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https://github.com/c64scene-ar/llvm-6502.git
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Added a TLI hook to signal that the target does not have or does not care about
floating point exceptions, added use of flag to fold potentially exception raising floating point math in selection DAG. No functionality change, as targets have to explicitly ask for this behavior and none does today. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@215222 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -262,6 +262,11 @@ public:
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return MaskAndBranchFoldingIsLegal;
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}
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/// Return true if target supports floating point exceptions.
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bool hasFloatingPointExceptions() const {
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return HasFloatingPointExceptions;
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}
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/// Return the ValueType of the result of SETCC operations. Also used to
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/// obtain the target's preferred type for the condition operand of SELECT and
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/// BRCOND nodes. In the case of BRCOND the argument passed is MVT::Other
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@ -1064,6 +1069,12 @@ protected:
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/// containing an integer divide.
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void setIntDivIsCheap(bool isCheap = true) { IntDivIsCheap = isCheap; }
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/// Tells the code generator that this target supports floating point
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/// exceptions and cares about preserving floating point exception behavior.
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void setHasFloatingPointExceptions(bool FPExceptions = true) {
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HasFloatingPointExceptions = FPExceptions;
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}
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/// Tells the code generator which bitwidths to bypass.
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void addBypassSlowDiv(unsigned int SlowBitWidth, unsigned int FastBitWidth) {
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BypassSlowDivWidths[SlowBitWidth] = FastBitWidth;
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@ -1499,6 +1510,10 @@ private:
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/// predication.
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bool JumpIsExpensive;
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/// Whether the target supports or cares about preserving floating point
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/// exception behavior.
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bool HasFloatingPointExceptions;
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/// This target prefers to use _setjmp to implement llvm.setjmp.
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///
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/// Defaults to false.
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@ -3402,6 +3402,7 @@ SDValue SelectionDAG::getNode(unsigned Opcode, SDLoc DL, EVT VT, SDValue N1,
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}
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// Constant fold FP operations.
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bool HasFPExceptions = TLI->hasFloatingPointExceptions();
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ConstantFPSDNode *N1CFP = dyn_cast<ConstantFPSDNode>(N1.getNode());
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ConstantFPSDNode *N2CFP = dyn_cast<ConstantFPSDNode>(N2.getNode());
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if (N1CFP) {
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@ -3415,28 +3416,32 @@ SDValue SelectionDAG::getNode(unsigned Opcode, SDLoc DL, EVT VT, SDValue N1,
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switch (Opcode) {
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case ISD::FADD:
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s = V1.add(V2, APFloat::rmNearestTiesToEven);
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if (s != APFloat::opInvalidOp)
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if (!HasFPExceptions || s != APFloat::opInvalidOp)
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return getConstantFP(V1, VT);
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break;
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case ISD::FSUB:
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s = V1.subtract(V2, APFloat::rmNearestTiesToEven);
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if (s!=APFloat::opInvalidOp)
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if (!HasFPExceptions || s!=APFloat::opInvalidOp)
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return getConstantFP(V1, VT);
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break;
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case ISD::FMUL:
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s = V1.multiply(V2, APFloat::rmNearestTiesToEven);
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if (s!=APFloat::opInvalidOp)
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if (!HasFPExceptions || s!=APFloat::opInvalidOp)
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return getConstantFP(V1, VT);
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break;
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case ISD::FDIV:
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s = V1.divide(V2, APFloat::rmNearestTiesToEven);
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if (s!=APFloat::opInvalidOp && s!=APFloat::opDivByZero)
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if (!HasFPExceptions || (s!=APFloat::opInvalidOp &&
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s!=APFloat::opDivByZero)) {
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return getConstantFP(V1, VT);
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}
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break;
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case ISD::FREM :
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s = V1.mod(V2, APFloat::rmNearestTiesToEven);
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if (s!=APFloat::opInvalidOp && s!=APFloat::opDivByZero)
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if (!HasFPExceptions || (s!=APFloat::opInvalidOp &&
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s!=APFloat::opDivByZero)) {
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return getConstantFP(V1, VT);
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}
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break;
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case ISD::FCOPYSIGN:
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V1.copySign(V2);
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@ -705,6 +705,7 @@ TargetLoweringBase::TargetLoweringBase(const TargetMachine &tm,
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JumpIsExpensive = false;
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PredictableSelectIsExpensive = false;
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MaskAndBranchFoldingIsLegal = false;
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HasFloatingPointExceptions = true;
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StackPointerRegisterToSaveRestore = 0;
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ExceptionPointerRegister = 0;
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ExceptionSelectorRegister = 0;
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