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https://github.com/c64scene-ar/llvm-6502.git
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Get closer to handling globals correctly. We now generally get them in the
right section. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@29871 91177308-0d34-0410-b5e6-96231b3b80d8
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@@ -27,10 +27,9 @@
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#include "llvm/CodeGen/MachineConstantPool.h"
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#include "llvm/CodeGen/MachineRelocation.h"
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#include "llvm/CodeGen/MachOWriter.h"
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#include "llvm/Target/TargetData.h"
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#include "llvm/Target/TargetJITInfo.h"
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#include "llvm/Target/TargetMachine.h"
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#include "llvm/Support/Mangler.h"
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#include "llvm/Support/MathExtras.h"
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#include <iostream>
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using namespace llvm;
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@@ -137,10 +136,9 @@ bool MachOCodeEmitter::finishFunction(MachineFunction &F) {
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// appending linkage is illegal for functions.
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assert(0 && "Unknown linkage type!");
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case GlobalValue::ExternalLinkage:
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FnSym.n_type = MachOWriter::MachOSym::N_SECT | MachOWriter::MachOSym::N_EXT;
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FnSym.n_type |= MachOWriter::MachOSym::N_EXT;
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break;
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case GlobalValue::InternalLinkage:
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FnSym.n_type = MachOWriter::MachOSym::N_SECT;
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break;
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}
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@@ -188,8 +186,75 @@ MachOWriter::~MachOWriter() {
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delete MCE;
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}
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void MachOWriter::AddSymbolToSection(MachOSection &Sec, GlobalVariable *GV) {
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const Type *Ty = GV->getType()->getElementType();
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unsigned Size = TM.getTargetData()->getTypeSize(Ty);
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unsigned Align = Log2_32(TM.getTargetData()->getTypeAlignment(Ty));
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MachOSym Sym(GV, Sec.Index);
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// Reserve space in the .bss section for this symbol while maintaining the
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// desired section alignment, which must be at least as much as required by
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// this symbol.
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if (Align) {
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Sec.align = std::max(Sec.align, Align);
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Sec.size = (Sec.size + Align - 1) & ~(Align-1);
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}
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// Record the offset of the symbol, and then allocate space for it.
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Sym.n_value = Sec.size;
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Sec.size += Size;
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switch (GV->getLinkage()) {
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default: // weak/linkonce handled above
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assert(0 && "Unexpected linkage type!");
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case GlobalValue::ExternalLinkage:
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Sym.n_type |= MachOSym::N_EXT;
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break;
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case GlobalValue::InternalLinkage:
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break;
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}
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SymbolTable.push_back(Sym);
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}
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void MachOWriter::EmitGlobal(GlobalVariable *GV) {
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// FIXME: do something smart here.
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const Type *Ty = GV->getType()->getElementType();
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unsigned Size = TM.getTargetData()->getTypeSize(Ty);
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bool NoInit = !GV->hasInitializer();
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// If this global has a zero initializer, it is part of the .bss or common
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// section.
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if (NoInit || GV->getInitializer()->isNullValue()) {
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// If this global is part of the common block, add it now. Variables are
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// part of the common block if they are zero initialized and allowed to be
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// merged with other symbols.
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if (NoInit || GV->hasLinkOnceLinkage() || GV->hasWeakLinkage()) {
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MachOWriter::MachOSym ExtOrCommonSym(GV, MachOSym::NO_SECT);
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ExtOrCommonSym.n_type |= MachOSym::N_EXT;
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// For undefined (N_UNDF) external (N_EXT) types, n_value is the size in
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// bytes of the symbol.
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ExtOrCommonSym.n_value = Size;
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// If the symbol is external, we'll put it on a list of symbols whose
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// addition to the symbol table is being pended until we find a reference
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if (NoInit)
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PendingSyms.push_back(ExtOrCommonSym);
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else
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SymbolTable.push_back(ExtOrCommonSym);
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return;
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}
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// Otherwise, this symbol is part of the .bss section.
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MachOSection &BSS = getBSSSection();
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AddSymbolToSection(BSS, GV);
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return;
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}
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// Scalar read-only data goes in a literal section if the scalar is 4, 8, or
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// 16 bytes, or a cstring. Other read only data goes into a regular const
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// section. Read-write data goes in the data section.
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MachOSection &Sec = GV->isConstant() ? getConstSection(Ty) : getDataSection();
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AddSymbolToSection(Sec, GV);
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// FIXME: actually write out the initializer to the section. This will
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// require ExecutionEngine's InitializeMemory() function, which will need to
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// be enhanced to support relocations.
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}
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