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Remove unused file. Thanks to Sean Silva for noticing it.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@186239 91177308-0d34-0410-b5e6-96231b3b80d8
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//===-- llvm/Bitcode/Archive.h - LLVM Bitcode Archive -----------*- C++ -*-===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This header file declares the Archive and ArchiveMember classes that provide
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// manipulation of LLVM Archive files. The implementation is provided by the
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// lib/Bitcode/Archive library. This library is used to read and write
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// archive (*.a) files that contain LLVM bitcode files (or others).
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//
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//===----------------------------------------------------------------------===//
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#ifndef TOOLS_LLVM_AR_ARCHIVE_H
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#define TOOLS_LLVM_AR_ARCHIVE_H
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#include "llvm/ADT/ilist.h"
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#include "llvm/ADT/ilist_node.h"
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#include "llvm/Support/Path.h"
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#include "llvm/Support/raw_ostream.h"
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#include "llvm/Support/TimeValue.h"
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#include <map>
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#include <set>
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#include <vector>
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namespace llvm {
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class MemoryBuffer;
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// Forward declare classes
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class Module; // From VMCore
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class Archive; // Declared below
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class ArchiveMemberHeader; // Internal implementation class
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class LLVMContext; // Global data
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/// This class is the main class manipulated by users of the Archive class. It
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/// holds information about one member of the Archive. It is also the element
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/// stored by the Archive's ilist, the Archive's main abstraction. Because of
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/// the special requirements of archive files, users are not permitted to
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/// construct ArchiveMember instances. You should obtain them from the methods
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/// of the Archive class instead.
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/// @brief This class represents a single archive member.
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class ArchiveMember : public ilist_node<ArchiveMember> {
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/// @name Types
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/// @{
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public:
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/// These flags are used internally by the archive member to specify various
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/// characteristics of the member. The various "is" methods below provide
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/// access to the flags. The flags are not user settable.
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enum Flags {
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SVR4SymbolTableFlag = 1, ///< Member is a SVR4 symbol table
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BSD4SymbolTableFlag = 2, ///< Member is a BSD4 symbol table
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HasLongFilenameFlag = 8, ///< Member uses the long filename syntax
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StringTableFlag = 16 ///< Member is an ar(1) format string table
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};
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/// @}
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/// @name Accessors
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/// @{
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public:
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/// @returns the parent Archive instance
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/// @brief Get the archive associated with this member
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Archive* getArchive() const { return parent; }
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/// @returns the path to the Archive's file
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/// @brief Get the path to the archive member
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StringRef getPath() const { return path; }
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/// The "user" is the owner of the file per Unix security. This may not
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/// have any applicability on non-Unix systems but is a required component
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/// of the "ar" file format.
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/// @brief Get the user associated with this archive member.
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unsigned getUser() const { return User; }
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/// The "group" is the owning group of the file per Unix security. This
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/// may not have any applicability on non-Unix systems but is a required
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/// component of the "ar" file format.
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/// @brief Get the group associated with this archive member.
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unsigned getGroup() const { return Group; }
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/// The "mode" specifies the access permissions for the file per Unix
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/// security. This may not have any applicability on non-Unix systems but is
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/// a required component of the "ar" file format.
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/// @brief Get the permission mode associated with this archive member.
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unsigned getMode() const { return Mode; }
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/// This method returns the time at which the archive member was last
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/// modified when it was not in the archive.
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/// @brief Get the time of last modification of the archive member.
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sys::TimeValue getModTime() const { return ModTime; }
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/// @returns the size of the archive member in bytes.
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/// @brief Get the size of the archive member.
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uint64_t getSize() const { return Size; }
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/// This method returns the total size of the archive member as it
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/// appears on disk. This includes the file content, the header, the
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/// long file name if any, and the padding.
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/// @brief Get total on-disk member size.
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unsigned getMemberSize() const;
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/// This method will return a pointer to the in-memory content of the
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/// archive member, if it is available. If the data has not been loaded
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/// into memory, the return value will be null.
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/// @returns a pointer to the member's data.
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/// @brief Get the data content of the archive member
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const char* getData() const { return data; }
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/// @returns true iff the member is a SVR4 (non-LLVM) symbol table
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/// @brief Determine if this member is a SVR4 symbol table.
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bool isSVR4SymbolTable() const { return flags&SVR4SymbolTableFlag; }
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/// @returns true iff the member is a BSD4.4 (non-LLVM) symbol table
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/// @brief Determine if this member is a BSD4.4 symbol table.
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bool isBSD4SymbolTable() const { return flags&BSD4SymbolTableFlag; }
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/// @returns true iff the archive member is the ar(1) string table
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/// @brief Determine if this member is the ar(1) string table.
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bool isStringTable() const { return flags&StringTableFlag; }
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/// Long filenames are an artifact of the ar(1) file format which allows
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/// up to sixteen characters in its header and doesn't allow a path
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/// separator character (/). To avoid this, a "long format" member name is
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/// allowed that doesn't have this restriction. This method determines if
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/// that "long format" is used for this member.
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/// @returns true iff the file name uses the long form
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/// @brief Determine if the member has a long file name
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bool hasLongFilename() const { return flags&HasLongFilenameFlag; }
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/// This method causes the archive member to be replaced with the contents
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/// of the file specified by \p File. The contents of \p this will be
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/// updated to reflect the new data from \p File. The \p File must exist and
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/// be readable on entry to this method.
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/// @returns true if an error occurred, false otherwise
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/// @brief Replace contents of archive member with a new file.
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bool replaceWith(StringRef aFile, std::string* ErrMsg);
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/// @}
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/// @name Data
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/// @{
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private:
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Archive *parent; ///< Pointer to parent archive
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std::string path; ///< Path of file containing the member
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uint32_t User;
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uint32_t Group;
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uint32_t Mode;
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sys::TimeValue ModTime;
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uint64_t Size;
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unsigned flags; ///< Flags about the archive member
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const char *data; ///< Data for the member
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/// @}
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/// @name Constructors
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/// @{
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public:
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/// The default constructor is only used by the Archive's iplist when it
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/// constructs the list's sentry node.
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ArchiveMember();
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private:
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/// Used internally by the Archive class to construct an ArchiveMember.
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/// The contents of the ArchiveMember are filled out by the Archive class.
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explicit ArchiveMember(Archive *PAR);
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// So Archive can construct an ArchiveMember
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friend class llvm::Archive;
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/// @}
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};
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/// This class defines the interface to LLVM Archive files. The Archive class
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/// presents the archive file as an ilist of ArchiveMember objects. The members
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/// can be rearranged in any fashion either by directly editing the ilist or by
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/// using editing methods on the Archive class (recommended). The Archive
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/// class also provides several ways of accessing the archive file for various
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/// purposes such as editing and linking. Full symbol table support is provided
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/// for loading only those files that resolve symbols. Note that read
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/// performance of this library is _crucial_ for performance of JIT type
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/// applications and the linkers. Consequently, the implementation of the class
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/// is optimized for reading.
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class Archive {
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/// @name Types
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/// @{
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public:
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/// This is the ilist type over which users may iterate to examine
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/// the contents of the archive
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/// @brief The ilist type of ArchiveMembers that Archive contains.
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typedef iplist<ArchiveMember> MembersList;
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/// @brief Forward mutable iterator over ArchiveMember
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typedef MembersList::iterator iterator;
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/// @brief Forward immutable iterator over ArchiveMember
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typedef MembersList::const_iterator const_iterator;
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/// @brief Reverse mutable iterator over ArchiveMember
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typedef std::reverse_iterator<iterator> reverse_iterator;
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/// @brief Reverse immutable iterator over ArchiveMember
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typedef std::reverse_iterator<const_iterator> const_reverse_iterator;
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/// @brief The in-memory version of the symbol table
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typedef std::map<std::string,unsigned> SymTabType;
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/// @}
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/// @name ilist accessor methods
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/// @{
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public:
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inline iterator begin() { return members.begin(); }
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inline const_iterator begin() const { return members.begin(); }
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inline iterator end () { return members.end(); }
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inline const_iterator end () const { return members.end(); }
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inline reverse_iterator rbegin() { return members.rbegin(); }
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inline const_reverse_iterator rbegin() const { return members.rbegin(); }
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inline reverse_iterator rend () { return members.rend(); }
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inline const_reverse_iterator rend () const { return members.rend(); }
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inline size_t size() const { return members.size(); }
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inline bool empty() const { return members.empty(); }
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inline const ArchiveMember& front() const { return members.front(); }
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inline ArchiveMember& front() { return members.front(); }
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inline const ArchiveMember& back() const { return members.back(); }
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inline ArchiveMember& back() { return members.back(); }
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/// @}
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/// @name ilist mutator methods
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/// @{
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public:
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/// This method splices a \p src member from an archive (possibly \p this),
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/// to a position just before the member given by \p dest in \p this. When
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/// the archive is written, \p src will be written in its new location.
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/// @brief Move a member to a new location
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inline void splice(iterator dest, Archive& arch, iterator src)
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{ return members.splice(dest,arch.members,src); }
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/// This method erases a \p target member from the archive. When the
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/// archive is written, it will no longer contain \p target. The associated
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/// ArchiveMember is deleted.
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/// @brief Erase a member.
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inline iterator erase(iterator target) { return members.erase(target); }
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/// @}
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/// @name Constructors
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/// @{
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public:
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/// Create an empty archive file and associate it with the \p Filename. This
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/// method does not actually create the archive disk file. It creates an
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/// empty Archive object. If the writeToDisk method is called, the archive
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/// file \p Filename will be created at that point, with whatever content
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/// the returned Archive object has at that time.
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/// @returns An Archive* that represents the new archive file.
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/// @brief Create an empty Archive.
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static Archive *CreateEmpty(
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StringRef Filename, ///< Name of the archive to (eventually) create.
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LLVMContext &C ///< Context to use for global information
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);
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/// Open an existing archive and load its contents in preparation for
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/// editing. After this call, the member ilist is completely populated based
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/// on the contents of the archive file. You should use this form of open if
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/// you intend to modify the archive or traverse its contents (e.g. for
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/// printing).
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/// @brief Open and load an archive file
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static Archive *OpenAndLoad(
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StringRef filePath, ///< The file path to open and load
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LLVMContext &C, ///< The context to use for global information
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std::string *ErrorMessage ///< An optional error string
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);
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/// This destructor cleans up the Archive object, releases all memory, and
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/// closes files. It does nothing with the archive file on disk. If you
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/// haven't used the writeToDisk method by the time the destructor is
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/// called, all changes to the archive will be lost.
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/// @brief Destruct in-memory archive
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~Archive();
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/// @}
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/// @name Accessors
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/// @{
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public:
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/// @returns the path to the archive file.
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/// @brief Get the archive path.
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StringRef getPath() { return archPath; }
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/// This method is provided so that editing methods can be invoked directly
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/// on the Archive's iplist of ArchiveMember. However, it is recommended
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/// that the usual STL style iterator interface be used instead.
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/// @returns the iplist of ArchiveMember
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/// @brief Get the iplist of the members
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MembersList& getMembers() { return members; }
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/// This method returns the offset in the archive file to the first "real"
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/// file member. Archive files, on disk, have a signature and might have a
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/// symbol table that precedes the first actual file member. This method
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/// allows you to determine what the size of those fields are.
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/// @returns the offset to the first "real" file member in the archive.
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/// @brief Get the offset to the first "real" file member in the archive.
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unsigned getFirstFileOffset() { return firstFileOffset; }
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/// @}
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/// @name Mutators
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/// @{
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public:
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/// This method is the only way to get the archive written to disk. It
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/// creates or overwrites the file specified when \p this was created
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/// or opened. The arguments provide options for writing the archive. If
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/// \p CreateSymbolTable is true, the archive is scanned for bitcode files
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/// and a symbol table of the externally visible function and global
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/// variable names is created. If \p TruncateNames is true, the names of the
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/// archive members will have their path component stripped and the file
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/// name will be truncated at 15 characters. If \p Compress is specified,
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/// all archive members will be compressed before being written. If
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/// \p PrintSymTab is true, the symbol table will be printed to std::cout.
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/// @returns true if an error occurred, \p error set to error message;
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/// returns false if the writing succeeded.
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/// @brief Write (possibly modified) archive contents to disk
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bool writeToDisk(
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std::string* ErrMessage=0 ///< If non-null, where error msg is set
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);
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/// This method adds a new file to the archive. The \p filename is examined
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/// to determine just enough information to create an ArchiveMember object
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/// which is then inserted into the Archive object's ilist at the location
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/// given by \p where.
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/// @returns true if an error occurred, false otherwise
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/// @brief Add a file to the archive.
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bool addFileBefore(StringRef filename, ///< The file to be added
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iterator where, ///< Insertion point
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std::string *ErrMsg ///< Optional error message location
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);
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/// @}
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/// @name Implementation
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/// @{
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protected:
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/// @brief Construct an Archive for \p filename and optionally map it
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/// into memory.
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explicit Archive(StringRef filename, LLVMContext& C);
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/// @returns A fully populated ArchiveMember or 0 if an error occurred.
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/// @brief Parse the header of a member starting at \p At
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ArchiveMember* parseMemberHeader(
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const char*&At, ///< The pointer to the location we're parsing
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const char*End, ///< The pointer to the end of the archive
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std::string* error ///< Optional error message catcher
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);
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/// @param ErrMessage Set to address of a std::string to get error messages
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/// @returns false on error
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/// @brief Check that the archive signature is correct
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bool checkSignature(std::string* ErrMessage);
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/// @param ErrMessage Set to address of a std::string to get error messages
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/// @returns false on error
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/// @brief Load the entire archive.
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bool loadArchive(std::string* ErrMessage);
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/// @param ErrMessage Set to address of a std::string to get error messages
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/// @returns false on error
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/// @brief Load just the symbol table.
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bool loadSymbolTable(std::string* ErrMessage);
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/// Writes one ArchiveMember to an ofstream. If an error occurs, returns
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/// false, otherwise true. If an error occurs and error is non-null then
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/// it will be set to an error message.
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/// @returns false if writing member succeeded,
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/// returns true if writing member failed, \p error set to error message.
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bool writeMember(
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const ArchiveMember& member, ///< The member to be written
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raw_fd_ostream& ARFile, ///< The file to write member onto
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std::string* ErrMessage ///< If non-null, place were error msg is set
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);
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/// @brief Fill in an ArchiveMemberHeader from ArchiveMember.
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bool fillHeader(const ArchiveMember&mbr,
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ArchiveMemberHeader& hdr,int sz) const;
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/// @brief Maps archive into memory
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bool mapToMemory(std::string* ErrMsg);
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/// @brief Frees all the members and unmaps the archive file.
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void cleanUpMemory();
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/// This type is used to keep track of bitcode modules loaded from the
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/// symbol table. It maps the file offset to a pair that consists of the
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/// associated ArchiveMember and the Module.
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/// @brief Module mapping type
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typedef std::map<unsigned,std::pair<Module*,ArchiveMember*> >
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ModuleMap;
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/// @}
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/// @name Data
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/// @{
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protected:
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std::string archPath; ///< Path to the archive file we read/write
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MembersList members; ///< The ilist of ArchiveMember
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MemoryBuffer *mapfile; ///< Raw Archive contents mapped into memory
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const char* base; ///< Base of the memory mapped file data
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std::string strtab; ///< The string table for long file names
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unsigned firstFileOffset; ///< Offset to first normal file.
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ModuleMap modules; ///< The modules loaded via symbol lookup.
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LLVMContext& Context; ///< This holds global data.
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/// @}
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/// @name Hidden
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/// @{
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private:
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Archive() LLVM_DELETED_FUNCTION;
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Archive(const Archive&) LLVM_DELETED_FUNCTION;
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Archive& operator=(const Archive&) LLVM_DELETED_FUNCTION;
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/// @}
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};
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} // End llvm namespace
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#endif
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