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This small change reduces compile time for small programs on targets that have
large register files. The omission of Queries.clear() is perfectly safe because LiveIntervalUnion::Query doesn't contain any data that needs freeing and because LiveRegMatrix::runOnFunction happens to reset the OwningArrayPtr holding Queries every time it is run, so there's no need to zero out the queries either. Not having to do this for very large numbers of physregs is a noticeable constant cost reduction in compilation of small programs. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@200913 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -65,7 +65,9 @@ bool LiveRegMatrix::runOnMachineFunction(MachineFunction &MF) {
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void LiveRegMatrix::releaseMemory() {
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for (unsigned i = 0, e = Matrix.size(); i != e; ++i) {
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Matrix[i].clear();
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Queries[i].clear();
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// No need to clear Queries here, since LiveIntervalUnion::Query doesn't
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// have anything important to clear and LiveRegMatrix's runOnFunction()
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// does a OwningPtr::reset anyways.
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}
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}
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