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Ignore debug intrinsics when computing dependences.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@66399 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -18,6 +18,7 @@
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#include "llvm/Analysis/MemoryDependenceAnalysis.h"
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#include "llvm/Constants.h"
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#include "llvm/Instructions.h"
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#include "llvm/IntrinsicInst.h"
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#include "llvm/Function.h"
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#include "llvm/Analysis/AliasAnalysis.h"
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#include "llvm/ADT/Statistic.h"
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@ -121,6 +122,8 @@ getCallSiteDependencyFrom(CallSite CS, bool isReadOnlyCall,
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// FreeInsts erase the entire structure
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PointerSize = ~0ULL;
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} else if (isa<CallInst>(Inst) || isa<InvokeInst>(Inst)) {
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// Debug intrinsics don't cause dependences.
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if (isa<DbgInfoIntrinsic>(Inst)) break;
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CallSite InstCS = CallSite::get(Inst);
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// If these two calls do not interfere, look past it.
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switch (AA->getModRefInfo(CS, InstCS)) {
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@ -175,6 +178,9 @@ getPointerDependencyFrom(Value *MemPtr, uint64_t MemSize, bool isLoad,
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while (ScanIt != BB->begin()) {
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Instruction *Inst = --ScanIt;
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// Debug intrinsics don't cause dependences.
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if (isa<DbgInfoIntrinsic>(Inst)) continue;
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// Values depend on loads if the pointers are must aliased. This means that
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// a load depends on another must aliased load from the same value.
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if (LoadInst *LI = dyn_cast<LoadInst>(Inst)) {
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