push bytecode decompressor out through APIs. Now the bytecode reader

api's look like this:

ModuleProvider *getBytecodeModuleProvider(
  const std::string &Filename,  ///< Name of file to be read
  BCDecompressor_t *BCDC = Compressor::decompressToNewBuffer,
  std::string* ErrMsg = 0,      ///< Optional error message holder
  BytecodeHandler* H = 0        ///< Optional handler for reader events
);

This is ugly, but allows a client to say:

  getBytecodeModuleProvider("foo", 0);

If they do this, there is no dependency on the compression libraries, saving
codesize.


git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@34012 91177308-0d34-0410-b5e6-96231b3b80d8
This commit is contained in:
Chris Lattner
2007-02-07 21:41:02 +00:00
parent 403e4a4725
commit f2e292ce58
25 changed files with 140 additions and 106 deletions

View File

@@ -225,8 +225,10 @@ Archive::writeMember(
std::string FullMemberName = archPath.toString() + "(" +
member.getPath().toString()
+ ")";
ModuleProvider* MP = GetBytecodeSymbols(
(const unsigned char*)data,fSize,FullMemberName, symbols, ErrMsg);
ModuleProvider* MP =
GetBytecodeSymbols((const unsigned char*)data,fSize,
FullMemberName, symbols,
Compressor::decompressToNewBuffer, ErrMsg);
// If the bytecode parsed successfully
if ( MP ) {