mirror of
https://github.com/c64scene-ar/llvm-6502.git
synced 2025-09-24 23:28:41 +00:00
eliminate the ability to remove global nodes from deadNodeElminate... for now.
This slows stuff down a bit, but it should get much better before it gets any worse. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@4666 91177308-0d34-0410-b5e6-96231b3b80d8
This commit is contained in:
@@ -135,7 +135,7 @@ public:
|
||||
// from the caller's graph entirely. This is only appropriate to use when
|
||||
// inlining graphs.
|
||||
//
|
||||
void removeDeadNodes(bool KeepAllGlobals);
|
||||
void removeDeadNodes();
|
||||
|
||||
// CloneFlags enum - Bits that may be passed into the cloneInto method to
|
||||
// specify how to clone the function graph.
|
||||
@@ -172,7 +172,7 @@ private:
|
||||
// merged with other nodes in the graph. This is used as the first step of
|
||||
// removeDeadNodes.
|
||||
//
|
||||
void removeTriviallyDeadNodes(bool KeepAllGlobals = false);
|
||||
void removeTriviallyDeadNodes();
|
||||
};
|
||||
|
||||
#endif
|
||||
|
Reference in New Issue
Block a user