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https://github.com/c64scene-ar/llvm-6502.git
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Make LiveVariables even more optional, by making it optional in the call to TargetInstrInfo::convertToThreeAddressInstruction
Also, if LV isn't around, then TwoAddr doesn't need to be updating flags, since they won't have been set in the first place. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@53058 91177308-0d34-0410-b5e6-96231b3b80d8
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@@ -378,27 +378,6 @@ bool TwoAddressInstructionPass::runOnMachineFunction(MachineFunction &MF) {
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if (LV) {
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// Update live variables
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LV->instructionChanged(mi, NewMI);
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} else {
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// Update flags manually
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for (unsigned i = 0, e = mi->getNumOperands();
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i != e; ++i) {
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MachineOperand &MO = mi->getOperand(i);
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if (MO.isRegister() && MO.getReg() &&
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TargetRegisterInfo::isVirtualRegister(MO.getReg())) {
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unsigned Reg = MO.getReg();
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if (MO.isDef()) {
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if (MO.isDead()) {
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MO.setIsDead(false);
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NewMI->addRegisterDead(Reg, TRI);
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}
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}
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if (MO.isKill()) {
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MO.setIsKill(false);
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NewMI->addRegisterKilled(Reg, TRI);
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}
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}
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}
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}
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mbbi->insert(mi, NewMI); // Insert the new inst
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@@ -424,7 +403,7 @@ bool TwoAddressInstructionPass::runOnMachineFunction(MachineFunction &MF) {
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assert(TID.getOperandConstraint(i, TOI::TIED_TO) == -1);
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#endif
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MachineInstr *NewMI = TII->convertToThreeAddress(mbbi, mi, *LV);
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MachineInstr *NewMI = TII->convertToThreeAddress(mbbi, mi, LV);
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if (NewMI) {
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DOUT << "2addr: CONVERTING 2-ADDR: " << *mi;
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DOUT << "2addr: TO 3-ADDR: " << *NewMI;
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@@ -481,30 +460,6 @@ bool TwoAddressInstructionPass::runOnMachineFunction(MachineFunction &MF) {
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if (LV->removeVirtualRegisterDead(regB, mbbi, mi))
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LV->addVirtualRegisterDead(regB, prevMi);
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} else {
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// Manually update kill/dead flags.
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bool RemovedKill = false;
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bool RemovedDead = false;
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for (unsigned i = 0, e = mi->getNumOperands(); i != e; ++i) {
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MachineOperand &MO = mi->getOperand(i);
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if (MO.isRegister() && MO.isKill() && MO.getReg() == regB) {
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MO.setIsKill(false);
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RemovedKill = true;
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break;
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}
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if (MO.isRegister() && MO.isDef() && MO.getReg() == regB) {
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MO.setIsDead(false);
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RemovedDead = true;
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}
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if (RemovedKill && RemovedDead) break;
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}
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if (RemovedKill)
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prevMi->addRegisterKilled(regB, TRI);
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if (RemovedDead)
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prevMi->addRegisterDead(regB, TRI);
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}
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// Replace all occurences of regB with regA.
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