This patch vectorizes the v2i64/v4i64 ASHR shift operations - the last remaining integer vector shifts that are still being transferred to/from the scalar unit to be completed.
Differential Revision: http://reviews.llvm.org/D11439
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VPAND is a lot faster than VPSHUFB and VPBLENDVB - this patch ensures we attempt to lower to a basic bitmask before lowering to the slower byte shuffle/blend instructions.
Split off from D11518.
Differential Revision: http://reviews.llvm.org/D11541
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Now that we are generating sane codegen for vector sext/zext nodes on SSE targets, this patch uses instcombine to replace the SSE41/AVX2 pmovsx and pmovzx intrinsics with the equivalent native IR code.
Differential Revision: http://reviews.llvm.org/D11503
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Reordered the data tables at the top and placed the lookups after. The first stage in the yak shaving necessary to get more accurate costs for a variety of targets given the recent improvements to SINT_TO_FP/UINT_TO_FP/SIGN_EXTEND vector lowering.
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We don't bitcast the UNDEFs - that is done in visitVECTOR_SHUFFLE, and the getValueType should come from the operand's SDValue not the SDNode.
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canFoldMemoryOperand is not actually used anywhere in the codebase - all existing users instead call foldMemoryOperand directly when they wish to fold and can correctly deduce what they need from the return value.
This patch removes the canFoldMemoryOperand base function and the target implementations; only x86 had a real (bit-rotted) implementation, although AMDGPU had a preparatory stub that had never needed to be completed.
Differential Revision: http://reviews.llvm.org/D11331
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Demonstrates some shortfalls in subvector(cvt(x)) compared to cvt(subvector(x)) patterns - especially on AVX/AVX2 targets.
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We were only testing on x86-64, but we should be ensuring decent code gen of i64 shifts on 32-bit targets.
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While the v4i32 shl operation is already vectorized using a cvttps2dq/pmulld pattern, the lshr/ashr opeations are still scalarized.
This patch adds vectorization support for non-uniform v4i32 shift operations - it splats constant shift amounts to allow them to use the immediate sse shift instructions, or extracts/zero-extends non-constant shift amounts. The individual results are then blended together.
Differential Revision: http://reviews.llvm.org/D11063
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The vperm2f128/vperm2i128 shuffle mask decoding was not attempting to deal with shuffles that give zero lanes. This patch fixes this so that the assembly printer can provide shuffle comments.
As this decoder is also used in X86ISelLowering for shuffle combining, I've added an early-out to match existing behaviour. The hope is that we can add zero support in the future, this would allow other ops' decodes (e.g. insertps) to be combined as well.
Differential Revision: http://reviews.llvm.org/D10593
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This patch adds support for v8i16 and v16i8 shuffle lowering using the immediate versions of the SSE4A EXTRQ and INSERTQ instructions. Although rather limited (they can only act on the lower 64-bits of the source vectors, leave the upper 64-bits of the result vector undefined and don't have VEX encoded variants), the instructions are still useful for the zero extension of any lane (EXTRQ) or inserting a lane into another vector (INSERTQ). Testing demonstrated that it wasn't typically worth it to use these instructions for v2i64 or v4i32 vector shuffles although they are capable of it.
As well as adding specific pattern matching for the shuffles, the patch uses EXTRQ for zero extension cases where SSE41 isn't available and its more efficient than the SSE2 'unpack' default approach. It also adds shuffle decode support for the EXTRQ / INSERTQ cases when the instructions are handling full byte-sized extractions / insertions.
From this foundation, future patches will be able to make use of the instructions for situations that use their ability to extract/insert at the bit level.
Differential Revision: http://reviews.llvm.org/D10146
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With the completion of D9746 there is now a common implementation of integer signed/unsigned min/max nodes, removing the need for the equivalent X86 specific implementations.
This patch removes the old X86ISD nodes, legalizes the relevant SSE2/SSE41/AVX2/AVX512 instructions for the ISD versions and converts the small amount of existing X86 code.
Differential Revision: http://reviews.llvm.org/D10947
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Followup to D10433 and D10589 that fixes i8/i16 uint2fp vector conversions by zero extending to i32 and using the sint2fp path (unless the target does actually support uint2fp).
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This patch adds support for sign extension for sub 128-bit vectors, such as to v2i32. It concatenates with UNDEF subvectors up to 128-bits, performs the sign extension (i.e. as v4i32) and then extracts the target subvector.
Patch 1/2 of D10589 - the second patch covers the conversion of v2i8/v2i16 to v2f64.
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Merged separate (but equivalent) SSE2/AVX512F tests.
Removed codegen tests since these are already done better in test/CodeGen/X86.
The actual cost values still need to be updated to match recent codegen improvements.
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Added explicit sign extension for v4i16/v8i16 to v4i32/v8i32 before conversion to floats. Matches existing support for v4i8/v8i8.
Follow up to D10433
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This patch enables support for the conversion of v2i32 to v2f64 to use the CVTDQ2PD xmm instruction and stay on the SSE unit instead of scalarizing, sign extending to i64 and using CVTSI2SDQ scalar conversions.
Differential Revision: http://reviews.llvm.org/D10433
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This patch ensures that SHL/SRL/SRA shifts for i8 and i16 vectors avoid scalarization. It builds on the existing i8 SHL vectorized implementation of moving the shift bits up to the sign bit position and separating the 4, 2 & 1 bit shifts with several improvements:
1 - SSE41 targets can use (v)pblendvb directly with the sign bit instead of performing a comparison to feed into a VSELECT node.
2 - pre-SSE41 targets were masking + comparing with an 0x80 constant - we avoid this by using the fact that a set sign bit means a negative integer which can be compared against zero to then feed into VSELECT, avoiding the need for a constant mask (zero generation is much cheaper).
3 - SRA i8 needs to be unpacked to the upper byte of a i16 so that the i16 psraw instruction can be correctly used for sign extension - we have to do more work than for SHL/SRL but perf tests indicate that this is still beneficial.
The i16 implementation is similar but simpler than for i8 - we have to do 8, 4, 2 & 1 bit shifts but less shift masking is involved. SSE41 use of (v)pblendvb requires that the i16 shift amount is splatted to both bytes however.
Tested on SSE2, SSE41 and AVX machines.
Differential Revision: http://reviews.llvm.org/D9474
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This patch removes the old X86ISD::FSRL op - which allowed float vectors to use the byte right shift operations (causing a domain switch....).
Since the refactoring of the shuffle lowering code this no longer has any use.
Differential Revision: http://reviews.llvm.org/D10169
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Part of D9474, this patch extends AVX2 v16i16 types to 2 x 8i32 vectors and uses i32 shift variable shifts before packing back to i16.
Adds AVX2 tests for v8i16 and v16i16
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This patch improves support for sign extension of the lower lanes of vectors of integers by making use of the SSE41 pmovsx* sign extension instructions where possible, and optimizing the sign extension by shifts on pre-SSE41 targets (avoiding the use of i64 arithmetic shifts which require scalarization).
It converts SIGN_EXTEND nodes to SIGN_EXTEND_VECTOR_INREG where necessary, that more closely matches the pmovsx* instruction than the default approach of using SIGN_EXTEND_INREG which splits the operation (into an ANY_EXTEND lowered to a shuffle followed by shifts) making instruction matching difficult during lowering. Necessary support for SIGN_EXTEND_VECTOR_INREG has been added to the DAGCombiner.
Differential Revision: http://reviews.llvm.org/D9848
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Removed code that was replicating v8i16 'shift + mask' implementation that is done more nicely by making use of LowerScalarImmediateShift
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This patch fixes issues with vector constant folding not correctly handling scalar input operands if they require implicit truncation - this was tested with llvm-stress as recommended by Patrik H Hagglund.
The patch ensures that integer input scalars from a build vector are correctly truncated before folding, and that constant integer scalar results are promoted to a legal type before inclusion in the new folded build vector.
I have added another crash test case and also a test for UINT_TO_FP / SINT_TO_FP using an non-truncated scalar input, which was failing before this patch.
Differential Revision: http://reviews.llvm.org/D9282
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Sign extension of i8 to i16 was placing the unpacked bytes in the lower byte instead of the upper byte.
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Patch to allow int8 vectors to be multiplied on the SSE unit instead of being scalarized.
The patch sign extends the i8 lanes to i16, uses the SSE2 pmullw multiplication instruction, then packs the lower byte from each result.
Differential Revision: http://reviews.llvm.org/D9115
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Patch to remove extra bitcasts from shuffles, this is often a legacy of XformToShuffleWithZero being used to combine bitmaskings (of float vectors bitcast to integer vectors) into shuffles: bitcast(shuffle(bitcast(s0),bitcast(s1))) -> shuffle(s0,s1)
Differential Revision: http://reviews.llvm.org/D9097
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This is an updated version of Chandler's patch D7402 that got accepted but never committed, and has bit-rotted a bit since.
I've updated the execution domain declarations to match the approach of the packed templates and also added some extra scalar unary tests.
Differential Revision: http://reviews.llvm.org/D9095
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Fixed issue with the combine of CONCAT_VECTOR of 2 BUILD_VECTOR nodes - the optimisation wasn't ensuring that the scalar operands of both nodes were the same type/size for implicit truncation.
Test case spotted by Patrik Hagglund
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The fix ensures that scalar sources inserted into a vector are the correct bit size.
Integer scalar sources from BUILD_VECTOR and SCALAR_TO_VECTOR nodes may require truncation that this function doesn't currently support.
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Fix for test case found by James Molloy - TRUNCATE of constant build vectors can be more simply achieved by simply replacing with a new build vector node with the truncated value type - no need to touch the scalar operands at all.
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This patch allows SSE4.1 targets to use (V)PINSRB to create 16i8 vectors by inserting i8 scalars directly into a XMM register instead of merging pairs of i8 scalars into a i16 and using the SSE2 PINSRW instruction.
This allows folding of byte loads and reduces scalar register usage as well.
Differential Revision: http://reviews.llvm.org/D8839
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Scalar integers are commuted to move constants to the RHS for re-association - this ensures vectors do the same.
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