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Fix updateTerminator to be resiliant to degenerate terminators where
both fallthrough and a conditional branch target the same successor. Gracefully delete the conditional branch and introduce any unconditional branch needed to reach the actual successor. This fixes memory corruption in 2009-06-15-RegScavengerAssert.ll and possibly other tests. Also, while I'm here fix a latent bug I spotted by inspection. I never applied the same fundamental fix to this fallthrough successor finding logic that I did to the logic used when there are no conditional branches. As a consequence it would have selected landing pads had they be aligned in just the right way here. I don't have a test case as I spotted this by inspection, and the previous time I found this required have of TableGen's source code to produce it. =/ I hate backend bugs. ;] Thanks to Jim Grosbach for helping me reason through this and reviewing the fix. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@154867 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -392,22 +392,44 @@ void MachineBasicBlock::updateTerminator() {
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TII->InsertBranch(*this, TBB, 0, Cond, dl);
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}
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} else {
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// Walk through the successors and find the successor which is not
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// a landing pad and is not the conditional branch destination (in TBB)
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// as the fallthrough successor.
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MachineBasicBlock *FallthroughBB = 0;
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for (succ_iterator SI = succ_begin(), SE = succ_end(); SI != SE; ++SI) {
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if ((*SI)->isLandingPad() || *SI == TBB)
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continue;
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assert(!FallthroughBB && "Found more than one fallthrough successor.");
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FallthroughBB = *SI;
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}
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if (!FallthroughBB && canFallThrough()) {
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// We fallthrough to the same basic block as the conditional jump
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// targets. Remove the conditional jump, leaving unconditional
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// fallthrough.
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// FIXME: This does not seem like a reasonable pattern to support, but it
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// has been seen in the wild coming out of degenerate ARM test cases.
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TII->RemoveBranch(*this);
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// Finally update the unconditional successor to be reached via a branch
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// if it would not be reached by fallthrough.
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if (!isLayoutSuccessor(TBB))
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TII->InsertBranch(*this, TBB, 0, Cond, dl);
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return;
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}
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// The block has a fallthrough conditional branch.
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MachineBasicBlock *MBBA = *succ_begin();
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MachineBasicBlock *MBBB = *llvm::next(succ_begin());
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if (MBBA == TBB) std::swap(MBBB, MBBA);
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if (isLayoutSuccessor(TBB)) {
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if (TII->ReverseBranchCondition(Cond)) {
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// We can't reverse the condition, add an unconditional branch.
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Cond.clear();
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TII->InsertBranch(*this, MBBA, 0, Cond, dl);
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TII->InsertBranch(*this, FallthroughBB, 0, Cond, dl);
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return;
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}
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TII->RemoveBranch(*this);
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TII->InsertBranch(*this, MBBA, 0, Cond, dl);
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} else if (!isLayoutSuccessor(MBBA)) {
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TII->InsertBranch(*this, FallthroughBB, 0, Cond, dl);
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} else if (!isLayoutSuccessor(FallthroughBB)) {
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TII->RemoveBranch(*this);
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TII->InsertBranch(*this, TBB, MBBA, Cond, dl);
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TII->InsertBranch(*this, TBB, FallthroughBB, Cond, dl);
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}
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}
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}
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