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https://github.com/c64scene-ar/llvm-6502.git
synced 2024-11-01 15:11:24 +00:00
remove some more dead sparcv9 support stuff
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@29506 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -75,31 +75,6 @@ public:
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NumEntries = 0;
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return 0;
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}
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//===--------------------------------------------------------------------===//
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// These methods provide details of the stack frame used by Sparc, thus they
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// are Sparc specific.
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//===--------------------------------------------------------------------===//
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// This method adjusts a stack offset to meet alignment rules of target.
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virtual int adjustAlignment(int unalignedOffset, bool growUp,
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unsigned align) const;
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// These methods compute offsets using the frame contents for a particular
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// function. The frame contents are obtained from the MachineFunction object
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// for the given function. The rest must be implemented by the
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// machine-specific subclass.
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//
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virtual int getIncomingArgOffset(MachineFunction& mcInfo,
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unsigned argNum) const;
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virtual int getOutgoingArgOffset(MachineFunction& mcInfo,
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unsigned argNum) const;
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virtual int getFirstAutomaticVarOffset(MachineFunction& mcInfo,
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bool& growUp) const;
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virtual int getRegSpillAreaOffset(MachineFunction& mcInfo,
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bool& growUp) const;
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virtual int getTmpAreaOffset(MachineFunction& mcInfo, bool& growUp) const;
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virtual int getDynamicAreaOffset(MachineFunction& mcInfo, bool& growUp) const;
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};
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} // End llvm namespace
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@ -13,69 +13,7 @@
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#include "llvm/Target/TargetFrameInfo.h"
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#include <cstdlib>
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using namespace llvm;
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TargetFrameInfo::~TargetFrameInfo()
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{
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TargetFrameInfo::~TargetFrameInfo() {
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}
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//===--------------------------------------------------------------------===//
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// These methods provide details of the stack frame used by Sparc, thus they
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// are Sparc specific.
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//===--------------------------------------------------------------------===//
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// This method adjusts a stack offset to meet alignment rules of target.
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int
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TargetFrameInfo::adjustAlignment(int unalignedOffset, bool growUp,
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unsigned align) const {
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abort();
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return 0;
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}
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// These methods compute offsets using the frame contents for a particular
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// function. The frame contents are obtained from the MachineFunction object
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// for the given function. The rest must be implemented by the
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// machine-specific subclass.
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//
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int
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TargetFrameInfo::getIncomingArgOffset(MachineFunction& mcInfo, unsigned argNum)
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const {
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abort();
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return 0;
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}
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int
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TargetFrameInfo::getOutgoingArgOffset(MachineFunction& mcInfo,
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unsigned argNum) const {
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abort();
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return 0;
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}
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int
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TargetFrameInfo::getFirstAutomaticVarOffset(MachineFunction& mcInfo,
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bool& growUp) const {
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abort();
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return 0;
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}
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int
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TargetFrameInfo::getRegSpillAreaOffset(MachineFunction& mcInfo, bool& growUp)
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const {
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abort();
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return 0;
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}
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int
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TargetFrameInfo::getTmpAreaOffset(MachineFunction& mcInfo, bool& growUp) const {
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abort();
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return 0;
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}
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int
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TargetFrameInfo::getDynamicAreaOffset(MachineFunction& mcInfo, bool& growUp)
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const {
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abort();
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return 0;
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}
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