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C++11: Remove const from in auto guidelines
Using const is orthogonal to guidelines on using auto& and auto*. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@203257 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -746,23 +746,21 @@ The convenience of ``auto`` makes it easy to forget that its default behavior
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is a copy. Particularly in range-based ``for`` loops, careless copies are
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expensive.
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As a rule of thumb, use ``const auto &`` unless you need to mutate or copy the
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result, and use ``const auto *`` when copying pointers.
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As a rule of thumb, use ``auto &`` unless you need to copy the result, and use
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``auto *`` when copying pointers.
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.. code-block:: c++
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// Typically there's no reason to mutate or modify Val.
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// Typically there's no reason to copy.
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for (const auto &Val : Container) { observe(Val); }
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// Remove the const if you need to modify Val.
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for (auto &Val : Container) { Val.change(); }
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// Remove the reference if you really want a new copy.
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for (auto Val : Container) { Val.change(); saveSomewhere(Val); }
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// Copy pointers, but make it clear that they're pointers.
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for (const auto *Val : Container) { observe(*Val); }
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for (auto *Val : Container) { Val->change(); }
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for (const auto *Ptr : Container) { observe(*Ptr); }
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for (auto *Ptr : Container) { Ptr->change(); }
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Style Issues
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============
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