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push bytecode decompressor out through APIs. Now the bytecode reader
api's look like this: ModuleProvider *getBytecodeModuleProvider( const std::string &Filename, ///< Name of file to be read BCDecompressor_t *BCDC = Compressor::decompressToNewBuffer, std::string* ErrMsg = 0, ///< Optional error message holder BytecodeHandler* H = 0 ///< Optional handler for reader events ); This is ugly, but allows a client to say: getBytecodeModuleProvider("foo", 0); If they do this, there is no dependency on the compression libraries, saving codesize. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@34012 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -569,7 +569,9 @@ private:
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if (fullpath.isBytecodeFile()) {
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// Process the dependent libraries recursively
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Module::LibraryListType modlibs;
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if (GetBytecodeDependentLibraries(fullpath.toString(),modlibs,&err)) {
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if (GetBytecodeDependentLibraries(fullpath.toString(),modlibs,
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Compressor::decompressToNewBuffer,
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&err)) {
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// Traverse the dependent libraries list
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Module::lib_iterator LI = modlibs.begin();
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Module::lib_iterator LE = modlibs.end();
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