In the case where just tables are part of the function section, this produces
more readable assembly by avoiding switching to the eh section and back
to .text.
This would also break with non unique section names, as trying to switch to
a unique section actually creates a new one.
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Summary:
Code is mostly copied from AArch64 port and modified where needed for Mips.
This handles the "non" legal cases of logical ops. Legal cases are handled by tablegen patterns.
Test Plan:
Make check test logopm.ll
All of test-suite passes at O0/O2 and mips32 r1/r2 with this new change.
Reviewers: dsanders
Reviewed By: dsanders
Subscribers: echristo, llvm-commits, aemerson, rfuhler
Differential Revision: http://reviews.llvm.org/D6599
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Also, replaced line with 'target triple' with flag -mtriple on the RUN line.
Removed the data layout string as it is not needed.
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Fixing this also exposed a related issue where the landingpad under construction was not
cleaned up when an error was raised, which would cause bad reference errors before the
error could actually be printed.
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For inner one of nested loops, it is more likely to be a hot loop,
and the runtime check can be promoted out from patch 0001, so the
overhead is less, we can try a doubled threshold to unroll more loops.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@231632 91177308-0d34-0410-b5e6-96231b3b80d8
Runtime unrolling is an expensive optimization which can bring benefit
only if the loop is hot and iteration number is relatively large enough.
For some loops, we know they are not worth to be runtime unrolled.
The scalar loop from vectorization is one of the cases.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@231631 91177308-0d34-0410-b5e6-96231b3b80d8
Runtime unrollng will introduce a runtime check in loop prologue.
If the unrolled loop is a inner loop, then the proglogue will be inside
the outer loop. LICM pass can help to promote the runtime check out if
the checked value is loop invariant.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@231630 91177308-0d34-0410-b5e6-96231b3b80d8
Summary:
See the two test cases.
; Can fold fcmp with undef on one side by choosing NaN for the undef
; Can fold fcmp with undef on both side
; fcmp u_pred undef, undef -> true
; fcmp o_pred undef, undef -> false
; because whatever you choose for the first undef
; you can choose NaN for the other undef
Reviewers: hfinkel, chandlerc, majnemer
Reviewed By: majnemer
Subscribers: majnemer, llvm-commits
Differential Revision: http://reviews.llvm.org/D7617
From: Mehdi Amini <mehdi.amini@apple.com>
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There were cases where the backend computed a wrong permute mask for a VPERM2X128 node.
Example:
\code
define <8 x float> @foo(<8 x float> %a, <8 x float> %b) {
%shuffle = shufflevector <8 x float> %a, <8 x float> %b, <8 x i32> <i32 undef, i32 undef, i32 6, i32 7, i32 undef, i32 undef, i32 6, i32 7>
ret <8 x float> %shuffle
}
\code end
Before this patch, llc (with -mattr=+avx) emitted the following vperm2f128:
vperm2f128 $0, %ymm0, %ymm0, %ymm0 # ymm0 = ymm0[0,1,0,1]
With this patch, llc emits a vperm2f128 with a correct permute mask:
vperm2f128 $17, %ymm0, %ymm0, %ymm0 # ymm0 = ymm0[2,3,2,3]
Differential Revision: http://reviews.llvm.org/D8119
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We have an increasing number of cases where we are creating commuted shuffle masks - all implementing nearly the same code.
This patch adds a static helper function - ShuffleVectorSDNode::commuteMask() and replaces a number of cases to use it.
Differential Revision: http://reviews.llvm.org/D8139
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lib/ExecutionEngine/Targets has no Makefile, causing the autoconf build
to fail. Solve this by bringing the COFF implementation of RuntimeDyld
in line like the Mach-O and ELF implementations.
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In theory this allows the compiler to skip materializing the array on
the stack. In practice clang often fails to do that, but that's a
different story. NFC.
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This patch fixes the logic in the DAGCombiner that folds an AND node according
to rule: (and (X (load V)), C) -> (X (load V))
An AND between a vector load 'X' and a constant build_vector 'C' can be folded
into the load itself only if we can prove that the AND operation is redundant.
The algorithm implemented by 'visitAND' firstly computes the splat value 'S'
from C, and then checks if S has the lower 'B' bits set (where B is the size in
bits of the vector element type). The algorithm takes into account also the
'undef' bits in the splat mask.
Unfortunately, the algorithm only worked under the assumption that the size of S
is a multiple of the vector element type. With this patch, we conservatively
avoid folding the AND if the splat bits are not compatible with the vector
element type.
Added X86 test and-load-fold.ll
Differential Revision: http://reviews.llvm.org/D8085
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libc++. This lets me almost self-host on Linux with libc++ and libc++abi
very simply.
Currently, MCJIT and OrcJIT are failing due to uncaught exceptions, and
the Go binding tests are failing to build due to not linking in the
correct C++ standard library.
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This will provide the analogous replacements for the PassManagerBuilder
and other code long term. This code is extracted from the opt tool
currently, and I plan to extend it as I build up support for using the
new pass manager in Clang and other places.
Mailing this out for review in part to let folks comment on the terrible names
here. A brief word about why I chose the names I did.
The library is called "Passes" to try and make it clear that it is a high-level
utility and where *all* of the passes come together and are registered in
a common library. I didn't want it to be *limited* to a registry though, the
registry is just one component.
The class is a "PassBuilder" but this name I'm less happy with. It doesn't
build passes in any traditional sense and isn't a Builder-style API at all. The
class is a PassRegisterer or PassAdder, but neither of those really make a lot
of sense. This class is responsible for constructing passes for registry in an
analysis manager or for population of a pass pipeline. If anyone has a better
name, I would love to hear it. The other candidate I looked at was
PassRegistrar, but that doesn't really fit either. There is no register of all
the passes in use, and so I think continuing the "registry" analog outside of
the registry of pass *names* and *types* is a mistake. The objects themselves
are just objects with the new pass manager.
Differential Revision: http://reviews.llvm.org/D8054
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This patch attempts to convert a SCALAR_TO_VECTOR using an operand from an EXTRACT_VECTOR_ELT into a VECTOR_SHUFFLE.
This prevents many cases of spilling scalar data between the gpr + simd registers.
At present the optimization only accepts cases where there is no TRUNC of the scalar type (i.e. all types must match).
Differential Revision: http://reviews.llvm.org/D8132
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Doing this gets function's low_pc and global variable's locations right
in the output debug info. It also could get right other attributes
that need to be relocated (in linker terms), but I don't know of any
other than the address attributes.
This doesn't fixup low_pc attributes in compile_unit, lexical_block
or inlined subroutine, nor does it get right high_pc attributes
for function. This will come in a subsequent commit.
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to disable lane switching if we don't actually have the instruction
set we want to switch to. Models the earlier check above the
conditional for the pass.
The testcase is one that triggered with the assert that's added
as part of the fix, use it to avoid adding a new testcase as it
highlights the same problem.
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Reference attributes are mainly handled by just creating DIEEntry
attributes for them. There is a special case for DW_FORM_ref_addr
attributes though, because the DIEEntry code needs a DwarfDebug
code to emit them (and we don't have one as we do no CodeGen).
In that case, just use DIEInteger attributes with the right form.
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The start offset of a linked unit is known before starting to clone
its DIEs. Handling DW_FORM_ref_addr attributes requires that this
offset is set while cloning the unit. Split CompileUnit::computeOffsets()
into setStartOffset() and computeNextUnitOffset() and call them
repsectively before cloning the DIEs and right after.
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