Use DSNodeHandleMap instead to be safe

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@4622 91177308-0d34-0410-b5e6-96231b3b80d8
This commit is contained in:
Chris Lattner 2002-11-08 05:01:14 +00:00
parent 5134006f93
commit f8c6aab05e
3 changed files with 22 additions and 16 deletions

View File

@ -470,11 +470,12 @@ Function &DSCallSite::getCaller() const {
//===----------------------------------------------------------------------===// //===----------------------------------------------------------------------===//
DSGraph::DSGraph(const DSGraph &G) : Func(G.Func) { DSGraph::DSGraph(const DSGraph &G) : Func(G.Func) {
std::map<const DSNode*, DSNode*> NodeMap; std::map<const DSNode*, DSNodeHandle> NodeMap;
RetNode = cloneInto(G, ScalarMap, NodeMap); RetNode = cloneInto(G, ScalarMap, NodeMap);
} }
DSGraph::DSGraph(const DSGraph &G, std::map<const DSNode*, DSNode*> &NodeMap) DSGraph::DSGraph(const DSGraph &G,
std::map<const DSNode*, DSNodeHandle> &NodeMap)
: Func(G.Func) { : Func(G.Func) {
RetNode = cloneInto(G, ScalarMap, NodeMap); RetNode = cloneInto(G, ScalarMap, NodeMap);
} }
@ -501,9 +502,12 @@ void DSGraph::dump() const { print(std::cerr); }
/// remapLinks - Change all of the Links in the current node according to the /// remapLinks - Change all of the Links in the current node according to the
/// specified mapping. /// specified mapping.
/// ///
void DSNode::remapLinks(std::map<const DSNode*, DSNode*> &OldNodeMap) { void DSNode::remapLinks(std::map<const DSNode*, DSNodeHandle> &OldNodeMap) {
for (unsigned i = 0, e = Links.size(); i != e; ++i) for (unsigned i = 0, e = Links.size(); i != e; ++i) {
Links[i].setNode(OldNodeMap[Links[i].getNode()]); DSNodeHandle &H = OldNodeMap[Links[i].getNode()];
Links[i].setNode(H.getNode());
Links[i].setOffset(Links[i].getOffset()+H.getOffset());
}
} }
@ -515,7 +519,7 @@ void DSNode::remapLinks(std::map<const DSNode*, DSNode*> &OldNodeMap) {
// //
DSNodeHandle DSGraph::cloneInto(const DSGraph &G, DSNodeHandle DSGraph::cloneInto(const DSGraph &G,
std::map<Value*, DSNodeHandle> &OldValMap, std::map<Value*, DSNodeHandle> &OldValMap,
std::map<const DSNode*, DSNode*> &OldNodeMap, std::map<const DSNode*, DSNodeHandle> &OldNodeMap,
AllocaBit StripAllocas) { AllocaBit StripAllocas) {
assert(OldNodeMap.empty() && "Returned OldNodeMap should be empty!"); assert(OldNodeMap.empty() && "Returned OldNodeMap should be empty!");
assert(&G != this && "Cannot clone graph into itself!"); assert(&G != this && "Cannot clone graph into itself!");
@ -544,14 +548,14 @@ DSNodeHandle DSGraph::cloneInto(const DSGraph &G,
for (std::map<Value*, DSNodeHandle>::const_iterator I = G.ScalarMap.begin(), for (std::map<Value*, DSNodeHandle>::const_iterator I = G.ScalarMap.begin(),
E = G.ScalarMap.end(); I != E; ++I) { E = G.ScalarMap.end(); I != E; ++I) {
DSNodeHandle &H = OldValMap[I->first]; DSNodeHandle &H = OldValMap[I->first];
H.setNode(OldNodeMap[I->second.getNode()]); DSNodeHandle &MappedNode = OldNodeMap[I->second.getNode()];
H.setOffset(I->second.getOffset()); H.setNode(MappedNode.getNode());
H.setOffset(I->second.getOffset()+MappedNode.getOffset());
if (isa<GlobalValue>(I->first)) { // Is this a global? if (isa<GlobalValue>(I->first)) { // Is this a global?
std::map<Value*, DSNodeHandle>::iterator GVI = ScalarMap.find(I->first); std::map<Value*, DSNodeHandle>::iterator GVI = ScalarMap.find(I->first);
if (GVI != ScalarMap.end()) { // Is the global value in this fn already? if (GVI != ScalarMap.end()) { // Is the global value in this fn already?
GVI->second.mergeWith(H); GVI->second.mergeWith(H);
OldNodeMap[I->second.getNode()] = H.getNode();
} else { } else {
ScalarMap[I->first] = H; // Add global pointer to this graph ScalarMap[I->first] = H; // Add global pointer to this graph
} }
@ -565,7 +569,9 @@ DSNodeHandle DSGraph::cloneInto(const DSGraph &G,
FunctionCalls.push_back(DSCallSite(G.FunctionCalls[i], OldNodeMap)); FunctionCalls.push_back(DSCallSite(G.FunctionCalls[i], OldNodeMap));
// Return the returned node pointer... // Return the returned node pointer...
return DSNodeHandle(OldNodeMap[G.RetNode.getNode()], G.RetNode.getOffset()); DSNodeHandle &MappedRet = OldNodeMap[G.RetNode.getNode()];
return DSNodeHandle(MappedRet.getNode(),
MappedRet.getOffset()+G.RetNode.getOffset());
} }
/// mergeInGraph - The method is used for merging graphs together. If the /// mergeInGraph - The method is used for merging graphs together. If the
@ -584,7 +590,7 @@ void DSGraph::mergeInGraph(DSCallSite &CS, const DSGraph &Graph,
// Clone the callee's graph into the current graph, keeping // Clone the callee's graph into the current graph, keeping
// track of where scalars in the old graph _used_ to point, // track of where scalars in the old graph _used_ to point,
// and of the new nodes matching nodes of the old graph. // and of the new nodes matching nodes of the old graph.
std::map<const DSNode*, DSNode*> OldNodeMap; std::map<const DSNode*, DSNodeHandle> OldNodeMap;
// The clone call may invalidate any of the vectors in the data // The clone call may invalidate any of the vectors in the data
// structure graph. Strip locals and don't copy the list of callers // structure graph. Strip locals and don't copy the list of callers

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@ -124,7 +124,7 @@ bool Steens::run(Module &M) {
if (!I->isExternal()) { if (!I->isExternal()) {
std::map<Value*, DSNodeHandle> ValMap; std::map<Value*, DSNodeHandle> ValMap;
{ // Scope to free NodeMap memory ASAP { // Scope to free NodeMap memory ASAP
std::map<const DSNode*, DSNode*> NodeMap; std::map<const DSNode*, DSNodeHandle> NodeMap;
const DSGraph &FDSG = LDS.getDSGraph(*I); const DSGraph &FDSG = LDS.getDSGraph(*I);
DSNodeHandle RetNode = ResultGraph->cloneInto(FDSG, ValMap, NodeMap); DSNodeHandle RetNode = ResultGraph->cloneInto(FDSG, ValMap, NodeMap);

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@ -93,7 +93,7 @@ DSGraph &TDDataStructures::calculateGraph(Function &F) {
DSGraph &BUGraph = BU.getDSGraph(F); DSGraph &BUGraph = BU.getDSGraph(F);
// Copy the BU graph, keeping a mapping from the BUGraph to the current Graph // Copy the BU graph, keeping a mapping from the BUGraph to the current Graph
std::map<const DSNode*, DSNode*> BUNodeMap; std::map<const DSNode*, DSNodeHandle> BUNodeMap;
Graph = new DSGraph(BUGraph, BUNodeMap); Graph = new DSGraph(BUGraph, BUNodeMap);
// We only need the BUMap entries for the nodes that are used in call sites. // We only need the BUMap entries for the nodes that are used in call sites.
@ -113,12 +113,12 @@ DSGraph &TDDataStructures::calculateGraph(Function &F) {
} }
// Loop through te BUNodeMap, keeping only the nodes that are "Needed" // Loop through te BUNodeMap, keeping only the nodes that are "Needed"
for (std::map<const DSNode*, DSNode*>::iterator I = BUNodeMap.begin(); for (std::map<const DSNode*, DSNodeHandle>::iterator I = BUNodeMap.begin();
I != BUNodeMap.end(); ) I != BUNodeMap.end(); )
if (NeededNodes.count(I->first) && I->first) // Keep needed nodes... if (NeededNodes.count(I->first) && I->first) // Keep needed nodes...
++I; ++I;
else { else {
std::map<const DSNode*, DSNode*>::iterator J = I++; std::map<const DSNode*, DSNodeHandle>::iterator J = I++;
BUNodeMap.erase(J); BUNodeMap.erase(J);
} }
@ -167,7 +167,7 @@ DSGraph &TDDataStructures::calculateGraph(Function &F) {
// These two maps keep track of where scalars in the old graph _used_ // These two maps keep track of where scalars in the old graph _used_
// to point to, and of new nodes matching nodes of the old graph. // to point to, and of new nodes matching nodes of the old graph.
std::map<Value*, DSNodeHandle> OldValMap; std::map<Value*, DSNodeHandle> OldValMap;
std::map<const DSNode*, DSNode*> OldNodeMap; std::map<const DSNode*, DSNodeHandle> OldNodeMap;
// FIXME: Eventually use DSGraph::mergeInGraph here... // FIXME: Eventually use DSGraph::mergeInGraph here...
// Graph->mergeInGraph(CallSiteInCG, CG, false); // Graph->mergeInGraph(CallSiteInCG, CG, false);