mirror of
https://github.com/c64scene-ar/llvm-6502.git
synced 2025-01-08 03:30:22 +00:00
Switch to LLVM support function abs64 to keep VS2008 happy.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@178141 91177308-0d34-0410-b5e6-96231b3b80d8
This commit is contained in:
parent
f647052d5f
commit
fe37e6279e
@ -618,11 +618,11 @@ void llvm::emitRegUpdate(MachineBasicBlock &MBB,
|
||||
int64_t NumBytes, MachineInstr::MIFlag MIFlags) {
|
||||
if (NumBytes == 0 && DstReg == SrcReg)
|
||||
return;
|
||||
else if (abs(NumBytes) & ~0xffffff) {
|
||||
else if (abs64(NumBytes) & ~0xffffff) {
|
||||
// Generically, we have to materialize the offset into a temporary register
|
||||
// and subtract it. There are a couple of ways this could be done, for now
|
||||
// we'll use a movz/movk or movn/movk sequence.
|
||||
uint64_t Bits = static_cast<uint64_t>(abs(NumBytes));
|
||||
uint64_t Bits = static_cast<uint64_t>(abs64(NumBytes));
|
||||
BuildMI(MBB, MBBI, dl, TII.get(AArch64::MOVZxii), ScratchReg)
|
||||
.addImm(0xffff & Bits).addImm(0)
|
||||
.setMIFlags(MIFlags);
|
||||
@ -673,7 +673,7 @@ void llvm::emitRegUpdate(MachineBasicBlock &MBB,
|
||||
} else {
|
||||
LowOp = AArch64::SUBxxi_lsl0_s;
|
||||
HighOp = AArch64::SUBxxi_lsl12_s;
|
||||
NumBytes = abs(NumBytes);
|
||||
NumBytes = abs64(NumBytes);
|
||||
}
|
||||
|
||||
// If we're here, at the very least a move needs to be produced, which just
|
||||
|
@ -701,7 +701,7 @@ CountValue *HexagonHardwareLoops::computeCount(MachineLoop *Loop,
|
||||
|
||||
// If the induction variable bump is not a power of 2, quit.
|
||||
// Othwerise we'd need a general integer division.
|
||||
if (!isPowerOf2_64(abs(IVBump)))
|
||||
if (!isPowerOf2_64(abs64(IVBump)))
|
||||
return 0;
|
||||
|
||||
MachineBasicBlock *PH = Loop->getLoopPreheader();
|
||||
|
Loading…
Reference in New Issue
Block a user