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push bytecode decompressor out through APIs. Now the bytecode reader
api's look like this:
ModuleProvider *getBytecodeModuleProvider(
const std::string &Filename, ///< Name of file to be read
BCDecompressor_t *BCDC = Compressor::decompressToNewBuffer,
std::string* ErrMsg = 0, ///< Optional error message holder
BytecodeHandler* H = 0 ///< Optional handler for reader events
);
This is ugly, but allows a client to say:
getBytecodeModuleProvider("foo", 0);
If they do this, there is no dependency on the compression libraries, saving
codesize.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@34012 91177308-0d34-0410-b5e6-96231b3b80d8
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@@ -49,7 +49,9 @@ int main(int argc, char **argv) {
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int exitCode = 0;
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std::ostream *Out = 0;
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std::string ErrorMessage;
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std::auto_ptr<Module> M(ParseBytecodeFile(InputFilename, &ErrorMessage));
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std::auto_ptr<Module> M(ParseBytecodeFile(InputFilename,
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Compressor::decompressToNewBuffer,
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&ErrorMessage));
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if (M.get() == 0) {
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std::cerr << argv[0] << ": ";
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if (ErrorMessage.size())
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