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* Fix comment descriptions
* Remove defaulted argument to ctor that is never used anyway * Prevent copying and assignment git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@3122 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -46,18 +46,24 @@ typedef const PassInfo* AnalysisID;
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class Pass {
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friend class AnalysisResolver;
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AnalysisResolver *Resolver; // AnalysisResolver this pass is owned by...
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const PassInfo *PassInfoCache;
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void operator=(const Pass&); // DO NOT IMPLEMENT
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Pass(const Pass &); // DO NOT IMPLEMENT
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public:
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Pass(AnalysisResolver *AR = 0) : Resolver(AR) {}
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Pass() : Resolver(0), PassInfoCache(0) {}
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virtual ~Pass() {} // Destructor is virtual so we can be subclassed
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// getPassName - Return a nice clean name for a pass. This should be
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// overloaded by the pass, but if it is not, C++ RTTI will be consulted to get
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// a SOMEWHAT intelligable name for the pass.
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// getPassName - Return a nice clean name for a pass. This usually
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// implemented in terms of the name that is registered by one of the
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// Registration templates, but can be overloaded directly, and if nothing else
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// is available, C++ RTTI will be consulted to get a SOMEWHAT intelligable
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// name for the pass.
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//
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virtual const char *getPassName() const;
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// getPassInfo - Return the PassInfo data structure that corresponds to this
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// pass...
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// pass... If the pass has not been registered, this will return null.
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//
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const PassInfo *getPassInfo() const;
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// run - Run this pass, returning true if a modification was made to the
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