Add an LLVMContext to Type, hardwired to the global context until Type uniquing is moved on the contexts themselves.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@75853 91177308-0d34-0410-b5e6-96231b3b80d8
This commit is contained in:
Owen Anderson 2009-07-15 22:50:23 +00:00
parent 0c77db32dd
commit fea4ec6dff

View File

@ -12,6 +12,7 @@
#define LLVM_TYPE_H
#include "llvm/AbstractTypeUser.h"
#include "llvm/LLVMContext.h"
#include "llvm/Support/Casting.h"
#include "llvm/Support/DataTypes.h"
#include "llvm/System/Atomic.h"
@ -106,6 +107,9 @@ private:
///
mutable sys::cas_flag RefCount;
/// Context - This refers to the LLVMContext in which this type was uniqued.
LLVMContext &Context;
const Type *getForwardedTypeInternal() const;
// Some Type instances are allocated as arrays, some aren't. So we provide
@ -114,7 +118,8 @@ private:
protected:
explicit Type(TypeID id) : ID(id), Abstract(false), SubclassData(0),
RefCount(0), ForwardType(0), NumContainedTys(0),
RefCount(0), Context(getGlobalContext()),
ForwardType(0), NumContainedTys(0),
ContainedTys(0) {}
virtual ~Type() {
assert(AbstractTypeUsers.empty() && "Abstract types remain");
@ -170,6 +175,9 @@ public:
/// module).
void dump(const Module *Context) const;
/// getContext - Fetch the LLVMContext in which this type was uniqued.
LLVMContext &getContext() const { return Context; }
//===--------------------------------------------------------------------===//
// Property accessors for dealing with types... Some of these virtual methods
// are defined in private classes defined in Type.cpp for primitive types.