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Don't sort the names before outputing the intrinsic name table. It causes a
mismatch against the enum table. This is a part of Sabre's master plan to drive me nuts with subtle bugs that happens to only affect x86 be. :-) git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@27237 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -100,16 +100,11 @@ EmitFnNameRecognizer(const std::vector<CodeGenIntrinsic> &Ints,
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void IntrinsicEmitter::
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EmitIntrinsicToNameTable(const std::vector<CodeGenIntrinsic> &Ints,
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std::ostream &OS) {
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std::vector<std::string> Names;
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for (unsigned i = 0, e = Ints.size(); i != e; ++i)
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Names.push_back(Ints[i].Name);
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std::sort(Names.begin(), Names.end());
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OS << "// Intrinsic ID to name table\n";
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OS << "#ifdef GET_INTRINSIC_NAME_TABLE\n";
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OS << " // Note that entry #0 is the invalid intrinsic!\n";
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for (unsigned i = 0, e = Names.size(); i != e; ++i)
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OS << " \"" << Names[i] << "\",\n";
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for (unsigned i = 0, e = Ints.size(); i != e; ++i)
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OS << " \"" << Ints[i].Name << "\",\n";
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OS << "#endif\n\n";
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}
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