Add higher-level API for dealing with bundled MachineInstrs.

This is still a work in progress. The purpose is to make bundling and
unbundling operations explicit, and to catch errors where bundles are
broken or created inadvertently.

The old IsInsideBundle flag is replaced by two MI flags: BundledPred
which has the same meaning as IsInsideBundle, and BundledSucc which is
set on instructions that are bundled with a successor. Having two flags
provdes redundancy to detect when a bundle is inadvertently torn by a
splice() or insert(), and it makes it possible to write bundle iterators
that don't need to peek at adjacent instructions.

The new flags can't be manipulated directly (once setIsInsideBundle is
gone). Instead there are MI functions to make and break bundle bonds.

The setIsInsideBundle function will be removed in a future commit. It
should be replaced by bundleWithPred().

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@169583 91177308-0d34-0410-b5e6-96231b3b80d8
This commit is contained in:
Jakob Stoklund Olesen 2012-12-07 04:23:29 +00:00
parent f3c0c77bc3
commit fad649a5b1
2 changed files with 59 additions and 5 deletions

View File

@ -58,8 +58,8 @@ public:
NoFlags = 0, NoFlags = 0,
FrameSetup = 1 << 0, // Instruction is used as a part of FrameSetup = 1 << 0, // Instruction is used as a part of
// function frame setup code. // function frame setup code.
InsideBundle = 1 << 1 // Instruction is inside a bundle (not BundledPred = 1 << 1, // Instruction has bundled predecessors.
// the first MI in a bundle) BundledSucc = 1 << 2 // Instruction has bundled successors.
}; };
private: private:
const MCInstrDesc *MCID; // Instruction descriptor. const MCInstrDesc *MCID; // Instruction descriptor.
@ -195,22 +195,44 @@ public:
/// The first instruction has the special opcode "BUNDLE". It's not "inside" /// The first instruction has the special opcode "BUNDLE". It's not "inside"
/// a bundle, but the next three MIs are. /// a bundle, but the next three MIs are.
bool isInsideBundle() const { bool isInsideBundle() const {
return getFlag(InsideBundle); return getFlag(BundledPred);
} }
/// setIsInsideBundle - Set InsideBundle bit. /// setIsInsideBundle - Set InsideBundle bit.
/// ///
void setIsInsideBundle(bool Val = true) { void setIsInsideBundle(bool Val = true) {
if (Val) if (Val)
setFlag(InsideBundle); setFlag(BundledPred);
else else
clearFlag(InsideBundle); clearFlag(BundledPred);
} }
/// isBundled - Return true if this instruction part of a bundle. This is true /// isBundled - Return true if this instruction part of a bundle. This is true
/// if either itself or its following instruction is marked "InsideBundle". /// if either itself or its following instruction is marked "InsideBundle".
bool isBundled() const; bool isBundled() const;
/// Return true if this instruction is part of a bundle, and it is not the
/// first instruction in the bundle.
bool isBundledWithPred() const { return getFlag(BundledPred); }
/// Return true if this instruction is part of a bundle, and it is not the
/// last instruction in the bundle.
bool isBundledWithSucc() const { return getFlag(BundledSucc); }
/// Bundle this instruction with its predecessor. This can be an unbundled
/// instruction, or it can be the first instruction in a bundle.
void bundleWithPred();
/// Bundle this instruction with its successor. This can be an unbundled
/// instruction, or it can be the last instruction in a bundle.
void bundleWithSucc();
/// Break bundle above this instruction.
void unbundleFromPred();
/// Break bundle below this instruction.
void unbundleFromSucc();
/// getDebugLoc - Returns the debug location id of this MachineInstr. /// getDebugLoc - Returns the debug location id of this MachineInstr.
/// ///
DebugLoc getDebugLoc() const { return debugLoc; } DebugLoc getDebugLoc() const { return debugLoc; }

View File

@ -894,6 +894,38 @@ unsigned MachineInstr::getNumExplicitOperands() const {
return NumOperands; return NumOperands;
} }
void MachineInstr::bundleWithPred() {
assert(!isBundledWithPred() && "MI is already bundled with its predecessor");
setFlag(BundledPred);
MachineBasicBlock::instr_iterator Pred = this;
--Pred;
Pred->setFlag(BundledSucc);
}
void MachineInstr::bundleWithSucc() {
assert(!isBundledWithSucc() && "MI is already bundled with its successor");
setFlag(BundledSucc);
MachineBasicBlock::instr_iterator Succ = this;
++Succ;
Succ->setFlag(BundledPred);
}
void MachineInstr::unbundleFromPred() {
assert(isBundledWithPred() && "MI isn't bundled with its predecessor");
clearFlag(BundledPred);
MachineBasicBlock::instr_iterator Pred = this;
--Pred;
Pred->clearFlag(BundledSucc);
}
void MachineInstr::unbundleFromSucc() {
assert(isBundledWithSucc() && "MI isn't bundled with its successor");
clearFlag(BundledSucc);
MachineBasicBlock::instr_iterator Succ = this;
--Succ;
Succ->clearFlag(BundledPred);
}
/// isBundled - Return true if this instruction part of a bundle. This is true /// isBundled - Return true if this instruction part of a bundle. This is true
/// if either itself or its following instruction is marked "InsideBundle". /// if either itself or its following instruction is marked "InsideBundle".
bool MachineInstr::isBundled() const { bool MachineInstr::isBundled() const {