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push bytecode decompressor out through APIs. Now the bytecode reader
api's look like this: ModuleProvider *getBytecodeModuleProvider( const std::string &Filename, ///< Name of file to be read BCDecompressor_t *BCDC = Compressor::decompressToNewBuffer, std::string* ErrMsg = 0, ///< Optional error message holder BytecodeHandler* H = 0 ///< Optional handler for reader events ); This is ugly, but allows a client to say: getBytecodeModuleProvider("foo", 0); If they do this, there is no dependency on the compression libraries, saving codesize. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@34012 91177308-0d34-0410-b5e6-96231b3b80d8
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@@ -225,8 +225,10 @@ Archive::writeMember(
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std::string FullMemberName = archPath.toString() + "(" +
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member.getPath().toString()
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+ ")";
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ModuleProvider* MP = GetBytecodeSymbols(
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(const unsigned char*)data,fSize,FullMemberName, symbols, ErrMsg);
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ModuleProvider* MP =
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GetBytecodeSymbols((const unsigned char*)data,fSize,
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FullMemberName, symbols,
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Compressor::decompressToNewBuffer, ErrMsg);
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// If the bytecode parsed successfully
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if ( MP ) {
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