When a live interval is being spilled, rather than creating short, non-spillable
intervals for every def / use, split the interval at BB boundaries. That is, for
every BB where the live interval is defined or used, create a new interval that
covers all the defs and uses in the BB.
This is designed to eliminate one common problem: multiple reloads of the same
value in a single basic block. Note, it does *not* decrease the number of spills
since no copies are inserted so the split intervals are *connected* through
spill and reloads (or rematerialization). The newly created intervals can be
spilled again, in that case, since it does not span multiple basic blocks, it's
spilled in the usual manner. However, it can reuse the same stack slot as the
previously split interval.
This is currently controlled by -split-intervals-at-bb.
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is disabled in the sense that it will refuse to create one from a UDiv
instruction, until the code is better tested.
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the deserializer.
Fixed assertion when "stream jumping" in the deserializer to properly function
when we have reached the end of the stream.
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in favour of teaching CCAssignToStack that size 0 and/or align
0 means to use the ABI values. This seems a neater solution.
It is safe since no legal value type has size 0.
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MachineOperand auxInfo. Previous clunky implementation uses an external map
to track sub-register uses. That works because register allocator uses
a new virtual register for each spilled use. With interval splitting (coming
soon), we may have multiple uses of the same register some of which are
of using different sub-registers from others. It's too fragile to constantly
update the information.
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from a file containing Function/BasicBlock pairings. This is not safe against
anonymous or abnormally-named Funcs or BBs.
Make bugpoint use this interface to pass the BBs list to the child bugpoint.
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to use different mappings for EH and debug info;
no functional change yet.
Fix warning in X86CodeEmitter.
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adjustment fields, and an optional flag. If there is a "dynamic_stackalloc" in
the code, make sure that it's bracketed by CALLSEQ_START and CALLSEQ_END. If
not, then there is the potential for the stack to be changed while the stack's
being used by another instruction (like a call).
This can only result in tears...
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clients of the Deserializer to read the pointer ID before they are ready
to deserialize the object (which can mean registering a pointer reference
with the backpatcher).
Changed some methods that took an argument "SerializedPtrID" to "const SerializedPtrID&" (pass-by-reference). This is to accommodate a future
revision of SerializedPtrID where it may be much fatter than an unsigned
integer.
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This makes DwarfRegNum to accept list of numbers instead.
Added three different "flavours", but only slightly tested on x86-32/linux.
Please check another subtargets if possible,
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dealing with types whose size & alignment are
different on different subtargets. Use it for x86 f80.
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serialized block in the bitstream, including a block in an entirely different
nesting than the current block. This is useful for deserializing objects from
a bitstream in an order different from the order that they were serialized.
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