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Instead of storing operands as std::vector<Use>, just maintain a pointer
and num operands in the User class. this allows us to embed the operands directly in the subclasses if possible. For example, for binary operators we store the two operands in the derived class. The has several effects: 1. it improves locality because the operands and instruction are together 2. it makes accesses to operands faster (one less load) if you access them through the derived class pointer. For example this: Value *GetBinaryOperatorOp(BinaryOperator *I, int i) { return I->getOperand(i); } Was compiled to: _Z19GetBinaryOperatorOpPN4llvm14BinaryOperatorEi: movl 4(%esp), %edx movl 8(%esp), %eax sall $4, %eax movl 24(%edx), %ecx addl %ecx, %eax movl (%eax), %eax ret and is now compiled to: _Z19GetBinaryOperatorOpPN4llvm14BinaryOperatorEi: movl 8(%esp), %eax movl 4(%esp), %edx sall $4, %eax addl %edx, %eax movl 44(%eax), %eax ret Accesses through "Instruction*" are unmodified. 3. This reduces memory consumption (by about 3%) by eliminating 1 word of vector overhead and a malloc header on a seperate object. 4. This speeds up gccas about 10% (both debug and release builds) on large things (such as 176.gcc). For example, it takes a debug build from 172.9 -> 155.6s and a release gccas from 67.7 -> 61.8s git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@19883 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -27,45 +27,42 @@ namespace llvm {
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class User : public Value {
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class User : public Value {
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User(const User &); // Do not implement
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User(const User &); // Do not implement
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protected:
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protected:
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std::vector<Use> Operands;
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/// OperandList - This is a pointer to the array of Users for this operand.
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public:
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/// For nodes of fixed arity (e.g. a binary operator) this array will live
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User(const Type *Ty, unsigned vty, const std::string &name = "")
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/// embedded into the derived class. For nodes of variable arity
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: Value(Ty, vty, name) {}
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/// (e.g. ConstantArrays, CallInst, PHINodes, etc), this memory will be
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/// dynamically allocated and should be destroyed by the classes virtual dtor.
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Use *OperandList;
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inline Value *getOperand(unsigned i) {
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/// NumOperands - The number of values used by this User.
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assert(i < Operands.size() && "getOperand() out of range!");
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///
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return Operands[i];
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unsigned NumOperands;
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public:
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User(const Type *Ty, unsigned vty, Use *OpList, unsigned NumOps,
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const std::string &name = "")
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: Value(Ty, vty, name), OperandList(OpList), NumOperands(NumOps) {}
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Value *getOperand(unsigned i) const {
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assert(i < NumOperands && "getOperand() out of range!");
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return OperandList[i];
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}
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}
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inline const Value *getOperand(unsigned i) const {
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void setOperand(unsigned i, Value *Val) {
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assert(i < Operands.size() && "getOperand() const out of range!");
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assert(i < NumOperands && "setOperand() out of range!");
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return Operands[i];
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OperandList[i] = Val;
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}
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}
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inline void setOperand(unsigned i, Value *Val) {
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unsigned getNumOperands() const { return NumOperands; }
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assert(i < Operands.size() && "setOperand() out of range!");
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Operands[i] = Val;
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}
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inline unsigned getNumOperands() const { return (unsigned)Operands.size(); }
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// ---------------------------------------------------------------------------
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// ---------------------------------------------------------------------------
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// Operand Iterator interface...
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// Operand Iterator interface...
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//
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//
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typedef std::vector<Use>::iterator op_iterator;
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typedef Use* op_iterator;
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typedef std::vector<Use>::const_iterator const_op_iterator;
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typedef const Use* const_op_iterator;
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void op_reserve(unsigned NumElements) { Operands.reserve(NumElements); }
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inline op_iterator op_begin() { return OperandList; }
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inline const_op_iterator op_begin() const { return OperandList; }
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inline op_iterator op_begin() { return Operands.begin(); }
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inline op_iterator op_end() { return OperandList+NumOperands; }
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inline const_op_iterator op_begin() const { return Operands.begin(); }
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inline const_op_iterator op_end() const { return OperandList+NumOperands; }
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inline op_iterator op_end() { return Operands.end(); }
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inline const_op_iterator op_end() const { return Operands.end(); }
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/// op_erase - This method is used to remove one of the arguments from the
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/// operands list. Only use this if you know what you are doing.
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///
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op_iterator op_erase(op_iterator I) { return Operands.erase(I); }
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op_iterator op_erase(op_iterator I, op_iterator E) {
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return Operands.erase(I, E);
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}
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// dropAllReferences() - This function is in charge of "letting go" of all
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// dropAllReferences() - This function is in charge of "letting go" of all
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// objects that this User refers to. This allows one to
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// objects that this User refers to. This allows one to
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@ -75,8 +72,10 @@ public:
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// valid on an object that has "dropped all references", except operator
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// valid on an object that has "dropped all references", except operator
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// delete.
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// delete.
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//
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//
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inline void dropAllReferences() {
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void dropAllReferences() {
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Operands.clear();
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Use *OL = OperandList;
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for (unsigned i = 0, e = NumOperands; i != e; ++i)
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OL[i].set(0);
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}
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}
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/// replaceUsesOfWith - Replaces all references to the "From" definition with
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/// replaceUsesOfWith - Replaces all references to the "From" definition with
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