||
|
|
||||||
|
(* Finish off the function. *)
|
||||||
|
let _ = build_ret ret_val builder in
|
||||||
|
|
||||||
|
(* Validate the generated code, checking for consistency. *)
|
||||||
|
Llvm_analysis.assert_valid_function the_function;
|
||||||
|
|
||||||
|
the_function
|
||||||
|
|
||||||
|
Once the insertion point is set up, we call the ``Codegen.codegen_func``
|
||||||
|
method for the root expression of the function. If no error happens,
|
||||||
|
this emits code to compute the expression into the entry block and
|
||||||
|
returns the value that was computed. Assuming no error, we then create
|
||||||
|
an LLVM `ret instruction <../LangRef.html#i_ret>`_, which completes the
|
||||||
|
function. Once the function is built, we call
|
||||||
|
``Llvm_analysis.assert_valid_function``, which is provided by LLVM. This
|
||||||
|
function does a variety of consistency checks on the generated code, to
|
||||||
|
determine if our compiler is doing everything right. Using this is
|
||||||
|
important: it can catch a lot of bugs. Once the function is finished and
|
||||||
|
validated, we return it.
|
||||||
|
|
||||||
|
.. code-block:: ocaml
|
||||||
|
|
||||||
|
with e ->
|
||||||
|
delete_function the_function;
|
||||||
|
raise e
|
||||||
|
|
||||||
|
The only piece left here is handling of the error case. For simplicity,
|
||||||
|
we handle this by merely deleting the function we produced with the
|
||||||
|
``Llvm.delete_function`` method. This allows the user to redefine a
|
||||||
|
function that they incorrectly typed in before: if we didn't delete it,
|
||||||
|
it would live in the symbol table, with a body, preventing future
|
||||||
|
redefinition.
|
||||||
|
|
||||||
|
This code does have a bug, though. Since the ``Codegen.codegen_proto``
|
||||||
|
can return a previously defined forward declaration, our code can
|
||||||
|
actually delete a forward declaration. There are a number of ways to fix
|
||||||
|
this bug, see what you can come up with! Here is a testcase:
|
||||||
|
|
||||||
|
::
|
||||||
|
|
||||||
|
extern foo(a b); # ok, defines foo.
|
||||||
|
def foo(a b) c; # error, 'c' is invalid.
|
||||||
|
def bar() foo(1, 2); # error, unknown function "foo"
|
||||||
|
|
||||||
|
Driver Changes and Closing Thoughts
|
||||||
|
===================================
|
||||||
|
|
||||||
|
For now, code generation to LLVM doesn't really get us much, except that
|
||||||
|
we can look at the pretty IR calls. The sample code inserts calls to
|
||||||
|
Codegen into the "``Toplevel.main_loop``", and then dumps out the LLVM
|
||||||
|
IR. This gives a nice way to look at the LLVM IR for simple functions.
|
||||||
|
For example:
|
||||||
|
|
||||||
|
::
|
||||||
|
|
||||||
|
ready> 4+5;
|
||||||
|
Read top-level expression:
|
||||||
|
define double @""() {
|
||||||
|
entry:
|
||||||
|
%addtmp = fadd double 4.000000e+00, 5.000000e+00
|
||||||
|
ret double %addtmp
|
||||||
|
}
|
||||||
|
|
||||||
|
Note how the parser turns the top-level expression into anonymous
|
||||||
|
functions for us. This will be handy when we add `JIT
|
||||||
|
support <OCamlLangImpl4.html#jit>`_ in the next chapter. Also note that
|
||||||
|
the code is very literally transcribed, no optimizations are being
|
||||||
|
performed. We will `add
|
||||||
|
optimizations <OCamlLangImpl4.html#trivialconstfold>`_ explicitly in the
|
||||||
|
next chapter.
|
||||||
|
|
||||||
|
::
|
||||||
|
|
||||||
|
ready> def foo(a b) a*a + 2*a*b + b*b;
|
||||||
|
Read function definition:
|
||||||
|
define double @foo(double %a, double %b) {
|
||||||
|
entry:
|
||||||
|
%multmp = fmul double %a, %a
|
||||||
|
%multmp1 = fmul double 2.000000e+00, %a
|
||||||
|
%multmp2 = fmul double %multmp1, %b
|
||||||
|
%addtmp = fadd double %multmp, %multmp2
|
||||||
|
%multmp3 = fmul double %b, %b
|
||||||
|
%addtmp4 = fadd double %addtmp, %multmp3
|
||||||
|
ret double %addtmp4
|
||||||
|
}
|
||||||
|
|
||||||
|
This shows some simple arithmetic. Notice the striking similarity to the
|
||||||
|
LLVM builder calls that we use to create the instructions.
|
||||||
|
|
||||||
|
::
|
||||||
|
|
||||||
|
ready> def bar(a) foo(a, 4.0) + bar(31337);
|
||||||
|
Read function definition:
|
||||||
|
define double @bar(double %a) {
|
||||||
|
entry:
|
||||||
|
%calltmp = call double @foo(double %a, double 4.000000e+00)
|
||||||
|
%calltmp1 = call double @bar(double 3.133700e+04)
|
||||||
|
%addtmp = fadd double %calltmp, %calltmp1
|
||||||
|
ret double %addtmp
|
||||||
|
}
|
||||||
|
|
||||||
|
This shows some function calls. Note that this function will take a long
|
||||||
|
time to execute if you call it. In the future we'll add conditional
|
||||||
|
control flow to actually make recursion useful :).
|
||||||
|
|
||||||
|
::
|
||||||
|
|
||||||
|
ready> extern cos(x);
|
||||||
|
Read extern:
|
||||||
|
declare double @cos(double)
|
||||||
|
|
||||||
|
ready> cos(1.234);
|
||||||
|
Read top-level expression:
|
||||||
|
define double @""() {
|
||||||
|
entry:
|
||||||
|
%calltmp = call double @cos(double 1.234000e+00)
|
||||||
|
ret double %calltmp
|
||||||
|
}
|
||||||
|
|
||||||
|
This shows an extern for the libm "cos" function, and a call to it.
|
||||||
|
|
||||||
|
::
|
||||||
|
|
||||||
|
ready> ^D
|
||||||
|
; ModuleID = 'my cool jit'
|
||||||
|
|
||||||
|
define double @""() {
|
||||||
|
entry:
|
||||||
|
%addtmp = fadd double 4.000000e+00, 5.000000e+00
|
||||||
|
ret double %addtmp
|
||||||
|
}
|
||||||
|
|
||||||
|
define double @foo(double %a, double %b) {
|
||||||
|
entry:
|
||||||
|
%multmp = fmul double %a, %a
|
||||||
|
%multmp1 = fmul double 2.000000e+00, %a
|
||||||
|
%multmp2 = fmul double %multmp1, %b
|
||||||
|
%addtmp = fadd double %multmp, %multmp2
|
||||||
|
%multmp3 = fmul double %b, %b
|
||||||
|
%addtmp4 = fadd double %addtmp, %multmp3
|
||||||
|
ret double %addtmp4
|
||||||
|
}
|
||||||
|
|
||||||
|
define double @bar(double %a) {
|
||||||
|
entry:
|
||||||
|
%calltmp = call double @foo(double %a, double 4.000000e+00)
|
||||||
|
%calltmp1 = call double @bar(double 3.133700e+04)
|
||||||
|
%addtmp = fadd double %calltmp, %calltmp1
|
||||||
|
ret double %addtmp
|
||||||
|
}
|
||||||
|
|
||||||
|
declare double @cos(double)
|
||||||
|
|
||||||
|
define double @""() {
|
||||||
|
entry:
|
||||||
|
%calltmp = call double @cos(double 1.234000e+00)
|
||||||
|
ret double %calltmp
|
||||||
|
}
|
||||||
|
|
||||||
|
When you quit the current demo, it dumps out the IR for the entire
|
||||||
|
module generated. Here you can see the big picture with all the
|
||||||
|
functions referencing each other.
|
||||||
|
|
||||||
|
This wraps up the third chapter of the Kaleidoscope tutorial. Up next,
|
||||||
|
we'll describe how to `add JIT codegen and optimizer
|
||||||
|
support <OCamlLangImpl4.html>`_ to this so we can actually start running
|
||||||
|
code!
|
||||||
|
|
||||||
|
Full Code Listing
|
||||||
|
=================
|
||||||
|
|
||||||
|
Here is the complete code listing for our running example, enhanced with
|
||||||
|
the LLVM code generator. Because this uses the LLVM libraries, we need
|
||||||
|
to link them in. To do this, we use the
|
||||||
|
`llvm-config <http://llvm.org/cmds/llvm-config.html>`_ tool to inform
|
||||||
|
our makefile/command line about which options to use:
|
||||||
|
|
||||||
|
.. code-block:: bash
|
||||||
|
|
||||||
|
# Compile
|
||||||
|
ocamlbuild toy.byte
|
||||||
|
# Run
|
||||||
|
./toy.byte
|
||||||
|
|
||||||
|
Here is the code:
|
||||||
|
|
||||||
|
\_tags:
|
||||||
|
::
|
||||||
|
|
||||||
|
<{lexer,parser}.ml>: use_camlp4, pp(camlp4of)
|
||||||
|
<*.{byte,native}>: g++, use_llvm, use_llvm_analysis
|
||||||
|
|
||||||
|
myocamlbuild.ml:
|
||||||
|
.. code-block:: ocaml
|
||||||
|
|
||||||
|
open Ocamlbuild_plugin;;
|
||||||
|
|
||||||
|
ocaml_lib ~extern:true "llvm";;
|
||||||
|
ocaml_lib ~extern:true "llvm_analysis";;
|
||||||
|
|
||||||
|
flag ["link"; "ocaml"; "g++"] (S[A"-cc"; A"g++"]);;
|
||||||
|
|
||||||
|
token.ml:
|
||||||
|
.. code-block:: ocaml
|
||||||
|
|
||||||
|
(*===----------------------------------------------------------------------===
|
||||||
|
* Lexer Tokens
|
||||||
|
*===----------------------------------------------------------------------===*)
|
||||||
|
|
||||||
|
(* The lexer returns these 'Kwd' if it is an unknown character, otherwise one of
|
||||||
|
* these others for known things. *)
|
||||||
|
type token =
|
||||||
|
(* commands *)
|
||||||
|
| Def | Extern
|
||||||
|
|
||||||
|
(* primary *)
|
||||||
|
| Ident of string | Number of float
|
||||||
|
|
||||||
|
(* unknown *)
|
||||||
|
| Kwd of char
|
||||||
|
|
||||||
|
lexer.ml:
|
||||||
|
.. code-block:: ocaml
|
||||||
|
|
||||||
|
(*===----------------------------------------------------------------------===
|
||||||
|
* Lexer
|
||||||
|
*===----------------------------------------------------------------------===*)
|
||||||
|
|
||||||
|
let rec lex = parser
|
||||||
|
(* Skip any whitespace. *)
|
||||||
|
| [< ' (' ' | '\n' | '\r' | '\t'); stream >] -> lex stream
|
||||||
|
|
||||||
|
(* identifier: [a-zA-Z][a-zA-Z0-9] *)
|
||||||
|
| [< ' ('A' .. 'Z' | 'a' .. 'z' as c); stream >] ->
|
||||||
|
let buffer = Buffer.create 1 in
|
||||||
|
Buffer.add_char buffer c;
|
||||||
|
lex_ident buffer stream
|
||||||
|
|
||||||
|
(* number: [0-9.]+ *)
|
||||||
|
| [< ' ('0' .. '9' as c); stream >] ->
|
||||||
|
let buffer = Buffer.create 1 in
|
||||||
|
Buffer.add_char buffer c;
|
||||||
|
lex_number buffer stream
|
||||||
|
|
||||||
|
(* Comment until end of line. *)
|
||||||
|
| [< ' ('#'); stream >] ->
|
||||||
|
lex_comment stream
|
||||||
|
|
||||||
|
(* Otherwise, just return the character as its ascii value. *)
|
||||||
|
| [< 'c; stream >] ->
|
||||||
|
[< 'Token.Kwd c; lex stream >]
|
||||||
|
|
||||||
|
(* end of stream. *)
|
||||||
|
| [< >] -> [< >]
|
||||||
|
|
||||||
|
and lex_number buffer = parser
|
||||||
|
| [< ' ('0' .. '9' | '.' as c); stream >] ->
|
||||||
|
Buffer.add_char buffer c;
|
||||||
|
lex_number buffer stream
|
||||||
|
| [< stream=lex >] ->
|
||||||
|
[< 'Token.Number (float_of_string (Buffer.contents buffer)); stream >]
|
||||||
|
|
||||||
|
and lex_ident buffer = parser
|
||||||
|
| [< ' ('A' .. 'Z' | 'a' .. 'z' | '0' .. '9' as c); stream >] ->
|
||||||
|
Buffer.add_char buffer c;
|
||||||
|
lex_ident buffer stream
|
||||||
|
| [< stream=lex >] ->
|
||||||
|
match Buffer.contents buffer with
|
||||||
|
| "def" -> [< 'Token.Def; stream >]
|
||||||
|
| "extern" -> [< 'Token.Extern; stream >]
|
||||||
|
| id -> [< 'Token.Ident id; stream >]
|
||||||
|
|
||||||
|
and lex_comment = parser
|
||||||
|
| [< ' ('\n'); stream=lex >] -> stream
|
||||||
|
| [< 'c; e=lex_comment >] -> e
|
||||||
|
| [< >] -> [< >]
|
||||||
|
|
||||||
|
ast.ml:
|
||||||
|
.. code-block:: ocaml
|
||||||
|
|
||||||
|
(*===----------------------------------------------------------------------===
|
||||||
|
* Abstract Syntax Tree (aka Parse Tree)
|
||||||
|
*===----------------------------------------------------------------------===*)
|
||||||
|
|
||||||
|
(* expr - Base type for all expression nodes. *)
|
||||||
|
type expr =
|
||||||
|
(* variant for numeric literals like "1.0". *)
|
||||||
|
| Number of float
|
||||||
|
|
||||||
|
(* variant for referencing a variable, like "a". *)
|
||||||
|
| Variable of string
|
||||||
|
|
||||||
|
(* variant for a binary operator. *)
|
||||||
|
| Binary of char * expr * expr
|
||||||
|
|
||||||
|
(* variant for function calls. *)
|
||||||
|
| Call of string * expr array
|
||||||
|
|
||||||
|
(* proto - This type represents the "prototype" for a function, which captures
|
||||||
|
* its name, and its argument names (thus implicitly the number of arguments the
|
||||||
|
* function takes). *)
|
||||||
|
type proto = Prototype of string * string array
|
||||||
|
|
||||||
|
(* func - This type represents a function definition itself. *)
|
||||||
|
type func = Function of proto * expr
|
||||||
|
|
||||||
|
parser.ml:
|
||||||
|
.. code-block:: ocaml
|
||||||
|
|
||||||
|
(*===---------------------------------------------------------------------===
|
||||||
|
* Parser
|
||||||
|
*===---------------------------------------------------------------------===*)
|
||||||
|
|
||||||
|
(* binop_precedence - This holds the precedence for each binary operator that is
|
||||||
|
* defined *)
|
||||||
|
let binop_precedence:(char, int) Hashtbl.t = Hashtbl.create 10
|
||||||
|
|
||||||
|
(* precedence - Get the precedence of the pending binary operator token. *)
|
||||||
|
let precedence c = try Hashtbl.find binop_precedence c with Not_found -> -1
|
||||||
|
|
||||||
|
(* primary
|
||||||
|
* ::= identifier
|
||||||
|
* ::= numberexpr
|
||||||
|
* ::= parenexpr *)
|
||||||
|
let rec parse_primary = parser
|
||||||
|
(* numberexpr ::= number *)
|
||||||
|
| [< 'Token.Number n >] -> Ast.Number n
|
||||||
|
|
||||||
|
(* parenexpr ::= '(' expression ')' *)
|
||||||
|
| [< 'Token.Kwd '('; e=parse_expr; 'Token.Kwd ')' ?? "expected ')'" >] -> e
|
||||||
|
|
||||||
|
(* identifierexpr
|
||||||
|
* ::= identifier
|
||||||
|
* ::= identifier '(' argumentexpr ')' *)
|
||||||
|
| [< 'Token.Ident id; stream >] ->
|
||||||
|
let rec parse_args accumulator = parser
|
||||||
|
| [< e=parse_expr; stream >] ->
|
||||||
|
begin parser
|
||||||
|
| [< 'Token.Kwd ','; e=parse_args (e :: accumulator) >] -> e
|
||||||
|
| [< >] -> e :: accumulator
|
||||||
|
end stream
|
||||||
|
| [< >] -> accumulator
|
||||||
|
in
|
||||||
|
let rec parse_ident id = parser
|
||||||
|
(* Call. *)
|
||||||
|
| [< 'Token.Kwd '(';
|
||||||
|
args=parse_args [];
|
||||||
|
'Token.Kwd ')' ?? "expected ')'">] ->
|
||||||
|
Ast.Call (id, Array.of_list (List.rev args))
|
||||||
|
|
||||||
|
(* Simple variable ref. *)
|
||||||
|
| [< >] -> Ast.Variable id
|
||||||
|
in
|
||||||
|
parse_ident id stream
|
||||||
|
|
||||||
|
| [< >] -> raise (Stream.Error "unknown token when expecting an expression.")
|
||||||
|
|
||||||
|
(* binoprhs
|
||||||
|
* ::= ('+' primary)* *)
|
||||||
|
and parse_bin_rhs expr_prec lhs stream =
|
||||||
|
match Stream.peek stream with
|
||||||
|
(* If this is a binop, find its precedence. *)
|
||||||
|
| Some (Token.Kwd c) when Hashtbl.mem binop_precedence c ->
|
||||||
|
let token_prec = precedence c in
|
||||||
|
|
||||||
|
(* If this is a binop that binds at least as tightly as the current binop,
|
||||||
|
* consume it, otherwise we are done. *)
|
||||||
|
if token_prec < expr_prec then lhs else begin
|
||||||
|
(* Eat the binop. *)
|
||||||
|
Stream.junk stream;
|
||||||
|
|
||||||
|
(* Parse the primary expression after the binary operator. *)
|
||||||
|
let rhs = parse_primary stream in
|
||||||
|
|
||||||
|
(* Okay, we know this is a binop. *)
|
||||||
|
let rhs =
|
||||||
|
match Stream.peek stream with
|
||||||
|
| Some (Token.Kwd c2) ->
|
||||||
|
(* If BinOp binds less tightly with rhs than the operator after
|
||||||
|
* rhs, let the pending operator take rhs as its lhs. *)
|
||||||
|
let next_prec = precedence c2 in
|
||||||
|
if token_prec < next_prec
|
||||||
|
then parse_bin_rhs (token_prec + 1) rhs stream
|
||||||
|
else rhs
|
||||||
|
| _ -> rhs
|
||||||
|
in
|
||||||
|
|
||||||
|
(* Merge lhs/rhs. *)
|
||||||
|
let lhs = Ast.Binary (c, lhs, rhs) in
|
||||||
|
parse_bin_rhs expr_prec lhs stream
|
||||||
|
end
|
||||||
|
| _ -> lhs
|
||||||
|
|
||||||
|
(* expression
|
||||||
|
* ::= primary binoprhs *)
|
||||||
|
and parse_expr = parser
|
||||||
|
| [< lhs=parse_primary; stream >] -> parse_bin_rhs 0 lhs stream
|
||||||
|
|
||||||
|
(* prototype
|
||||||
|
* ::= id '(' id* ')' *)
|
||||||
|
let parse_prototype =
|
||||||
|
let rec parse_args accumulator = parser
|
||||||
|
| [< 'Token.Ident id; e=parse_args (id::accumulator) >] -> e
|
||||||
|
| [< >] -> accumulator
|
||||||
|
in
|
||||||
|
|
||||||
|
parser
|
||||||
|
| [< 'Token.Ident id;
|
||||||
|
'Token.Kwd '(' ?? "expected '(' in prototype";
|
||||||
|
args=parse_args [];
|
||||||
|
'Token.Kwd ')' ?? "expected ')' in prototype" >] ->
|
||||||
|
(* success. *)
|
||||||
|
Ast.Prototype (id, Array.of_list (List.rev args))
|
||||||
|
|
||||||
|
| [< >] ->
|
||||||
|
raise (Stream.Error "expected function name in prototype")
|
||||||
|
|
||||||
|
(* definition ::= 'def' prototype expression *)
|
||||||
|
let parse_definition = parser
|
||||||
|
| [< 'Token.Def; p=parse_prototype; e=parse_expr >] ->
|
||||||
|
Ast.Function (p, e)
|
||||||
|
|
||||||
|
(* toplevelexpr ::= expression *)
|
||||||
|
let parse_toplevel = parser
|
||||||
|
| [< e=parse_expr >] ->
|
||||||
|
(* Make an anonymous proto. *)
|
||||||
|
Ast.Function (Ast.Prototype ("", [||]), e)
|
||||||
|
|
||||||
|
(* external ::= 'extern' prototype *)
|
||||||
|
let parse_extern = parser
|
||||||
|
| [< 'Token.Extern; e=parse_prototype >] -> e
|
||||||
|
|
||||||
|
codegen.ml:
|
||||||
|
.. code-block:: ocaml
|
||||||
|
|
||||||
|
(*===----------------------------------------------------------------------===
|
||||||
|
* Code Generation
|
||||||
|
*===----------------------------------------------------------------------===*)
|
||||||
|
|
||||||
|
open Llvm
|
||||||
|
|
||||||
|
exception Error of string
|
||||||
|
|
||||||
|
let context = global_context ()
|
||||||
|
let the_module = create_module context "my cool jit"
|
||||||
|
let builder = builder context
|
||||||
|
let named_values:(string, llvalue) Hashtbl.t = Hashtbl.create 10
|
||||||
|
let double_type = double_type context
|
||||||
|
|
||||||
|
let rec codegen_expr = function
|
||||||
|
| Ast.Number n -> const_float double_type n
|
||||||
|
| Ast.Variable name ->
|
||||||
|
(try Hashtbl.find named_values name with
|
||||||
|
| Not_found -> raise (Error "unknown variable name"))
|
||||||
|
| Ast.Binary (op, lhs, rhs) ->
|
||||||
|
let lhs_val = codegen_expr lhs in
|
||||||
|
let rhs_val = codegen_expr rhs in
|
||||||
|
begin
|
||||||
|
match op with
|
||||||
|
| '+' -> build_add lhs_val rhs_val "addtmp" builder
|
||||||
|
| '-' -> build_sub lhs_val rhs_val "subtmp" builder
|
||||||
|
| '*' -> build_mul lhs_val rhs_val "multmp" builder
|
||||||
|
| '<' ->
|
||||||
|
(* Convert bool 0/1 to double 0.0 or 1.0 *)
|
||||||
|
let i = build_fcmp Fcmp.Ult lhs_val rhs_val "cmptmp" builder in
|
||||||
|
build_uitofp i double_type "booltmp" builder
|
||||||
|
| _ -> raise (Error "invalid binary operator")
|
||||||
|
end
|
||||||
|
| Ast.Call (callee, args) ->
|
||||||
|
(* Look up the name in the module table. *)
|
||||||
|
let callee =
|
||||||
|
match lookup_function callee the_module with
|
||||||
|
| Some callee -> callee
|
||||||
|
| None -> raise (Error "unknown function referenced")
|
||||||
|
in
|
||||||
|
let params = params callee in
|
||||||
|
|
||||||
|
(* If argument mismatch error. *)
|
||||||
|
if Array.length params == Array.length args then () else
|
||||||
|
raise (Error "incorrect # arguments passed");
|
||||||
|
let args = Array.map codegen_expr args in
|
||||||
|
build_call callee args "calltmp" builder
|
||||||
|
|
||||||
|
let codegen_proto = function
|
||||||
|
| Ast.Prototype (name, args) ->
|
||||||
|
(* Make the function type: double(double,double) etc. *)
|
||||||
|
let doubles = Array.make (Array.length args) double_type in
|
||||||
|
let ft = function_type double_type doubles in
|
||||||
|
let f =
|
||||||
|
match lookup_function name the_module with
|
||||||
|
| None -> declare_function name ft the_module
|
||||||
|
|
||||||
|
(* If 'f' conflicted, there was already something named 'name'. If it
|
||||||
|
* has a body, don't allow redefinition or reextern. *)
|
||||||
|
| Some f ->
|
||||||
|
(* If 'f' already has a body, reject this. *)
|
||||||
|
if block_begin f <> At_end f then
|
||||||
|
raise (Error "redefinition of function");
|
||||||
|
|
||||||
|
(* If 'f' took a different number of arguments, reject. *)
|
||||||
|
if element_type (type_of f) <> ft then
|
||||||
|
raise (Error "redefinition of function with different # args");
|
||||||
|
f
|
||||||
|
in
|
||||||
|
|
||||||
|
(* Set names for all arguments. *)
|
||||||
|
Array.iteri (fun i a ->
|
||||||
|
let n = args.(i) in
|
||||||
|
set_value_name n a;
|
||||||
|
Hashtbl.add named_values n a;
|
||||||
|
) (params f);
|
||||||
|
f
|
||||||
|
|
||||||
|
let codegen_func = function
|
||||||
|
| Ast.Function (proto, body) ->
|
||||||
|
Hashtbl.clear named_values;
|
||||||
|
let the_function = codegen_proto proto in
|
||||||
|
|
||||||
|
(* Create a new basic block to start insertion into. *)
|
||||||
|
let bb = append_block context "entry" the_function in
|
||||||
|
position_at_end bb builder;
|
||||||
|
|
||||||
|
try
|
||||||
|
let ret_val = codegen_expr body in
|
||||||
|
|
||||||
|
(* Finish off the function. *)
|
||||||
|
let _ = build_ret ret_val builder in
|
||||||
|
|
||||||
|
(* Validate the generated code, checking for consistency. *)
|
||||||
|
Llvm_analysis.assert_valid_function the_function;
|
||||||
|
|
||||||
|
the_function
|
||||||
|
with e ->
|
||||||
|
delete_function the_function;
|
||||||
|
raise e
|
||||||
|
|
||||||
|
toplevel.ml:
|
||||||
|
.. code-block:: ocaml
|
||||||
|
|
||||||
|
(*===----------------------------------------------------------------------===
|
||||||
|
* Top-Level parsing and JIT Driver
|
||||||
|
*===----------------------------------------------------------------------===*)
|
||||||
|
|
||||||
|
open Llvm
|
||||||
|
|
||||||
|
(* top ::= definition | external | expression | ';' *)
|
||||||
|
let rec main_loop stream =
|
||||||
|
match Stream.peek stream with
|
||||||
|
| None -> ()
|
||||||
|
|
||||||
|
(* ignore top-level semicolons. *)
|
||||||
|
| Some (Token.Kwd ';') ->
|
||||||
|
Stream.junk stream;
|
||||||
|
main_loop stream
|
||||||
|
|
||||||
|
| Some token ->
|
||||||
|
begin
|
||||||
|
try match token with
|
||||||
|
| Token.Def ->
|
||||||
|
let e = Parser.parse_definition stream in
|
||||||
|
print_endline "parsed a function definition.";
|
||||||
|
dump_value (Codegen.codegen_func e);
|
||||||
|
| Token.Extern ->
|
||||||
|
let e = Parser.parse_extern stream in
|
||||||
|
print_endline "parsed an extern.";
|
||||||
|
dump_value (Codegen.codegen_proto e);
|
||||||
|
| _ ->
|
||||||
|
(* Evaluate a top-level expression into an anonymous function. *)
|
||||||
|
let e = Parser.parse_toplevel stream in
|
||||||
|
print_endline "parsed a top-level expr";
|
||||||
|
dump_value (Codegen.codegen_func e);
|
||||||
|
with Stream.Error s | Codegen.Error s ->
|
||||||
|
(* Skip token for error recovery. *)
|
||||||
|
Stream.junk stream;
|
||||||
|
print_endline s;
|
||||||
|
end;
|
||||||
|
print_string "ready> "; flush stdout;
|
||||||
|
main_loop stream
|
||||||
|
|
||||||
|
toy.ml:
|
||||||
|
.. code-block:: ocaml
|
||||||
|
|
||||||
|
(*===----------------------------------------------------------------------===
|
||||||
|
* Main driver code.
|
||||||
|
*===----------------------------------------------------------------------===*)
|
||||||
|
|
||||||
|
open Llvm
|
||||||
|
|
||||||
|
let main () =
|
||||||
|
(* Install standard binary operators.
|
||||||
|
* 1 is the lowest precedence. *)
|
||||||
|
Hashtbl.add Parser.binop_precedence '<' 10;
|
||||||
|
Hashtbl.add Parser.binop_precedence '+' 20;
|
||||||
|
Hashtbl.add Parser.binop_precedence '-' 20;
|
||||||
|
Hashtbl.add Parser.binop_precedence '*' 40; (* highest. *)
|
||||||
|
|
||||||
|
(* Prime the first token. *)
|
||||||
|
print_string "ready> "; flush stdout;
|
||||||
|
let stream = Lexer.lex (Stream.of_channel stdin) in
|
||||||
|
|
||||||
|
(* Run the main "interpreter loop" now. *)
|
||||||
|
Toplevel.main_loop stream;
|
||||||
|
|
||||||
|
(* Print out all the generated code. *)
|
||||||
|
dump_module Codegen.the_module
|
||||||
|
;;
|
||||||
|
|
||||||
|
main ()
|
||||||
|
|
||||||
|
`Next: Adding JIT and Optimizer Support <OCamlLangImpl4.html>`_
|
||||||
|
|
File diff suppressed because it is too large
Load Diff
918
docs/tutorial/OCamlLangImpl4.rst
Normal file
918
docs/tutorial/OCamlLangImpl4.rst
Normal file
@ -0,0 +1,918 @@
|
|||||||
|
==============================================
|
||||||
|
Kaleidoscope: Adding JIT and Optimizer Support
|
||||||
|
==============================================
|
||||||
|
|
||||||
|
.. contents::
|
||||||
|
:local:
|
||||||
|
|
||||||
|
Written by `Chris Lattner <mailto:sabre@nondot.org>`_ and `Erick
|
||||||
|
Tryzelaar <mailto:idadesub@users.sourceforge.net>`_
|
||||||
|
|
||||||
|
Chapter 4 Introduction
|
||||||
|
======================
|
||||||
|
|
||||||
|
Welcome to Chapter 4 of the "`Implementing a language with
|
||||||
|
LLVM <index.html>`_" tutorial. Chapters 1-3 described the implementation
|
||||||
|
of a simple language and added support for generating LLVM IR. This
|
||||||
|
chapter describes two new techniques: adding optimizer support to your
|
||||||
|
language, and adding JIT compiler support. These additions will
|
||||||
|
demonstrate how to get nice, efficient code for the Kaleidoscope
|
||||||
|
language.
|
||||||
|
|
||||||
|
Trivial Constant Folding
|
||||||
|
========================
|
||||||
|
|
||||||
|
**Note:** the default ``IRBuilder`` now always includes the constant
|
||||||
|
folding optimisations below.
|
||||||
|
|
||||||
|
Our demonstration for Chapter 3 is elegant and easy to extend.
|
||||||
|
Unfortunately, it does not produce wonderful code. For example, when
|
||||||
|
compiling simple code, we don't get obvious optimizations:
|
||||||
|
|
||||||
|
::
|
||||||
|
|
||||||
|
ready> def test(x) 1+2+x;
|
||||||
|
Read function definition:
|
||||||
|
define double @test(double %x) {
|
||||||
|
entry:
|
||||||
|
%addtmp = fadd double 1.000000e+00, 2.000000e+00
|
||||||
|
%addtmp1 = fadd double %addtmp, %x
|
||||||
|
ret double %addtmp1
|
||||||
|
}
|
||||||
|
|
||||||
|
This code is a very, very literal transcription of the AST built by
|
||||||
|
parsing the input. As such, this transcription lacks optimizations like
|
||||||
|
constant folding (we'd like to get "``add x, 3.0``" in the example
|
||||||
|
above) as well as other more important optimizations. Constant folding,
|
||||||
|
in particular, is a very common and very important optimization: so much
|
||||||
|
so that many language implementors implement constant folding support in
|
||||||
|
their AST representation.
|
||||||
|
|
||||||
|
With LLVM, you don't need this support in the AST. Since all calls to
|
||||||
|
build LLVM IR go through the LLVM builder, it would be nice if the
|
||||||
|
builder itself checked to see if there was a constant folding
|
||||||
|
opportunity when you call it. If so, it could just do the constant fold
|
||||||
|
and return the constant instead of creating an instruction. This is
|
||||||
|
exactly what the ``LLVMFoldingBuilder`` class does.
|
||||||
|
|
||||||
|
All we did was switch from ``LLVMBuilder`` to ``LLVMFoldingBuilder``.
|
||||||
|
Though we change no other code, we now have all of our instructions
|
||||||
|
implicitly constant folded without us having to do anything about it.
|
||||||
|
For example, the input above now compiles to:
|
||||||
|
|
||||||
|
::
|
||||||
|
|
||||||
|
ready> def test(x) 1+2+x;
|
||||||
|
Read function definition:
|
||||||
|
define double @test(double %x) {
|
||||||
|
entry:
|
||||||
|
%addtmp = fadd double 3.000000e+00, %x
|
||||||
|
ret double %addtmp
|
||||||
|
}
|
||||||
|
|
||||||
|
Well, that was easy :). In practice, we recommend always using
|
||||||
|
``LLVMFoldingBuilder`` when generating code like this. It has no
|
||||||
|
"syntactic overhead" for its use (you don't have to uglify your compiler
|
||||||
|
with constant checks everywhere) and it can dramatically reduce the
|
||||||
|
amount of LLVM IR that is generated in some cases (particular for
|
||||||
|
languages with a macro preprocessor or that use a lot of constants).
|
||||||
|
|
||||||
|
On the other hand, the ``LLVMFoldingBuilder`` is limited by the fact
|
||||||
|
that it does all of its analysis inline with the code as it is built. If
|
||||||
|
you take a slightly more complex example:
|
||||||
|
|
||||||
|
::
|
||||||
|
|
||||||
|
ready> def test(x) (1+2+x)*(x+(1+2));
|
||||||
|
ready> Read function definition:
|
||||||
|
define double @test(double %x) {
|
||||||
|
entry:
|
||||||
|
%addtmp = fadd double 3.000000e+00, %x
|
||||||
|
%addtmp1 = fadd double %x, 3.000000e+00
|
||||||
|
%multmp = fmul double %addtmp, %addtmp1
|
||||||
|
ret double %multmp
|
||||||
|
}
|
||||||
|
|
||||||
|
In this case, the LHS and RHS of the multiplication are the same value.
|
||||||
|
We'd really like to see this generate "``tmp = x+3; result = tmp*tmp;``"
|
||||||
|
instead of computing "``x*3``" twice.
|
||||||
|
|
||||||
|
Unfortunately, no amount of local analysis will be able to detect and
|
||||||
|
correct this. This requires two transformations: reassociation of
|
||||||
|
expressions (to make the add's lexically identical) and Common
|
||||||
|
Subexpression Elimination (CSE) to delete the redundant add instruction.
|
||||||
|
Fortunately, LLVM provides a broad range of optimizations that you can
|
||||||
|
use, in the form of "passes".
|
||||||
|
|
||||||
|
LLVM Optimization Passes
|
||||||
|
========================
|
||||||
|
|
||||||
|
LLVM provides many optimization passes, which do many different sorts of
|
||||||
|
things and have different tradeoffs. Unlike other systems, LLVM doesn't
|
||||||
|
hold to the mistaken notion that one set of optimizations is right for
|
||||||
|
all languages and for all situations. LLVM allows a compiler implementor
|
||||||
|
to make complete decisions about what optimizations to use, in which
|
||||||
|
order, and in what situation.
|
||||||
|
|
||||||
|
As a concrete example, LLVM supports both "whole module" passes, which
|
||||||
|
look across as large of body of code as they can (often a whole file,
|
||||||
|
but if run at link time, this can be a substantial portion of the whole
|
||||||
|
program). It also supports and includes "per-function" passes which just
|
||||||
|
operate on a single function at a time, without looking at other
|
||||||
|
functions. For more information on passes and how they are run, see the
|
||||||
|
`How to Write a Pass <../WritingAnLLVMPass.html>`_ document and the
|
||||||
|
`List of LLVM Passes <../Passes.html>`_.
|
||||||
|
|
||||||
|
For Kaleidoscope, we are currently generating functions on the fly, one
|
||||||
|
at a time, as the user types them in. We aren't shooting for the
|
||||||
|
ultimate optimization experience in this setting, but we also want to
|
||||||
|
catch the easy and quick stuff where possible. As such, we will choose
|
||||||
|
to run a few per-function optimizations as the user types the function
|
||||||
|
in. If we wanted to make a "static Kaleidoscope compiler", we would use
|
||||||
|
exactly the code we have now, except that we would defer running the
|
||||||
|
optimizer until the entire file has been parsed.
|
||||||
|
|
||||||
|
In order to get per-function optimizations going, we need to set up a
|
||||||
|
`Llvm.PassManager <../WritingAnLLVMPass.html#passmanager>`_ to hold and
|
||||||
|
organize the LLVM optimizations that we want to run. Once we have that,
|
||||||
|
we can add a set of optimizations to run. The code looks like this:
|
||||||
|
|
||||||
|
.. code-block:: ocaml
|
||||||
|
|
||||||
|
(* Create the JIT. *)
|
||||||
|
let the_execution_engine = ExecutionEngine.create Codegen.the_module in
|
||||||
|
let the_fpm = PassManager.create_function Codegen.the_module in
|
||||||
|
|
||||||
|
(* Set up the optimizer pipeline. Start with registering info about how the
|
||||||
|
* target lays out data structures. *)
|
||||||
|
DataLayout.add (ExecutionEngine.target_data the_execution_engine) the_fpm;
|
||||||
|
|
||||||
|
(* Do simple "peephole" optimizations and bit-twiddling optzn. *)
|
||||||
|
add_instruction_combining the_fpm;
|
||||||
|
|
||||||
|
(* reassociate expressions. *)
|
||||||
|
add_reassociation the_fpm;
|
||||||
|
|
||||||
|
(* Eliminate Common SubExpressions. *)
|
||||||
|
add_gvn the_fpm;
|
||||||
|
|
||||||
|
(* Simplify the control flow graph (deleting unreachable blocks, etc). *)
|
||||||
|
add_cfg_simplification the_fpm;
|
||||||
|
|
||||||
|
ignore (PassManager.initialize the_fpm);
|
||||||
|
|
||||||
|
(* Run the main "interpreter loop" now. *)
|
||||||
|
Toplevel.main_loop the_fpm the_execution_engine stream;
|
||||||
|
|
||||||
|
The meat of the matter here, is the definition of "``the_fpm``". It
|
||||||
|
requires a pointer to the ``the_module`` to construct itself. Once it is
|
||||||
|
set up, we use a series of "add" calls to add a bunch of LLVM passes.
|
||||||
|
The first pass is basically boilerplate, it adds a pass so that later
|
||||||
|
optimizations know how the data structures in the program are laid out.
|
||||||
|
The "``the_execution_engine``" variable is related to the JIT, which we
|
||||||
|
will get to in the next section.
|
||||||
|
|
||||||
|
In this case, we choose to add 4 optimization passes. The passes we
|
||||||
|
chose here are a pretty standard set of "cleanup" optimizations that are
|
||||||
|
useful for a wide variety of code. I won't delve into what they do but,
|
||||||
|
believe me, they are a good starting place :).
|
||||||
|
|
||||||
|
Once the ``Llvm.PassManager.`` is set up, we need to make use of it. We
|
||||||
|
do this by running it after our newly created function is constructed
|
||||||
|
(in ``Codegen.codegen_func``), but before it is returned to the client:
|
||||||
|
|
||||||
|
.. code-block:: ocaml
|
||||||
|
|
||||||
|
let codegen_func the_fpm = function
|
||||||
|
...
|
||||||
|
try
|
||||||
|
let ret_val = codegen_expr body in
|
||||||
|
|
||||||
|
(* Finish off the function. *)
|
||||||
|
let _ = build_ret ret_val builder in
|
||||||
|
|
||||||
|
(* Validate the generated code, checking for consistency. *)
|
||||||
|
Llvm_analysis.assert_valid_function the_function;
|
||||||
|
|
||||||
|
(* Optimize the function. *)
|
||||||
|
let _ = PassManager.run_function the_function the_fpm in
|
||||||
|
|
||||||
|
the_function
|
||||||
|
|
||||||
|
As you can see, this is pretty straightforward. The ``the_fpm``
|
||||||
|
optimizes and updates the LLVM Function\* in place, improving
|
||||||
|
(hopefully) its body. With this in place, we can try our test above
|
||||||
|
again:
|
||||||
|
|
||||||
|
::
|
||||||
|
|
||||||
|
ready> def test(x) (1+2+x)*(x+(1+2));
|
||||||
|
ready> Read function definition:
|
||||||
|
define double @test(double %x) {
|
||||||
|
entry:
|
||||||
|
%addtmp = fadd double %x, 3.000000e+00
|
||||||
|
%multmp = fmul double %addtmp, %addtmp
|
||||||
|
ret double %multmp
|
||||||
|
}
|
||||||
|
|
||||||
|
As expected, we now get our nicely optimized code, saving a floating
|
||||||
|
point add instruction from every execution of this function.
|
||||||
|
|
||||||
|
LLVM provides a wide variety of optimizations that can be used in
|
||||||
|
certain circumstances. Some `documentation about the various
|
||||||
|
passes <../Passes.html>`_ is available, but it isn't very complete.
|
||||||
|
Another good source of ideas can come from looking at the passes that
|
||||||
|
``Clang`` runs to get started. The "``opt``" tool allows you to
|
||||||
|
experiment with passes from the command line, so you can see if they do
|
||||||
|
anything.
|
||||||
|
|
||||||
|
Now that we have reasonable code coming out of our front-end, lets talk
|
||||||
|
about executing it!
|
||||||
|
|
||||||
|
Adding a JIT Compiler
|
||||||
|
=====================
|
||||||
|
|
||||||
|
Code that is available in LLVM IR can have a wide variety of tools
|
||||||
|
applied to it. For example, you can run optimizations on it (as we did
|
||||||
|
above), you can dump it out in textual or binary forms, you can compile
|
||||||
|
the code to an assembly file (.s) for some target, or you can JIT
|
||||||
|
compile it. The nice thing about the LLVM IR representation is that it
|
||||||
|
is the "common currency" between many different parts of the compiler.
|
||||||
|
|
||||||
|
In this section, we'll add JIT compiler support to our interpreter. The
|
||||||
|
basic idea that we want for Kaleidoscope is to have the user enter
|
||||||
|
function bodies as they do now, but immediately evaluate the top-level
|
||||||
|
expressions they type in. For example, if they type in "1 + 2;", we
|
||||||
|
should evaluate and print out 3. If they define a function, they should
|
||||||
|
be able to call it from the command line.
|
||||||
|
|
||||||
|
In order to do this, we first declare and initialize the JIT. This is
|
||||||
|
done by adding a global variable and a call in ``main``:
|
||||||
|
|
||||||
|
.. code-block:: ocaml
|
||||||
|
|
||||||
|
...
|
||||||
|
let main () =
|
||||||
|
...
|
||||||
|
(* Create the JIT. *)
|
||||||
|
let the_execution_engine = ExecutionEngine.create Codegen.the_module in
|
||||||
|
...
|
||||||
|
|
||||||
|
This creates an abstract "Execution Engine" which can be either a JIT
|
||||||
|
compiler or the LLVM interpreter. LLVM will automatically pick a JIT
|
||||||
|
compiler for you if one is available for your platform, otherwise it
|
||||||
|
will fall back to the interpreter.
|
||||||
|
|
||||||
|
Once the ``Llvm_executionengine.ExecutionEngine.t`` is created, the JIT
|
||||||
|
is ready to be used. There are a variety of APIs that are useful, but
|
||||||
|
the simplest one is the
|
||||||
|
"``Llvm_executionengine.ExecutionEngine.run_function``" function. This
|
||||||
|
method JIT compiles the specified LLVM Function and returns a function
|
||||||
|
pointer to the generated machine code. In our case, this means that we
|
||||||
|
can change the code that parses a top-level expression to look like
|
||||||
|
this:
|
||||||
|
|
||||||
|
.. code-block:: ocaml
|
||||||
|
|
||||||
|
(* Evaluate a top-level expression into an anonymous function. *)
|
||||||
|
let e = Parser.parse_toplevel stream in
|
||||||
|
print_endline "parsed a top-level expr";
|
||||||
|
let the_function = Codegen.codegen_func the_fpm e in
|
||||||
|
dump_value the_function;
|
||||||
|
|
||||||
|
(* JIT the function, returning a function pointer. *)
|
||||||
|
let result = ExecutionEngine.run_function the_function [||]
|
||||||
|
the_execution_engine in
|
||||||
|
|
||||||
|
print_string "Evaluated to ";
|
||||||
|
print_float (GenericValue.as_float Codegen.double_type result);
|
||||||
|
print_newline ();
|
||||||
|
|
||||||
|
Recall that we compile top-level expressions into a self-contained LLVM
|
||||||
|
function that takes no arguments and returns the computed double.
|
||||||
|
Because the LLVM JIT compiler matches the native platform ABI, this
|
||||||
|
means that you can just cast the result pointer to a function pointer of
|
||||||
|
that type and call it directly. This means, there is no difference
|
||||||
|
between JIT compiled code and native machine code that is statically
|
||||||
|
linked into your application.
|
||||||
|
|
||||||
|
With just these two changes, lets see how Kaleidoscope works now!
|
||||||
|
|
||||||
|
::
|
||||||
|
|
||||||
|
ready> 4+5;
|
||||||
|
define double @""() {
|
||||||
|
entry:
|
||||||
|
ret double 9.000000e+00
|
||||||
|
}
|
||||||
|
|
||||||
|
Evaluated to 9.000000
|
||||||
|
|
||||||
|
Well this looks like it is basically working. The dump of the function
|
||||||
|
shows the "no argument function that always returns double" that we
|
||||||
|
synthesize for each top level expression that is typed in. This
|
||||||
|
demonstrates very basic functionality, but can we do more?
|
||||||
|
|
||||||
|
::
|
||||||
|
|
||||||
|
ready> def testfunc(x y) x + y*2;
|
||||||
|
Read function definition:
|
||||||
|
define double @testfunc(double %x, double %y) {
|
||||||
|
entry:
|
||||||
|
%multmp = fmul double %y, 2.000000e+00
|
||||||
|
%addtmp = fadd double %multmp, %x
|
||||||
|
ret double %addtmp
|
||||||
|
}
|
||||||
|
|
||||||
|
ready> testfunc(4, 10);
|
||||||
|
define double @""() {
|
||||||
|
entry:
|
||||||
|
%calltmp = call double @testfunc(double 4.000000e+00, double 1.000000e+01)
|
||||||
|
ret double %calltmp
|
||||||
|
}
|
||||||
|
|
||||||
|
Evaluated to 24.000000
|
||||||
|
|
||||||
|
This illustrates that we can now call user code, but there is something
|
||||||
|
a bit subtle going on here. Note that we only invoke the JIT on the
|
||||||
|
anonymous functions that *call testfunc*, but we never invoked it on
|
||||||
|
*testfunc* itself. What actually happened here is that the JIT scanned
|
||||||
|
for all non-JIT'd functions transitively called from the anonymous
|
||||||
|
function and compiled all of them before returning from
|
||||||
|
``run_function``.
|
||||||
|
|
||||||
|
The JIT provides a number of other more advanced interfaces for things
|
||||||
|
like freeing allocated machine code, rejit'ing functions to update them,
|
||||||
|
etc. However, even with this simple code, we get some surprisingly
|
||||||
|
powerful capabilities - check this out (I removed the dump of the
|
||||||
|
anonymous functions, you should get the idea by now :) :
|
||||||
|
|
||||||
|
::
|
||||||
|
|
||||||
|
ready> extern sin(x);
|
||||||
|
Read extern:
|
||||||
|
declare double @sin(double)
|
||||||
|
|
||||||
|
ready> extern cos(x);
|
||||||
|
Read extern:
|
||||||
|
declare double @cos(double)
|
||||||
|
|
||||||
|
ready> sin(1.0);
|
||||||
|
Evaluated to 0.841471
|
||||||
|
|
||||||
|
ready> def foo(x) sin(x)*sin(x) + cos(x)*cos(x);
|
||||||
|
Read function definition:
|
||||||
|
define double @foo(double %x) {
|
||||||
|
entry:
|
||||||
|
%calltmp = call double @sin(double %x)
|
||||||
|
%multmp = fmul double %calltmp, %calltmp
|
||||||
|
%calltmp2 = call double @cos(double %x)
|
||||||
|
%multmp4 = fmul double %calltmp2, %calltmp2
|
||||||
|
%addtmp = fadd double %multmp, %multmp4
|
||||||
|
ret double %addtmp
|
||||||
|
}
|
||||||
|
|
||||||
|
ready> foo(4.0);
|
||||||
|
Evaluated to 1.000000
|
||||||
|
|
||||||
|
Whoa, how does the JIT know about sin and cos? The answer is
|
||||||
|
surprisingly simple: in this example, the JIT started execution of a
|
||||||
|
function and got to a function call. It realized that the function was
|
||||||
|
not yet JIT compiled and invoked the standard set of routines to resolve
|
||||||
|
the function. In this case, there is no body defined for the function,
|
||||||
|
so the JIT ended up calling "``dlsym("sin")``" on the Kaleidoscope
|
||||||
|
process itself. Since "``sin``" is defined within the JIT's address
|
||||||
|
space, it simply patches up calls in the module to call the libm version
|
||||||
|
of ``sin`` directly.
|
||||||
|
|
||||||
|
The LLVM JIT provides a number of interfaces (look in the
|
||||||
|
``llvm_executionengine.mli`` file) for controlling how unknown functions
|
||||||
|
get resolved. It allows you to establish explicit mappings between IR
|
||||||
|
objects and addresses (useful for LLVM global variables that you want to
|
||||||
|
map to static tables, for example), allows you to dynamically decide on
|
||||||
|
the fly based on the function name, and even allows you to have the JIT
|
||||||
|
compile functions lazily the first time they're called.
|
||||||
|
|
||||||
|
One interesting application of this is that we can now extend the
|
||||||
|
language by writing arbitrary C code to implement operations. For
|
||||||
|
example, if we add:
|
||||||
|
|
||||||
|
.. code-block:: c++
|
||||||
|
|
||||||
|
/* putchard - putchar that takes a double and returns 0. */
|
||||||
|
extern "C"
|
||||||
|
double putchard(double X) {
|
||||||
|
putchar((char)X);
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
Now we can produce simple output to the console by using things like:
|
||||||
|
"``extern putchard(x); putchard(120);``", which prints a lowercase 'x'
|
||||||
|
on the console (120 is the ASCII code for 'x'). Similar code could be
|
||||||
|
used to implement file I/O, console input, and many other capabilities
|
||||||
|
in Kaleidoscope.
|
||||||
|
|
||||||
|
This completes the JIT and optimizer chapter of the Kaleidoscope
|
||||||
|
tutorial. At this point, we can compile a non-Turing-complete
|
||||||
|
programming language, optimize and JIT compile it in a user-driven way.
|
||||||
|
Next up we'll look into `extending the language with control flow
|
||||||
|
constructs <OCamlLangImpl5.html>`_, tackling some interesting LLVM IR
|
||||||
|
issues along the way.
|
||||||
|
|
||||||
|
Full Code Listing
|
||||||
|
=================
|
||||||
|
|
||||||
|
Here is the complete code listing for our running example, enhanced with
|
||||||
|
the LLVM JIT and optimizer. To build this example, use:
|
||||||
|
|
||||||
|
.. code-block:: bash
|
||||||
|
|
||||||
|
# Compile
|
||||||
|
ocamlbuild toy.byte
|
||||||
|
# Run
|
||||||
|
./toy.byte
|
||||||
|
|
||||||
|
Here is the code:
|
||||||
|
|
||||||
|
\_tags:
|
||||||
|
::
|
||||||
|
|
||||||
|
<{lexer,parser}.ml>: use_camlp4, pp(camlp4of)
|
||||||
|
<*.{byte,native}>: g++, use_llvm, use_llvm_analysis
|
||||||
|
<*.{byte,native}>: use_llvm_executionengine, use_llvm_target
|
||||||
|
<*.{byte,native}>: use_llvm_scalar_opts, use_bindings
|
||||||
|
|
||||||
|
myocamlbuild.ml:
|
||||||
|
.. code-block:: ocaml
|
||||||
|
|
||||||
|
open Ocamlbuild_plugin;;
|
||||||
|
|
||||||
|
ocaml_lib ~extern:true "llvm";;
|
||||||
|
ocaml_lib ~extern:true "llvm_analysis";;
|
||||||
|
ocaml_lib ~extern:true "llvm_executionengine";;
|
||||||
|
ocaml_lib ~extern:true "llvm_target";;
|
||||||
|
ocaml_lib ~extern:true "llvm_scalar_opts";;
|
||||||
|
|
||||||
|
flag ["link"; "ocaml"; "g++"] (S[A"-cc"; A"g++"]);;
|
||||||
|
dep ["link"; "ocaml"; "use_bindings"] ["bindings.o"];;
|
||||||
|
|
||||||
|
token.ml:
|
||||||
|
.. code-block:: ocaml
|
||||||
|
|
||||||
|
(*===----------------------------------------------------------------------===
|
||||||
|
* Lexer Tokens
|
||||||
|
*===----------------------------------------------------------------------===*)
|
||||||
|
|
||||||
|
(* The lexer returns these 'Kwd' if it is an unknown character, otherwise one of
|
||||||
|
* these others for known things. *)
|
||||||
|
type token =
|
||||||
|
(* commands *)
|
||||||
|
| Def | Extern
|
||||||
|
|
||||||
|
(* primary *)
|
||||||
|
| Ident of string | Number of float
|
||||||
|
|
||||||
|
(* unknown *)
|
||||||
|
| Kwd of char
|
||||||
|
|
||||||
|
lexer.ml:
|
||||||
|
.. code-block:: ocaml
|
||||||
|
|
||||||
|
(*===----------------------------------------------------------------------===
|
||||||
|
* Lexer
|
||||||
|
*===----------------------------------------------------------------------===*)
|
||||||
|
|
||||||
|
let rec lex = parser
|
||||||
|
(* Skip any whitespace. *)
|
||||||
|
| [< ' (' ' | '\n' | '\r' | '\t'); stream >] -> lex stream
|
||||||
|
|
||||||
|
(* identifier: [a-zA-Z][a-zA-Z0-9] *)
|
||||||
|
| [< ' ('A' .. 'Z' | 'a' .. 'z' as c); stream >] ->
|
||||||
|
let buffer = Buffer.create 1 in
|
||||||
|
Buffer.add_char buffer c;
|
||||||
|
lex_ident buffer stream
|
||||||
|
|
||||||
|
(* number: [0-9.]+ *)
|
||||||
|
| [< ' ('0' .. '9' as c); stream >] ->
|
||||||
|
let buffer = Buffer.create 1 in
|
||||||
|
Buffer.add_char buffer c;
|
||||||
|
lex_number buffer stream
|
||||||
|
|
||||||
|
(* Comment until end of line. *)
|
||||||
|
| [< ' ('#'); stream >] ->
|
||||||
|
lex_comment stream
|
||||||
|
|
||||||
|
(* Otherwise, just return the character as its ascii value. *)
|
||||||
|
| [< 'c; stream >] ->
|
||||||
|
[< 'Token.Kwd c; lex stream >]
|
||||||
|
|
||||||
|
(* end of stream. *)
|
||||||
|
| [< >] -> [< >]
|
||||||
|
|
||||||
|
and lex_number buffer = parser
|
||||||
|
| [< ' ('0' .. '9' | '.' as c); stream >] ->
|
||||||
|
Buffer.add_char buffer c;
|
||||||
|
lex_number buffer stream
|
||||||
|
| [< stream=lex >] ->
|
||||||
|
[< 'Token.Number (float_of_string (Buffer.contents buffer)); stream >]
|
||||||
|
|
||||||
|
and lex_ident buffer = parser
|
||||||
|
| [< ' ('A' .. 'Z' | 'a' .. 'z' | '0' .. '9' as c); stream >] ->
|
||||||
|
Buffer.add_char buffer c;
|
||||||
|
lex_ident buffer stream
|
||||||
|
| [< stream=lex >] ->
|
||||||
|
match Buffer.contents buffer with
|
||||||
|
| "def" -> [< 'Token.Def; stream >]
|
||||||
|
| "extern" -> [< 'Token.Extern; stream >]
|
||||||
|
| id -> [< 'Token.Ident id; stream >]
|
||||||
|
|
||||||
|
and lex_comment = parser
|
||||||
|
| [< ' ('\n'); stream=lex >] -> stream
|
||||||
|
| [< 'c; e=lex_comment >] -> e
|
||||||
|
| [< >] -> [< >]
|
||||||
|
|
||||||
|
ast.ml:
|
||||||
|
.. code-block:: ocaml
|
||||||
|
|
||||||
|
(*===----------------------------------------------------------------------===
|
||||||
|
* Abstract Syntax Tree (aka Parse Tree)
|
||||||
|
*===----------------------------------------------------------------------===*)
|
||||||
|
|
||||||
|
(* expr - Base type for all expression nodes. *)
|
||||||
|
type expr =
|
||||||
|
(* variant for numeric literals like "1.0". *)
|
||||||
|
| Number of float
|
||||||
|
|
||||||
|
(* variant for referencing a variable, like "a". *)
|
||||||
|
| Variable of string
|
||||||
|
|
||||||
|
(* variant for a binary operator. *)
|
||||||
|
| Binary of char * expr * expr
|
||||||
|
|
||||||
|
(* variant for function calls. *)
|
||||||
|
| Call of string * expr array
|
||||||
|
|
||||||
|
(* proto - This type represents the "prototype" for a function, which captures
|
||||||
|
* its name, and its argument names (thus implicitly the number of arguments the
|
||||||
|
* function takes). *)
|
||||||
|
type proto = Prototype of string * string array
|
||||||
|
|
||||||
|
(* func - This type represents a function definition itself. *)
|
||||||
|
type func = Function of proto * expr
|
||||||
|
|
||||||
|
parser.ml:
|
||||||
|
.. code-block:: ocaml
|
||||||
|
|
||||||
|
(*===---------------------------------------------------------------------===
|
||||||
|
* Parser
|
||||||
|
*===---------------------------------------------------------------------===*)
|
||||||
|
|
||||||
|
(* binop_precedence - This holds the precedence for each binary operator that is
|
||||||
|
* defined *)
|
||||||
|
let binop_precedence:(char, int) Hashtbl.t = Hashtbl.create 10
|
||||||
|
|
||||||
|
(* precedence - Get the precedence of the pending binary operator token. *)
|
||||||
|
let precedence c = try Hashtbl.find binop_precedence c with Not_found -> -1
|
||||||
|
|
||||||
|
(* primary
|
||||||
|
* ::= identifier
|
||||||
|
* ::= numberexpr
|
||||||
|
* ::= parenexpr *)
|
||||||
|
let rec parse_primary = parser
|
||||||
|
(* numberexpr ::= number *)
|
||||||
|
| [< 'Token.Number n >] -> Ast.Number n
|
||||||
|
|
||||||
|
(* parenexpr ::= '(' expression ')' *)
|
||||||
|
| [< 'Token.Kwd '('; e=parse_expr; 'Token.Kwd ')' ?? "expected ')'" >] -> e
|
||||||
|
|
||||||
|
(* identifierexpr
|
||||||
|
* ::= identifier
|
||||||
|
* ::= identifier '(' argumentexpr ')' *)
|
||||||
|
| [< 'Token.Ident id; stream >] ->
|
||||||
|
let rec parse_args accumulator = parser
|
||||||
|
| [< e=parse_expr; stream >] ->
|
||||||
|
begin parser
|
||||||
|
| [< 'Token.Kwd ','; e=parse_args (e :: accumulator) >] -> e
|
||||||
|
| [< >] -> e :: accumulator
|
||||||
|
end stream
|
||||||
|
| [< >] -> accumulator
|
||||||
|
in
|
||||||
|
let rec parse_ident id = parser
|
||||||
|
(* Call. *)
|
||||||
|
| [< 'Token.Kwd '(';
|
||||||
|
args=parse_args [];
|
||||||
|
'Token.Kwd ')' ?? "expected ')'">] ->
|
||||||
|
Ast.Call (id, Array.of_list (List.rev args))
|
||||||
|
|
||||||
|
(* Simple variable ref. *)
|
||||||
|
| [< >] -> Ast.Variable id
|
||||||
|
in
|
||||||
|
parse_ident id stream
|
||||||
|
|
||||||
|
| [< >] -> raise (Stream.Error "unknown token when expecting an expression.")
|
||||||
|
|
||||||
|
(* binoprhs
|
||||||
|
* ::= ('+' primary)* *)
|
||||||
|
and parse_bin_rhs expr_prec lhs stream =
|
||||||
|
match Stream.peek stream with
|
||||||
|
(* If this is a binop, find its precedence. *)
|
||||||
|
| Some (Token.Kwd c) when Hashtbl.mem binop_precedence c ->
|
||||||
|
let token_prec = precedence c in
|
||||||
|
|
||||||
|
(* If this is a binop that binds at least as tightly as the current binop,
|
||||||
|
* consume it, otherwise we are done. *)
|
||||||
|
if token_prec < expr_prec then lhs else begin
|
||||||
|
(* Eat the binop. *)
|
||||||
|
Stream.junk stream;
|
||||||
|
|
||||||
|
(* Parse the primary expression after the binary operator. *)
|
||||||
|
let rhs = parse_primary stream in
|
||||||
|
|
||||||
|
(* Okay, we know this is a binop. *)
|
||||||
|
let rhs =
|
||||||
|
match Stream.peek stream with
|
||||||
|
| Some (Token.Kwd c2) ->
|
||||||
|
(* If BinOp binds less tightly with rhs than the operator after
|
||||||
|
* rhs, let the pending operator take rhs as its lhs. *)
|
||||||
|
let next_prec = precedence c2 in
|
||||||
|
if token_prec < next_prec
|
||||||
|
then parse_bin_rhs (token_prec + 1) rhs stream
|
||||||
|
else rhs
|
||||||
|
| _ -> rhs
|
||||||
|
in
|
||||||
|
|
||||||
|
(* Merge lhs/rhs. *)
|
||||||
|
let lhs = Ast.Binary (c, lhs, rhs) in
|
||||||
|
parse_bin_rhs expr_prec lhs stream
|
||||||
|
end
|
||||||
|
| _ -> lhs
|
||||||
|
|
||||||
|
(* expression
|
||||||
|
* ::= primary binoprhs *)
|
||||||
|
and parse_expr = parser
|
||||||
|
| [< lhs=parse_primary; stream >] -> parse_bin_rhs 0 lhs stream
|
||||||
|
|
||||||
|
(* prototype
|
||||||
|
* ::= id '(' id* ')' *)
|
||||||
|
let parse_prototype =
|
||||||
|
let rec parse_args accumulator = parser
|
||||||
|
| [< 'Token.Ident id; e=parse_args (id::accumulator) >] -> e
|
||||||
|
| [< >] -> accumulator
|
||||||
|
in
|
||||||
|
|
||||||
|
parser
|
||||||
|
| [< 'Token.Ident id;
|
||||||
|
'Token.Kwd '(' ?? "expected '(' in prototype";
|
||||||
|
args=parse_args [];
|
||||||
|
'Token.Kwd ')' ?? "expected ')' in prototype" >] ->
|
||||||
|
(* success. *)
|
||||||
|
Ast.Prototype (id, Array.of_list (List.rev args))
|
||||||
|
|
||||||
|
| [< >] ->
|
||||||
|
raise (Stream.Error "expected function name in prototype")
|
||||||
|
|
||||||
|
(* definition ::= 'def' prototype expression *)
|
||||||
|
let parse_definition = parser
|
||||||
|
| [< 'Token.Def; p=parse_prototype; e=parse_expr >] ->
|
||||||
|
Ast.Function (p, e)
|
||||||
|
|
||||||
|
(* toplevelexpr ::= expression *)
|
||||||
|
let parse_toplevel = parser
|
||||||
|
| [< e=parse_expr >] ->
|
||||||
|
(* Make an anonymous proto. *)
|
||||||
|
Ast.Function (Ast.Prototype ("", [||]), e)
|
||||||
|
|
||||||
|
(* external ::= 'extern' prototype *)
|
||||||
|
let parse_extern = parser
|
||||||
|
| [< 'Token.Extern; e=parse_prototype >] -> e
|
||||||
|
|
||||||
|
codegen.ml:
|
||||||
|
.. code-block:: ocaml
|
||||||
|
|
||||||
|
(*===----------------------------------------------------------------------===
|
||||||
|
* Code Generation
|
||||||
|
*===----------------------------------------------------------------------===*)
|
||||||
|
|
||||||
|
open Llvm
|
||||||
|
|
||||||
|
exception Error of string
|
||||||
|
|
||||||
|
let context = global_context ()
|
||||||
|
let the_module = create_module context "my cool jit"
|
||||||
|
let builder = builder context
|
||||||
|
let named_values:(string, llvalue) Hashtbl.t = Hashtbl.create 10
|
||||||
|
let double_type = double_type context
|
||||||
|
|
||||||
|
let rec codegen_expr = function
|
||||||
|
| Ast.Number n -> const_float double_type n
|
||||||
|
| Ast.Variable name ->
|
||||||
|
(try Hashtbl.find named_values name with
|
||||||
|
| Not_found -> raise (Error "unknown variable name"))
|
||||||
|
| Ast.Binary (op, lhs, rhs) ->
|
||||||
|
let lhs_val = codegen_expr lhs in
|
||||||
|
let rhs_val = codegen_expr rhs in
|
||||||
|
begin
|
||||||
|
match op with
|
||||||
|
| '+' -> build_add lhs_val rhs_val "addtmp" builder
|
||||||
|
| '-' -> build_sub lhs_val rhs_val "subtmp" builder
|
||||||
|
| '*' -> build_mul lhs_val rhs_val "multmp" builder
|
||||||
|
| '<' ->
|
||||||
|
(* Convert bool 0/1 to double 0.0 or 1.0 *)
|
||||||
|
let i = build_fcmp Fcmp.Ult lhs_val rhs_val "cmptmp" builder in
|
||||||
|
build_uitofp i double_type "booltmp" builder
|
||||||
|
| _ -> raise (Error "invalid binary operator")
|
||||||
|
end
|
||||||
|
| Ast.Call (callee, args) ->
|
||||||
|
(* Look up the name in the module table. *)
|
||||||
|
let callee =
|
||||||
|
match lookup_function callee the_module with
|
||||||
|
| Some callee -> callee
|
||||||
|
| None -> raise (Error "unknown function referenced")
|
||||||
|
in
|
||||||
|
let params = params callee in
|
||||||
|
|
||||||
|
(* If argument mismatch error. *)
|
||||||
|
if Array.length params == Array.length args then () else
|
||||||
|
raise (Error "incorrect # arguments passed");
|
||||||
|
let args = Array.map codegen_expr args in
|
||||||
|
build_call callee args "calltmp" builder
|
||||||
|
|
||||||
|
let codegen_proto = function
|
||||||
|
| Ast.Prototype (name, args) ->
|
||||||
|
(* Make the function type: double(double,double) etc. *)
|
||||||
|
let doubles = Array.make (Array.length args) double_type in
|
||||||
|
let ft = function_type double_type doubles in
|
||||||
|
let f =
|
||||||
|
match lookup_function name the_module with
|
||||||
|
| None -> declare_function name ft the_module
|
||||||
|
|
||||||
|
(* If 'f' conflicted, there was already something named 'name'. If it
|
||||||
|
* has a body, don't allow redefinition or reextern. *)
|
||||||
|
| Some f ->
|
||||||
|
(* If 'f' already has a body, reject this. *)
|
||||||
|
if block_begin f <> At_end f then
|
||||||
|
raise (Error "redefinition of function");
|
||||||
|
|
||||||
|
(* If 'f' took a different number of arguments, reject. *)
|
||||||
|
if element_type (type_of f) <> ft then
|
||||||
|
raise (Error "redefinition of function with different # args");
|
||||||
|
f
|
||||||
|
in
|
||||||
|
|
||||||
|
(* Set names for all arguments. *)
|
||||||
|
Array.iteri (fun i a ->
|
||||||
|
let n = args.(i) in
|
||||||
|
set_value_name n a;
|
||||||
|
Hashtbl.add named_values n a;
|
||||||
|
) (params f);
|
||||||
|
f
|
||||||
|
|
||||||
|
let codegen_func the_fpm = function
|
||||||
|
| Ast.Function (proto, body) ->
|
||||||
|
Hashtbl.clear named_values;
|
||||||
|
let the_function = codegen_proto proto in
|
||||||
|
|
||||||
|
(* Create a new basic block to start insertion into. *)
|
||||||
|
let bb = append_block context "entry" the_function in
|
||||||
|
position_at_end bb builder;
|
||||||
|
|
||||||
|
try
|
||||||
|
let ret_val = codegen_expr body in
|
||||||
|
|
||||||
|
(* Finish off the function. *)
|
||||||
|
let _ = build_ret ret_val builder in
|
||||||
|
|
||||||
|
(* Validate the generated code, checking for consistency. *)
|
||||||
|
Llvm_analysis.assert_valid_function the_function;
|
||||||
|
|
||||||
|
(* Optimize the function. *)
|
||||||
|
let _ = PassManager.run_function the_function the_fpm in
|
||||||
|
|
||||||
|
the_function
|
||||||
|
with e ->
|
||||||
|
delete_function the_function;
|
||||||
|
raise e
|
||||||
|
|
||||||
|
toplevel.ml:
|
||||||
|
.. code-block:: ocaml
|
||||||
|
|
||||||
|
(*===----------------------------------------------------------------------===
|
||||||
|
* Top-Level parsing and JIT Driver
|
||||||
|
*===----------------------------------------------------------------------===*)
|
||||||
|
|
||||||
|
open Llvm
|
||||||
|
open Llvm_executionengine
|
||||||
|
|
||||||
|
(* top ::= definition | external | expression | ';' *)
|
||||||
|
let rec main_loop the_fpm the_execution_engine stream =
|
||||||
|
match Stream.peek stream with
|
||||||
|
| None -> ()
|
||||||
|
|
||||||
|
(* ignore top-level semicolons. *)
|
||||||
|
| Some (Token.Kwd ';') ->
|
||||||
|
Stream.junk stream;
|
||||||
|
main_loop the_fpm the_execution_engine stream
|
||||||
|
|
||||||
|
| Some token ->
|
||||||
|
begin
|
||||||
|
try match token with
|
||||||
|
| Token.Def ->
|
||||||
|
let e = Parser.parse_definition stream in
|
||||||
|
print_endline "parsed a function definition.";
|
||||||
|
dump_value (Codegen.codegen_func the_fpm e);
|
||||||
|
| Token.Extern ->
|
||||||
|
let e = Parser.parse_extern stream in
|
||||||
|
print_endline "parsed an extern.";
|
||||||
|
dump_value (Codegen.codegen_proto e);
|
||||||
|
| _ ->
|
||||||
|
(* Evaluate a top-level expression into an anonymous function. *)
|
||||||
|
let e = Parser.parse_toplevel stream in
|
||||||
|
print_endline "parsed a top-level expr";
|
||||||
|
let the_function = Codegen.codegen_func the_fpm e in
|
||||||
|
dump_value the_function;
|
||||||
|
|
||||||
|
(* JIT the function, returning a function pointer. *)
|
||||||
|
let result = ExecutionEngine.run_function the_function [||]
|
||||||
|
the_execution_engine in
|
||||||
|
|
||||||
|
print_string "Evaluated to ";
|
||||||
|
print_float (GenericValue.as_float Codegen.double_type result);
|
||||||
|
print_newline ();
|
||||||
|
with Stream.Error s | Codegen.Error s ->
|
||||||
|
(* Skip token for error recovery. *)
|
||||||
|
Stream.junk stream;
|
||||||
|
print_endline s;
|
||||||
|
end;
|
||||||
|
print_string "ready> "; flush stdout;
|
||||||
|
main_loop the_fpm the_execution_engine stream
|
||||||
|
|
||||||
|
toy.ml:
|
||||||
|
.. code-block:: ocaml
|
||||||
|
|
||||||
|
(*===----------------------------------------------------------------------===
|
||||||
|
* Main driver code.
|
||||||
|
*===----------------------------------------------------------------------===*)
|
||||||
|
|
||||||
|
open Llvm
|
||||||
|
open Llvm_executionengine
|
||||||
|
open Llvm_target
|
||||||
|
open Llvm_scalar_opts
|
||||||
|
|
||||||
|
let main () =
|
||||||
|
ignore (initialize_native_target ());
|
||||||
|
|
||||||
|
(* Install standard binary operators.
|
||||||
|
* 1 is the lowest precedence. *)
|
||||||
|
Hashtbl.add Parser.binop_precedence '<' 10;
|
||||||
|
Hashtbl.add Parser.binop_precedence '+' 20;
|
||||||
|
Hashtbl.add Parser.binop_precedence '-' 20;
|
||||||
|
Hashtbl.add Parser.binop_precedence '*' 40; (* highest. *)
|
||||||
|
|
||||||
|
(* Prime the first token. *)
|
||||||
|
print_string "ready> "; flush stdout;
|
||||||
|
let stream = Lexer.lex (Stream.of_channel stdin) in
|
||||||
|
|
||||||
|
(* Create the JIT. *)
|
||||||
|
let the_execution_engine = ExecutionEngine.create Codegen.the_module in
|
||||||
|
let the_fpm = PassManager.create_function Codegen.the_module in
|
||||||
|
|
||||||
|
(* Set up the optimizer pipeline. Start with registering info about how the
|
||||||
|
* target lays out data structures. *)
|
||||||
|
DataLayout.add (ExecutionEngine.target_data the_execution_engine) the_fpm;
|
||||||
|
|
||||||
|
(* Do simple "peephole" optimizations and bit-twiddling optzn. *)
|
||||||
|
add_instruction_combination the_fpm;
|
||||||
|
|
||||||
|
(* reassociate expressions. *)
|
||||||
|
add_reassociation the_fpm;
|
||||||
|
|
||||||
|
(* Eliminate Common SubExpressions. *)
|
||||||
|
add_gvn the_fpm;
|
||||||
|
|
||||||
|
(* Simplify the control flow graph (deleting unreachable blocks, etc). *)
|
||||||
|
add_cfg_simplification the_fpm;
|
||||||
|
|
||||||
|
ignore (PassManager.initialize the_fpm);
|
||||||
|
|
||||||
|
(* Run the main "interpreter loop" now. *)
|
||||||
|
Toplevel.main_loop the_fpm the_execution_engine stream;
|
||||||
|
|
||||||
|
(* Print out all the generated code. *)
|
||||||
|
dump_module Codegen.the_module
|
||||||
|
;;
|
||||||
|
|
||||||
|
main ()
|
||||||
|
|
||||||
|
bindings.c
|
||||||
|
.. code-block:: c
|
||||||
|
|
||||||
|
#include <stdio.h>
|
||||||
|
|
||||||
|
/* putchard - putchar that takes a double and returns 0. */
|
||||||
|
extern double putchard(double X) {
|
||||||
|
putchar((char)X);
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
`Next: Extending the language: control flow <OCamlLangImpl5.html>`_
|
||||||
|
|
File diff suppressed because it is too large
Load Diff
1365
docs/tutorial/OCamlLangImpl5.rst
Normal file
1365
docs/tutorial/OCamlLangImpl5.rst
Normal file
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
1444
docs/tutorial/OCamlLangImpl6.rst
Normal file
1444
docs/tutorial/OCamlLangImpl6.rst
Normal file
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
1726
docs/tutorial/OCamlLangImpl7.rst
Normal file
1726
docs/tutorial/OCamlLangImpl7.rst
Normal file
File diff suppressed because it is too large
Load Diff
@ -1,359 +0,0 @@
|
|||||||
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01//EN"
|
|
||||||
"http://www.w3.org/TR/html4/strict.dtd">
|
|
||||||
|
|
||||||
<html>
|
|
||||||
<head>
|
|
||||||
<title>Kaleidoscope: Conclusion and other useful LLVM tidbits</title>
|
|
||||||
<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
|
|
||||||
<meta name="author" content="Chris Lattner">
|
|
||||||
<link rel="stylesheet" href="../_static/llvm.css" type="text/css">
|
|
||||||
</head>
|
|
||||||
|
|
||||||
<body>
|
|
||||||
|
|
||||||
<h1>Kaleidoscope: Conclusion and other useful LLVM tidbits</h1>
|
|
||||||
|
|
||||||
<ul>
|
|
||||||
<li><a href="index.html">Up to Tutorial Index</a></li>
|
|
||||||
<li>Chapter 8
|
|
||||||
<ol>
|
|
||||||
<li><a href="#conclusion">Tutorial Conclusion</a></li>
|
|
||||||
<li><a href="#llvmirproperties">Properties of LLVM IR</a>
|
|
||||||
<ul>
|
|
||||||
<li><a href="#targetindep">Target Independence</a></li>
|
|
||||||
<li><a href="#safety">Safety Guarantees</a></li>
|
|
||||||
<li><a href="#langspecific">Language-Specific Optimizations</a></li>
|
|
||||||
</ul>
|
|
||||||
</li>
|
|
||||||
<li><a href="#tipsandtricks">Tips and Tricks</a>
|
|
||||||
<ul>
|
|
||||||
<li><a href="#offsetofsizeof">Implementing portable
|
|
||||||
offsetof/sizeof</a></li>
|
|
||||||
<li><a href="#gcstack">Garbage Collected Stack Frames</a></li>
|
|
||||||
</ul>
|
|
||||||
</li>
|
|
||||||
</ol>
|
|
||||||
</li>
|
|
||||||
</ul>
|
|
||||||
|
|
||||||
|
|
||||||
<div class="doc_author">
|
|
||||||
<p>Written by <a href="mailto:sabre@nondot.org">Chris Lattner</a></p>
|
|
||||||
</div>
|
|
||||||
|
|
||||||
<!-- *********************************************************************** -->
|
|
||||||
<h2><a name="conclusion">Tutorial Conclusion</a></h2>
|
|
||||||
<!-- *********************************************************************** -->
|
|
||||||
|
|
||||||
<div>
|
|
||||||
|
|
||||||
<p>Welcome to the final chapter of the "<a href="index.html">Implementing a
|
|
||||||
language with LLVM</a>" tutorial. In the course of this tutorial, we have grown
|
|
||||||
our little Kaleidoscope language from being a useless toy, to being a
|
|
||||||
semi-interesting (but probably still useless) toy. :)</p>
|
|
||||||
|
|
||||||
<p>It is interesting to see how far we've come, and how little code it has
|
|
||||||
taken. We built the entire lexer, parser, AST, code generator, and an
|
|
||||||
interactive run-loop (with a JIT!) by-hand in under 700 lines of
|
|
||||||
(non-comment/non-blank) code.</p>
|
|
||||||
|
|
||||||
<p>Our little language supports a couple of interesting features: it supports
|
|
||||||
user defined binary and unary operators, it uses JIT compilation for immediate
|
|
||||||
evaluation, and it supports a few control flow constructs with SSA construction.
|
|
||||||
</p>
|
|
||||||
|
|
||||||
<p>Part of the idea of this tutorial was to show you how easy and fun it can be
|
|
||||||
to define, build, and play with languages. Building a compiler need not be a
|
|
||||||
scary or mystical process! Now that you've seen some of the basics, I strongly
|
|
||||||
encourage you to take the code and hack on it. For example, try adding:</p>
|
|
||||||
|
|
||||||
<ul>
|
|
||||||
<li><b>global variables</b> - While global variables have questional value in
|
|
||||||
modern software engineering, they are often useful when putting together quick
|
|
||||||
little hacks like the Kaleidoscope compiler itself. Fortunately, our current
|
|
||||||
setup makes it very easy to add global variables: just have value lookup check
|
|
||||||
to see if an unresolved variable is in the global variable symbol table before
|
|
||||||
rejecting it. To create a new global variable, make an instance of the LLVM
|
|
||||||
<tt>GlobalVariable</tt> class.</li>
|
|
||||||
|
|
||||||
<li><b>typed variables</b> - Kaleidoscope currently only supports variables of
|
|
||||||
type double. This gives the language a very nice elegance, because only
|
|
||||||
supporting one type means that you never have to specify types. Different
|
|
||||||
languages have different ways of handling this. The easiest way is to require
|
|
||||||
the user to specify types for every variable definition, and record the type
|
|
||||||
of the variable in the symbol table along with its Value*.</li>
|
|
||||||
|
|
||||||
<li><b>arrays, structs, vectors, etc</b> - Once you add types, you can start
|
|
||||||
extending the type system in all sorts of interesting ways. Simple arrays are
|
|
||||||
very easy and are quite useful for many different applications. Adding them is
|
|
||||||
mostly an exercise in learning how the LLVM <a
|
|
||||||
href="../LangRef.html#i_getelementptr">getelementptr</a> instruction works: it
|
|
||||||
is so nifty/unconventional, it <a
|
|
||||||
href="../GetElementPtr.html">has its own FAQ</a>! If you add support
|
|
||||||
for recursive types (e.g. linked lists), make sure to read the <a
|
|
||||||
href="../ProgrammersManual.html#TypeResolve">section in the LLVM
|
|
||||||
Programmer's Manual</a> that describes how to construct them.</li>
|
|
||||||
|
|
||||||
<li><b>standard runtime</b> - Our current language allows the user to access
|
|
||||||
arbitrary external functions, and we use it for things like "printd" and
|
|
||||||
"putchard". As you extend the language to add higher-level constructs, often
|
|
||||||
these constructs make the most sense if they are lowered to calls into a
|
|
||||||
language-supplied runtime. For example, if you add hash tables to the language,
|
|
||||||
it would probably make sense to add the routines to a runtime, instead of
|
|
||||||
inlining them all the way.</li>
|
|
||||||
|
|
||||||
<li><b>memory management</b> - Currently we can only access the stack in
|
|
||||||
Kaleidoscope. It would also be useful to be able to allocate heap memory,
|
|
||||||
either with calls to the standard libc malloc/free interface or with a garbage
|
|
||||||
collector. If you would like to use garbage collection, note that LLVM fully
|
|
||||||
supports <a href="../GarbageCollection.html">Accurate Garbage Collection</a>
|
|
||||||
including algorithms that move objects and need to scan/update the stack.</li>
|
|
||||||
|
|
||||||
<li><b>debugger support</b> - LLVM supports generation of <a
|
|
||||||
href="../SourceLevelDebugging.html">DWARF Debug info</a> which is understood by
|
|
||||||
common debuggers like GDB. Adding support for debug info is fairly
|
|
||||||
straightforward. The best way to understand it is to compile some C/C++ code
|
|
||||||
with "<tt>llvm-gcc -g -O0</tt>" and taking a look at what it produces.</li>
|
|
||||||
|
|
||||||
<li><b>exception handling support</b> - LLVM supports generation of <a
|
|
||||||
href="../ExceptionHandling.html">zero cost exceptions</a> which interoperate
|
|
||||||
with code compiled in other languages. You could also generate code by
|
|
||||||
implicitly making every function return an error value and checking it. You
|
|
||||||
could also make explicit use of setjmp/longjmp. There are many different ways
|
|
||||||
to go here.</li>
|
|
||||||
|
|
||||||
<li><b>object orientation, generics, database access, complex numbers,
|
|
||||||
geometric programming, ...</b> - Really, there is
|
|
||||||
no end of crazy features that you can add to the language.</li>
|
|
||||||
|
|
||||||
<li><b>unusual domains</b> - We've been talking about applying LLVM to a domain
|
|
||||||
that many people are interested in: building a compiler for a specific language.
|
|
||||||
However, there are many other domains that can use compiler technology that are
|
|
||||||
not typically considered. For example, LLVM has been used to implement OpenGL
|
|
||||||
graphics acceleration, translate C++ code to ActionScript, and many other
|
|
||||||
cute and clever things. Maybe you will be the first to JIT compile a regular
|
|
||||||
expression interpreter into native code with LLVM?</li>
|
|
||||||
|
|
||||||
</ul>
|
|
||||||
|
|
||||||
<p>
|
|
||||||
Have fun - try doing something crazy and unusual. Building a language like
|
|
||||||
everyone else always has, is much less fun than trying something a little crazy
|
|
||||||
or off the wall and seeing how it turns out. If you get stuck or want to talk
|
|
||||||
about it, feel free to email the <a
|
|
||||||
href="http://lists.cs.uiuc.edu/mailman/listinfo/llvmdev">llvmdev mailing
|
|
||||||
list</a>: it has lots of people who are interested in languages and are often
|
|
||||||
willing to help out.
|
|
||||||
</p>
|
|
||||||
|
|
||||||
<p>Before we end this tutorial, I want to talk about some "tips and tricks" for generating
|
|
||||||
LLVM IR. These are some of the more subtle things that may not be obvious, but
|
|
||||||
are very useful if you want to take advantage of LLVM's capabilities.</p>
|
|
||||||
|
|
||||||
</div>
|
|
||||||
|
|
||||||
<!-- *********************************************************************** -->
|
|
||||||
<h2><a name="llvmirproperties">Properties of the LLVM IR</a></h2>
|
|
||||||
<!-- *********************************************************************** -->
|
|
||||||
|
|
||||||
<div>
|
|
||||||
|
|
||||||
<p>We have a couple common questions about code in the LLVM IR form - lets just
|
|
||||||
get these out of the way right now, shall we?</p>
|
|
||||||
|
|
||||||
<!-- ======================================================================= -->
|
|
||||||
<h4><a name="targetindep">Target Independence</a></h4>
|
|
||||||
<!-- ======================================================================= -->
|
|
||||||
|
|
||||||
<div>
|
|
||||||
|
|
||||||
<p>Kaleidoscope is an example of a "portable language": any program written in
|
|
||||||
Kaleidoscope will work the same way on any target that it runs on. Many other
|
|
||||||
languages have this property, e.g. lisp, java, haskell, javascript, python, etc
|
|
||||||
(note that while these languages are portable, not all their libraries are).</p>
|
|
||||||
|
|
||||||
<p>One nice aspect of LLVM is that it is often capable of preserving target
|
|
||||||
independence in the IR: you can take the LLVM IR for a Kaleidoscope-compiled
|
|
||||||
program and run it on any target that LLVM supports, even emitting C code and
|
|
||||||
compiling that on targets that LLVM doesn't support natively. You can trivially
|
|
||||||
tell that the Kaleidoscope compiler generates target-independent code because it
|
|
||||||
never queries for any target-specific information when generating code.</p>
|
|
||||||
|
|
||||||
<p>The fact that LLVM provides a compact, target-independent, representation for
|
|
||||||
code gets a lot of people excited. Unfortunately, these people are usually
|
|
||||||
thinking about C or a language from the C family when they are asking questions
|
|
||||||
about language portability. I say "unfortunately", because there is really no
|
|
||||||
way to make (fully general) C code portable, other than shipping the source code
|
|
||||||
around (and of course, C source code is not actually portable in general
|
|
||||||
either - ever port a really old application from 32- to 64-bits?).</p>
|
|
||||||
|
|
||||||
<p>The problem with C (again, in its full generality) is that it is heavily
|
|
||||||
laden with target specific assumptions. As one simple example, the preprocessor
|
|
||||||
often destructively removes target-independence from the code when it processes
|
|
||||||
the input text:</p>
|
|
||||||
|
|
||||||
<div class="doc_code">
|
|
||||||
<pre>
|
|
||||||
#ifdef __i386__
|
|
||||||
int X = 1;
|
|
||||||
#else
|
|
||||||
int X = 42;
|
|
||||||
#endif
|
|
||||||
</pre>
|
|
||||||
</div>
|
|
||||||
|
|
||||||
<p>While it is possible to engineer more and more complex solutions to problems
|
|
||||||
like this, it cannot be solved in full generality in a way that is better than shipping
|
|
||||||
the actual source code.</p>
|
|
||||||
|
|
||||||
<p>That said, there are interesting subsets of C that can be made portable. If
|
|
||||||
you are willing to fix primitive types to a fixed size (say int = 32-bits,
|
|
||||||
and long = 64-bits), don't care about ABI compatibility with existing binaries,
|
|
||||||
and are willing to give up some other minor features, you can have portable
|
|
||||||
code. This can make sense for specialized domains such as an
|
|
||||||
in-kernel language.</p>
|
|
||||||
|
|
||||||
</div>
|
|
||||||
|
|
||||||
<!-- ======================================================================= -->
|
|
||||||
<h4><a name="safety">Safety Guarantees</a></h4>
|
|
||||||
<!-- ======================================================================= -->
|
|
||||||
|
|
||||||
<div>
|
|
||||||
|
|
||||||
<p>Many of the languages above are also "safe" languages: it is impossible for
|
|
||||||
a program written in Java to corrupt its address space and crash the process
|
|
||||||
(assuming the JVM has no bugs).
|
|
||||||
Safety is an interesting property that requires a combination of language
|
|
||||||
design, runtime support, and often operating system support.</p>
|
|
||||||
|
|
||||||
<p>It is certainly possible to implement a safe language in LLVM, but LLVM IR
|
|
||||||
does not itself guarantee safety. The LLVM IR allows unsafe pointer casts,
|
|
||||||
use after free bugs, buffer over-runs, and a variety of other problems. Safety
|
|
||||||
needs to be implemented as a layer on top of LLVM and, conveniently, several
|
|
||||||
groups have investigated this. Ask on the <a
|
|
||||||
href="http://lists.cs.uiuc.edu/mailman/listinfo/llvmdev">llvmdev mailing
|
|
||||||
list</a> if you are interested in more details.</p>
|
|
||||||
|
|
||||||
</div>
|
|
||||||
|
|
||||||
<!-- ======================================================================= -->
|
|
||||||
<h4><a name="langspecific">Language-Specific Optimizations</a></h4>
|
|
||||||
<!-- ======================================================================= -->
|
|
||||||
|
|
||||||
<div>
|
|
||||||
|
|
||||||
<p>One thing about LLVM that turns off many people is that it does not solve all
|
|
||||||
the world's problems in one system (sorry 'world hunger', someone else will have
|
|
||||||
to solve you some other day). One specific complaint is that people perceive
|
|
||||||
LLVM as being incapable of performing high-level language-specific optimization:
|
|
||||||
LLVM "loses too much information".</p>
|
|
||||||
|
|
||||||
<p>Unfortunately, this is really not the place to give you a full and unified
|
|
||||||
version of "Chris Lattner's theory of compiler design". Instead, I'll make a
|
|
||||||
few observations:</p>
|
|
||||||
|
|
||||||
<p>First, you're right that LLVM does lose information. For example, as of this
|
|
||||||
writing, there is no way to distinguish in the LLVM IR whether an SSA-value came
|
|
||||||
from a C "int" or a C "long" on an ILP32 machine (other than debug info). Both
|
|
||||||
get compiled down to an 'i32' value and the information about what it came from
|
|
||||||
is lost. The more general issue here, is that the LLVM type system uses
|
|
||||||
"structural equivalence" instead of "name equivalence". Another place this
|
|
||||||
surprises people is if you have two types in a high-level language that have the
|
|
||||||
same structure (e.g. two different structs that have a single int field): these
|
|
||||||
types will compile down into a single LLVM type and it will be impossible to
|
|
||||||
tell what it came from.</p>
|
|
||||||
|
|
||||||
<p>Second, while LLVM does lose information, LLVM is not a fixed target: we
|
|
||||||
continue to enhance and improve it in many different ways. In addition to
|
|
||||||
adding new features (LLVM did not always support exceptions or debug info), we
|
|
||||||
also extend the IR to capture important information for optimization (e.g.
|
|
||||||
whether an argument is sign or zero extended, information about pointers
|
|
||||||
aliasing, etc). Many of the enhancements are user-driven: people want LLVM to
|
|
||||||
include some specific feature, so they go ahead and extend it.</p>
|
|
||||||
|
|
||||||
<p>Third, it is <em>possible and easy</em> to add language-specific
|
|
||||||
optimizations, and you have a number of choices in how to do it. As one trivial
|
|
||||||
example, it is easy to add language-specific optimization passes that
|
|
||||||
"know" things about code compiled for a language. In the case of the C family,
|
|
||||||
there is an optimization pass that "knows" about the standard C library
|
|
||||||
functions. If you call "exit(0)" in main(), it knows that it is safe to
|
|
||||||
optimize that into "return 0;" because C specifies what the 'exit'
|
|
||||||
function does.</p>
|
|
||||||
|
|
||||||
<p>In addition to simple library knowledge, it is possible to embed a variety of
|
|
||||||
other language-specific information into the LLVM IR. If you have a specific
|
|
||||||
need and run into a wall, please bring the topic up on the llvmdev list. At the
|
|
||||||
very worst, you can always treat LLVM as if it were a "dumb code generator" and
|
|
||||||
implement the high-level optimizations you desire in your front-end, on the
|
|
||||||
language-specific AST.
|
|
||||||
</p>
|
|
||||||
|
|
||||||
</div>
|
|
||||||
|
|
||||||
</div>
|
|
||||||
|
|
||||||
<!-- *********************************************************************** -->
|
|
||||||
<h2><a name="tipsandtricks">Tips and Tricks</a></h2>
|
|
||||||
<!-- *********************************************************************** -->
|
|
||||||
|
|
||||||
<div>
|
|
||||||
|
|
||||||
<p>There is a variety of useful tips and tricks that you come to know after
|
|
||||||
working on/with LLVM that aren't obvious at first glance. Instead of letting
|
|
||||||
everyone rediscover them, this section talks about some of these issues.</p>
|
|
||||||
|
|
||||||
<!-- ======================================================================= -->
|
|
||||||
<h4><a name="offsetofsizeof">Implementing portable offsetof/sizeof</a></h4>
|
|
||||||
<!-- ======================================================================= -->
|
|
||||||
|
|
||||||
<div>
|
|
||||||
|
|
||||||
<p>One interesting thing that comes up, if you are trying to keep the code
|
|
||||||
generated by your compiler "target independent", is that you often need to know
|
|
||||||
the size of some LLVM type or the offset of some field in an llvm structure.
|
|
||||||
For example, you might need to pass the size of a type into a function that
|
|
||||||
allocates memory.</p>
|
|
||||||
|
|
||||||
<p>Unfortunately, this can vary widely across targets: for example the width of
|
|
||||||
a pointer is trivially target-specific. However, there is a <a
|
|
||||||
href="http://nondot.org/sabre/LLVMNotes/SizeOf-OffsetOf-VariableSizedStructs.txt">clever
|
|
||||||
way to use the getelementptr instruction</a> that allows you to compute this
|
|
||||||
in a portable way.</p>
|
|
||||||
|
|
||||||
</div>
|
|
||||||
|
|
||||||
<!-- ======================================================================= -->
|
|
||||||
<h4><a name="gcstack">Garbage Collected Stack Frames</a></h4>
|
|
||||||
<!-- ======================================================================= -->
|
|
||||||
|
|
||||||
<div>
|
|
||||||
|
|
||||||
<p>Some languages want to explicitly manage their stack frames, often so that
|
|
||||||
they are garbage collected or to allow easy implementation of closures. There
|
|
||||||
are often better ways to implement these features than explicit stack frames,
|
|
||||||
but <a
|
|
||||||
href="http://nondot.org/sabre/LLVMNotes/ExplicitlyManagedStackFrames.txt">LLVM
|
|
||||||
does support them,</a> if you want. It requires your front-end to convert the
|
|
||||||
code into <a
|
|
||||||
href="http://en.wikipedia.org/wiki/Continuation-passing_style">Continuation
|
|
||||||
Passing Style</a> and the use of tail calls (which LLVM also supports).</p>
|
|
||||||
|
|
||||||
</div>
|
|
||||||
|
|
||||||
</div>
|
|
||||||
|
|
||||||
<!-- *********************************************************************** -->
|
|
||||||
<hr>
|
|
||||||
<address>
|
|
||||||
<a href="http://jigsaw.w3.org/css-validator/check/referer"><img
|
|
||||||
src="http://jigsaw.w3.org/css-validator/images/vcss" alt="Valid CSS!"></a>
|
|
||||||
<a href="http://validator.w3.org/check/referer"><img
|
|
||||||
src="http://www.w3.org/Icons/valid-html401" alt="Valid HTML 4.01!"></a>
|
|
||||||
|
|
||||||
<a href="mailto:sabre@nondot.org">Chris Lattner</a><br>
|
|
||||||
<a href="http://llvm.org/">The LLVM Compiler Infrastructure</a><br>
|
|
||||||
Last modified: $Date$
|
|
||||||
</address>
|
|
||||||
</body>
|
|
||||||
</html>
|
|
269
docs/tutorial/OCamlLangImpl8.rst
Normal file
269
docs/tutorial/OCamlLangImpl8.rst
Normal file
@ -0,0 +1,269 @@
|
|||||||
|
======================================================
|
||||||
|
Kaleidoscope: Conclusion and other useful LLVM tidbits
|
||||||
|
======================================================
|
||||||
|
|
||||||
|
.. contents::
|
||||||
|
:local:
|
||||||
|
|
||||||
|
Written by `Chris Lattner <mailto:sabre@nondot.org>`_
|
||||||
|
|
||||||
|
Tutorial Conclusion
|
||||||
|
===================
|
||||||
|
|
||||||
|
Welcome to the final chapter of the "`Implementing a language with
|
||||||
|
LLVM <index.html>`_" tutorial. In the course of this tutorial, we have
|
||||||
|
grown our little Kaleidoscope language from being a useless toy, to
|
||||||
|
being a semi-interesting (but probably still useless) toy. :)
|
||||||
|
|
||||||
|
It is interesting to see how far we've come, and how little code it has
|
||||||
|
taken. We built the entire lexer, parser, AST, code generator, and an
|
||||||
|
interactive run-loop (with a JIT!) by-hand in under 700 lines of
|
||||||
|
(non-comment/non-blank) code.
|
||||||
|
|
||||||
|
Our little language supports a couple of interesting features: it
|
||||||
|
supports user defined binary and unary operators, it uses JIT
|
||||||
|
compilation for immediate evaluation, and it supports a few control flow
|
||||||
|
constructs with SSA construction.
|
||||||
|
|
||||||
|
Part of the idea of this tutorial was to show you how easy and fun it
|
||||||
|
can be to define, build, and play with languages. Building a compiler
|
||||||
|
need not be a scary or mystical process! Now that you've seen some of
|
||||||
|
the basics, I strongly encourage you to take the code and hack on it.
|
||||||
|
For example, try adding:
|
||||||
|
|
||||||
|
- **global variables** - While global variables have questional value
|
||||||
|
in modern software engineering, they are often useful when putting
|
||||||
|
together quick little hacks like the Kaleidoscope compiler itself.
|
||||||
|
Fortunately, our current setup makes it very easy to add global
|
||||||
|
variables: just have value lookup check to see if an unresolved
|
||||||
|
variable is in the global variable symbol table before rejecting it.
|
||||||
|
To create a new global variable, make an instance of the LLVM
|
||||||
|
``GlobalVariable`` class.
|
||||||
|
- **typed variables** - Kaleidoscope currently only supports variables
|
||||||
|
of type double. This gives the language a very nice elegance, because
|
||||||
|
only supporting one type means that you never have to specify types.
|
||||||
|
Different languages have different ways of handling this. The easiest
|
||||||
|
way is to require the user to specify types for every variable
|
||||||
|
definition, and record the type of the variable in the symbol table
|
||||||
|
along with its Value\*.
|
||||||
|
- **arrays, structs, vectors, etc** - Once you add types, you can start
|
||||||
|
extending the type system in all sorts of interesting ways. Simple
|
||||||
|
arrays are very easy and are quite useful for many different
|
||||||
|
applications. Adding them is mostly an exercise in learning how the
|
||||||
|
LLVM `getelementptr <../LangRef.html#i_getelementptr>`_ instruction
|
||||||
|
works: it is so nifty/unconventional, it `has its own
|
||||||
|
FAQ <../GetElementPtr.html>`_! If you add support for recursive types
|
||||||
|
(e.g. linked lists), make sure to read the `section in the LLVM
|
||||||
|
Programmer's Manual <../ProgrammersManual.html#TypeResolve>`_ that
|
||||||
|
describes how to construct them.
|
||||||
|
- **standard runtime** - Our current language allows the user to access
|
||||||
|
arbitrary external functions, and we use it for things like "printd"
|
||||||
|
and "putchard". As you extend the language to add higher-level
|
||||||
|
constructs, often these constructs make the most sense if they are
|
||||||
|
lowered to calls into a language-supplied runtime. For example, if
|
||||||
|
you add hash tables to the language, it would probably make sense to
|
||||||
|
add the routines to a runtime, instead of inlining them all the way.
|
||||||
|
- **memory management** - Currently we can only access the stack in
|
||||||
|
Kaleidoscope. It would also be useful to be able to allocate heap
|
||||||
|
memory, either with calls to the standard libc malloc/free interface
|
||||||
|
or with a garbage collector. If you would like to use garbage
|
||||||
|
collection, note that LLVM fully supports `Accurate Garbage
|
||||||
|
Collection <../GarbageCollection.html>`_ including algorithms that
|
||||||
|
move objects and need to scan/update the stack.
|
||||||
|
- **debugger support** - LLVM supports generation of `DWARF Debug
|
||||||
|
info <../SourceLevelDebugging.html>`_ which is understood by common
|
||||||
|
debuggers like GDB. Adding support for debug info is fairly
|
||||||
|
straightforward. The best way to understand it is to compile some
|
||||||
|
C/C++ code with "``llvm-gcc -g -O0``" and taking a look at what it
|
||||||
|
produces.
|
||||||
|
- **exception handling support** - LLVM supports generation of `zero
|
||||||
|
cost exceptions <../ExceptionHandling.html>`_ which interoperate with
|
||||||
|
code compiled in other languages. You could also generate code by
|
||||||
|
implicitly making every function return an error value and checking
|
||||||
|
it. You could also make explicit use of setjmp/longjmp. There are
|
||||||
|
many different ways to go here.
|
||||||
|
- **object orientation, generics, database access, complex numbers,
|
||||||
|
geometric programming, ...** - Really, there is no end of crazy
|
||||||
|
features that you can add to the language.
|
||||||
|
- **unusual domains** - We've been talking about applying LLVM to a
|
||||||
|
domain that many people are interested in: building a compiler for a
|
||||||
|
specific language. However, there are many other domains that can use
|
||||||
|
compiler technology that are not typically considered. For example,
|
||||||
|
LLVM has been used to implement OpenGL graphics acceleration,
|
||||||
|
translate C++ code to ActionScript, and many other cute and clever
|
||||||
|
things. Maybe you will be the first to JIT compile a regular
|
||||||
|
expression interpreter into native code with LLVM?
|
||||||
|
|
||||||
|
Have fun - try doing something crazy and unusual. Building a language
|
||||||
|
like everyone else always has, is much less fun than trying something a
|
||||||
|
little crazy or off the wall and seeing how it turns out. If you get
|
||||||
|
stuck or want to talk about it, feel free to email the `llvmdev mailing
|
||||||
|
list <http://lists.cs.uiuc.edu/mailman/listinfo/llvmdev>`_: it has lots
|
||||||
|
of people who are interested in languages and are often willing to help
|
||||||
|
out.
|
||||||
|
|
||||||
|
Before we end this tutorial, I want to talk about some "tips and tricks"
|
||||||
|
for generating LLVM IR. These are some of the more subtle things that
|
||||||
|
may not be obvious, but are very useful if you want to take advantage of
|
||||||
|
LLVM's capabilities.
|
||||||
|
|
||||||
|
Properties of the LLVM IR
|
||||||
|
=========================
|
||||||
|
|
||||||
|
We have a couple common questions about code in the LLVM IR form - lets
|
||||||
|
just get these out of the way right now, shall we?
|
||||||
|
|
||||||
|
Target Independence
|
||||||
|
-------------------
|
||||||
|
|
||||||
|
Kaleidoscope is an example of a "portable language": any program written
|
||||||
|
in Kaleidoscope will work the same way on any target that it runs on.
|
||||||
|
Many other languages have this property, e.g. lisp, java, haskell,
|
||||||
|
javascript, python, etc (note that while these languages are portable,
|
||||||
|
not all their libraries are).
|
||||||
|
|
||||||
|
One nice aspect of LLVM is that it is often capable of preserving target
|
||||||
|
independence in the IR: you can take the LLVM IR for a
|
||||||
|
Kaleidoscope-compiled program and run it on any target that LLVM
|
||||||
|
supports, even emitting C code and compiling that on targets that LLVM
|
||||||
|
doesn't support natively. You can trivially tell that the Kaleidoscope
|
||||||
|
compiler generates target-independent code because it never queries for
|
||||||
|
any target-specific information when generating code.
|
||||||
|
|
||||||
|
The fact that LLVM provides a compact, target-independent,
|
||||||
|
representation for code gets a lot of people excited. Unfortunately,
|
||||||
|
these people are usually thinking about C or a language from the C
|
||||||
|
family when they are asking questions about language portability. I say
|
||||||
|
"unfortunately", because there is really no way to make (fully general)
|
||||||
|
C code portable, other than shipping the source code around (and of
|
||||||
|
course, C source code is not actually portable in general either - ever
|
||||||
|
port a really old application from 32- to 64-bits?).
|
||||||
|
|
||||||
|
The problem with C (again, in its full generality) is that it is heavily
|
||||||
|
laden with target specific assumptions. As one simple example, the
|
||||||
|
preprocessor often destructively removes target-independence from the
|
||||||
|
code when it processes the input text:
|
||||||
|
|
||||||
|
.. code-block:: c
|
||||||
|
|
||||||
|
#ifdef __i386__
|
||||||
|
int X = 1;
|
||||||
|
#else
|
||||||
|
int X = 42;
|
||||||
|
#endif
|
||||||
|
|
||||||
|
While it is possible to engineer more and more complex solutions to
|
||||||
|
problems like this, it cannot be solved in full generality in a way that
|
||||||
|
is better than shipping the actual source code.
|
||||||
|
|
||||||
|
That said, there are interesting subsets of C that can be made portable.
|
||||||
|
If you are willing to fix primitive types to a fixed size (say int =
|
||||||
|
32-bits, and long = 64-bits), don't care about ABI compatibility with
|
||||||
|
existing binaries, and are willing to give up some other minor features,
|
||||||
|
you can have portable code. This can make sense for specialized domains
|
||||||
|
such as an in-kernel language.
|
||||||
|
|
||||||
|
Safety Guarantees
|
||||||
|
-----------------
|
||||||
|
|
||||||
|
Many of the languages above are also "safe" languages: it is impossible
|
||||||
|
for a program written in Java to corrupt its address space and crash the
|
||||||
|
process (assuming the JVM has no bugs). Safety is an interesting
|
||||||
|
property that requires a combination of language design, runtime
|
||||||
|
support, and often operating system support.
|
||||||
|
|
||||||
|
It is certainly possible to implement a safe language in LLVM, but LLVM
|
||||||
|
IR does not itself guarantee safety. The LLVM IR allows unsafe pointer
|
||||||
|
casts, use after free bugs, buffer over-runs, and a variety of other
|
||||||
|
problems. Safety needs to be implemented as a layer on top of LLVM and,
|
||||||
|
conveniently, several groups have investigated this. Ask on the `llvmdev
|
||||||
|
mailing list <http://lists.cs.uiuc.edu/mailman/listinfo/llvmdev>`_ if
|
||||||
|
you are interested in more details.
|
||||||
|
|
||||||
|
Language-Specific Optimizations
|
||||||
|
-------------------------------
|
||||||
|
|
||||||
|
One thing about LLVM that turns off many people is that it does not
|
||||||
|
solve all the world's problems in one system (sorry 'world hunger',
|
||||||
|
someone else will have to solve you some other day). One specific
|
||||||
|
complaint is that people perceive LLVM as being incapable of performing
|
||||||
|
high-level language-specific optimization: LLVM "loses too much
|
||||||
|
information".
|
||||||
|
|
||||||
|
Unfortunately, this is really not the place to give you a full and
|
||||||
|
unified version of "Chris Lattner's theory of compiler design". Instead,
|
||||||
|
I'll make a few observations:
|
||||||
|
|
||||||
|
First, you're right that LLVM does lose information. For example, as of
|
||||||
|
this writing, there is no way to distinguish in the LLVM IR whether an
|
||||||
|
SSA-value came from a C "int" or a C "long" on an ILP32 machine (other
|
||||||
|
than debug info). Both get compiled down to an 'i32' value and the
|
||||||
|
information about what it came from is lost. The more general issue
|
||||||
|
here, is that the LLVM type system uses "structural equivalence" instead
|
||||||
|
of "name equivalence". Another place this surprises people is if you
|
||||||
|
have two types in a high-level language that have the same structure
|
||||||
|
(e.g. two different structs that have a single int field): these types
|
||||||
|
will compile down into a single LLVM type and it will be impossible to
|
||||||
|
tell what it came from.
|
||||||
|
|
||||||
|
Second, while LLVM does lose information, LLVM is not a fixed target: we
|
||||||
|
continue to enhance and improve it in many different ways. In addition
|
||||||
|
to adding new features (LLVM did not always support exceptions or debug
|
||||||
|
info), we also extend the IR to capture important information for
|
||||||
|
optimization (e.g. whether an argument is sign or zero extended,
|
||||||
|
information about pointers aliasing, etc). Many of the enhancements are
|
||||||
|
user-driven: people want LLVM to include some specific feature, so they
|
||||||
|
go ahead and extend it.
|
||||||
|
|
||||||
|
Third, it is *possible and easy* to add language-specific optimizations,
|
||||||
|
and you have a number of choices in how to do it. As one trivial
|
||||||
|
example, it is easy to add language-specific optimization passes that
|
||||||
|
"know" things about code compiled for a language. In the case of the C
|
||||||
|
family, there is an optimization pass that "knows" about the standard C
|
||||||
|
library functions. If you call "exit(0)" in main(), it knows that it is
|
||||||
|
safe to optimize that into "return 0;" because C specifies what the
|
||||||
|
'exit' function does.
|
||||||
|
|
||||||
|
In addition to simple library knowledge, it is possible to embed a
|
||||||
|
variety of other language-specific information into the LLVM IR. If you
|
||||||
|
have a specific need and run into a wall, please bring the topic up on
|
||||||
|
the llvmdev list. At the very worst, you can always treat LLVM as if it
|
||||||
|
were a "dumb code generator" and implement the high-level optimizations
|
||||||
|
you desire in your front-end, on the language-specific AST.
|
||||||
|
|
||||||
|
Tips and Tricks
|
||||||
|
===============
|
||||||
|
|
||||||
|
There is a variety of useful tips and tricks that you come to know after
|
||||||
|
working on/with LLVM that aren't obvious at first glance. Instead of
|
||||||
|
letting everyone rediscover them, this section talks about some of these
|
||||||
|
issues.
|
||||||
|
|
||||||
|
Implementing portable offsetof/sizeof
|
||||||
|
-------------------------------------
|
||||||
|
|
||||||
|
One interesting thing that comes up, if you are trying to keep the code
|
||||||
|
generated by your compiler "target independent", is that you often need
|
||||||
|
to know the size of some LLVM type or the offset of some field in an
|
||||||
|
llvm structure. For example, you might need to pass the size of a type
|
||||||
|
into a function that allocates memory.
|
||||||
|
|
||||||
|
Unfortunately, this can vary widely across targets: for example the
|
||||||
|
width of a pointer is trivially target-specific. However, there is a
|
||||||
|
`clever way to use the getelementptr
|
||||||
|
instruction <http://nondot.org/sabre/LLVMNotes/SizeOf-OffsetOf-VariableSizedStructs.txt>`_
|
||||||
|
that allows you to compute this in a portable way.
|
||||||
|
|
||||||
|
Garbage Collected Stack Frames
|
||||||
|
------------------------------
|
||||||
|
|
||||||
|
Some languages want to explicitly manage their stack frames, often so
|
||||||
|
that they are garbage collected or to allow easy implementation of
|
||||||
|
closures. There are often better ways to implement these features than
|
||||||
|
explicit stack frames, but `LLVM does support
|
||||||
|
them, <http://nondot.org/sabre/LLVMNotes/ExplicitlyManagedStackFrames.txt>`_
|
||||||
|
if you want. It requires your front-end to convert the code into
|
||||||
|
`Continuation Passing
|
||||||
|
Style <http://en.wikipedia.org/wiki/Continuation-passing_style>`_ and
|
||||||
|
the use of tail calls (which LLVM also supports).
|
||||||
|
|
@ -1,36 +1,30 @@
|
|||||||
|
================================
|
||||||
LLVM Tutorial: Table of Contents
|
LLVM Tutorial: Table of Contents
|
||||||
================================
|
================================
|
||||||
|
|
||||||
.. TODO:: Use Sphinx toctree once all of these pages are converted.
|
Kaleidoscope: Implementing a Language with LLVM
|
||||||
|
===============================================
|
||||||
|
|
||||||
#. Kaleidoscope: Implementing a Language with LLVM
|
.. toctree::
|
||||||
|
:titlesonly:
|
||||||
|
:glob:
|
||||||
|
:numbered:
|
||||||
|
|
||||||
#. `Tutorial Introduction and the Lexer <LangImpl1.html>`__
|
LangImpl*
|
||||||
#. `Implementing a Parser and AST <LangImpl2.html>`__
|
|
||||||
#. `Implementing Code Generation to LLVM IR <LangImpl3.html>`__
|
|
||||||
#. `Adding JIT and Optimizer Support <LangImpl4.html>`__
|
|
||||||
#. `Extending the language: control flow <LangImpl5.html>`__
|
|
||||||
#. `Extending the language: user-defined operators <LangImpl6.html>`__
|
|
||||||
#. `Extending the language: mutable variables / SSA
|
|
||||||
construction <LangImpl7.html>`__
|
|
||||||
#. `Conclusion and other useful LLVM tidbits <LangImpl8.html>`__
|
|
||||||
|
|
||||||
#. Kaleidoscope: Implementing a Language with LLVM in Objective Caml
|
Kaleidoscope: Implementing a Language with LLVM in Objective Caml
|
||||||
|
=================================================================
|
||||||
|
|
||||||
#. `Tutorial Introduction and the Lexer <OCamlLangImpl1.html>`__
|
.. toctree::
|
||||||
#. `Implementing a Parser and AST <OCamlLangImpl2.html>`__
|
:titlesonly:
|
||||||
#. `Implementing Code Generation to LLVM IR <OCamlLangImpl3.html>`__
|
:glob:
|
||||||
#. `Adding JIT and Optimizer Support <OCamlLangImpl4.html>`__
|
:numbered:
|
||||||
#. `Extending the language: control flow <OCamlLangImpl5.html>`__
|
|
||||||
#. `Extending the language: user-defined
|
|
||||||
operators <OCamlLangImpl6.html>`__
|
|
||||||
#. `Extending the language: mutable variables / SSA
|
|
||||||
construction <OCamlLangImpl7.html>`__
|
|
||||||
#. `Conclusion and other useful LLVM tidbits <OCamlLangImpl8.html>`__
|
|
||||||
|
|
||||||
#. Advanced Topics
|
OCamlLangImpl*
|
||||||
|
|
||||||
#. `Writing an Optimization for
|
|
||||||
LLVM <http://llvm.org/pubs/2004-09-22-LCPCLLVMTutorial.html>`_
|
|
||||||
|
|
||||||
|
|
||||||
|
Advanced Topics
|
||||||
|
===============
|
||||||
|
|
||||||
|
#. `Writing an Optimization for LLVM <http://llvm.org/pubs/2004-09-22-LCPCLLVMTutorial.html>`_
|
||||||
|
|
||||||
|
Loading…
x
Reference in New Issue
Block a user