Rename Type::PrimitiveID to TypeId and ::getPrimitiveID() to ::getTypeID()

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@14201 91177308-0d34-0410-b5e6-96231b3b80d8
This commit is contained in:
Chris Lattner
2004-06-17 18:19:28 +00:00
parent 5dd04027c7
commit f70c22b019
52 changed files with 170 additions and 173 deletions

View File

@@ -145,7 +145,7 @@ const Type *AbstractBytecodeParser::getType(unsigned ID) {
//cerr << "Looking up Type ID: " << ID << "\n";
if (ID < Type::FirstDerivedTyID)
if (const Type *T = Type::getPrimitiveType((Type::PrimitiveID)ID))
if (const Type *T = Type::getPrimitiveType((Type::TypeID)ID))
return T; // Asked for a primitive type...
// Otherwise, derived types need offset...
@@ -467,7 +467,7 @@ const Type *AbstractBytecodeParser::ParseTypeConstant() {
unsigned PrimType = read_vbr_uint();
const Type *Val = 0;
if ((Val = Type::getPrimitiveType((Type::PrimitiveID)PrimType)))
if ((Val = Type::getPrimitiveType((Type::TypeID)PrimType)))
return Val;
switch (PrimType) {
@@ -615,7 +615,7 @@ void AbstractBytecodeParser::ParseConstantValue(unsigned TypeID) {
// Ok, not an ConstantExpr. We now know how to read the given type...
const Type *Ty = getType(TypeID);
switch (Ty->getPrimitiveID()) {
switch (Ty->getTypeID()) {
case Type::BoolTyID: {
unsigned Val = read_vbr_uint();
if (Val != 0 && Val != 1)